You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If we are looking to polish/clean things up, there are much lower hanging fruit imho :)
The x/websocket library handles the 0x9/0x10 at a lower protocol level that is hard to see when you are developing in the browser, just as TCP keepalives exist further below that.
Why would remove it? Is there a new standard for linked data updates over websockets? Does it conflict with a new protocol you want to try?
The ping in the websocket is a special character 0x9/0x10, while in the implementation I saw "ping"/"pong"
gold/websocket.go
Line 56 in 5534f4a
Maybe that is already implemented in "golang.org/x/net/websocket" or maybe this is how it is implemented, ping me back
The text was updated successfully, but these errors were encountered: