increase buffer size? #150
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Hi this is working great in Unity. Really psyched this is available. I have one issue I've not been able to sort out. Comparing unity receiving a thick stream of MIDI data agains some hardware receiving the same, my Unity project seems to be dropping events while my hardware keeps up fine. Is there a way to increase the size of the buffer in Unity so that there's less chance of events getting dropped? |
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Replies: 1 comment
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Hi, What buffer are you talking about? Unfortunately I can't help you with Unity because my library is not about Unity. It can be used there (and in many other environments) but I'm a developer of the DryWetMIDI and can assist with it only. If the problem related with DryWetMIDI, please, provide more info. What do you mean Unity project dropping events? You use |
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Hi,
What buffer are you talking about? Unfortunately I can't help you with Unity because my library is not about Unity. It can be used there (and in many other environments) but I'm a developer of the DryWetMIDI and can assist with it only. If the problem related with DryWetMIDI, please, provide more info. What do you mean Unity project dropping events? You use
InputDevice
and not all events are received? What events are not received? Show you code please and provide more information.