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Could you share the stream stats, -sstats:1? |
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Hi, could you please give me more suggestions about this problem or is there any other test I need to do to judge the problem? @nibanks |
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Hi,
I sent about 2Mb of data on a normal network(the client and server on different machines), it takes 36ms, and the RTT is about 3ms, which is in line with expectations.
But when I apply a simulated delay and jitter to the network card(the maximum delay of each UDP packet is 220ms). I found that it takes a very long time to complete a transmission(the RTT is still in line with expactiations). I have tested another quic library, it doesn't have such a severe delay in this case. So what is the reason? Is there anything that can be optimized for this case? Because without optimized, there is no way to achieve near real-time transmission when the network fluctuates slightly.
I tested on the Linux, the simulation command is:
the MsQuic send command:
sent once on the normal network
send once on the delay and jitter network
send ten times on the normal network
send ten times on the delay and jitter network
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