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conker.us.yaml
142 lines (142 loc) · 3.43 KB
/
conker.us.yaml
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options:
basename: conker
target_path: baserom.us.z64
base_path: .
compiler: IDO
extensions_path: tools/splat_ext
sha1: 4cbadd3c4e0729dec46af64ad018050eada4f47a
segments:
- name: header.us
type: bin
start: 0x00000000
- name: boot.us
type: bin
start: 0x00000040
- name: init.us
type: bin
start: 0x00001000
- [0x0002D4B0, bin] # ucode?
- [0x0002DE08, bin] # ucode?
- [0x0002e698, bin] # ucode?
- [0x0002f520, bin] # ucode?
- [0x0002fdb0, bin] # ucode?
- [0x00030c38, bin] # ucode? same as 0x0002DE08
- [0x000314c8, bin] # ucode?
- [0x00031fe8, bin] # ucode?
- [0x0003293d, bin] # ucode?
- [0x000334f8, bin] # ucode?
- [0x00033e4d, bin] # ucode? same as 0x0003293d
- [0x00034a08, bin] # ucode? same as 0x00031fe8
- [0x0003535d, bin] # ucode?
- [0x00035f38, bin] # ucode? same as 0x000334f8
- [0x0003688d, bin] # ucode? same as 0x0003535d
- [0x00037468, bin] # ucode?
- [0x00037dba, bin] # ucode?
- [0x00038908, bin] # ucode?
- [0x0003925c, bin] # ucode?
- [0x00039da8, bin] # ucode?
- [0x0003a6fc, bin] # ucode?
- [0x0003b248, bin] # ucode? same as 0x00038908
- [0x0003bb9c, bin] # ucode?
- [0x0003c124, bin] # ucode .data section
- name: game.us.rzip
type: bin
start: 0x00042450
- name: debugger.us
type: bin
start: 0x0019EA88
###
- [0x001A37E0, bin, compressed] # 7760 files
- [0x00AB1941, bin, compressed_padding] # 15 bytes 0x0 padding
###
- [0x00AB1950, bin, assets_offsets_table] # TODO: use to generate this next section
- name: assets00
type: rzip
start: 0x00AB1A40
- name: assets01
type: rzip
start: 0x00af4918
- name: assets02
type: rzip
start: 0x00BB1BA0
- name: assets03
type: rzip
start: 0x00F8F278
- name: assets04
type: rzip
start: 0x00f9e660
- name: assets05
type: rzip
start: 0x011542a8
- name: assets06
type: rzip
start: 0x0117fE50
- name: assets07
type: rzip
start: 0x12043B0
- name: assets08
type: rzip
start: 0x01204400
- name: assets09
type: rzip
start: 0x01204780
- name: assets0A
type: rzip
start: 0x0125ced0
- name: assets0B
type: rzip
start: 0x0129e780
- name: assets0C
type: rzip
start: 0x012a1638
- name: assets0D
type: rzip
start: 0x012dedf0
- name: assets0E
type: rzip
start: 0x012defb8
- name: assets0F
type: rzip
start: 0x012e2cf8
- name: assets10
type: rzip
start: 0x012f5f40
- name: assets11
type: rzip
start: 0x012fbcf0
- name: assets12
type: rzip
start: 0x12ff550
- name: assets13
type: rzip
start: 0x1300188
- name: assets14
type: rzip
start: 0x01304F00
- name: assets15
type: rzip
start: 0x0132e698
- name: assets16 # MP3s
type: rzip
start: 0x01330478
- name: assets17 # TODO: split out (m64?) files
type: rzip
start: 0x029ae9e8
- name: assets18 # another compressed file inside
type: rzip
start: 0x03F82170
- name: assets19
type: rzip
start: 0x03f82490
- name: assets1A # "the <LANGUAGE> catapult..."
type: rzip
start: 0x03F87F68
- name: assets1B
type: rzip
start: 0x03F89640
- name: assets1C # text, credits etc
type: rzip
start: 0x03f8ab18
- [0x03F8B770, bin] # TODO: anything interesting here?
- [0x03F8b800, bin, trailer] # 0xff to the end
- [0x04000000] # the end of the rom