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Default audio device selection doesn't work on macOS #6545
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This seems like a network issue on your side. Most likely some sort of firewall, router etc. is blocking (most) UDP packets which is what carries the voice data. |
As there has been no activity on this issue for a couple of days, we assume that your issue has been fixed in the meantime. If no further activity happens, this issue will be closed within 3 days. |
I'm attempting to debug the issue. I don't have any special software blocking connections, and I don't have MacOS firewall installed. I'm using google and AI, but not much concrete that I can do is coming up. If anyone has any suggestions I'd really appreciate it! On the other hand, I discovered the logs, and it seems that the CoreAudioInput is shutting down and restarting repeatedly, very fast. Could this be the culprit? Other related issues are that Mumble does crash quite frequently for me, and actually changes the sound of all the audio that comes out of my laptop while it's open (makes everything else sound slightly lower quality and tinny?). Edit: It seems like manually setting the input and output device to Macbook microphone and speakers has fixed the issue. Will report back if the fix seems to stick long term.
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I'm experiencing this as well. I haven't been able to dive in and troubleshoot. I'm using the same version on macOS. |
Just wanted to leave an update, it seems that manually setting the input and output devices instead of leaving it to automatically detect them has fixed the issue. Everything has been working great for a few days since I did that. |
Given that the issue seems to have been resolved, I am closing this issue. |
I would personally classify the above as much more of a workaround than a solution. The default settings do not properly transmit audio most of the time, and thus a solution in my mind would be for that to either (1) be fixed or (2) to require users to select a specific output device instead. |
Agreed. |
This will likely not be fixed by one of the core devs as none of us uses macOS. Thus, we will have to wait for someone else to step up and fix this. |
On that note, we also need someone who's willing to implement CoreAudio in libcrossaudio. |
As I am using MacOS, I am interested in potentially picking up this issue. How would one debug/emulate connecting to a large channel? Are there some sorts of tests already implemented for this exact use case? |
The issue is not reproducing on: I have successfully connected to a public channel and could hear people quite well. Should this be closed? I frankly have no idea how to debug this for the previous versions of macOS. |
@NSHABV Have you tried setting the audio input and output to "automatically detect"? Have you checked the logs? |
I do not have an option to “automatically detect”, but I have both settings set to “Default Device”. I have not checked the logs actually, what should I look for in them? |
Description
I'm on MacOS 14.6.1 with Mumble 1.5.634. Ever since I started using it a few weeks ago I thought something was strange, as I would join channels and they would be dead silent 90% of the time, with an occasional voice message coming through from someone as a seeming non-sequitor.
I decided to try the iOS client and suddenly the channels were rich with conversation.
I've checked all my settings a few dozen times and can't find anything that would be causing this.
Steps to reproduce
Mumble version
1.5.634
Mumble component
Client
OS
macOS
Reproducible?
Yes
Additional information
No response
Relevant log output
No response
Screenshots
No response
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