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Description
It would be nice if there were a way to queue buildings, presumably locked behind a technology.
Especially when building up to the 500 population milestone, there's a lot of waiting for metal to get up to almost max, building a building that costs almost max (for more storage or population), repeat (maybe send off a trading caravan to get metal faster). You can be going off exploring while waiting, but it still feels a bit annoying.
The way I envision it working is that next to the button to build a building there would be a new button to add it to the queue (maybe projects should be queueable as well?). The top item in the queue would be built as soon as there are enough resources to build it, then the next item would be at the top of the queue. You wouldn't be able to queue a building that require more than the current storage. The queue itself would live on a new tab where it could be rearranged. The queue would be global for the entire tribe, not per camp.
The queue would be locked behind a technology ("construction planning"?). And maybe require a building to be built to use it ("construction office"?)? Maybe the max queue size would depend on how many of that building you had built?
The text was updated successfully, but these errors were encountered:
Definitely something I've considered - but thank you for fleshing out the details! I think making the queue global is probably a good idea. Lore wise a bit odd but just much more convenient to manage.
This is not a priority right now but hopefully will happen one day.
Game version
v 0.5.2
Description
It would be nice if there were a way to queue buildings, presumably locked behind a technology.
Especially when building up to the 500 population milestone, there's a lot of waiting for metal to get up to almost max, building a building that costs almost max (for more storage or population), repeat (maybe send off a trading caravan to get metal faster). You can be going off exploring while waiting, but it still feels a bit annoying.
The way I envision it working is that next to the button to build a building there would be a new button to add it to the queue (maybe projects should be queueable as well?). The top item in the queue would be built as soon as there are enough resources to build it, then the next item would be at the top of the queue. You wouldn't be able to queue a building that require more than the current storage. The queue itself would live on a new tab where it could be rearranged. The queue would be global for the entire tribe, not per camp.
The queue would be locked behind a technology ("construction planning"?). And maybe require a building to be built to use it ("construction office"?)? Maybe the max queue size would depend on how many of that building you had built?
The text was updated successfully, but these errors were encountered: