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connectionpool.go
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connectionpool.go
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// Copyright (c) 2012 The gocql Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gocql
import (
"crypto/tls"
"crypto/x509"
"errors"
"fmt"
"io/ioutil"
"log"
"math/rand"
"net"
"sync"
"time"
)
// interface to implement to receive the host information
type SetHosts interface {
SetHosts(hosts []HostInfo)
}
// interface to implement to receive the partitioner value
type SetPartitioner interface {
SetPartitioner(partitioner string)
}
func setupTLSConfig(sslOpts *SslOptions) (*tls.Config, error) {
// ca cert is optional
if sslOpts.CaPath != "" {
if sslOpts.RootCAs == nil {
sslOpts.RootCAs = x509.NewCertPool()
}
pem, err := ioutil.ReadFile(sslOpts.CaPath)
if err != nil {
return nil, fmt.Errorf("connectionpool: unable to open CA certs: %v", err)
}
if !sslOpts.RootCAs.AppendCertsFromPEM(pem) {
return nil, errors.New("connectionpool: failed parsing or CA certs")
}
}
if sslOpts.CertPath != "" || sslOpts.KeyPath != "" {
mycert, err := tls.LoadX509KeyPair(sslOpts.CertPath, sslOpts.KeyPath)
if err != nil {
return nil, fmt.Errorf("connectionpool: unable to load X509 key pair: %v", err)
}
sslOpts.Certificates = append(sslOpts.Certificates, mycert)
}
sslOpts.InsecureSkipVerify = !sslOpts.EnableHostVerification
return &sslOpts.Config, nil
}
type policyConnPool struct {
session *Session
port int
numConns int
connCfg *ConnConfig
keyspace string
mu sync.RWMutex
hostPolicy HostSelectionPolicy
connPolicy func() ConnSelectionPolicy
hostConnPools map[string]*hostConnPool
}
func newPolicyConnPool(session *Session, hostPolicy HostSelectionPolicy,
connPolicy func() ConnSelectionPolicy) (*policyConnPool, error) {
var (
err error
tlsConfig *tls.Config
)
cfg := session.cfg
if cfg.SslOpts != nil {
tlsConfig, err = setupTLSConfig(cfg.SslOpts)
if err != nil {
return nil, err
}
}
// create the pool
pool := &policyConnPool{
session: session,
port: cfg.Port,
numConns: cfg.NumConns,
connCfg: &ConnConfig{
ProtoVersion: cfg.ProtoVersion,
CQLVersion: cfg.CQLVersion,
Timeout: cfg.Timeout,
Compressor: cfg.Compressor,
Authenticator: cfg.Authenticator,
Keepalive: cfg.SocketKeepalive,
tlsConfig: tlsConfig,
},
keyspace: cfg.Keyspace,
hostPolicy: hostPolicy,
connPolicy: connPolicy,
hostConnPools: map[string]*hostConnPool{},
}
hosts := make([]HostInfo, len(cfg.Hosts))
for i, hostAddr := range cfg.Hosts {
hosts[i].Peer = hostAddr
}
pool.SetHosts(hosts)
return pool, nil
}
func (p *policyConnPool) SetHosts(hosts []HostInfo) {
p.mu.Lock()
defer p.mu.Unlock()
toRemove := make(map[string]struct{})
for addr := range p.hostConnPools {
toRemove[addr] = struct{}{}
}
// TODO connect to hosts in parallel, but wait for pools to be
// created before returning
for i := range hosts {
pool, exists := p.hostConnPools[hosts[i].Peer]
if !exists {
// create a connection pool for the host
pool = newHostConnPool(
p.session,
hosts[i].Peer,
p.port,
p.numConns,
p.connCfg,
p.keyspace,
p.connPolicy(),
)
p.hostConnPools[hosts[i].Peer] = pool
} else {
// still have this host, so don't remove it
delete(toRemove, hosts[i].Peer)
}
}
for addr := range toRemove {
pool := p.hostConnPools[addr]
delete(p.hostConnPools, addr)
pool.Close()
}
// update the policy
p.hostPolicy.SetHosts(hosts)
}
func (p *policyConnPool) SetPartitioner(partitioner string) {
p.hostPolicy.SetPartitioner(partitioner)
}
func (p *policyConnPool) Size() int {
p.mu.RLock()
count := 0
for _, pool := range p.hostConnPools {
count += pool.Size()
}
p.mu.RUnlock()
return count
}
func (p *policyConnPool) Pick(qry *Query) (SelectedHost, *Conn) {
nextHost := p.hostPolicy.Pick(qry)
var (
host SelectedHost
conn *Conn
)
p.mu.RLock()
defer p.mu.RUnlock()
for conn == nil {
host = nextHost()
if host == nil {
break
} else if host.Info() == nil {
panic(fmt.Sprintf("policy %T returned no host info: %+v", p.hostPolicy, host))
}
pool, ok := p.hostConnPools[host.Info().Peer]
if !ok {
continue
}
conn = pool.Pick(qry)
}
return host, conn
}
func (p *policyConnPool) Close() {
p.mu.Lock()
defer p.mu.Unlock()
// remove the hosts from the policy
p.hostPolicy.SetHosts([]HostInfo{})
// close the pools
for addr, pool := range p.hostConnPools {
delete(p.hostConnPools, addr)
pool.Close()
}
}
// hostConnPool is a connection pool for a single host.
// Connection selection is based on a provided ConnSelectionPolicy
type hostConnPool struct {
session *Session
host string
port int
addr string
size int
connCfg *ConnConfig
keyspace string
policy ConnSelectionPolicy
// protection for conns, closed, filling
mu sync.RWMutex
conns []*Conn
closed bool
filling bool
}
func newHostConnPool(session *Session, host string, port, size int, connCfg *ConnConfig,
keyspace string, policy ConnSelectionPolicy) *hostConnPool {
pool := &hostConnPool{
session: session,
host: host,
port: port,
addr: JoinHostPort(host, port),
size: size,
connCfg: connCfg,
keyspace: keyspace,
policy: policy,
conns: make([]*Conn, 0, size),
filling: false,
closed: false,
}
// fill the pool with the initial connections before returning
pool.fill()
return pool
}
// Pick a connection from this connection pool for the given query.
func (pool *hostConnPool) Pick(qry *Query) *Conn {
pool.mu.RLock()
if pool.closed {
pool.mu.RUnlock()
return nil
}
empty := len(pool.conns) == 0
pool.mu.RUnlock()
if empty {
// try to fill the empty pool
go pool.fill()
return nil
}
return pool.policy.Pick(qry)
}
//Size returns the number of connections currently active in the pool
func (pool *hostConnPool) Size() int {
pool.mu.RLock()
defer pool.mu.RUnlock()
return len(pool.conns)
}
//Close the connection pool
func (pool *hostConnPool) Close() {
pool.mu.Lock()
defer pool.mu.Unlock()
if pool.closed {
return
}
pool.closed = true
// drain, but don't wait
go pool.drain()
}
// Fill the connection pool
func (pool *hostConnPool) fill() {
pool.mu.RLock()
// avoid filling a closed pool, or concurrent filling
if pool.closed || pool.filling {
pool.mu.RUnlock()
return
}
// determine the filling work to be done
startCount := len(pool.conns)
fillCount := pool.size - startCount
// avoid filling a full (or overfull) pool
if fillCount <= 0 {
pool.mu.RUnlock()
return
}
// switch from read to write lock
pool.mu.RUnlock()
pool.mu.Lock()
// double check everything since the lock was released
startCount = len(pool.conns)
fillCount = pool.size - startCount
if pool.closed || pool.filling || fillCount <= 0 {
// looks like another goroutine already beat this
// goroutine to the filling
pool.mu.Unlock()
return
}
// ok fill the pool
pool.filling = true
// allow others to access the pool while filling
pool.mu.Unlock()
// only this goroutine should make calls to fill/empty the pool at this
// point until after this routine or its subordinates calls
// fillingStopped
// fill only the first connection synchronously
if startCount == 0 {
err := pool.connect()
pool.logConnectErr(err)
if err != nil {
// probably unreachable host
go pool.fillingStopped()
return
}
// filled one
fillCount--
// connect all connections to this host in sync
for fillCount > 0 {
err := pool.connect()
pool.logConnectErr(err)
// decrement, even on error
fillCount--
}
go pool.fillingStopped()
return
}
// fill the rest of the pool asynchronously
go func() {
for fillCount > 0 {
err := pool.connect()
pool.logConnectErr(err)
// decrement, even on error
fillCount--
}
// mark the end of filling
pool.fillingStopped()
}()
}
func (pool *hostConnPool) logConnectErr(err error) {
if opErr, ok := err.(*net.OpError); ok && (opErr.Op == "dial" || opErr.Op == "read") {
// connection refused
// these are typical during a node outage so avoid log spam.
} else if err != nil {
// unexpected error
log.Printf("error: failed to connect to %s due to error: %v", pool.addr, err)
}
}
// transition back to a not-filling state.
func (pool *hostConnPool) fillingStopped() {
// wait for some time to avoid back-to-back filling
// this provides some time between failed attempts
// to fill the pool for the host to recover
time.Sleep(time.Duration(rand.Int31n(100)+31) * time.Millisecond)
pool.mu.Lock()
pool.filling = false
pool.mu.Unlock()
}
// create a new connection to the host and add it to the pool
func (pool *hostConnPool) connect() error {
// try to connect
conn, err := Connect(pool.addr, pool.connCfg, pool, pool.session)
if err != nil {
return err
}
if pool.keyspace != "" {
// set the keyspace
if err := conn.UseKeyspace(pool.keyspace); err != nil {
conn.Close()
return err
}
}
// add the Conn to the pool
pool.mu.Lock()
defer pool.mu.Unlock()
if pool.closed {
conn.Close()
return nil
}
pool.conns = append(pool.conns, conn)
pool.policy.SetConns(pool.conns)
return nil
}
// handle any error from a Conn
func (pool *hostConnPool) HandleError(conn *Conn, err error, closed bool) {
if !closed {
// still an open connection, so continue using it
return
}
pool.mu.Lock()
defer pool.mu.Unlock()
if pool.closed {
// pool closed
return
}
// find the connection index
for i, candidate := range pool.conns {
if candidate == conn {
// remove the connection, not preserving order
pool.conns[i], pool.conns = pool.conns[len(pool.conns)-1], pool.conns[:len(pool.conns)-1]
// update the policy
pool.policy.SetConns(pool.conns)
// lost a connection, so fill the pool
go pool.fill()
break
}
}
}
// removes and closes all connections from the pool
func (pool *hostConnPool) drain() {
pool.mu.Lock()
defer pool.mu.Unlock()
// empty the pool
conns := pool.conns
pool.conns = pool.conns[:0]
// update the policy
pool.policy.SetConns(pool.conns)
// close the connections
for _, conn := range conns {
conn.Close()
}
}