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few bugs in vmath.h #19

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epiclevanguy opened this issue Aug 1, 2016 · 0 comments
Open

few bugs in vmath.h #19

epiclevanguy opened this issue Aug 1, 2016 · 0 comments

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@epiclevanguy
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in function
template <typename T, int len>
static inline T angle(const vecN<T,len>& a, const vecN<T,len>& b)
{
return arccos(dot(a, b));
}
my g++ 5.4.0 tell me what he don't know what is a arccos.
also it seems to me that arkosinus should be taken from the scalar product divided by the product of the lengths of the vectors.
Did i miss something?

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