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fix item destroy by doors #4856

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2 changes: 1 addition & 1 deletion data/scripts/movements/closing_door.lua
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ function closingDoor.onStepOut(creature, item, position, fromPosition)
while tileItem and i < tileCount do
tileItem = tile:getThing(i)
if tileItem and tileItem:getUniqueId() ~= item.uid and tileItem:getType():isMovable() then
tileItem:remove()
doRelocate(position, creature:getPosition())
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@ArturKnopik ArturKnopik Nov 24, 2024

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I can't use position or fromPosition from function parameters, they returns always the same positions, creature position is good becouse it's should be always valid
issue opened: #4857

else
i = i + 1
end
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