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Downloaded world rendered, nothing to see #2038
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So what does the directory structure look like? Do you have the directory called |
it's probably an issue with the chunk states, I need to look into this if I ever work on overviewer again |
It’s just like you’d expect. The root folder has the different files, one of which is |
@1nhu What is the Minecraft version? |
If you're running 17.47 and this is a 1.18 world then this is likely because the blocks were placed and the lowest point of the world, and your Overviewer version does not support rendering the new depths. Can't really tell without a link to the world. |
1.18.2
понедельник, 6 июня 2022 г. пользователь Hilton W. Silva <
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… @1nhu <https://github.com/1nhu> What is the Minecraft version?
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I fixed the builders, try with Overviewer v0.17.63 |
will try today, thanks
среда, 8 июня 2022 г. пользователь Nicolas F. ***@***.***>
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… I fixed the builders, try with Overviewer v0.17.63
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Hate to ask, but did you try clearing cache on browser? restart browser? I have had that happen with Chrome just not behaving. |
well, I am cleaning cache often and I've tried the file multiple times, did
it help though? No and no
суббота, 11 июня 2022 г. пользователь David S. ***@***.***>
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… Hate to ask, but did you try clearing cache on browser? restart browser?
I have had that happen with Chrome just not behaving.
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then please zip up the world and upload it as a sample, or otherwise provide us with a download link |
Yeah, tried the newest version, still nothing, blackness. My zip is 1447mb, where should I upload it, If I should |
upload it here: https://overviewer.org/uploader/ |
I'm seeing similar behavior with many blank tiles after applying 4e51b21 and running against a subset of my world. see additional discussion in #2010 (comment) I extracted a region of my world that had not been visited since we upgraded to 1.18+ (currently on 1.18.1 and I run every upgrade with the Here is the region in MCA Selector, note that some chunks of the region have never been visited and haven't generated. Prior to applying 4e51b21, it would actually throw an exception when trying to render a chunk that hadn't been generated. Eventually the entire render process would completely hang and do nothing after a few hours. I scrolled back and counted 15 exceptions which is equal to the value of This no longer happens after applying 4e51b21 but I think rather than an exception killing the thread, part of the render is effectively skipped and results in many blank tiles. Based on the behavior of I've been looking at chunks |
@cliffmeyers I don't see your upload, if it's small enough try attaching it to the issue here. |
@CounterPillow sure, here it is: test-world.zip |
I downloaded a world, unzipped it, and then tried rendering it but nothing shows up if I open
index.html
, as seen below.I am running version 0.17.47 (7171af5), built on Tue Dec 09:17:20 2021.
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