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Form1.Designer.cs
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Form1.Designer.cs
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namespace TotkRandomizer
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
button1 = new Button();
progressBar1 = new ProgressBar();
backgroundWorker1 = new System.ComponentModel.BackgroundWorker();
textBox1 = new TextBox();
label1 = new Label();
button2 = new Button();
SuspendLayout();
//
// button1
//
button1.Enabled = false;
button1.Location = new Point(12, 74);
button1.Name = "button1";
button1.Size = new Size(588, 61);
button1.TabIndex = 0;
button1.Text = "Randomize Game!";
button1.UseVisualStyleBackColor = true;
button1.Click += button1_Click;
//
// progressBar1
//
progressBar1.Location = new Point(12, 41);
progressBar1.Name = "progressBar1";
progressBar1.Size = new Size(588, 27);
progressBar1.Style = ProgressBarStyle.Continuous;
progressBar1.TabIndex = 1;
//
// backgroundWorker1
//
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.ProgressChanged += ProgressChanged;
backgroundWorker1.RunWorkerCompleted += BackgroundWorker_RunWorkerCompleted;
//
// textBox1
//
textBox1.Location = new Point(188, 12);
textBox1.Name = "textBox1";
textBox1.ReadOnly = true;
textBox1.Size = new Size(273, 23);
textBox1.TabIndex = 2;
//
// label1
//
label1.AutoSize = true;
label1.Location = new Point(12, 15);
label1.Name = "label1";
label1.Size = new Size(170, 15);
label1.TabIndex = 3;
label1.Text = "Tears of the Kingdom ROMFS : ";
//
// button2
//
button2.Location = new Point(467, 12);
button2.Name = "button2";
button2.Size = new Size(133, 23);
button2.TabIndex = 4;
button2.Text = "Browse...";
button2.UseVisualStyleBackColor = true;
button2.Click += button2_Click;
//
// Form1
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(612, 147);
Controls.Add(button2);
Controls.Add(label1);
Controls.Add(textBox1);
Controls.Add(progressBar1);
Controls.Add(button1);
FormBorderStyle = FormBorderStyle.FixedSingle;
MaximizeBox = false;
Name = "Form1";
Text = "TotK Randomizer";
Load += Form1_Load;
ResumeLayout(false);
PerformLayout();
}
#endregion
private Button button1;
private ProgressBar progressBar1;
private System.ComponentModel.BackgroundWorker backgroundWorker1;
private TextBox textBox1;
private Label label1;
private Button button2;
}
}