Replies: 2 comments 16 replies
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Hey, thank you for opening this issue.
When you tick the box saying
So we always recommend you uncheck the box Also: You will need to do this:
<!-- Sample AdMob app ID: ca-app-pub-3940256099942544~3347511713 -->
<meta-data
tools:replace="android:value"
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy"/> And this: (this is for banner, but can be for interstitial and rewarded) Please watch this video marked at this time, might help you better: https://youtu.be/AZFV0L0DXoU?t=84
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I will convert this issue to a discussion because was a question, please open a discussion if you have other doubts: https://github.com/Poing-Studios/Godot-AdMob-Android-iOS/discussions |
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To change to real ads ready for release, is all I have to do tick the box saying 'is_real' in the 'MobileAds.tscn', or is there more to be done, also, does it matter if I leave it configured to 'release.a' even for testing?
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