From c11e6d102330a5984e7d53f3f5016bf54dd05aa3 Mon Sep 17 00:00:00 2001 From: Brandon Williams Date: Wed, 19 Sep 2018 22:07:07 -0400 Subject: [PATCH] Update README.md --- 0030-composable-randomness/README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/0030-composable-randomness/README.md b/0030-composable-randomness/README.md index f62a396e..5b8e891c 100644 --- a/0030-composable-randomness/README.md +++ b/0030-composable-randomness/README.md @@ -1,8 +1,9 @@ ## [Point-Free](https://www.pointfree.co) -> #### This directory contains code from Point-Free Episode: [DSLs vs. Templating Languages](https://www.pointfree.co/episodes/ep29-dsls-vs-templating-languages) +> #### This directory contains code from Point-Free Episode: [Composable Randomness](https://www.pointfree.co/episodes/ep30-composable-randomness) > -> Templating languages are the most common way to render HTML in web frameworks, but we don’t think they are the best way. We compare templating languages to the DSL we previously built, and show that the DSL fixes many problems that templates have, while also revealing amazing compositions that were previously hidden. +> Randomness is a topic that may not seem so functional, but it gives us a wonderful opportunity to explore composition. After a survey of what randomness looks like in Swift today, we’ll build a complex set of random APIs from just a single unit. + ### Getting Started