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Mass Effect 5e

A homebrew conversion of Dungeons & Dragons 5th Edition into the Mass Effect Universe.

View the Site

Working on the site

Requirements: Node.js

# clone the repo
$ git clone https://github.com/queryluke/masseffect-5e.git

# cd to code
$ cd masseffect-5e

# make .env file
$ touch .env

# add the following to the .env file
you can change the version to any of the versions available in the data repo
```env
VERSION=v1.3.0
API_BASE_URL=https://data.n7.world

install dependencies

$ yarn install

serve with hot reload at localhost:3000

$ yarn run dev

For detailed explanation on how things work, check out the Nuxt.js and Vuetify.js documentation.

Mass Effect 5e Data

The data api is located at https://data.n7.world/[VERSION] (starting from v130)

If you want to edit and work on the data locally and see how it renders in the site, you can clone that repo: https://github.com/queryluke/masseffect-5e-data

To see your changes locally, you'll want to symlink the data repo into this repo IN THE static dir!!!.

Then you can load the site with yarn run local

Windows (note: you'll probably need to run the cmd as an administrator)

mklink /D $PATH_TO_THIS_REPO\static\.data $PATH_TO_DATA_REPO\docs\$VERISON

## e.g.
mklink /D E:\Sites\mass-effect\masseffect-5e\static\.data E:\Sites\mass-effect\masseffect-5e-data\docs\v130

Linux/Mac

ln -s $PATH_TO_DATA_REPO/docs/$VERISON $PATH_TO_THIS_REPO/static/.data

## e.g.
ln -s ~/Sites/masseffect-5e-data/docs/v130 ~/Sites/masseffect-5e/static/.data

NOTE! You will need to remove the symlink before running nuxt generate, Windows rmdir static/.data or Linux/Mac unlink static/.data

Amplify (AWS Hosting)

This is only required if you plan on working on aspects of the site that utilize the MassEffect5e AWS hosted components.

  1. Install the Amplify CLI
  2. Configure your account (will need to contact the ME5e developers for an AWS account)
  • Note, if you already have an amplify profile configured, see this guide
  1. In the root of this repo: amplify pull --appId dqx4jr4x8mav --envName dev

Translations

Starting with v131, we now support translations. Translations are handled in two ways.

Rule translations

"Rule" translations mark up the bulk of the translation files. The text directory in the data repo has a language directory for each translation. These are copies of everything in the en directory, but translated into the corresponding language. For the most part, you'll never have to worry about these translations, because the data fetchers look at the current locale and grab the corresponding language file.

Messages

There is one special directory, called messages. Messages are reusable labels and text for things like buttons, list headers, and labels. These messages are incorporated into the site using nuxt-i18n.

Conventions

All of these conventions are rules of thumb, so take this documentation with a grain of salt.

Type Description Key Examples
Titles Title case messages *_title ability_score_increase_title: 'Ability Score Increase'
Text messages that generally have additional interpolation *_text concentration_text: 'Concentration, up to {time}'
Types Type qualifiers for a model, an object of key=>value pairs for each type *_types armor_types: {light: 'light', medium:'medium' ...}
- Additionally, root level 'types' like sizes or tags, don't have _type appended to the key - -

Usage

Basic

Use for key=>value pairs with a single entry (i.e. no vertical pipe)

$t('key') e.g. $t('ability_score_increase_title')

Plurals

Use when the value has a vertical pipe, like Weapon | Weapons

e.g.

$tc('key', count)

$tc('weapon_title', 1)
// = Weapon

$tc('weapon_title', 2)
// = Weapons

If the value supports plural with a counter, pass an object with the count as n

e.g.

$tc('credits', 10, {n: 10})
// = 10 credits
Lists

Occasionally, we use lists are used to make it easier to pick the correct translation

e.g.

$t('key[index]')

$t('ordinal_numbers[2]')
// = 2nd
Objects

Key can also be a dot-notation path, generally used for types

e.g.

$t('key.nextKey')

$t('gear_types.ammo')
// = Ammo

// Note, this can be combined with anything above
$tc('weapon_types.assault_rifle', 2)
// = Assault Rifles
Message Interpolation

When a message value has {...} within the string, you can pass the value as a key

e.g.

// If the key value pair is: `concentration_text: 'Concentration, up to {time}'`

$t('concentration_text', {time: '10 minutes'})
// = Concentration, up to 10 minute
  
// However, in the above example, you'll also probably want to translate `time`. Time is a plural, thus:

$t('concentration_text', {time: $tc('times.minute', 10, {n: 10})})
// = Concentration, up to 10 minute
Interpolation in the code

Finally, you can interpolate dot-notation paths, array index, pluralities, etc. within your javascript

let timeType = 'minute'
let numMinutes = 5

$tc(`times.${timeType}`, numMinutes, {n: numMinutes})
// = 5 minutes

asyncData vs fetch

First read nuxt's official documentation.

The conventions of this site are designed for SEO. For example, using fetch on a _id results in the page not being fully rendered when a bot/crawler hits it (Bots and crawlers don't wait for the fetch to complete). Thus, asyncData is more appropriate because it prevents the route from loading until the data is fetched.

So, the general rule of thumb is:

Can/should parts of the page load before all of the data is fetched? Then use fetch and a skeleton loader. Else, use asyncData