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A few folks have used 2 displays together for sure, but not exactly as you have described. I think it would be very easy to implement actually. You are exactly right: create a virtual device that extends ‘device’ class which takes two devices in its constructor, then override the ‘display’ method - this would use pillow to split the incoming image into two, one sent to the left devices display method, the other image sent to the right devices display method |
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I'm building a device with 2 OLED displays side by side. I'd like to be able to use them as if they are one bigger display. Has anyone done something like this already?
If not I'm imagining I can make a device class that splits its display image in half and sends each to the underlying devices. Haven't dug into the details yet though.
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