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sysproc.c
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sysproc.c
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#include "types.h"
#include "x86.h"
#include "defs.h"
#include "date.h"
#include "param.h"
#include "memlayout.h"
#include "mmu.h"
#include "proc.h"
/*assignmtnt1 - task3 - change code here - adding system call policy - 3 */
int
sys_wait_stat(void)
{
int status,performance;
if (argint(0, &status) < 0)
return -1;
/* if (argptr(1, (char**)&performance,sizeof(struct perf*)) < 0)
return -1;
*/
if (argint(1, &performance) < 0)
return -1;
return wait_stat((int *)status,(struct perf *)performance);
}
int
sys_policy(void)
{
int policy_number;
if (argint(0,&policy_number) < 0)
return -1;
policy(policy_number);
return 0; // not reached
}
int
sys_priority(void)
{
int priority_number;
if (argint(0,&priority_number) < 0)
return -1;
priority(priority_number);
return 0; // not reached
}
/* finish changinc code*/
int
sys_fork(void)
{
return fork();
}
/*assignmtnt1 - part 2 - change code here*/
int
sys_exit(void)
{
int status;
if (argint(0,&status) < 0)
return -1;
exit(status);
return 0; // not reached
}
/* assignmtnt1 - part 2 - change code here*/
int
sys_wait(void)
{
int status;
if (argint(0, &status) < 0)
return -1;
return wait((int *)status);
}
int
sys_kill(void)
{
int pid;
if(argint(0, &pid) < 0)
return -1;
return kill(pid);
}
int
sys_getpid(void)
{
return proc->pid;
}
int
sys_sbrk(void)
{
int addr;
int n;
if(argint(0, &n) < 0)
return -1;
addr = proc->sz;
if(growproc(n) < 0)
return -1;
return addr;
}
int
sys_sleep(void)
{
int n;
uint ticks0;
if(argint(0, &n) < 0)
return -1;
acquire(&tickslock);
ticks0 = ticks;
while(ticks - ticks0 < n){
if(proc->killed){
release(&tickslock);
return -1;
}
sleep(&ticks, &tickslock);
}
release(&tickslock);
return 0;
}
// return how many clock tick interrupts have occurred
// since start.
int
sys_uptime(void)
{
uint xticks;
acquire(&tickslock);
xticks = ticks;
release(&tickslock);
return xticks;
}