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app.js
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app.js
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/**
* Module dependencies.
*/
// These act like 'global' variables; accessible from any module
CLIENT = require('./modules/icha_client.js');
SERVERCONFIG = require('./config.js');
// Basic modules
var express = require('express');
var routes = require('./routes');
var http = require('http');
var path = require('path');
var io = require('socket.io');
MOMENT = require('moment')
// Controllers
var devicesRoute = require('./routes/devices');
var scenesRoute = require('./routes/scenes');
var messagesRoute = require('./routes/messages');
var eventsRoute = require('./routes/events');
var app = express();
app.locals.moment = require('moment');
app.configure(function(){
app.set('port', process.env.PORT || 3000);
app.set('views', __dirname + '/views');
app.set('view engine', 'jade');
app.use(express.favicon());
app.use(express.logger('dev'));
app.use(express.bodyParser());
app.use(express.methodOverride());
app.use(app.router);
app.use(require('stylus').middleware(__dirname + '/public'));
app.use(express.static(path.join(__dirname, 'public')));
app.use("/model", express.static(__dirname + "/model"));
app.use("/node_modules", express.static(__dirname + "/node_modules"));
});
app.configure('development', function(){
app.use(express.errorHandler());
});
// Routes for user interaction
app.get('/', eventsRoute.list);
app.get('/scenes', scenesRoute.list);
app.get('/devices', devicesRoute.list);
// Routes for ajax calls
app.post('/scenes/activate/:sceneId', scenesRoute.activate);
app.post('/device/:deviceId/setRoom', devicesRoute.setRoom);
app.get('/messages', messagesRoute.list);
httpServer = http.createServer(app).listen(app.get('port'), function(){
console.log("InControl web server listening on port " + app.get('port'));
// Start up the server connection to InControl
CLIENT.startServer();
});
SOCKETIO = io.listen(httpServer);
SOCKETIO.sockets.on('connection', function (socket) {
console.log("Connection!");
socket.emit('message', 'Hello from the server!');
socket.on('message', function (stuff) {
console.log("message received", stuff);
// Sends devices to the client
if (stuff.command == "getDevices") {
console.log("message getDevices received");
socket.emit('message', {
messageType: "devices",
devices: CLIENT.devices()
});
}
});
});