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[CONTENT] Combat - Different types of death #323

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SchauweM opened this issue May 25, 2021 · 0 comments
Open
3 tasks

[CONTENT] Combat - Different types of death #323

SchauweM opened this issue May 25, 2021 · 0 comments
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enhancement Enhancement to an existing feature needs workshopping

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@SchauweM
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Content/Plugin Description

There are different types of deaths that we havn't implemented yet, we should add to implement these as close as possible to the source material.

Acceptance Criteria

Any criteria required to consider this new plugin or feature completed.

  • Player vs. player death (loot is available for the player that killed his victim.
  • Safe Player vs. Player death (no loot is lost by the victim. Used in certain mini games.
  • NPC vs. Player (loot is dropped by the victim and will spawn for all other player within 5 minutes

Additional Information

In a PvP scenario, the player that dealth the most damage will received the loot of the victim. When a player is unskulled in any scenario, (PvP, PvM) he will keep his 3 most valueable items, based on their high alchemy price.

@SchauweM SchauweM added enhancement Enhancement to an existing feature needs workshopping labels May 25, 2021
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Labels
enhancement Enhancement to an existing feature needs workshopping
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