Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[ENGINE] Create task to handle NPCs shouting regularly #415

Open
Jameskmonger opened this issue Jul 17, 2023 · 2 comments
Open

[ENGINE] Create task to handle NPCs shouting regularly #415

Jameskmonger opened this issue Jul 17, 2023 · 2 comments
Labels
game engine Updates involving the main game engine or game logic needs workshopping

Comments

@Jameskmonger
Copy link
Collaborator

  • We should make some reusable task that can be used for NPCs which regularly shout (with some random intervals supported too)

This would be used in:

  • Sheep saying "baa"
  • Town criers
  • [todo] add more
@Jameskmonger Jameskmonger added enhancement Enhancement to an existing feature needs workshopping game engine Updates involving the main game engine or game logic and removed enhancement Enhancement to an existing feature labels Jul 17, 2023
@Promises
Copy link
Collaborator

Promises commented Jul 17, 2023

Think the most advanced example is the falador guard joke plugin

@Jameskmonger
Copy link
Collaborator Author

@Promises probably a bit too complex for the purposes of this ticket as it involves the multiple NPCs and the animations etc. I have made a ticket to track that (and others) as #417

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
game engine Updates involving the main game engine or game logic needs workshopping
Projects
None yet
Development

No branches or pull requests

2 participants