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answer_26.cpp
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answer_26.cpp
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#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
#include <math.h>
// bilinear
cv::Mat bilinear(cv::Mat img, double rx, double ry){
// get height and width
int width = img.cols;
int height = img.rows;
int channel = img.channels();
// get resized shape
int resized_width = (int)(width * rx);
int resized_height = (int)(height * ry);
int x_before, y_before;
double dx, dy;
double val;
// output image
cv::Mat out = cv::Mat::zeros(resized_height, resized_width, CV_8UC3);
// bi-linear interpolation
for (int y = 0; y < resized_height; y++){
y_before = (int)floor(y / ry);
y_before = fmin(y_before, height - 1);
dy = y / ry - y_before;
for (int x = 0; x < resized_width; x++){
x_before = (int)floor(x / rx);
x_before = fmin(x_before, width - 1);
dx = x / rx - x_before;
// compute bi-linear
for (int c = 0; c < channel; c++){
val = (1. - dx) * (1. - dy) * img.at<cv::Vec3b>(y_before, x_before)[c] +
dx * (1. - dy) * img.at<cv::Vec3b>(y_before, x_before + 1)[c] +
(1. - dx) * dy * img.at<cv::Vec3b>(y_before + 1, x_before)[c] +
dx * dy * img.at<cv::Vec3b>(y_before + 1, x_before)[c];
// assign pixel to new position
out.at<cv::Vec3b>(y, x)[c] = (uchar)val;
}
}
}
return out;
}
int main(int argc, const char* argv[]){
// read image
cv::Mat img = cv::imread("imori.jpg", cv::IMREAD_COLOR);
// bilinear
cv::Mat out = bilinear(img, 1.5, 1.5);
//cv::imwrite("out.jpg", out);
cv::imshow("answer", out);
cv::waitKey(0);
cv::destroyAllWindows();
return 0;
}