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build.yml
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name: build
on:
pull_request:
branches:
- master
workflow_dispatch:
inputs:
keep_artifacts:
type: boolean
description: Do you want to keep the build artifacts?
default: false
required: true
jobs:
build-linux:
name: Build on Linux
if: ${{ always() }}
runs-on: ubuntu-22.04
strategy:
matrix:
compiler: [gcc, clang]
build_type: [dbg, rel]
include:
- compiler: gcc
dependencies: 'ninja-build'
- compiler: clang
dependencies: 'ninja-build clang-14'
steps:
- uses: actions/checkout@v3
- uses: actions/cache/restore@v3
id: cache_load_content
with:
path: simulation/build/.fetchcontent_cache
key: fetchcontent-lin-${{ github.event.pull_request.head.sha }}
- uses: actions/cache/restore@v3
id: cache_load_build
with:
path: simulation/build/lin-${{ matrix.compiler }}-${{ matrix.build_type }}
key: build-lin-${{ matrix.compiler }}-${{ matrix.build_type }}-${{ github.event.pull_request.head.sha }}
- name: Prepare for Build
id: prepare
run: |
sudo apt install ${{ matrix.dependencies }}
- name: Configure for Build
id: configure
if: steps.cache_load_build.outputs.cache-hit != 'true'
run: |
cd simulation
cmake --preset lin-${{ matrix.compiler }}-${{ matrix.build_type }}
- uses: actions/cache/save@v3
id: cache_save_content
if: always()
with:
path: simulation/build/.fetchcontent_cache
key: fetchcontent-lin-${{ github.event.pull_request.head.sha }}
- name: Build
id: build
if: steps.cache_load_build.outputs.cache-hit != 'true'
run: |
cd simulation
cmake --build --preset lin-${{ matrix.compiler }}-${{ matrix.build_type }}
- name: Create release asset
id: create_release_asset
run: |
cd simulation
zip -r output_linux_${{ matrix.compiler }}.zip build/lin-${{ matrix.compiler }}-${{ matrix.build_type }}
- uses: actions/cache/save@v3
id: cache_save_build
if: always()
with:
path: simulation/build/lin-${{ matrix.compiler }}-${{ matrix.build_type }}
key: build-lin-${{ matrix.compiler }}-${{ matrix.build_type }}-${{ github.event.pull_request.head.sha }}
- name: Save release asset
id: save_release_asset
if: ${{ matrix.build_type == 'rel' && github.event.inputs.keep_artifacts }}
uses: actions/upload-artifact@v1
with:
name: output_linux_${{ matrix.compiler }}
path: simulation/output_linux_${{ matrix.compiler }}.zip
build-macos:
name: Build on MacOS
if: ${{ always() }}
runs-on: macos-12
strategy:
matrix:
compiler: [gcc, clang]
build_type: [dbg, rel]
include:
- compiler: gcc
dependencies: 'gcc ninja'
- compiler: clang
dependencies: 'ninja'
steps:
- uses: actions/checkout@v3
- uses: actions/cache/restore@v3
id: cache_load_content
with:
path: simulation/build/.fetchcontent_cache
key: fetchcontent-osx-${{ github.event.pull_request.head.sha }}
- uses: actions/cache/restore@v3
id: cache_load_build
with:
path: simulation/build/osx-${{ matrix.compiler }}-${{ matrix.build_type }}
key: build-osx-${{ matrix.compiler }}-${{ matrix.build_type }}-${{ github.event.pull_request.head.sha }}
- name: Prepare for Build
id: prepare
run: |
brew install ${{ matrix.dependencies }}
- name: Configure for Build
id: configure
if: steps.cache_load_build.outputs.cache-hit != 'true'
run: |
cd simulation
cmake --preset osx-${{ matrix.compiler }}-${{ matrix.build_type }}
- uses: actions/cache/save@v3
id: cache_save_content
if: always()
with:
path: simulation/build/.fetchcontent_cache
key: fetchcontent-osx-${{ github.event.pull_request.head.sha }}
- name: Build
id: build
if: steps.cache_load_build.outputs.cache-hit != 'true'
run: |
cd simulation
cmake --build --preset osx-${{ matrix.compiler }}-${{ matrix.build_type }}
- name: Create release asset
id: create_release_asset
run: |
cd simulation
zip -r output_macos_${{ matrix.compiler }}.zip build/osx-${{ matrix.compiler }}-${{ matrix.build_type }}
- uses: actions/cache/save@v3
id: cache_save_build
if: always()
with:
path: simulation/build/osx-${{ matrix.compiler }}-${{ matrix.build_type }}
key: build-osx-${{ matrix.compiler }}-${{ matrix.build_type }}-${{ github.event.pull_request.head.sha }}
- name: Save release asset
id: save_release_asset
if: ${{ matrix.build_type == 'rel' && github.event.inputs.keep_artifacts }}
uses: actions/upload-artifact@v1
with:
name: output_macos_${{ matrix.compiler }}
path: simulation/output_macos_${{ matrix.compiler }}.zip
build-windows:
name: Build on Windows
if: ${{ always() }}
runs-on: windows-2022
strategy:
matrix:
compiler: [msvc]
build_type: [dbg, rel]
include:
- compiler: msvc
dependencies: 'ninja'
steps:
- uses: actions/checkout@v3
- uses: ilammy/[email protected]
- uses: actions/cache/restore@v3
id: cache_load_build
with:
path: simulation/build/win-${{ matrix.compiler }}-${{ matrix.build_type }}
key: build-win-${{ matrix.compiler }}-${{ matrix.build_type }}-${{ github.event.pull_request.head.sha }}
- name: Prepare for Build
id: prepare
run: |
choco install ${{ matrix.dependencies }}
- name: Configure for Build
id: configure
if: steps.cache_load_build.outputs.cache-hit != 'true'
run: |
cd simulation
cmake --preset win-${{ matrix.compiler }}-${{ matrix.build_type }}
- uses: actions/cache/save@v3
id: cache_save_content
if: always()
with:
path: simulation/build/.fetchcontent_cache
key: fetchcontent-win-${{ github.event.pull_request.head.sha }}
- name: Build
id: build
if: steps.cache_load_build.outputs.cache-hit != 'true'
run: |
cd simulation
cmake --build --preset win-${{ matrix.compiler }}-${{ matrix.build_type }}
- name: Create release asset
id: create_release_asset
run: |
cd simulation
Compress-Archive -Path build\win-${{ matrix.compiler }}-${{ matrix.build_type }} -DestinationPath output_windows_${{ matrix.compiler }}
- uses: actions/cache/save@v3
id: cache_save_build
if: always()
with:
path: simulation/build/win-${{ matrix.compiler }}-${{ matrix.build_type }}
key: build-win-${{ matrix.compiler }}-${{ matrix.build_type }}-${{ github.event.pull_request.head.sha }}
- name: Save release asset
id: save_release_asset
if: ${{ matrix.build_type == 'rel' && github.event.inputs.keep_artifacts }}
uses: actions/upload-artifact@v1
with:
name: output_windows_${{ matrix.compiler }}
path: simulation/output_windows_${{ matrix.compiler }}.zip