From b582ada7fda1727ac857949ae0e9cf2add97c37d Mon Sep 17 00:00:00 2001 From: ArcanePorom <116121138+ArcanePorom@users.noreply.github.com> Date: Wed, 18 Dec 2024 11:07:54 -0500 Subject: [PATCH] [Mage] Arcane APL Update (#9797) Execute optimization for funnel AOE. --- engine/class_modules/apl/mage.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/engine/class_modules/apl/mage.cpp b/engine/class_modules/apl/mage.cpp index b8a1b72f8cd..eac258aa707 100644 --- a/engine/class_modules/apl/mage.cpp +++ b/engine/class_modules/apl/mage.cpp @@ -125,6 +125,7 @@ void arcane( player_t* p ) spellslinger->add_action( "arcane_missiles,if=buff.clearcasting.react&buff.nether_precision.down&((cooldown.touch_of_the_magi.remains>gcd.max*7&cooldown.arcane_surge.remains>gcd.max*7)|buff.clearcasting.react>1|(cooldown.touch_of_the_magi.remainsgcd.remains&buff.aether_attunement.down,interrupt_immediate=1,interrupt_global=1,chain=1", "Missiles if you dont have Nether Precision and always clip off GCD unless you have Aether Attunement, save missiles before cooldowns unless you have more than 1 stack of Clearcasting" ); spellslinger->add_action( "arcane_orb,if=buff.arcane_charge.stack<((5-active_enemies)add_action( "arcane_explosion,if=(talent.reverberate|buff.arcane_charge.stack<1)&active_enemies>=4" ); + spellslinger->add_action( "arcane_barrage,if=buff.arcane_charge.stack=4&target.health.pct<35&buff.nether_precision.down&talent.orb_barrage&talent.arcane_bombardment&talent.arcing_cleave&active_enemies>2" ); spellslinger->add_action( "arcane_blast" ); spellslinger->add_action( "arcane_barrage" );