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fm_synth_module.ino
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fm_synth_module.ino
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/*
* Copyright (c) 2022 Marcel Licence
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Dieses Programm ist Freie Software: Sie können es unter den Bedingungen
* der GNU General Public License, wie von der Free Software Foundation,
* Version 3 der Lizenz oder (nach Ihrer Wahl) jeder neueren
* veröffentlichten Version, weiter verteilen und/oder modifizieren.
*
* Dieses Programm wird in der Hoffnung bereitgestellt, dass es nützlich sein wird, jedoch
* OHNE JEDE GEWÄHR,; sogar ohne die implizite
* Gewähr der MARKTFÄHIGKEIT oder EIGNUNG FÜR EINEN BESTIMMTEN ZWECK.
* Siehe die GNU General Public License für weitere Einzelheiten.
*
* Sie sollten eine Kopie der GNU General Public License zusammen mit diesem
* Programm erhalten haben. Wenn nicht, siehe <https://www.gnu.org/licenses/>.
*/
/**
* @file fm_synth_module.ino
* @author Marcel Licence
*
* @brief This is a simple implementation of an FM Synthesizer module
*
* - similar behavior as the YM2612 (known from Sega Mega Drive / Sega Genesis)
* - polyphonic playback of voices with 4 operators
* - AR DR1 D2L DR2 RR (adsr) envelope
* - feedback (not completely like the original YM2612)
* - level adjustable
* - feedback
* - length adjustable
*
*
* @see https://youtu.be/rGTw05GKwvU
*/
#ifdef __CDT_PARSER__
#include "cdt.h"
#endif
#define OP1 3
#define OP2 2
#define OP3 1
#define OP4 0
#define MIDI_CH_CNT 16
#define FM_VOICE_CNT 6
#define fabs(a) (a>0.0)?(a):(-a)
#define fmax(a,b) (a>b)?(a):(b)
enum ssg_eg_e
{
ssgeg_off,
ssgeg_repeat,
ssgeg_once,
ssgeg_mirror,
ssgeg_once_high,
ssgeg_loop_rev,
ssgeg_once_inv,
ssgeg_mirro_inv,
ssgeg_once_high_inv
};
struct op_properties_s
{
float mw; /* mod wheel to amplitude */
float am; /* amplitude modulation toggle, from lfo-ams */
uint32_t ar; /* attack */
uint32_t d1r; /* decay until d2l */
uint32_t d2r; /* */
float d2l; /* decay level */
uint32_t rr;
uint32_t rs; /* key rate dings, make envelope faster or slower */
float ssgeg; /* software controlled sound generator - envelope behavior */
float mul;
float mul_fine;
float mul_coarse;
float fixed;
float dt; /* detune */
float vel; /* hm for what is this good for? */
float tl; /* total level: envelope amplitude */
float vel_to_tl; /* addon to push MIDI vel to tl */
};
struct custom_properties_s
{
float feedback; /* op1 feedback */
float lfo_enable;
float lfo_speed;
float fms; /* pitch modulation sensitivity */
float fmsmw;
float ams; /* amplitude modulation sensitivity */
float legato_retrig;
float pitchbend_range;
float volume;
float alg;
};
typedef uint8_t envState_t;
#define ENV_ATTACK (envState_t)0
#define ENV_DECAY1 (envState_t)1
#define ENV_DECAY2 (envState_t)2
#define ENV_RELEASE (envState_t)3
#define ENV_OFF (envState_t)4
struct synthTone_s
{
float pitch;
float pitchCalc;
float out;
float in;
uint32_t pos;
float sine_preoout;
float lvl_env;
float lvl_add;
envState_t state;
int stateLen;
float vel;
struct op_properties_s *op_prop;
};
struct synthVoice_s
{
struct synthTone_s op[4];
bool active;
uint8_t midiNote;
uint8_t midiCh;
float out;
float outSlow;
struct channelSettingParam_s *settings;
};
struct synthVoice_s fmVoice[FM_VOICE_CNT];
struct channelSettingParam_s
{
struct custom_properties_s props;
struct op_properties_s op_prop[4];
// float velocity_to_lvl;
float fmFeedback;
int algo;
bool mono;
bool legato;
uint8_t notes[16];
uint8_t noteStackCnt;
};
float modulationDepth = 0.0f;
float modulationSpeed = 5.0f;
float modulationPitch = 1.0f;
float pitchBendValue = 0.0f;
#ifdef PRESSURE_SENSOR_ENABLED
float pressureValue = 0.0f;
float pressureValueFilt = 0.0f;
#endif
float pitchMultiplier = 1.0f;
bool initChannelSetting = false;
uint32_t initChannelSettingCnt = 0;
struct channelSettingParam_s channelSettings[MIDI_CH_CNT];
struct channelSettingParam_s *currentChSetting = &channelSettings[0];
uint8_t selectedOp = OP4;
struct op_properties_s op_props_silent;
const float multiplierPitchToAddValue = ((float)(1ULL << 32ULL) / ((float)SAMPLE_RATE));
void FmSynth_ToneEnvUpdate(struct synthTone_s *tone)
{
uint32_t attack = tone->op_prop->ar * tone->op_prop->rs;
attack = attack > 0 ? attack : 1;
uint32_t decay1 = tone->op_prop->d1r * tone->op_prop->rs;
decay1 = decay1 > 0 ? decay1 : 1;
uint32_t decay2 = tone->op_prop->d2r * tone->op_prop->rs;
decay2 = decay2 > 0 ? decay2 : 1;
uint32_t release = tone->op_prop->rr * tone->op_prop->rs;
release = release > 0 ? release : 1;
switch (tone->state)
{
case ENV_ATTACK:
tone->lvl_add = 1.0f / (((float)attack));
tone->stateLen = attack;
break;
case ENV_DECAY1:
tone->lvl_add = (tone->op_prop->d2l - tone->lvl_env) / (((float)decay1));
tone->stateLen = decay1;
break;
case ENV_DECAY2:
tone->lvl_add = (0.0f - tone->lvl_env) / (((float)decay2));
tone->stateLen = decay2;
break;
case ENV_RELEASE:
tone->lvl_add = (0.0f - tone->lvl_env) / (((float)release));
tone->stateLen = release;
break;
case ENV_OFF:
tone->lvl_add = 0;
tone->stateLen = 0;
tone->lvl_env = 0.0f; /* ensure output is quiet */
break;
default:
tone->lvl_add = 0;
tone->stateLen = 1;
tone->state = ENV_OFF;
break;
}
}
void FmSynth_ToneInit(struct synthTone_s *tone, struct op_properties_s *op_props)
{
tone->pos = 0;
tone->sine_preoout = 0.0f;
tone->in = 0.0f;
tone->out = 0.0f;
tone->vel = 1.0f;
tone->lvl_env = 0.0f;
tone->lvl_add = 0.0f;
tone->state = ENV_ATTACK;
tone->op_prop = op_props;
FmSynth_ToneEnvUpdate(tone);
}
void FmSynth_InitOpProps(struct op_properties_s *op_props)
{
op_props->ar = 1;
op_props->d1r = 32767;
op_props->d2l = 1;
op_props->d2r = 32767;
op_props->rr = 1;
op_props->rs = 50.0f;
op_props->am = 0;
op_props->mul_coarse = 1.0f;
op_props->mul_fine = 0.0f;
op_props->mul = 1.0f;
op_props->dt = 0.0f;
op_props->vel = 0;
op_props->tl = 0;
op_props->vel_to_tl = 0.0f;
}
void FmSynth_IntiVoice(struct synthVoice_s *voice)
{
voice->out = 0.0f;
voice->midiCh = 0xff;
voice->midiNote = 0xff;
voice->settings = currentChSetting;
for (int i = 0; i < 4; i++)
{
FmSynth_ToneInit(&voice->op[i], &op_props_silent);
}
}
void FmSynth_InitChannelSettings(struct channelSettingParam_s *channelSettings)
{
//channelSettings->velocity_to_lvl = 0;
channelSettings->fmFeedback = 0;
channelSettings->algo = 0;
channelSettings->mono = false;
channelSettings->legato = false;
channelSettings->noteStackCnt = 0;
for (int i = 0; i < 4; i++)
{
FmSynth_InitOpProps(&channelSettings->op_prop[i]);
}
channelSettings->op_prop[OP4].tl = 1.0f;
}
void FmSynth_Init(void)
{
FmSynth_InitOpProps(&op_props_silent);
op_props_silent.tl = 0.0f;
op_props_silent.d1r = 1;
op_props_silent.d2r = 1;
for (int ch = 0; ch < MIDI_CH_CNT; ch++)
{
FmSynth_InitChannelSettings(&channelSettings[ch]);
}
for (int j = 0; j < FM_VOICE_CNT; j++)
{
FmSynth_IntiVoice(&fmVoice[j]);
}
struct channelSettingParam_s *setting = &channelSettings[0];
setting->algo = 0;
setting->fmFeedback = 0;
setting->op_prop[0].ar = 1.855923;
setting->op_prop[0].d1r = 1.855923;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767.000000;
setting->op_prop[0].rr = 1.855923;
setting->op_prop[0].rs = 50.000000;
setting->op_prop[0].tl = 1.000000;
setting->op_prop[0].mul = 2.500000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1.855923;
setting->op_prop[1].d1r = 1.855923;
setting->op_prop[1].d2l = 0.346456;
setting->op_prop[1].d2r = 32767.000000;
setting->op_prop[1].rr = 1.855923;
setting->op_prop[1].rs = 50.000000;
setting->op_prop[1].tl = 0.322834;
setting->op_prop[1].mul = 3.500000;
setting->op_prop[1].vel_to_tl = 0.614172;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1.855923;
setting->op_prop[2].d1r = 1.855923;
setting->op_prop[2].d2l = 0.401574;
setting->op_prop[2].d2r = 32767.000000;
setting->op_prop[2].rr = 1.855923;
setting->op_prop[2].rs = 50.000000;
setting->op_prop[2].tl = 0.047244;
setting->op_prop[2].mul = 11.000000;
setting->op_prop[2].vel_to_tl = 0.999998;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1.855923;
setting->op_prop[3].d1r = 1.855923;
setting->op_prop[3].d2l = 1.000000;
setting->op_prop[3].d2r = 32767.000000;
setting->op_prop[3].rr = 1.855923;
setting->op_prop[3].rs = 50.000000;
setting->op_prop[3].tl = 0.000000;
setting->op_prop[3].mul = 1.000000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
setting = &channelSettings[1];
setting->algo = 0;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 1;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1023;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 1.000000;
setting->op_prop[0].mul = 2.500000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 1;
setting->op_prop[1].d2l = 0.346456;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1023;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.322834;
setting->op_prop[1].mul = 3.500000;
setting->op_prop[1].vel_to_tl = 0.614172;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 1;
setting->op_prop[2].d2l = 0.401574;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1023;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.047244;
setting->op_prop[2].mul = 11.000000;
setting->op_prop[2].vel_to_tl = 0.999998;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 1;
setting->op_prop[3].d2l = 1.000000;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.000000;
setting->op_prop[3].mul = 1.000000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* like a guitar
*/
setting = &channelSettings[2];
setting->algo = 0;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 1.000000;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 147;
setting->op_prop[1].d2l = 0.637794;
setting->op_prop[1].d2r = 2386;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.354330;
setting->op_prop[1].mul = 1.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 1239;
setting->op_prop[2].d2l = 0.999998;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.181102;
setting->op_prop[2].mul = 1.250000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 26;
setting->op_prop[3].d2l = 0.000000;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.291338;
setting->op_prop[3].mul = 0.630000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* some hard voice
*/
setting = &channelSettings[3];
setting->algo = 0;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.999998;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 32767;
setting->op_prop[1].d2l = 1.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.118110;
setting->op_prop[1].mul = 1.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 32767;
setting->op_prop[2].d2l = 1.000000;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.094488;
setting->op_prop[2].mul = 3.250000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 1460;
setting->op_prop[3].d2l = 0.307086;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.999998;
setting->op_prop[3].mul = 0.750000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* bassy base
*/
setting = &channelSettings[4];
setting->algo = 0;
setting->fmFeedback = 0.999998;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 1;
setting->op_prop[0].d2l = 0.999998;
setting->op_prop[0].d2r = 3050;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 1.000000;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 1345;
setting->op_prop[1].d2l = 0.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.251968;
setting->op_prop[1].mul = 1.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 32767;
setting->op_prop[2].d2l = 1.000000;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.039370;
setting->op_prop[2].mul = 1.000000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 115;
setting->op_prop[3].d2l = 0.622046;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.094488;
setting->op_prop[3].mul = 0.500000;
setting->op_prop[3].vel_to_tl = 0.141732;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* organ
*/
setting = &channelSettings[5];
setting->algo = 7;
setting->fmFeedback = 0.267716;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.881888;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 135;
setting->op_prop[1].d2l = 0.448818;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.653542;
setting->op_prop[1].mul = 3.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 14;
setting->op_prop[2].d2l = 0.267716;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.401574;
setting->op_prop[2].mul = 8.000000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 5;
setting->op_prop[3].d2l = 0.496062;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.236220;
setting->op_prop[3].mul = 4.000000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* some bass
*/
setting = &channelSettings[6];
setting->algo = 3;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.999998;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 32767;
setting->op_prop[1].d2l = 1.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.047244;
setting->op_prop[1].mul = 0.500000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 427;
setting->op_prop[2].d2l = 0.000000;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.196850;
setting->op_prop[2].mul = 1.000000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 50;
setting->op_prop[3].d2l = 0.000000;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.062992;
setting->op_prop[3].mul = 2.000000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* schnatter bass
*/
setting = &channelSettings[7];
setting->algo = 2;
setting->fmFeedback = 0.055118;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 363;
setting->op_prop[0].d2l = 0.614172;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.937006;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 204;
setting->op_prop[1].d2l = 0.196850;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.314960;
setting->op_prop[1].mul = 2.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 90;
setting->op_prop[2].d2l = 0.543306;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.716534;
setting->op_prop[2].mul = 2.000000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 10;
setting->op_prop[3].d2l = 0.299212;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.724408;
setting->op_prop[3].mul = 1.000000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* harpischord?
*/
setting = &channelSettings[8];
setting->algo = 0;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 1.000000;
setting->op_prop[0].mul = 1.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 32767;
setting->op_prop[1].d2l = 1.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.102362;
setting->op_prop[1].mul = 3.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 1239;
setting->op_prop[2].d2l = 0.385826;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.094488;
setting->op_prop[2].mul = 1.000000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 28;
setting->op_prop[3].d2l = 0.283464;
setting->op_prop[3].d2r = 4593;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.173228;
setting->op_prop[3].mul = 15.000000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* some harsh
*/
setting = &channelSettings[9];
setting->algo = 3;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.999998;
setting->op_prop[0].mul = 2.800000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 32767;
setting->op_prop[1].d2l = 1.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.236220;
setting->op_prop[1].mul = 2.200000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 32767;
setting->op_prop[2].d2l = 1.000000;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.173228;
setting->op_prop[2].mul = 2.400000;
setting->op_prop[2].vel_to_tl = 0.000000;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 393;
setting->op_prop[3].d2l = 0.307086;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.157480;
setting->op_prop[3].mul = 2.400000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/* string bass */
setting = &channelSettings[10];
setting->algo = 3;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.999998;
setting->op_prop[0].mul = 0.500000;
setting->op_prop[0].vel_to_tl = 0.078740;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 32767;
setting->op_prop[1].d2l = 1.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.385826;
setting->op_prop[1].mul = 0.500000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 334;
setting->op_prop[2].d2l = 0.251968;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.330708;
setting->op_prop[2].mul = 1.010000;
setting->op_prop[2].vel_to_tl = 0.803148;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 27818;
setting->op_prop[3].d2l = 0.181102;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.700786;
setting->op_prop[3].mul = 0.500000;
setting->op_prop[3].vel_to_tl = 0.000000;
setting->op_prop[3].am = 0.000000;
setting->op_prop[3].mw = 0.000000;
setting->op_prop[3].vel = 0.000000;
/*
* kick bass
*/
setting = &channelSettings[11];
setting->algo = 0;
setting->fmFeedback = 0.000000;
setting->op_prop[0].ar = 1;
setting->op_prop[0].d1r = 32767;
setting->op_prop[0].d2l = 1.000000;
setting->op_prop[0].d2r = 32767;
setting->op_prop[0].rr = 1;
setting->op_prop[0].rs = 50;
setting->op_prop[0].tl = 0.999998;
setting->op_prop[0].mul = 2.000000;
setting->op_prop[0].vel_to_tl = 0.000000;
setting->op_prop[0].am = 0.000000;
setting->op_prop[0].mw = 0.000000;
setting->op_prop[0].vel = 0.000000;
setting->op_prop[1].ar = 1;
setting->op_prop[1].d1r = 32767;
setting->op_prop[1].d2l = 1.000000;
setting->op_prop[1].d2r = 32767;
setting->op_prop[1].rr = 1;
setting->op_prop[1].rs = 50;
setting->op_prop[1].tl = 0.078740;
setting->op_prop[1].mul = 1.000000;
setting->op_prop[1].vel_to_tl = 0.000000;
setting->op_prop[1].am = 0.000000;
setting->op_prop[1].mw = 0.000000;
setting->op_prop[1].vel = 0.000000;
setting->op_prop[2].ar = 1;
setting->op_prop[2].d1r = 46;
setting->op_prop[2].d2l = 0.078740;
setting->op_prop[2].d2r = 32767;
setting->op_prop[2].rr = 1;
setting->op_prop[2].rs = 50;
setting->op_prop[2].tl = 0.094488;
setting->op_prop[2].mul = 11.000000;
setting->op_prop[2].vel_to_tl = 0.425196;
setting->op_prop[2].am = 0.000000;
setting->op_prop[2].mw = 0.000000;
setting->op_prop[2].vel = 0.000000;
setting->op_prop[3].ar = 1;
setting->op_prop[3].d1r = 32767;
setting->op_prop[3].d2l = 1.000000;
setting->op_prop[3].d2r = 32767;
setting->op_prop[3].rr = 1;
setting->op_prop[3].rs = 50;
setting->op_prop[3].tl = 0.000000;