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I would like to change some shader settings, namely scanlines thickness in some crt shaders. When using Retroarch or ReShade there is a user interface to do it.
When using the integrated support of the Zelda3 PC port (as well as the Super Mario World PC port) however, there are only the files.
I've looked at the file text using notepad, but I really can't figure out where to find the relevant values. Furthermore, some shaders have only one or two lines of text. I simply have no idea how all of this works.
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Hello everyone,
I would like to change some shader settings, namely scanlines thickness in some crt shaders. When using Retroarch or ReShade there is a user interface to do it.
When using the integrated support of the Zelda3 PC port (as well as the Super Mario World PC port) however, there are only the files.
I've looked at the file text using notepad, but I really can't figure out where to find the relevant values. Furthermore, some shaders have only one or two lines of text. I simply have no idea how all of this works.
Could someone let me know know to do it?
Thanks a lot!
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