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Support sceUtility savegame functionality #10

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soywiz opened this issue Nov 22, 2017 · 0 comments
Open

Support sceUtility savegame functionality #10

soywiz opened this issue Nov 22, 2017 · 0 comments

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@soywiz
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soywiz commented Nov 22, 2017

This should use ms0: device to store savegames just like pso. Initially we should support unencrypted saves with a similar structure, then we can use kirk to support encrypted savegames.
To avoid wasting space, we can skip savegame icons or to use symbolic links to store them once.

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