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rwmutex.go
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rwmutex.go
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package litefs
import (
"context"
"fmt"
"sync"
"time"
)
// RWMutexInterval is the time between reattempting lock acquisition.
const RWMutexInterval = 10 * time.Microsecond
// RWMutex is a reader/writer mutual exclusion lock. It wraps the sync package
// to provide additional capabilities such as lock upgrades & downgrades. It
// only supports TryLock() & TryRLock() as that is what's supported by our
// FUSE file system.
type RWMutex struct {
mu sync.Mutex
sharedN int // number of readers
excl *RWMutexGuard // exclusive lock holder
// If set, this function is called when the state transitions.
// Must be set before use of the mutex or its guards.
OnLockStateChange func(prevState, newState RWMutexState)
}
// Guard returns an unlocked guard for the mutex.
func (rw *RWMutex) Guard() RWMutexGuard {
return RWMutexGuard{rw: rw, state: RWMutexStateUnlocked}
}
// State returns whether the mutex has a exclusive lock, one or more shared
// locks, or if the mutex is unlocked.
func (rw *RWMutex) State() RWMutexState {
rw.mu.Lock()
defer rw.mu.Unlock()
return rw.state()
}
func (rw *RWMutex) state() RWMutexState {
if rw.excl != nil {
return RWMutexStateExclusive
} else if rw.sharedN > 0 {
return RWMutexStateShared
}
return RWMutexStateUnlocked
}
// RWMutexGuard is a reference to a mutex. Locking, unlocking, upgrading, &
// downgrading operations are all performed via the guard instead of directly
// on the RWMutex itself as this works similarly to how POSIX locks work.
type RWMutexGuard struct {
rw *RWMutex
state RWMutexState
}
// State returns the current state of the guard.
func (g *RWMutexGuard) State() RWMutexState {
g.rw.mu.Lock()
defer g.rw.mu.Unlock()
return g.state
}
// Lock attempts to obtain a exclusive lock for the guard. Returns an error if ctx is done.
func (g *RWMutexGuard) Lock(ctx context.Context) error {
if g.TryLock() {
return nil
}
ticker := time.NewTicker(RWMutexInterval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return context.Cause(ctx)
case <-ticker.C:
if g.TryLock() {
return nil
}
}
}
}
// TryLock upgrades the lock from a shared lock to an exclusive lock.
// This is a no-op if the lock is already an exclusive lock. This function will
// trigger OnLockStateChange on the mutex, if set, and if state changes.
func (g *RWMutexGuard) TryLock() bool {
g.rw.mu.Lock()
prevState := g.rw.state()
v := g.tryLock()
fn, newState := g.rw.OnLockStateChange, g.rw.state()
g.rw.mu.Unlock()
if fn != nil && prevState != newState {
fn(prevState, newState)
}
return v
}
func (g *RWMutexGuard) tryLock() bool {
switch g.state {
case RWMutexStateUnlocked:
if g.rw.sharedN != 0 || g.rw.excl != nil {
return false
}
g.rw.sharedN, g.rw.excl = 0, g
g.state = RWMutexStateExclusive
return true
case RWMutexStateShared:
assert(g.rw.excl == nil, "exclusive lock already held while upgrading shared lock")
if g.rw.sharedN > 1 {
return false // another shared lock is being held
}
assert(g.rw.sharedN == 1, "invalid shared lock count on guard upgrade")
g.rw.sharedN, g.rw.excl = 0, g
g.state = RWMutexStateExclusive
return true
case RWMutexStateExclusive:
return true // no-op
default:
panic("RWMutexGuard.TryLock(): unreachable")
}
}
// CanLock returns true if the guard can become an exclusive lock.
// Also returns the current state of the underlying mutex to determine if the
// lock is blocked by a shared or exclusive lock.
func (g *RWMutexGuard) CanLock() (canLock bool, mutexState RWMutexState) {
g.rw.mu.Lock()
defer g.rw.mu.Unlock()
switch g.state {
case RWMutexStateUnlocked:
return g.rw.sharedN == 0 && g.rw.excl == nil, g.rw.state()
case RWMutexStateShared:
return g.rw.sharedN == 1, g.rw.state()
case RWMutexStateExclusive:
return true, g.rw.state()
default:
panic("RWMutexGuard.CanLock(): unreachable")
}
}
// RLock attempts to obtain a shared lock for the guard. Returns an error if ctx is done.
func (g *RWMutexGuard) RLock(ctx context.Context) error {
if g.TryRLock() {
return nil
}
ticker := time.NewTicker(RWMutexInterval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return context.Cause(ctx)
case <-ticker.C:
if g.TryRLock() {
return nil
}
}
}
}
// TryRLock attempts to obtain a shared lock on the mutex for the guard. This will upgrade
// an unlocked guard and downgrade an exclusive guard. Shared guards are a no-op.
func (g *RWMutexGuard) TryRLock() bool {
g.rw.mu.Lock()
prevState := g.rw.state()
v := g.tryRLock()
fn, newState := g.rw.OnLockStateChange, g.rw.state()
g.rw.mu.Unlock()
if fn != nil && prevState != newState {
fn(prevState, newState)
}
return v
}
func (g *RWMutexGuard) tryRLock() bool {
switch g.state {
case RWMutexStateUnlocked:
if g.rw.excl != nil {
return false
}
g.rw.sharedN++
g.state = RWMutexStateShared
return true
case RWMutexStateShared:
return true // no-op
case RWMutexStateExclusive:
assert(g.rw.excl == g, "attempted downgrade of non-exclusive guard")
g.rw.sharedN, g.rw.excl = 1, nil
g.state = RWMutexStateShared
return true
default:
panic("RWMutexGuard.TryRLock(): unreachable")
}
}
// CanRLock returns true if the guard can become a shared lock.
func (g *RWMutexGuard) CanRLock() bool {
g.rw.mu.Lock()
defer g.rw.mu.Unlock()
switch g.state {
case RWMutexStateUnlocked:
return g.rw.excl == nil
case RWMutexStateShared, RWMutexStateExclusive:
return true
default:
panic("RWMutexGuard.CanRLock(): unreachable")
}
}
// Unlock unlocks the underlying mutex.
func (g *RWMutexGuard) Unlock() {
g.rw.mu.Lock()
prevState := g.rw.state()
g.unlock()
fn, newState := g.rw.OnLockStateChange, g.rw.state()
g.rw.mu.Unlock()
if fn != nil && prevState != newState {
fn(prevState, newState)
}
}
func (g *RWMutexGuard) unlock() {
switch g.state {
case RWMutexStateUnlocked:
return // already unlocked, skip
case RWMutexStateShared:
assert(g.rw.sharedN > 0, "invalid shared lock state on unlock")
g.rw.sharedN--
g.state = RWMutexStateUnlocked
case RWMutexStateExclusive:
assert(g.rw.excl == g, "attempted unlock of non-exclusive guard")
g.rw.sharedN, g.rw.excl = 0, nil
g.state = RWMutexStateUnlocked
default:
panic("RWMutexGuard.Unlock(): unreachable")
}
}
// RWMutexState represents the lock state of an RWMutex or RWMutexGuard.
type RWMutexState int
// String returns the string representation of the state.
func (s RWMutexState) String() string {
switch s {
case RWMutexStateUnlocked:
return "unlocked"
case RWMutexStateShared:
return "shared"
case RWMutexStateExclusive:
return "exclusive"
default:
return fmt.Sprintf("<unknown(%d)>", s)
}
}
const (
RWMutexStateUnlocked = RWMutexState(iota)
RWMutexStateShared
RWMutexStateExclusive
)