From 5839eed59a44028f1adb1758bf0952d2996e5f7e Mon Sep 17 00:00:00 2001 From: CodeLongAndProsper90 <50145141+CodeLongAndProsper90@users.noreply.github.com> Date: Tue, 14 Jan 2020 13:41:05 -0600 Subject: [PATCH] Update README.md --- README.md | 22 ++++++++++++++-------- 1 file changed, 14 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 72a9fb7..ce6163d 100644 --- a/README.md +++ b/README.md @@ -79,6 +79,11 @@ Follow the youtube video to see how I fared on ``spaceShooter`` - Run the executable named `spaceShooter` inside the extracted file. ### `Linux/Debian` based systems +#### System Requirments + unzip + ```bash +$ sudo apt-get install unzip +``` #### Option 1: Download the zipped executable file @@ -101,19 +106,20 @@ This will unzip the file on your `Desktop`, you can replace it with the director **NOTE** : If it gives you an error, you probably don't have `unzip` installed in your system. -```bash -$ sudo apt-get install unzip -``` -That should fix the error. - Run the executable named `spaceShooter` -A Similar process would be followed for `OS X` +A Similar process would be followed for `MacOS` #### Option 2: Build from source You need to have `pygame` installed for this option. +### Using `PyPy` +```bash +pip3 install pygame +``` + ### For `FreeBSD` ```sh @@ -143,10 +149,10 @@ $ cd spaceShooter/ $ python spaceShooter.py ``` -### For `MAC OS X` +### For `MacOS` -You have to build from source to get it up and running on `OS X`. Reason? -I don't have an `OS X` system to build the executable! So I would love for a Pull request on that one. +You have to build from source to get it up and running on `MacOS`. Reason? +I don't have an `MacOS` system to build the executable! So I would love for a Pull request on that one. Building from source will do the trick though