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Trace binary format specification

This document specifies the binary format of trace streams.

Trace streams are not written verbatim to file, but compressed, nowadays with snappy (see common/trace_file_snappy.cpp for details). Previously they used to be compressed with gzip.

Versions

We keep backwards compatability reading old traces, i.e., it should always be possible to parse and retrace old trace files.

The trace version number refers not only to changes in the binary format representation, but also semantic changes in the way certain functions should be retraced.

version_no Changes
0 initial implementation
1 support for OpenGL user arrays as blobs (whereas before calls that operated with user memory instead of VBOs should be ignored)
2 malloc/free memory calls
3 enums signatures with the whole set of name/value pairs
4 call enter events include thread no
5 support for call backtraces

Writing/editing old traces is not supported however. An older version of apitrace should be used in such circunstances.

Basic types

Type Description
byte Raw byte.
uint Variable-length unsigned integer, where the most significative bit is zero for last byte or non-zero if more bytes follow; the 7 least significant bits of each byte are used for the integer's bits, in little-endian order.
float 32 bits single precision floating point number
double 64 bits single precision floating point number

Strings are length-prefixed. The trailing zero is implied, not appearing neither in the length prefix nor in the raw bytes.

string = count byte*

count = uint

Grammar

The trace consists of a small header with version information, followed by an arbitrary number of events.

trace = version_no event*

version_no = uint

Calls

Calls consist of an enter and leave event pair. Calls are numbered from zero, and the call number is implied for the enter event.

event = 0x00 thread_no call_sig call_detail+  // enter call (version_no >= 4)
      | 0x00 call_sig call_detail+            // enter call (version_no < 4)
      | 0x01 call_no call_detail+             // leave call

call_sig = id function_name count arg_name*  // first occurrence
         | id                                // follow-on occurrences

call_detail = 0x00                  // terminator
            | 0x01 arg_no value     // argument value
            | 0x02 value            // return value
            | 0x03 thread_no        // thread number (version_no < 4)
            | 0x04 count frame*     // stack backtrace

arg_name = string
function_name = string

arg_no = uint
call_no = uint
thread_no = uint

id = uint

Values

value = 0x00                    // null pointer
      | 0x01                    // false value
      | 0x02                    // true
      | 0x03 uint               // negative integer
      | 0x04 uint               // positive integer value
      | 0x05 float              // single-precision floating point value
      | 0x06 double             // double-precision floating point value
      | 0x07 string             // character string value (zero terminator implied)
      | 0x08 string             // binary blob
      | 0x09 enum_sig value     // enumeration (version_no >= 3)
      | 0x09 string value       // enumeration (version_no < 3)
      | 0x0a bitmask_sig value  // integer bitmask
      | 0x0b count value*       // array
      | 0x0c struct_sig value*  // structure
      | 0x0d uint               // opaque pointer
      | 0x0e value value        // human-machine representation

enum_sig = id count (name value)+  // first occurrence
         | id                      // follow-on occurrences

bitmask_sig = id count (name value)+  // first occurrence
            | id                      // follow-on occurrences

struct_sig = id count member_name*  // first occurrence
           | id                     // follow-on occurrences

name = string
member_name = string

Backtraces

frame = id frame_detail+  // first occurrence
      | id                // follow-on occurrences

frame_detail = 0x00         // terminator
             | 0x01 string  // module name
             | 0x02 string  // function name
             | 0x03 string  // source file name
             | 0x04 uint    // source line number
             | 0x05 uint    // byte offset from module start