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I am having what seems to be a tile rendering issue on IoS and Android but it works perfectly fine on web. Instead of showing a coloured heatmap it gives me tiles of shadows. I have a layer selection widget that uses toggles to turn layers on and off which works fine. I have a few other layers in this widget which work on all platforms, its just this heatmap...
I have a feeling that the tile is loaded differently on a mobile device but this is not really my domain.
Map layers state
List<Widget> mapLayers = [];
Sets the TileLayer for the map and the current location marker on init
I am having what seems to be a tile rendering issue on IoS and Android but it works perfectly fine on web. Instead of showing a coloured heatmap it gives me tiles of shadows. I have a layer selection widget that uses toggles to turn layers on and off which works fine. I have a few other layers in this widget which work on all platforms, its just this heatmap...
I have a feeling that the tile is loaded differently on a mobile device but this is not really my domain.
Map layers state
Sets the TileLayer for the map and the current location marker on init
Function to add and remove the heatmap layer when toggled
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