From ef5b90788fd97be266f26d31966f898e5f6087e3 Mon Sep 17 00:00:00 2001 From: Connor Smith Date: Sun, 21 Jan 2024 23:02:19 +1100 Subject: [PATCH] Update linking --- commands/difference.js | 2 +- commands/minitech.js | 2 +- commands/solo.js | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/commands/difference.js b/commands/difference.js index e86ae2e..cce197d 100644 --- a/commands/difference.js +++ b/commands/difference.js @@ -6,7 +6,7 @@ module.exports = { .setDescription('How 2HOL is different than OHOL'), async execute(interaction) { return interaction.reply({ - content: '2HOL lets you live to age 120 (you can use the command /die to die earlier at any age, don\'t worry). Besides that, because 2HOL has a dev team and takes suggestions from the community, many features that exist to make players play a certain way in OHOL, are gone in 2HOL, such as gene score, race restrictions, languages, homezone, and biome bands.\n\nAside from that, many new features are introduced in 2HOL, such as spawn codes which allow you to spawn as an eve wherever the spawn code drops you. There is also the ability to toggle fertility at will if you want to play solo at a spawn code, or just don\'t want to have kids while chopping firewood away from town. Griefers and griefing is not tolerated here, so if you see someone doing it, report them to general and a mod will help you take care of them. Repeated griefers are banned, remember that.\n\nBesides mechanics, 2HOL has a lot more content compared to OHOL, ranging from 50+ new character sprites, to skinning bison and drying the leather to make clothes. There is something new for everyone to enjoy, no matter your interests!\n\n2HOL has its own version of the onetech crafting guide from OHOL called twotech: https://twotech.twohoursonelife.com/\n\nVisit twotech to see new content before it\'s added, or to get an idea of how to craft something!', + content: '2HOL lets you live to age 120 (you can use the command /die to die earlier at any age, don\'t worry). Besides that, because 2HOL has a dev team and takes suggestions from the community, many features that exist to make players play a certain way in OHOL, are gone in 2HOL, such as gene score, race restrictions, languages, homezone, and biome bands.\n\nAside from that, many new features are introduced in 2HOL, such as spawn codes which allow you to spawn as an eve wherever the spawn code drops you. There is also the ability to toggle fertility at will if you want to play solo at a spawn code, or just don\'t want to have kids while chopping firewood away from town. Griefers and griefing is not tolerated here, so if you see someone doing it, report them to general and a mod will help you take care of them. Repeated griefers are banned, remember that.\n\nBesides mechanics, 2HOL has a lot more content compared to OHOL, ranging from 50+ new character sprites, to skinning bison and drying the leather to make clothes. There is something new for everyone to enjoy, no matter your interests!\n\n2HOL has its own version of the onetech crafting guide from OHOL named [twotech]().\n\nVisit twotech to see new content before it\'s added, or to get an idea of how to craft something!', }); }, }; \ No newline at end of file diff --git a/commands/minitech.js b/commands/minitech.js index 895e1bd..803fc97 100644 --- a/commands/minitech.js +++ b/commands/minitech.js @@ -5,6 +5,6 @@ module.exports = { .setName('minitech') .setDescription('Minitech'), async execute(interaction) { - return interaction.reply('Minitech, like it\'s name might imply, is a mini version of the official 2HOL crafting guide, Twotech https://twotech.twohoursonelife.com/. Minitech is a small menu that sits above your temperature meter at the bottom right corner of your screen as you play. To activate it, simply click on the black rectangle that says \'[+] crafting guide\'. Minitech will also automatically activate when you interact with your first item in a new life. To close, simply click the \'[-]\' (minus sign) in the top right. You can also use the key "v" to open or close minitech.\n\nMinitech is a very helpful tool for finding out how to craft items, and what to do with current items. If you type \'/item name\' (/explosives, /cookie, /reed backpack, etc), then maximize minitech, you will be shown recipes for said object. You can toggle between how to make, and how to use, by clicking those buttons at the top. To clear minitech, simply type a slash "/". Minitech will also show you recipes for the last item that you have interacted with. Only 1 step of any recipe is shown on minitech at once. However, you are able to go down the steps by clicking on the pictures of the items. This allows you to go backward or forward through a recipe to get to your ideal point, as well as head back to your original search, if needed.'); + return interaction.reply('Minitech, like it\'s name might imply, is a mini version of the official 2HOL crafting guide, [Twotech](). Minitech is a small menu that sits above your temperature meter at the bottom right corner of your screen as you play. To activate it, simply click on the black rectangle that says \'[+] crafting guide\'. Minitech will also automatically activate when you interact with your first item in a new life. To close, simply click the \'[-]\' (minus sign) in the top right. You can also use the key "v" to open or close minitech.\n\nMinitech is a very helpful tool for finding out how to craft items, and what to do with current items. If you type \'/item name\' (/explosives, /cookie, /reed backpack, etc), then maximize minitech, you will be shown recipes for said object. You can toggle between how to make, and how to use, by clicking those buttons at the top. To clear minitech, simply type a slash "/". Minitech will also show you recipes for the last item that you have interacted with. Only 1 step of any recipe is shown on minitech at once. However, you are able to go down the steps by clicking on the pictures of the items. This allows you to go backward or forward through a recipe to get to your ideal point, as well as head back to your original search, if needed.'); }, }; \ No newline at end of file diff --git a/commands/solo.js b/commands/solo.js index cfc631b..45ed6d4 100644 --- a/commands/solo.js +++ b/commands/solo.js @@ -5,6 +5,6 @@ module.exports = { .setName('solo') .setDescription('How to play 2HOL solo'), async execute(interaction) { - return interaction.reply('How to play solo or as a single player\n\nUsing a spawn code is the easiest way to play alone. While you will be on the same map as other players, a spawn code allows you to find an isolated space to play.\n\nSay \"no bb\" in game each life to become infertile. If you decide you\'d like to have children later \"yes bb\" will make you fertile again.\n\nUse /spawncodes to find out more.\n\nIf you want a completely isolated experience you will need to set up your own server, this is a technically advanced process https://github.com/risvh/miniOneLifeCompile'); + return interaction.reply('How to play solo or as a single player\n\nUsing a spawn code is the easiest way to play alone. While you will be on the same map as other players, a spawn code allows you to find an isolated space to play. **Say \"no bb\"** in game each life to become infertile. If you decide you\'d like to have children later \"yes bb\" will make you fertile again.\n\nUse /spawncodes to find out more.\n\nIf you want a completely isolated experience you will need to [set up your own server](), this is a technically advanced process.'); }, }; \ No newline at end of file