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Hello, I'm trying to run this app by an alternative method which is to insert the source code in Swift playgrounds and run it, which doesn't work. I was trying to find out if there is a way to use the app without installing stores or possibly malicious things. It gives an error that I can't eliminate (it should be noted that I still don't have much experience in programming) the error is this "The type of target, "ClangTarget" is not compatible" do you have any idea why it may be happening, investigate but I still can't find a way to remove it here is the code that I was using to try to run the app, do not directly export the app since it is a very tedious and long process with which it is easy to get confused and in the end I preferred to open the app from the zip only it gives that error ( the code below ) = import SwiftUI class ViewController: UIViewController, UIDocumentInteractionControllerDelegate {
} |
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you're a legend |
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This is the same release as v4.1.5 but with the change to default enable GPU acceleration for Linux reverted. This is due to a number of guest-side driver issues in the latest version of Mesa (#4983). As a result of these issues, we decided to disable GPU acceleration in Linux by default for new VMs created by the wizard. If you have an existing VM with graphical issues, you can disable GPU acceleration by going into the VM settings, under Display, change the Emulated Display Card to
virtio-gpu-pci
or another card that does not have-gl
in the name. You can verify that GPU acceleration is disabled when the checkbox below the card is unchecked.Highlights
UTM.app/Contents/MacOS/utmctl
(which you can symlink to/usr/local/bin/utmctl
if desired) that can be used for automation tasks without needing to learn AppleScript.Notes
Newly created Linux VMs will now usevirtio-gpu-gl-pci
by default. It is recommended that you change the display card of existing QEMU backend Linux VMs to this card in order to take advantage of the improved renderer backend. This should result in improved performance in GUI rendering. Note that some applications (particularly 3D applications) may lock up or crash UTM and if you are experiencing issues, you can go back tovirtio-ramfb
orvirtio-vga
.virtio-ramfb-gl
(Apple Silicon) orvirtio-vga-gl
(Intel) by default. There is NO 3D acceleration drivers for Windows yet, so unlike Linux, this will not improve any compatibility with applications. However, the GL backend can still be beneficial to Windows users because it has smoother animations and less tearing and artifacts. The overall benefits will not be as pronounced as for Linux VMs so it is optional that you change existing VMs to a-gl
display card.glxgears
will not work with the Metal backend.Changes (v4.1.6)
Changes (v4.1.5)
virtio-ramfb-gl
(Apple Silicon) orvirtio-vga-gl
(Intel) by default. See the Notes section for more information.Changes (v4.1.4)
glxgears
not working (UTM crashes when running glxgears #4856). As a result, the new backend is now opt-in but is still highly recommended.Changes (v4.1.3)
GL_DRAW_COOKIE_INVALID
(QEMULauncher crashes on shutdown when using GPU accelerated display adapter (GL_DRAW_COOKIE_INVALID) #4722)-[MTLResourceList releaseAllObjectsAndReset]
(TestFlight: Crash in -[MTLResourceList releaseAllObjectsAndReset] #3519)com.apple.private.security.no-sandbox
instead ofcom.apple.private.security.no-container
on recommendation of other devs and to align with how other apps perform JIT.utmctl help attach
runs (utmctl help attach
fails with an ArgumentParser error #4817)utmctl stop
with--request
andkill
(Request shutdown doesn't seem to work (almost instantly stops VM). Works from menu bar. #4850)Changes (v4.1.2)
UTM.app/Contents/MacOS/utmctl
) that wraps around the OSA interface for automationChanges (v4.1.1)
Changes (v4.1.0)
Issues
Please check the full list on Github and help report any bug you find that is not listed.
Installation
This discussion was created from the release v4.1.6.
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