Inspired by a tweet from Janum Trivedi
export default function Card() {
const Offset = useSharedValue(0); // highlight offset
const start = useSharedValue(0); // animated value to mount the card
const ctx = useSharedValue(0); // used to share a context value between gesture state
const hasGestureStarted = useSharedValue(false);
const scaleY = useSharedValue(1);
const timeoutRef = useSharedValue<NodeJS.Timeout | null>(null);
const scheduleCardAnimation = (t: number) => {
// a ref value wasn't used to store the timeout because when updated in the JS thread, it is not reflected in the UI thread
timeoutRef.value = setTimeout(() => {
if (start.value == 0) start.value = withSpring(1, { mass: 0.67 });
}, t);
};
// reset animation values
const reset = () => {
start.value = withSpring(0);
Offset.value = withTiming(0);
scaleY.value = withTiming(1);
hasGestureStarted.value = false;
};
const gesture = Gesture.Pan()
.onBegin(() => {
runOnJS(scheduleCardAnimation)(150); // schedule the card to animate in
ctx.value = Offset.value;
})
.onUpdate((e) => {
const newTranslationValue = ctx.value + e.translationY;
const isIndicatorBelowTopLimit =
maxHeight > Math.abs(newTranslationValue); // indicator is below the top of the card container
const isIndicatorAboveBottomLimit = 10 > newTranslationValue; // indicator is above the top of the card container
// only allowed gesture animations when the card is completely visible
if (start.value === 1) {
hasGestureStarted.value = true;
if (isIndicatorBelowTopLimit && isIndicatorAboveBottomLimit) {
Offset.value = ctx.value + -e.translationY;
scaleY.value = 1;
}
// stretch the card when gesture is still active but the indicator is at the top or bottom of the card
if (!isIndicatorBelowTopLimit || !isIndicatorAboveBottomLimit) {
const diff = !isIndicatorBelowTopLimit ? maxHeight : margin;
const interpolatedValue = Math.abs(newTranslationValue) - diff; // additional translation after top/bottom limit
scaleY.value = interpolate(
interpolatedValue,
[0, 300],
CARD_scaleY_Range,
Extrapolate.CLAMP
);
}
}
})
.onFinalize(() => {
runOnJS(clearTimeout)(timeoutRef.value); // if user stops gesture before the card is animated in, clear timeout
runOnJS(reset)();
});
const animatedIndicatorStyle = useAnimatedStyle(() => ({
transform: [
{ translateY: -Offset.value }, // the negative value makes it to move in the same direction as the gesture
{ scaleX: 1.15 },
],
opacity: hasGestureStarted.value ? 1 : 0,
}));
const animatedGestureContainerStyle = useAnimatedStyle(() => {
const indicatorIsDown = 10 > Math.abs(Offset.value); //the indicator is close to the bottom of the card
return {
transform: [
{ scale: interpolate(start.value, [0, 1], [0.4, 1]) },
{
translateY: interpolate(
scaleY.value,
CARD_scaleY_Range,
[0, indicatorIsDown ? 50 : -50],
Extrapolate.CLAMP
),
},
{ scaleY: scaleY.value },
{
scaleX: interpolate(
scaleY.value,
CARD_scaleY_Range,
CARD_scaleX_Range,
Extrapolate.CLAMP
),
},
],
opacity: interpolate(start.value, [0, 1], [0, 1]),
};
});
const animatedButtonText = useAnimatedStyle(() => ({
transform: [
{
scale: interpolate(scaleY.value, [1, 1.05], [1, 0], Extrapolate.CLAMP),
},
],
}));
return (
<LinearGradient
colors={["#efb7ad", "#e867a2", "#8f91e5"]}
style={styles.container}
start={{ x: 0, y: 0.5 }}
end={{ x: 1, y: 1 }}
>
<GestureDetector gesture={gesture}>
<Animated.View style={{ width: "75%" }}>
<Animated.View style={[styles.card, animatedGestureContainerStyle]}>
<Animated.View style={[styles.indicator, animatedIndicatorStyle]} />
{data.map((_, i) => (
<List
color={_.color}
text={_.text}
maxIndexOfItems={data.length - 1}
index={i}
key={i}
offset={Offset}
hasGestureStarted={hasGestureStarted}
/>
))}
</Animated.View>
<Animated.View style={[styles.button, animatedButtonText]} />
</Animated.View>
</GestureDetector>
<StatusBar style="auto" />
</LinearGradient>
);
}