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WebSocket client drops some incoming messages when running locally #983
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On further investigation the problem occurs when the server sends a websocket ping message. See rnbrady/vercel-edge-runtime-983 to reproduce. |
I am unable to reproduce this bug in deployments to Vercel. To aid in testing I have deployed the |
This might be resolved by #546. |
Hello, this is going to be tricky to resolve since edge-runtime still supports Node.js v16, and to make this possible we are sticky to undici v5: https://github.com/vercel/edge-runtime/blob/main/packages/primitives/package.json#L33 The fix for the undici websocket version was shipped under undici v6, which is dropping Node.js v16 support. So in order to ship this we need to drop Node.js v16 support and upgrade (or drop) Undici , which is covered in #546 |
Thanks for the reply @Kikobeats. I'm happy to wait for #546. I just looked into how Cloudflare Workers does |
Edge Runtime v4 has been, dropping node18 support and it's now using undici@6. This should be fix your issue @rnbrady as soon as soon as the new version starts being used in Next.js: |
Thanks @Kikobeats, I will try it out once it's merged and let you know. Appreciate your work on this. Dev prod disparity in Edge functions has taken me on quite a ride lately, so this will be a nice fix to have. Appreciate your work. |
It's shipped starting from Next.js v15.0.4-canary.37 Closing but please tell me if it's working fine for you now 🙂 |
@Kikobeats I can confirm this is fixed. Tested against 15.0.4-canary.41. Thank you so much. This will allow me to significantly simplify my dev environment. |
Bug Report
A WebSocket client instantiated in the Edge runtime will randomly drop incoming messages from the WedSocket server. In my test every 10th or so incoming message is dropped, but it probably depends on timing and message length (edit: it's actually triggered by a websocket keepalive).
Possible solution
This appears to be caused by by upstream bug nodejs/undici#2859 which has been fixed and released in nodejs/[email protected].
Bumping Undici from 5 to 6 appears to be a breaking change so Dependabot hasn't been able to do it automatically. Possibily complicating matters further is that Undici v6 does not support Node v16.
Additional context/screenshots
In my application I'm connecting from a server-side Edge function to a Bitcoin indexer over WebSocket to subscribe to balance updates which I then send to the client as server-sent events (SSE). After an initial handshake I ping the indexer over WebSocket every second, and the pongs are received except that every 10th or so one gets dropped and a null message is delivered:
With OpenAI recently annoucing their Realtime API based on WebSockets, other developers might soon run into this problem too.
tl;dr: please try and merge #947 🙏
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