From 0f031ad34d8d8ad70d5ca157c98a2cca36739092 Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 11:05:01 -0700 Subject: [PATCH 01/12] Add ZAPD hack to deal with extracted/VERSION/ in include paths --- tools/ZAPD/ZAPD/ZFile.cpp | 12 ++++++++++++ tools/ZAPD/ZAPDUtils/Utils/StringHelper.h | 15 +++++++++++++++ 2 files changed, 27 insertions(+) diff --git a/tools/ZAPD/ZAPD/ZFile.cpp b/tools/ZAPD/ZAPD/ZFile.cpp index 0b2a4d631c9..656ef6aa69f 100644 --- a/tools/ZAPD/ZAPD/ZFile.cpp +++ b/tools/ZAPD/ZAPD/ZFile.cpp @@ -585,6 +585,12 @@ Declaration* ZFile::AddDeclarationIncludeArray(offset_t address, std::string& in includePath = "assets/" + StringHelper::Split(includePath, "assets/extracted/")[1]; if (StringHelper::StartsWith(includePath, "assets/custom/")) includePath = "assets/" + StringHelper::Split(includePath, "assets/custom/")[1]; + // Hack for OOT: don't prefix include paths with extracted/VERSION/ + if (StringHelper::StartsWith(includePath, "extracted/")) { + std::vector parts = StringHelper::Split(includePath, "/"); + parts.erase(parts.begin(), parts.begin() + 2); + includePath = StringHelper::Join(parts, "/"); + } Declaration* decl = GetDeclaration(address); if (decl == nullptr) @@ -621,6 +627,12 @@ Declaration* ZFile::AddDeclarationIncludeArray(offset_t address, std::string& in includePath = "assets/" + StringHelper::Split(includePath, "assets/extracted/")[1]; if (StringHelper::StartsWith(includePath, "assets/custom/")) includePath = "assets/" + StringHelper::Split(includePath, "assets/custom/")[1]; + // Hack for OOT: don't prefix include paths with extracted/VERSION/ + if (StringHelper::StartsWith(includePath, "extracted/")) { + std::vector parts = StringHelper::Split(includePath, "/"); + parts.erase(parts.begin(), parts.begin() + 2); + includePath = StringHelper::Join(parts, "/"); + } Declaration* decl = GetDeclaration(address); if (decl == nullptr) diff --git a/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h b/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h index c4e012eb067..942d0bcc9e0 100644 --- a/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h +++ b/tools/ZAPD/ZAPDUtils/Utils/StringHelper.h @@ -30,6 +30,21 @@ class StringHelper return result; } + static std::string Join(const std::vector parts, const std::string& delimiter) + { + std::string result; + + for (size_t i = 0; i < parts.size(); i++) + { + result += parts[i]; + + if (i != parts.size() - 1) + result += delimiter; + } + + return result; + } + static std::string Strip(std::string s, const std::string& delimiter) { size_t pos = 0; From 378c661d693f627afec25fe0c07511bf82912943 Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 11:05:22 -0700 Subject: [PATCH 02/12] Extract assets to extracted/VERSION --- Makefile | 43 ++++++++++++++++++++++--------------------- assets/.gitignore | 7 ------- extract_assets.py | 26 ++++++++++++++++---------- 3 files changed, 38 insertions(+), 38 deletions(-) delete mode 100644 assets/.gitignore diff --git a/Makefile b/Makefile index 6ed8f3e2c1f..fd391f24502 100644 --- a/Makefile +++ b/Makefile @@ -203,11 +203,12 @@ else SRC_DIRS := $(shell find src -type d) endif -ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*" -not -path "assets/text") -ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml)) +# create extracted directories +$(shell mkdir -p $(EXTRACTED_DIR) $(EXTRACTED_DIR)/assets $(EXTRACTED_DIR)/text) + +ASSET_BIN_DIRS := $(shell find $(EXTRACTED_DIR)/assets -type d) ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin)) -ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_XML:.xml=.c),$f) \ - $(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \ +ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o)) UNDECOMPILED_DATA_DIRS := $(shell find data -type d) @@ -215,10 +216,12 @@ UNDECOMPILED_DATA_DIRS := $(shell find data -type d) BASEROM_BIN_FILES := $(wildcard $(EXTRACTED_DIR)/baserom/*) # source files -C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS) $(ASSET_BIN_DIRS),$(wildcard $(dir)/*.c))) +SRC_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))) +ASSET_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.c))) S_FILES := $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(wildcard $(dir)/*.s)) O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \ - $(foreach f,$(C_FILES:.c=.o),$(BUILD_DIR)/$f) \ + $(foreach f,$(SRC_C_FILES:.c=.o),$(BUILD_DIR)/$f) \ + $(foreach f,$(ASSET_C_FILES:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(BASEROM_BIN_FILES),$(BUILD_DIR)/baserom/$(notdir $f).o) OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(SPEC_REPLACE_VARS) | grep -o '[^"]*_reloc.o' ) @@ -230,11 +233,11 @@ DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) TEXTURE_FILES_PNG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.png)) TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg)) -TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),$(BUILD_DIR)/$f) \ - $(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),$(BUILD_DIR)/$f) \ +TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ + $(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) # create build directories -$(shell mkdir -p $(BUILD_DIR)/baserom $(EXTRACTED_DIR)/text $(BUILD_DIR)/assets/text $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS) $(ASSET_BIN_DIRS),$(BUILD_DIR)/$(dir))) +$(shell mkdir -p $(BUILD_DIR)/baserom $(BUILD_DIR)/assets/text $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(BUILD_DIR)/$(dir)) $(foreach dir,$(ASSET_BIN_DIRS),$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))) ifeq ($(COMPILER),ido) $(BUILD_DIR)/src/boot/stackcheck.o: OPTFLAGS := -O2 @@ -348,12 +351,9 @@ clean: $(RM) -r $(BUILD_DIR) assetclean: - $(RM) -r $(ASSET_BIN_DIRS) $(RM) -r $(EXTRACTED_DIR) - $(RM) -r $(BUILD_DIR)/assets - $(RM) -r .extracted-assets.json -distclean: assetclean +distclean: $(RM) -r extracted/ $(RM) -r build/ $(MAKE) -C tools distclean @@ -370,10 +370,7 @@ setup: venv $(PYTHON) tools/decompress_baserom.py $(VERSION) $(PYTHON) tools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 --oot-version $(VERSION) -o $(EXTRACTED_DIR)/baserom $(PYTHON) tools/msgdis.py --oot-version $(VERSION) --text-out $(EXTRACTED_DIR)/text/message_data.h --staff-text-out $(EXTRACTED_DIR)/text/message_data_staff.h -# TODO: for now, we only extract assets from the Debug ROM -ifeq ($(VERSION),gc-eu-mq-dbg) - $(PYTHON) extract_assets.py -j$(N_THREADS) -endif + $(PYTHON) extract_assets.py -v $(VERSION) -j$(N_THREADS) disasm: $(RM) -r $(EXPECTED_DIR) @@ -439,7 +436,11 @@ $(BUILD_DIR)/assets/text/nes_message_data_static.o: $(BUILD_DIR)/assets/text/mes $(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.h $(BUILD_DIR)/src/code/z_message_PAL.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/message_data_staff.enc.h -$(BUILD_DIR)/assets/%.o: assets/%.c +$(BUILD_DIR)/assets/text/%.o: assets/text/%.c + $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< + $(OBJCOPY) -O binary $@ $@.bin + +$(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< $(OBJCOPY) -O binary $@ $@.bin @@ -490,13 +491,13 @@ $(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/$(SPEC) $(FADO) $$(tools/reloc_prereq $< $(notdir $*)) -n $(notdir $*) -o $(@:.o=.s) -M $(@:.o=.d) $(AS) $(ASFLAGS) $(@:.o=.s) -o $@ -$(BUILD_DIR)/%.inc.c: %.png +$(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png $(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@ -$(BUILD_DIR)/assets/%.bin.inc.c: assets/%.bin +$(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin $(ZAPD) bblb -eh -i $< -o $@ -$(BUILD_DIR)/assets/%.jpg.inc.c: assets/%.jpg +$(BUILD_DIR)/assets/%.jpg.inc.c: $(EXTRACTED_DIR)/assets/%.jpg $(ZAPD) bren -eh -i $< -o $@ -include $(DEP_FILES) diff --git a/assets/.gitignore b/assets/.gitignore deleted file mode 100644 index 0bece9e89f7..00000000000 --- a/assets/.gitignore +++ /dev/null @@ -1,7 +0,0 @@ -*.bin -*.c -*.h -!text/*.[ch] -*.cfg -*.vtx.inc -*.dlist.inc diff --git a/extract_assets.py b/extract_assets.py index 9c83503ab8f..dc5ba9df3bd 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -9,7 +9,7 @@ from pathlib import Path -EXTRACTED_ASSETS_NAMEFILE = ".extracted-assets.json" +EXTRACTED_ASSETS_FILENAME = ".extracted-assets.json" def SignalHandler(sig, frame): @@ -28,6 +28,7 @@ def ExtractFile(xmlPath, outputPath, outputSourcePath): Path(outputPath).mkdir(parents=True, exist_ok=True) Path(outputSourcePath).mkdir(parents=True, exist_ok=True) + # TODO: Extract assets from the correct version instead of the Debug ROM execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/gc-eu-mq-dbg/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" if "overlays" in xmlPath: @@ -49,7 +50,7 @@ def ExtractFunc(fullPath): *pathList, xmlName = fullPath.split(os.sep) objectName = os.path.splitext(xmlName)[0] - outPath = os.path.join("assets", *pathList[2:], objectName) + outPath = os.path.join("extracted", globalVersion, "assets", *pathList[2:], objectName) outSourcePath = outPath if fullPath in globalExtractedAssetsTracker: @@ -69,11 +70,13 @@ def ExtractFunc(fullPath): globalExtractedAssetsTracker[fullPath] = globalManager.dict() globalExtractedAssetsTracker[fullPath]["timestamp"] = currentTimeStamp -def initializeWorker(abort, unaccounted: bool, extractedAssetsTracker: dict, manager): +def initializeWorker(version, abort, unaccounted: bool, extractedAssetsTracker: dict, manager): + global globalVersion global globalAbort global globalUnaccounted global globalExtractedAssetsTracker global globalManager + globalVersion = version globalAbort = abort globalUnaccounted = unaccounted globalExtractedAssetsTracker = extractedAssetsTracker @@ -95,7 +98,8 @@ def processZAPDArgs(argsZ): def main(): parser = argparse.ArgumentParser(description="baserom asset extractor") - parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep") + parser.add_argument("-v", "--oot-version", help="OOT game version", default="gc-eu-mq-dbg") + parser.add_argument("-s", "--single", help="Asset path relative to assets/, e.g. objects/gameplay_keep") parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones (overwriting current files).", action="store_true") parser.add_argument("-j", "--jobs", help="Number of cpu cores to extract with.") parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true") @@ -110,9 +114,11 @@ def main(): manager = multiprocessing.Manager() signal.signal(signal.SIGINT, SignalHandler) + version = args.oot_version + extracted_assets_filename = os.path.join("extracted", version, EXTRACTED_ASSETS_FILENAME) extractedAssetsTracker = manager.dict() - if os.path.exists(EXTRACTED_ASSETS_NAMEFILE) and not args.force: - with open(EXTRACTED_ASSETS_NAMEFILE, encoding='utf-8') as f: + if os.path.exists(extracted_assets_filename) and not args.force: + with open(extracted_assets_filename, encoding='utf-8') as f: extractedAssetsTracker.update(json.load(f, object_hook=manager.dict)) asset_path = args.single @@ -122,7 +128,7 @@ def main(): print(f"Error. File {fullPath} does not exist.", file=os.sys.stderr) exit(1) - initializeWorker(mainAbort, args.unaccounted, extractedAssetsTracker, manager) + initializeWorker(version, mainAbort, args.unaccounted, extractedAssetsTracker, manager) # Always extract if -s is used. if fullPath in extractedAssetsTracker: del extractedAssetsTracker[fullPath] @@ -147,17 +153,17 @@ class CannotMultiprocessError(Exception): mp_context = multiprocessing.get_context("fork") except ValueError as e: raise CannotMultiprocessError() from e - with mp_context.Pool(numCores, initializer=initializeWorker, initargs=(mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p: + with mp_context.Pool(numCores, initializer=initializeWorker, initargs=(version, mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p: p.map(ExtractFunc, xmlFiles) except (multiprocessing.ProcessError, TypeError, CannotMultiprocessError): print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr) print("Disabling mutliprocessing.", file=os.sys.stderr) - initializeWorker(mainAbort, args.unaccounted, extractedAssetsTracker, manager) + initializeWorker(version, mainAbort, args.unaccounted, extractedAssetsTracker, manager) for singlePath in xmlFiles: ExtractFunc(singlePath) - with open(EXTRACTED_ASSETS_NAMEFILE, 'w', encoding='utf-8') as f: + with open(extracted_assets_filename, 'w', encoding='utf-8') as f: serializableDict = dict() for xml, data in extractedAssetsTracker.items(): serializableDict[xml] = dict(data) From 8e0199bcc051f1e7ed245381099b07ddf1fd61cf Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 11:56:54 -0700 Subject: [PATCH 03/12] Add ZAPD flags to override virtual address / start offset / end offset --- tools/ZAPD/README.md | 11 +++++++---- tools/ZAPD/ZAPD/Globals.h | 3 +++ tools/ZAPD/ZAPD/Main.cpp | 21 +++++++++++++++++++++ tools/ZAPD/ZAPD/ZFile.cpp | 6 ++++++ 4 files changed, 37 insertions(+), 4 deletions(-) diff --git a/tools/ZAPD/README.md b/tools/ZAPD/README.md index d51dd05583c..3820fee2b8a 100644 --- a/tools/ZAPD/README.md +++ b/tools/ZAPD/README.md @@ -118,10 +118,13 @@ ZAPD also accepts the following list of extra parameters: - `-s` / `--static` : Mark every asset as `static`. - This behaviour can be overridden per asset using `Static=` in the respective XML node. - `--cs-float` : How cutscene floats should be extracted. -- Valid values: - - `hex` - - `float` - - `both` + - Valid values: + - `hex` + - `float` + - `both` +- `--base-address ADDRESS`: Override base virtual address for input files. +- `--start-offset OFFSET`: Override start offset for input files. +- `--end-offset OFFSET`: Override end offset for input files. - `-W...`: warning flags, see below Additionally, you can pass the flag `--version` to see the current ZAPD version. If that flag is passed, ZAPD will ignore any other parameter passed. diff --git a/tools/ZAPD/ZAPD/Globals.h b/tools/ZAPD/ZAPD/Globals.h index 14bd0658410..3f3f0245cec 100644 --- a/tools/ZAPD/ZAPD/Globals.h +++ b/tools/ZAPD/ZAPD/Globals.h @@ -39,6 +39,9 @@ class Globals fs::path baseRomPath, inputPath, outputPath, sourceOutputPath, cfgPath; TextureType texType; CsFloatType floatType = CsFloatType::FloatOnly; + int baseAddress = -1; + int startOffset = -1; + int endOffset = -1; ZGame game; GameConfig cfg; bool verboseUnaccounted = false; diff --git a/tools/ZAPD/ZAPD/Main.cpp b/tools/ZAPD/ZAPD/Main.cpp index eb1737d6438..592c9291c22 100644 --- a/tools/ZAPD/ZAPD/Main.cpp +++ b/tools/ZAPD/ZAPD/Main.cpp @@ -37,6 +37,9 @@ void Arg_EnableGCCCompat(int& i, char* argv[]); void Arg_ForceStatic(int& i, char* argv[]); void Arg_ForceUnaccountedStatic(int& i, char* argv[]); void Arg_CsFloatMode(int& i, char* argv[]); +void Arg_BaseAddress(int& i, char* argv[]); +void Arg_StartOffset(int& i, char* argv[]); +void Arg_EndOffset(int& i, char* argv[]); int main(int argc, char* argv[]); @@ -254,6 +257,9 @@ void ParseArgs(int& argc, char* argv[]) {"-us", &Arg_ForceUnaccountedStatic}, {"--unaccounted-static", &Arg_ForceUnaccountedStatic}, {"--cs-float", &Arg_CsFloatMode}, + {"--base-address", &Arg_BaseAddress}, + {"--start-offset", &Arg_StartOffset}, + {"--end-offset", &Arg_EndOffset}, }; for (int32_t i = 2; i < argc; i++) @@ -420,6 +426,21 @@ void Arg_CsFloatMode([[maybe_unused]] int& i, [[maybe_unused]] char* argv[]) } } +void Arg_BaseAddress(int& i, char* argv[]) +{ + Globals::Instance->baseAddress = std::stoul(argv[++i], nullptr, 16); +} + +void Arg_StartOffset(int& i, char* argv[]) +{ + Globals::Instance->startOffset = std::stoul(argv[++i], nullptr, 16); +} + +void Arg_EndOffset(int& i, char* argv[]) +{ + Globals::Instance->endOffset = std::stoul(argv[++i], nullptr, 16); +} + int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet) { bool procFileModeSuccess = false; diff --git a/tools/ZAPD/ZAPD/ZFile.cpp b/tools/ZAPD/ZAPD/ZFile.cpp index 656ef6aa69f..db2d251a5c7 100644 --- a/tools/ZAPD/ZAPD/ZFile.cpp +++ b/tools/ZAPD/ZAPD/ZFile.cpp @@ -120,6 +120,9 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename) if (reader->Attribute("BaseAddress") != nullptr) baseAddress = StringHelper::StrToL(reader->Attribute("BaseAddress"), 16); + if (mode == ZFileMode::Extract && Globals::Instance->baseAddress != -1) + baseAddress = Globals::Instance->baseAddress; + if (reader->Attribute("RangeStart") != nullptr) rangeStart = StringHelper::StrToL(reader->Attribute("RangeStart"), 16); @@ -197,6 +200,9 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename) } rawData = File::ReadAllBytes((basePath / name).string()); + if (mode == ZFileMode::Extract && Globals::Instance->startOffset != -1 && Globals::Instance->endOffset != -1) + rawData = std::vector(rawData.begin() + Globals::Instance->startOffset, + rawData.begin() + Globals::Instance->endOffset); if (reader->Attribute("RangeEnd") == nullptr) rangeEnd = rawData.size(); From 0e43c07aa52d3bc5b1f30b4c2eec5efd712a4672 Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 14:53:35 -0700 Subject: [PATCH 04/12] Configure offsets for code and overlay assets --- assets/xml/code/fbdemo_circle.xml | 14 +- assets/xml/code/fbdemo_triforce.xml | 6 +- assets/xml/code/fbdemo_wipe1.xml | 8 +- assets/xml/overlays/ovl_Arrow_Fire.xml | 12 +- assets/xml/overlays/ovl_Arrow_Ice.xml | 12 +- assets/xml/overlays/ovl_Arrow_Light.xml | 12 +- assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml | 26 +- assets/xml/overlays/ovl_Bg_Jya_Cobra.xml | 6 +- assets/xml/overlays/ovl_Boss_Dodongo.xml | 6 +- assets/xml/overlays/ovl_Boss_Ganon.xml | 92 +-- assets/xml/overlays/ovl_Boss_Ganon2.xml | 46 +- assets/xml/overlays/ovl_Boss_Sst.xml | 10 +- assets/xml/overlays/ovl_Demo_Shd.xml | 8 +- .../xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml | 8 +- assets/xml/overlays/ovl_Elf_Msg.xml | 12 +- assets/xml/overlays/ovl_Elf_Msg2.xml | 8 +- assets/xml/overlays/ovl_En_Bili.xml | 6 +- assets/xml/overlays/ovl_En_Clear_Tag.xml | 22 +- assets/xml/overlays/ovl_En_Ganon_Mant.xml | 16 +- assets/xml/overlays/ovl_En_Ganon_Organ.xml | 30 +- assets/xml/overlays/ovl_En_Holl.xml | 6 +- assets/xml/overlays/ovl_En_Jsjutan.xml | 22 +- assets/xml/overlays/ovl_En_Kanban.xml | 6 +- assets/xml/overlays/ovl_En_Sda.xml | 8 +- assets/xml/overlays/ovl_En_Ssh.xml | 6 +- assets/xml/overlays/ovl_En_St.xml | 6 +- assets/xml/overlays/ovl_En_Sth.xml | 24 +- assets/xml/overlays/ovl_End_Title.xml | 20 +- assets/xml/overlays/ovl_File_Choose.xml | 28 - assets/xml/overlays/ovl_Magic_Dark.xml | 10 +- assets/xml/overlays/ovl_Magic_Fire.xml | 10 +- assets/xml/overlays/ovl_Magic_Wind.xml | 20 +- assets/xml/overlays/ovl_Oceff_Spot.xml | 10 +- assets/xml/overlays/ovl_Oceff_Storm.xml | 12 +- assets/xml/overlays/ovl_Oceff_Wipe.xml | 10 +- assets/xml/overlays/ovl_Oceff_Wipe2.xml | 12 +- assets/xml/overlays/ovl_Oceff_Wipe3.xml | 10 +- assets/xml/overlays/ovl_Oceff_Wipe4.xml | 12 +- assets/xml/overlays/ovl_file_choose.xml | 28 + baseroms/gc-eu-mq-dbg/config.yml | 631 ++++++++++++++++++ extract_assets.py | 71 +- .../ovl_file_choose/z_file_nameset_PAL.c | 2 +- .../ovl_file_choose/z_file_nameset_data.c | 2 +- tools/version_config.py | 21 + 44 files changed, 1012 insertions(+), 335 deletions(-) delete mode 100644 assets/xml/overlays/ovl_File_Choose.xml create mode 100644 assets/xml/overlays/ovl_file_choose.xml diff --git a/assets/xml/code/fbdemo_circle.xml b/assets/xml/code/fbdemo_circle.xml index 1aa2de764ad..530506369cf 100644 --- a/assets/xml/code/fbdemo_circle.xml +++ b/assets/xml/code/fbdemo_circle.xml @@ -1,13 +1,13 @@ - - - - - - + + + + + + - + diff --git a/assets/xml/code/fbdemo_triforce.xml b/assets/xml/code/fbdemo_triforce.xml index a20e07075f9..613f7995d27 100644 --- a/assets/xml/code/fbdemo_triforce.xml +++ b/assets/xml/code/fbdemo_triforce.xml @@ -1,7 +1,7 @@ - - - + + + diff --git a/assets/xml/code/fbdemo_wipe1.xml b/assets/xml/code/fbdemo_wipe1.xml index f459c9f8ecf..74f129776b0 100644 --- a/assets/xml/code/fbdemo_wipe1.xml +++ b/assets/xml/code/fbdemo_wipe1.xml @@ -1,10 +1,10 @@ - - + + - + - + diff --git a/assets/xml/overlays/ovl_Arrow_Fire.xml b/assets/xml/overlays/ovl_Arrow_Fire.xml index 621df71cea5..061e11f84b4 100644 --- a/assets/xml/overlays/ovl_Arrow_Fire.xml +++ b/assets/xml/overlays/ovl_Arrow_Fire.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Arrow_Ice.xml b/assets/xml/overlays/ovl_Arrow_Ice.xml index e216ff02a75..d2a0df3be8a 100644 --- a/assets/xml/overlays/ovl_Arrow_Ice.xml +++ b/assets/xml/overlays/ovl_Arrow_Ice.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Arrow_Light.xml b/assets/xml/overlays/ovl_Arrow_Light.xml index e9827c2c95d..1f449dd7b92 100644 --- a/assets/xml/overlays/ovl_Arrow_Light.xml +++ b/assets/xml/overlays/ovl_Arrow_Light.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml b/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml index 6b9a9a74416..7b294e65b2d 100644 --- a/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml +++ b/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml @@ -1,29 +1,29 @@ - - + + - + - - + + - + - + - + - + - - + + - + - + diff --git a/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml b/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml index 874bb1ec675..52f65678c52 100644 --- a/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml +++ b/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml @@ -1,10 +1,10 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_Boss_Dodongo.xml b/assets/xml/overlays/ovl_Boss_Dodongo.xml index f2ee5b7b8c0..78d2f8e5b38 100644 --- a/assets/xml/overlays/ovl_Boss_Dodongo.xml +++ b/assets/xml/overlays/ovl_Boss_Dodongo.xml @@ -1,6 +1,6 @@ - - - + + + diff --git a/assets/xml/overlays/ovl_Boss_Ganon.xml b/assets/xml/overlays/ovl_Boss_Ganon.xml index cdb87e9c161..83a19c9b590 100644 --- a/assets/xml/overlays/ovl_Boss_Ganon.xml +++ b/assets/xml/overlays/ovl_Boss_Ganon.xml @@ -1,53 +1,53 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - + - - - - - - - - - - - - + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_Boss_Ganon2.xml b/assets/xml/overlays/ovl_Boss_Ganon2.xml index 3d5bfdfba0e..4b1879a17b6 100644 --- a/assets/xml/overlays/ovl_Boss_Ganon2.xml +++ b/assets/xml/overlays/ovl_Boss_Ganon2.xml @@ -1,29 +1,29 @@ - - - - - - - - - + + + + + + + + + - - - - - - - - - - - - - - + + + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_Boss_Sst.xml b/assets/xml/overlays/ovl_Boss_Sst.xml index e65a58ccd17..35584224de4 100644 --- a/assets/xml/overlays/ovl_Boss_Sst.xml +++ b/assets/xml/overlays/ovl_Boss_Sst.xml @@ -1,8 +1,8 @@ - - - - - + + + + + diff --git a/assets/xml/overlays/ovl_Demo_Shd.xml b/assets/xml/overlays/ovl_Demo_Shd.xml index 2ac9a9b4841..967f383ec3f 100644 --- a/assets/xml/overlays/ovl_Demo_Shd.xml +++ b/assets/xml/overlays/ovl_Demo_Shd.xml @@ -1,8 +1,8 @@ - + - - - + + + diff --git a/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml b/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml index d2de328dadd..b8c0613ee43 100644 --- a/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml +++ b/assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml @@ -1,9 +1,9 @@ - - + + - - + + diff --git a/assets/xml/overlays/ovl_Elf_Msg.xml b/assets/xml/overlays/ovl_Elf_Msg.xml index 82cd468a3ee..61e28d31b71 100644 --- a/assets/xml/overlays/ovl_Elf_Msg.xml +++ b/assets/xml/overlays/ovl_Elf_Msg.xml @@ -1,16 +1,16 @@ - + - + - + - + - + - + diff --git a/assets/xml/overlays/ovl_Elf_Msg2.xml b/assets/xml/overlays/ovl_Elf_Msg2.xml index fb2199424e9..a0ea055e26a 100644 --- a/assets/xml/overlays/ovl_Elf_Msg2.xml +++ b/assets/xml/overlays/ovl_Elf_Msg2.xml @@ -1,11 +1,11 @@ - + - + - + - + diff --git a/assets/xml/overlays/ovl_En_Bili.xml b/assets/xml/overlays/ovl_En_Bili.xml index 35c3fa301e5..ed2fda6cacd 100644 --- a/assets/xml/overlays/ovl_En_Bili.xml +++ b/assets/xml/overlays/ovl_En_Bili.xml @@ -1,7 +1,7 @@ - - - + + + diff --git a/assets/xml/overlays/ovl_En_Clear_Tag.xml b/assets/xml/overlays/ovl_En_Clear_Tag.xml index cd67b1f4867..05c9c298653 100644 --- a/assets/xml/overlays/ovl_En_Clear_Tag.xml +++ b/assets/xml/overlays/ovl_En_Clear_Tag.xml @@ -1,14 +1,14 @@ - - - - - - - - - - - + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_En_Ganon_Mant.xml b/assets/xml/overlays/ovl_En_Ganon_Mant.xml index 900ec46ac8f..a9242f17814 100644 --- a/assets/xml/overlays/ovl_En_Ganon_Mant.xml +++ b/assets/xml/overlays/ovl_En_Ganon_Mant.xml @@ -1,21 +1,21 @@ - - + + - + - + - + - + - + - + diff --git a/assets/xml/overlays/ovl_En_Ganon_Organ.xml b/assets/xml/overlays/ovl_En_Ganon_Organ.xml index 7d4f8bc7853..05257fb6f6d 100644 --- a/assets/xml/overlays/ovl_En_Ganon_Organ.xml +++ b/assets/xml/overlays/ovl_En_Ganon_Organ.xml @@ -1,19 +1,19 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - - + + diff --git a/assets/xml/overlays/ovl_En_Holl.xml b/assets/xml/overlays/ovl_En_Holl.xml index 6fa7d364331..b219524d8a6 100644 --- a/assets/xml/overlays/ovl_En_Holl.xml +++ b/assets/xml/overlays/ovl_En_Holl.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_Jsjutan.xml b/assets/xml/overlays/ovl_En_Jsjutan.xml index 44229419cde..b3b012b1f55 100644 --- a/assets/xml/overlays/ovl_En_Jsjutan.xml +++ b/assets/xml/overlays/ovl_En_Jsjutan.xml @@ -1,38 +1,38 @@ - + - + - + - + - + - + - + - + - + - + - + diff --git a/assets/xml/overlays/ovl_En_Kanban.xml b/assets/xml/overlays/ovl_En_Kanban.xml index 546de14d0c3..d8f50f425a9 100644 --- a/assets/xml/overlays/ovl_En_Kanban.xml +++ b/assets/xml/overlays/ovl_En_Kanban.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_Sda.xml b/assets/xml/overlays/ovl_En_Sda.xml index c4293e92bdf..5652ce7e686 100644 --- a/assets/xml/overlays/ovl_En_Sda.xml +++ b/assets/xml/overlays/ovl_En_Sda.xml @@ -1,9 +1,9 @@ - - + + - - + + diff --git a/assets/xml/overlays/ovl_En_Ssh.xml b/assets/xml/overlays/ovl_En_Ssh.xml index 5467eed62de..23e2aa81cff 100644 --- a/assets/xml/overlays/ovl_En_Ssh.xml +++ b/assets/xml/overlays/ovl_En_Ssh.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_St.xml b/assets/xml/overlays/ovl_En_St.xml index 0252a1387ae..bfa75059133 100644 --- a/assets/xml/overlays/ovl_En_St.xml +++ b/assets/xml/overlays/ovl_En_St.xml @@ -1,8 +1,8 @@ - - + + - + diff --git a/assets/xml/overlays/ovl_En_Sth.xml b/assets/xml/overlays/ovl_En_Sth.xml index ccc45fb1c9c..46a30a7185e 100644 --- a/assets/xml/overlays/ovl_En_Sth.xml +++ b/assets/xml/overlays/ovl_En_Sth.xml @@ -1,15 +1,15 @@ - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/assets/xml/overlays/ovl_End_Title.xml b/assets/xml/overlays/ovl_End_Title.xml index 841d45f6dde..53d085681db 100644 --- a/assets/xml/overlays/ovl_End_Title.xml +++ b/assets/xml/overlays/ovl_End_Title.xml @@ -1,17 +1,17 @@ - - - - - - - + + + + + + + - + - + - + diff --git a/assets/xml/overlays/ovl_File_Choose.xml b/assets/xml/overlays/ovl_File_Choose.xml deleted file mode 100644 index 8bebff602a0..00000000000 --- a/assets/xml/overlays/ovl_File_Choose.xml +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/assets/xml/overlays/ovl_Magic_Dark.xml b/assets/xml/overlays/ovl_Magic_Dark.xml index 874150ab357..5c8b75c1fb1 100644 --- a/assets/xml/overlays/ovl_Magic_Dark.xml +++ b/assets/xml/overlays/ovl_Magic_Dark.xml @@ -1,13 +1,13 @@ - - + + - + - - + + diff --git a/assets/xml/overlays/ovl_Magic_Fire.xml b/assets/xml/overlays/ovl_Magic_Fire.xml index 696bdc0dc23..81de7a989fd 100644 --- a/assets/xml/overlays/ovl_Magic_Fire.xml +++ b/assets/xml/overlays/ovl_Magic_Fire.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Magic_Wind.xml b/assets/xml/overlays/ovl_Magic_Wind.xml index 8fc20ce1baa..7da59209b8c 100644 --- a/assets/xml/overlays/ovl_Magic_Wind.xml +++ b/assets/xml/overlays/ovl_Magic_Wind.xml @@ -1,15 +1,15 @@ - - - - - - - + + + + + + + - - - + + + diff --git a/assets/xml/overlays/ovl_Oceff_Spot.xml b/assets/xml/overlays/ovl_Oceff_Spot.xml index 9a53952f035..6c81549060a 100644 --- a/assets/xml/overlays/ovl_Oceff_Spot.xml +++ b/assets/xml/overlays/ovl_Oceff_Spot.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Storm.xml b/assets/xml/overlays/ovl_Oceff_Storm.xml index 5893b6f8e8c..d8217a61572 100644 --- a/assets/xml/overlays/ovl_Oceff_Storm.xml +++ b/assets/xml/overlays/ovl_Oceff_Storm.xml @@ -1,12 +1,12 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe.xml b/assets/xml/overlays/ovl_Oceff_Wipe.xml index 52e29f1bc34..64b3f1332e7 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe2.xml b/assets/xml/overlays/ovl_Oceff_Wipe2.xml index b42c72a66fe..0166d1909f2 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe2.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe2.xml @@ -1,11 +1,11 @@ - - - - + + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe3.xml b/assets/xml/overlays/ovl_Oceff_Wipe3.xml index 11f27886695..d797d1675f3 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe3.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe3.xml @@ -1,10 +1,10 @@ - - - + + + - - + + diff --git a/assets/xml/overlays/ovl_Oceff_Wipe4.xml b/assets/xml/overlays/ovl_Oceff_Wipe4.xml index b2be9073a47..086491fa3aa 100644 --- a/assets/xml/overlays/ovl_Oceff_Wipe4.xml +++ b/assets/xml/overlays/ovl_Oceff_Wipe4.xml @@ -1,12 +1,12 @@ - - - + + + - - - + + + diff --git a/assets/xml/overlays/ovl_file_choose.xml b/assets/xml/overlays/ovl_file_choose.xml new file mode 100644 index 00000000000..aa9dcbb84bb --- /dev/null +++ b/assets/xml/overlays/ovl_file_choose.xml @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/baseroms/gc-eu-mq-dbg/config.yml b/baseroms/gc-eu-mq-dbg/config.yml index dd6123e33a9..6971ae39254 100644 --- a/baseroms/gc-eu-mq-dbg/config.yml +++ b/baseroms/gc-eu-mq-dbg/config.yml @@ -6,3 +6,634 @@ variables: sFraMessageEntryTable: 0x80151658 sStaffMessageEntryTable: 0x80153768 sNesMessageEntryTablePtr: 0x801538F0 +assets: +- xml_path: assets/xml/code/fbdemo_circle.xml + start_offset: 0x10ED48 + end_offset: 0x10FF68 +- xml_path: assets/xml/code/fbdemo_triforce.xml + start_offset: 0x10E1D0 + end_offset: 0x10E2A0 +- xml_path: assets/xml/code/fbdemo_wipe1.xml + start_offset: 0x10E2A0 + end_offset: 0x10EC30 +- xml_path: assets/xml/misc/link_animetion.xml +- xml_path: assets/xml/misc/z_select_static.xml +- xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- xml_path: assets/xml/objects/gameplay_field_keep.xml +- xml_path: assets/xml/objects/gameplay_keep.xml +- xml_path: assets/xml/objects/object_ahg.xml +- xml_path: assets/xml/objects/object_am.xml +- xml_path: assets/xml/objects/object_ane.xml +- xml_path: assets/xml/objects/object_ani.xml +- xml_path: assets/xml/objects/object_anubice.xml +- xml_path: assets/xml/objects/object_aob.xml +- xml_path: assets/xml/objects/object_b_heart.xml +- xml_path: assets/xml/objects/object_Bb.xml +- xml_path: assets/xml/objects/object_bba.xml +- xml_path: assets/xml/objects/object_bdan_objects.xml +- xml_path: assets/xml/objects/object_bdoor.xml +- xml_path: assets/xml/objects/object_bg.xml +- xml_path: assets/xml/objects/object_bigokuta.xml +- xml_path: assets/xml/objects/object_bird.xml +- xml_path: assets/xml/objects/object_bji.xml +- xml_path: assets/xml/objects/object_bl.xml +- xml_path: assets/xml/objects/object_blkobj.xml +- xml_path: assets/xml/objects/object_bob.xml +- xml_path: assets/xml/objects/object_boj.xml +- xml_path: assets/xml/objects/object_bombf.xml +- xml_path: assets/xml/objects/object_bombiwa.xml +- xml_path: assets/xml/objects/object_bowl.xml +- xml_path: assets/xml/objects/object_box.xml +- xml_path: assets/xml/objects/object_brob.xml +- xml_path: assets/xml/objects/object_bubble.xml +- xml_path: assets/xml/objects/object_bv.xml +- xml_path: assets/xml/objects/object_bw.xml +- xml_path: assets/xml/objects/object_bwall.xml +- xml_path: assets/xml/objects/object_bxa.xml +- xml_path: assets/xml/objects/object_cne.xml +- xml_path: assets/xml/objects/object_cob.xml +- xml_path: assets/xml/objects/object_cow.xml +- xml_path: assets/xml/objects/object_crow.xml +- xml_path: assets/xml/objects/object_cs.xml +- xml_path: assets/xml/objects/object_d_elevator.xml +- xml_path: assets/xml/objects/object_d_hsblock.xml +- xml_path: assets/xml/objects/object_d_lift.xml +- xml_path: assets/xml/objects/object_daiku.xml +- xml_path: assets/xml/objects/object_ddan_objects.xml +- xml_path: assets/xml/objects/object_dekubaba.xml +- xml_path: assets/xml/objects/object_dekujr.xml +- xml_path: assets/xml/objects/object_dekunuts.xml +- xml_path: assets/xml/objects/object_demo_6k.xml +- xml_path: assets/xml/objects/object_demo_kekkai.xml +- xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- xml_path: assets/xml/objects/object_dh.xml +- xml_path: assets/xml/objects/object_dnk.xml +- xml_path: assets/xml/objects/object_dns.xml +- xml_path: assets/xml/objects/object_dodojr.xml +- xml_path: assets/xml/objects/object_dodongo.xml +- xml_path: assets/xml/objects/object_dog.xml +- xml_path: assets/xml/objects/object_door_gerudo.xml +- xml_path: assets/xml/objects/object_door_killer.xml +- xml_path: assets/xml/objects/object_ds.xml +- xml_path: assets/xml/objects/object_ds2.xml +- xml_path: assets/xml/objects/object_du.xml +- xml_path: assets/xml/objects/object_dy_obj.xml +- xml_path: assets/xml/objects/object_ec.xml +- xml_path: assets/xml/objects/object_efc_crystal_light.xml +- xml_path: assets/xml/objects/object_efc_doughnut.xml +- xml_path: assets/xml/objects/object_efc_erupc.xml +- xml_path: assets/xml/objects/object_efc_fire_ball.xml +- xml_path: assets/xml/objects/object_efc_flash.xml +- xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- xml_path: assets/xml/objects/object_efc_star_field.xml +- xml_path: assets/xml/objects/object_efc_tw.xml +- xml_path: assets/xml/objects/object_ei.xml +- xml_path: assets/xml/objects/object_fa.xml +- xml_path: assets/xml/objects/object_fd.xml +- xml_path: assets/xml/objects/object_fd2.xml +- xml_path: assets/xml/objects/object_fhg.xml +- xml_path: assets/xml/objects/object_fire.xml +- xml_path: assets/xml/objects/object_firefly.xml +- xml_path: assets/xml/objects/object_fish.xml +- xml_path: assets/xml/objects/object_fr.xml +- xml_path: assets/xml/objects/object_fu.xml +- xml_path: assets/xml/objects/object_fw.xml +- xml_path: assets/xml/objects/object_fz.xml +- xml_path: assets/xml/objects/object_ganon.xml +- xml_path: assets/xml/objects/object_ganon2.xml +- xml_path: assets/xml/objects/object_ganon_anime1.xml +- xml_path: assets/xml/objects/object_ganon_anime2.xml +- xml_path: assets/xml/objects/object_ganon_anime3.xml +- xml_path: assets/xml/objects/object_ganon_objects.xml +- xml_path: assets/xml/objects/object_ge1.xml +- xml_path: assets/xml/objects/object_geff.xml +- xml_path: assets/xml/objects/object_geldb.xml +- xml_path: assets/xml/objects/object_gi_arrow.xml +- xml_path: assets/xml/objects/object_gi_arrowcase.xml +- xml_path: assets/xml/objects/object_gi_bean.xml +- xml_path: assets/xml/objects/object_gi_bomb_1.xml +- xml_path: assets/xml/objects/object_gi_bomb_2.xml +- xml_path: assets/xml/objects/object_gi_bombpouch.xml +- xml_path: assets/xml/objects/object_gi_boomerang.xml +- xml_path: assets/xml/objects/object_gi_boots_2.xml +- xml_path: assets/xml/objects/object_gi_bosskey.xml +- xml_path: assets/xml/objects/object_gi_bottle.xml +- xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- xml_path: 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assets/xml/scenes/dungeons/Bmori1.xml +- xml_path: assets/xml/scenes/dungeons/ddan.xml +- xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- xml_path: assets/xml/scenes/dungeons/ganon.xml +- xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- xml_path: assets/xml/scenes/dungeons/ganontika.xml +- xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- xml_path: assets/xml/scenes/dungeons/HAKAdan.xml +- xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- xml_path: assets/xml/scenes/dungeons/HAKAdanCH.xml +- xml_path: assets/xml/scenes/dungeons/HIDAN.xml +- xml_path: assets/xml/scenes/dungeons/ice_doukutu.xml +- xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- xml_path: assets/xml/scenes/dungeons/jyasinzou.xml +- xml_path: assets/xml/scenes/dungeons/men.xml +- xml_path: assets/xml/scenes/dungeons/MIZUsin.xml +- xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- xml_path: assets/xml/scenes/dungeons/ydan.xml +- xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- xml_path: assets/xml/scenes/indoors/bowling.xml +- xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- xml_path: assets/xml/scenes/indoors/hairal_niwa2.xml +- xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- xml_path: assets/xml/scenes/indoors/hut.xml +- xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- xml_path: assets/xml/scenes/indoors/impa.xml +- xml_path: assets/xml/scenes/indoors/kakariko.xml +- xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- xml_path: assets/xml/scenes/indoors/labo.xml +- xml_path: assets/xml/scenes/indoors/link_home.xml +- xml_path: assets/xml/scenes/indoors/mahouya.xml +- xml_path: assets/xml/scenes/indoors/malon_stable.xml +- xml_path: assets/xml/scenes/indoors/miharigoya.xml +- xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- xml_path: assets/xml/scenes/indoors/souko.xml +- xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- xml_path: assets/xml/scenes/indoors/takaraya.xml +- xml_path: assets/xml/scenes/indoors/tent.xml +- xml_path: assets/xml/scenes/indoors/tokinoma.xml +- xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- xml_path: assets/xml/scenes/misc/enrui.xml +- xml_path: assets/xml/scenes/misc/entra.xml +- xml_path: assets/xml/scenes/misc/entra_n.xml +- xml_path: assets/xml/scenes/misc/hakaana.xml +- xml_path: assets/xml/scenes/misc/hakaana2.xml +- xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- xml_path: assets/xml/scenes/misc/hiral_demo.xml +- xml_path: assets/xml/scenes/misc/kakariko3.xml +- xml_path: assets/xml/scenes/misc/kakusiana.xml +- xml_path: assets/xml/scenes/misc/kinsuta.xml +- xml_path: assets/xml/scenes/misc/market_alley.xml +- xml_path: assets/xml/scenes/misc/market_alley_n.xml +- xml_path: assets/xml/scenes/misc/market_day.xml +- xml_path: assets/xml/scenes/misc/market_night.xml +- xml_path: assets/xml/scenes/misc/market_ruins.xml +- xml_path: assets/xml/scenes/misc/shrine.xml +- xml_path: assets/xml/scenes/misc/shrine_n.xml +- xml_path: assets/xml/scenes/misc/shrine_r.xml +- xml_path: assets/xml/scenes/misc/turibori.xml +- xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- xml_path: assets/xml/scenes/overworld/spot00.xml +- xml_path: assets/xml/scenes/overworld/spot01.xml +- xml_path: assets/xml/scenes/overworld/spot02.xml +- xml_path: assets/xml/scenes/overworld/spot03.xml +- xml_path: assets/xml/scenes/overworld/spot04.xml +- xml_path: assets/xml/scenes/overworld/spot05.xml +- xml_path: assets/xml/scenes/overworld/spot06.xml +- xml_path: assets/xml/scenes/overworld/spot07.xml +- xml_path: assets/xml/scenes/overworld/spot08.xml +- xml_path: assets/xml/scenes/overworld/spot09.xml +- xml_path: assets/xml/scenes/overworld/spot10.xml +- xml_path: assets/xml/scenes/overworld/spot11.xml +- xml_path: assets/xml/scenes/overworld/spot12.xml +- xml_path: assets/xml/scenes/overworld/spot13.xml +- xml_path: assets/xml/scenes/overworld/spot15.xml +- xml_path: assets/xml/scenes/overworld/spot16.xml +- xml_path: assets/xml/scenes/overworld/spot17.xml +- xml_path: assets/xml/scenes/overworld/spot18.xml +- xml_path: assets/xml/scenes/overworld/spot20.xml +- xml_path: assets/xml/scenes/shops/alley_shop.xml +- xml_path: assets/xml/scenes/shops/drag.xml +- xml_path: assets/xml/scenes/shops/face_shop.xml +- xml_path: assets/xml/scenes/shops/golon.xml +- xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- xml_path: assets/xml/scenes/shops/night_shop.xml +- xml_path: assets/xml/scenes/shops/shop1.xml +- xml_path: assets/xml/scenes/shops/zoora.xml +- xml_path: assets/xml/scenes/test_levels/besitu.xml +- xml_path: assets/xml/scenes/test_levels/depth_test.xml +- xml_path: assets/xml/scenes/test_levels/sasatest.xml +- xml_path: assets/xml/scenes/test_levels/sutaru.xml +- xml_path: assets/xml/scenes/test_levels/syotes.xml +- xml_path: assets/xml/scenes/test_levels/syotes2.xml +- xml_path: assets/xml/scenes/test_levels/test01.xml +- xml_path: assets/xml/scenes/test_levels/testroom.xml +- xml_path: assets/xml/textures/backgrounds.xml +- xml_path: assets/xml/textures/do_action_static.xml +- xml_path: assets/xml/textures/icon_item_24_static.xml +- xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- xml_path: assets/xml/textures/icon_item_field_static.xml +- xml_path: assets/xml/textures/icon_item_fra_static.xml +- xml_path: assets/xml/textures/icon_item_gameover_static.xml +- xml_path: assets/xml/textures/icon_item_ger_static.xml +- xml_path: assets/xml/textures/icon_item_nes_static.xml +- xml_path: assets/xml/textures/icon_item_static.xml +- xml_path: assets/xml/textures/item_name_static.xml +- xml_path: assets/xml/textures/map_48x85_static.xml +- xml_path: assets/xml/textures/map_grand_static.xml +- xml_path: assets/xml/textures/map_i_static.xml +- xml_path: assets/xml/textures/map_name_static.xml +- xml_path: assets/xml/textures/message_static.xml +- xml_path: assets/xml/textures/message_texture_static.xml +- xml_path: assets/xml/textures/nes_font_static.xml +- xml_path: assets/xml/textures/nintendo_rogo_static.xml +- xml_path: assets/xml/textures/parameter_static.xml +- xml_path: assets/xml/textures/place_title_cards.xml +- xml_path: assets/xml/textures/skyboxes.xml +- xml_path: assets/xml/textures/title_static.xml diff --git a/extract_assets.py b/extract_assets.py index dc5ba9df3bd..8c92bc91184 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -8,6 +8,8 @@ import multiprocessing from pathlib import Path +from tools import version_config + EXTRACTED_ASSETS_FILENAME = ".extracted-assets.json" @@ -17,7 +19,9 @@ def SignalHandler(sig, frame): mainAbort.set() # Don't exit immediately to update the extracted assets file. -def ExtractFile(xmlPath, outputPath, outputSourcePath): +def ExtractFile(assetConfig, outputPath, outputSourcePath): + xmlPath = assetConfig.xml_path + version = globalVersionConfig.version if globalAbort.is_set(): # Don't extract if another file wasn't extracted properly. return @@ -31,7 +35,22 @@ def ExtractFile(xmlPath, outputPath, outputSourcePath): # TODO: Extract assets from the correct version instead of the Debug ROM execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/gc-eu-mq-dbg/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" - if "overlays" in xmlPath: + if "/code/" in xmlPath: + assert assetConfig.start_offset is not None + assert assetConfig.end_offset is not None + + execStr += f" --start-offset 0x{assetConfig.start_offset:X}" + execStr += f" --end-offset 0x{assetConfig.end_offset:X}" + elif "/overlays/" in xmlPath: + assert assetConfig.start_offset is not None + assert assetConfig.end_offset is not None + + overlayName = os.path.splitext(os.path.basename(xmlPath))[0] + baseAddress = globalVersionConfig.dmadata_segments[overlayName].vram + assetConfig.start_offset + + execStr += f" --base-address 0x{baseAddress:X}" + execStr += f" --start-offset 0x{assetConfig.start_offset:X}" + execStr += f" --end-offset 0x{assetConfig.end_offset:X}" execStr += " --static" if globalUnaccounted: @@ -46,11 +65,13 @@ def ExtractFile(xmlPath, outputPath, outputSourcePath): print("Aborting...", file=os.sys.stderr) print("\n") -def ExtractFunc(fullPath): +def ExtractFunc(assetConfig): + fullPath = assetConfig.xml_path *pathList, xmlName = fullPath.split(os.sep) objectName = os.path.splitext(xmlName)[0] - outPath = os.path.join("extracted", globalVersion, "assets", *pathList[2:], objectName) + version = globalVersionConfig.version + outPath = os.path.join("extracted", version, "assets", *pathList[2:], objectName) outSourcePath = outPath if fullPath in globalExtractedAssetsTracker: @@ -62,7 +83,7 @@ def ExtractFunc(fullPath): currentTimeStamp = int(time.time()) - ExtractFile(fullPath, outPath, outSourcePath) + ExtractFile(assetConfig, outPath, outSourcePath) if not globalAbort.is_set(): # Only update timestamp on succesful extractions @@ -70,13 +91,13 @@ def ExtractFunc(fullPath): globalExtractedAssetsTracker[fullPath] = globalManager.dict() globalExtractedAssetsTracker[fullPath]["timestamp"] = currentTimeStamp -def initializeWorker(version, abort, unaccounted: bool, extractedAssetsTracker: dict, manager): - global globalVersion +def initializeWorker(versionConfig, abort, unaccounted: bool, extractedAssetsTracker: dict, manager): + global globalVersionConfig global globalAbort global globalUnaccounted global globalExtractedAssetsTracker global globalManager - globalVersion = version + globalVersionConfig = versionConfig globalAbort = abort globalUnaccounted = unaccounted globalExtractedAssetsTracker = extractedAssetsTracker @@ -106,6 +127,9 @@ def main(): parser.add_argument("-Z", help="Pass the argument on to ZAPD, e.g. `-ZWunaccounted` to warn about unaccounted blocks in XMLs. Each argument should be passed separately, *without* the leading dash.", metavar="ZAPD_ARG", action="append") args = parser.parse_args() + version = args.oot_version + versionConfig = version_config.load_version_config(args.oot_version) + global ZAPDArgs ZAPDArgs = processZAPDArgs(args.Z) if args.Z else "" @@ -114,7 +138,6 @@ def main(): manager = multiprocessing.Manager() signal.signal(signal.SIGINT, SignalHandler) - version = args.oot_version extracted_assets_filename = os.path.join("extracted", version, EXTRACTED_ASSETS_FILENAME) extractedAssetsTracker = manager.dict() if os.path.exists(extracted_assets_filename) and not args.force: @@ -128,19 +151,21 @@ def main(): print(f"Error. File {fullPath} does not exist.", file=os.sys.stderr) exit(1) - initializeWorker(version, mainAbort, args.unaccounted, extractedAssetsTracker, manager) + assetConfig = None + for asset in versionConfig.assets: + if asset.xml_path == fullPath: + assetConfig = asset + break + else: + print(f"Error. Asset {fullPath} not found in config.", file=os.sys.stderr) + exit(1) + + initializeWorker(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager) # Always extract if -s is used. if fullPath in extractedAssetsTracker: del extractedAssetsTracker[fullPath] - ExtractFunc(fullPath) + ExtractFunc(assetConfig) else: - xmlFiles = [] - for currentPath, _, files in os.walk(os.path.join("assets", "xml")): - for file in files: - fullPath = os.path.join(currentPath, file) - if file.endswith(".xml"): - xmlFiles.append(fullPath) - class CannotMultiprocessError(Exception): pass @@ -153,15 +178,15 @@ class CannotMultiprocessError(Exception): mp_context = multiprocessing.get_context("fork") except ValueError as e: raise CannotMultiprocessError() from e - with mp_context.Pool(numCores, initializer=initializeWorker, initargs=(version, mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p: - p.map(ExtractFunc, xmlFiles) + with mp_context.Pool(numCores, initializer=initializeWorker, initargs=(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p: + p.map(ExtractFunc, versionConfig.assets) except (multiprocessing.ProcessError, TypeError, CannotMultiprocessError): print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr) print("Disabling mutliprocessing.", file=os.sys.stderr) - initializeWorker(version, mainAbort, args.unaccounted, extractedAssetsTracker, manager) - for singlePath in xmlFiles: - ExtractFunc(singlePath) + initializeWorker(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager) + for assetConfig in versionConfig.assets: + ExtractFunc(assetConfig) with open(extracted_assets_filename, 'w', encoding='utf-8') as f: serializableDict = dict() diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c index ccc64727df6..186878b0e81 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c @@ -1,7 +1,7 @@ #include "file_select.h" #include "terminal.h" #include "assets/textures/title_static/title_static.h" -#include "assets/overlays/ovl_File_Choose/ovl_file_choose.h" +#include "assets/overlays/ovl_file_choose/ovl_file_choose.h" static s16 D_808124C0[] = { 0x0002, 0x0003, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0001, 0x0002, 0x0000, 0x0001, diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c index 2fa7cd78f39..d6bc09c2820 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c @@ -1,6 +1,6 @@ #include "file_select.h" -#include "assets/overlays/ovl_File_Choose/ovl_file_choose.c" +#include "assets/overlays/ovl_file_choose/ovl_file_choose.c" s16 D_808123F0[] = { 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, diff --git a/tools/version_config.py b/tools/version_config.py index f41bdfc5150..c7f0e6053d2 100644 --- a/tools/version_config.py +++ b/tools/version_config.py @@ -18,12 +18,16 @@ @dataclasses.dataclass class VersionConfig: + # Version name + version: str # ROM offset to start of DMA table dmadata_start: int # DMA segment information, in ROM order dmadata_segments: OrderedDict[str, SegmentInfo] # Addresses of important variables needed for asset extraction variables: Dict[str, int] + # Assets to extract + assets: list[AssetConfig] @dataclasses.dataclass @@ -32,6 +36,13 @@ class SegmentInfo: vram: int | None +@dataclasses.dataclass +class AssetConfig: + xml_path: Path + start_offset: int | None + end_offset: int | None + + def load_dmadata_segments(version: str) -> OrderedDict[str, SegmentInfo]: segments = OrderedDict() with open(PROJECT_ROOT / f"baseroms/{version}/segments.csv", "r") as f: @@ -46,8 +57,18 @@ def load_dmadata_segments(version: str) -> OrderedDict[str, SegmentInfo]: def load_version_config(version: str) -> VersionConfig: with open(PROJECT_ROOT / f"baseroms/{version}/config.yml", "r") as f: config = yaml.load(f, Loader=yaml.Loader) + + assets = [] + for asset in config["assets"]: + xml_path = asset["xml_path"] + start_offset = asset.get("start_offset", None) + end_offset = asset.get("end_offset", None) + assets.append(AssetConfig(xml_path, start_offset, end_offset)) + return VersionConfig( + version=version, dmadata_start=config["dmadata_start"], dmadata_segments=load_dmadata_segments(version), variables=config["variables"], + assets=assets, ) From 38bccb2de141a40957e736648a2d5898a9340946 Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 20:23:42 -0700 Subject: [PATCH 05/12] Reorganize ZAPD configs --- extract_assets.py | 2 +- .../{MqDbg/ActorList_OoTMqDbg.txt => ActorList.txt} | 0 .../EntranceList_OoTMqDbg.txt => EntranceList.txt} | 0 tools/ZAPDConfigs/{MqDbg => }/EnumData.xml | 0 tools/ZAPDConfigs/MqDbg/Config.xml | 9 --------- .../{MqDbg/ObjectList_OoTMqDbg.txt => ObjectList.txt} | 0 ...EntranceList_OoTMqDbg.txt => SpecialEntranceList.txt} | 0 tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml | 9 +++++++++ .../SymbolMap.txt} | 0 9 files changed, 10 insertions(+), 10 deletions(-) rename tools/ZAPDConfigs/{MqDbg/ActorList_OoTMqDbg.txt => ActorList.txt} (100%) rename tools/ZAPDConfigs/{MqDbg/EntranceList_OoTMqDbg.txt => EntranceList.txt} (100%) rename tools/ZAPDConfigs/{MqDbg => }/EnumData.xml (100%) delete mode 100644 tools/ZAPDConfigs/MqDbg/Config.xml rename tools/ZAPDConfigs/{MqDbg/ObjectList_OoTMqDbg.txt => ObjectList.txt} (100%) rename tools/ZAPDConfigs/{MqDbg/SpecialEntranceList_OoTMqDbg.txt => SpecialEntranceList.txt} (100%) create mode 100644 tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml rename tools/ZAPDConfigs/{MqDbg/SymbolMap_OoTMqDbg.txt => gc-eu-mq-dbg/SymbolMap.txt} (100%) diff --git a/extract_assets.py b/extract_assets.py index 8c92bc91184..1acb4e112c6 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -27,7 +27,7 @@ def ExtractFile(assetConfig, outputPath, outputSourcePath): return zapdPath = Path("tools") / "ZAPD" / "ZAPD.out" - configPath = Path("tools") / "ZAPDConfigs" / "MqDbg" / "Config.xml" + configPath = Path("tools") / "ZAPDConfigs" / version / "Config.xml" Path(outputPath).mkdir(parents=True, exist_ok=True) Path(outputSourcePath).mkdir(parents=True, exist_ok=True) diff --git a/tools/ZAPDConfigs/MqDbg/ActorList_OoTMqDbg.txt b/tools/ZAPDConfigs/ActorList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/ActorList_OoTMqDbg.txt rename to tools/ZAPDConfigs/ActorList.txt diff --git a/tools/ZAPDConfigs/MqDbg/EntranceList_OoTMqDbg.txt b/tools/ZAPDConfigs/EntranceList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/EntranceList_OoTMqDbg.txt rename to tools/ZAPDConfigs/EntranceList.txt diff --git a/tools/ZAPDConfigs/MqDbg/EnumData.xml b/tools/ZAPDConfigs/EnumData.xml similarity index 100% rename from tools/ZAPDConfigs/MqDbg/EnumData.xml rename to tools/ZAPDConfigs/EnumData.xml diff --git a/tools/ZAPDConfigs/MqDbg/Config.xml b/tools/ZAPDConfigs/MqDbg/Config.xml deleted file mode 100644 index f9660f90b20..00000000000 --- a/tools/ZAPDConfigs/MqDbg/Config.xml +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/tools/ZAPDConfigs/MqDbg/ObjectList_OoTMqDbg.txt b/tools/ZAPDConfigs/ObjectList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/ObjectList_OoTMqDbg.txt rename to tools/ZAPDConfigs/ObjectList.txt diff --git a/tools/ZAPDConfigs/MqDbg/SpecialEntranceList_OoTMqDbg.txt b/tools/ZAPDConfigs/SpecialEntranceList.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/SpecialEntranceList_OoTMqDbg.txt rename to tools/ZAPDConfigs/SpecialEntranceList.txt diff --git a/tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml b/tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml new file mode 100644 index 00000000000..9960b22de58 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq-dbg/Config.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/tools/ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt b/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt similarity index 100% rename from tools/ZAPDConfigs/MqDbg/SymbolMap_OoTMqDbg.txt rename to tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt From 39be67f8360df492d8d415de3278f6056edf962f Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 16:25:13 -0700 Subject: [PATCH 06/12] Match gc-eu-mq --- baseroms/gc-eu-mq-dbg/config.yml | 1 + baseroms/gc-eu-mq/config.yml | 617 +++++++++++++++++++ extract_assets.py | 3 +- spec | 5 - tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt | 3 +- tools/ZAPDConfigs/gc-eu-mq/Config.xml | 9 + tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt | 2 + 7 files changed, 632 insertions(+), 8 deletions(-) create mode 100644 tools/ZAPDConfigs/gc-eu-mq/Config.xml create mode 100644 tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt diff --git a/baseroms/gc-eu-mq-dbg/config.yml b/baseroms/gc-eu-mq-dbg/config.yml index 6971ae39254..4051c80d275 100644 --- a/baseroms/gc-eu-mq-dbg/config.yml +++ b/baseroms/gc-eu-mq-dbg/config.yml @@ -6,6 +6,7 @@ variables: sFraMessageEntryTable: 0x80151658 sStaffMessageEntryTable: 0x80153768 sNesMessageEntryTablePtr: 0x801538F0 + sShadowTex: 0x80A8E610 assets: - xml_path: assets/xml/code/fbdemo_circle.xml start_offset: 0x10ED48 diff --git a/baseroms/gc-eu-mq/config.yml b/baseroms/gc-eu-mq/config.yml index 822d522206c..bd641c042df 100644 --- a/baseroms/gc-eu-mq/config.yml +++ b/baseroms/gc-eu-mq/config.yml @@ -6,3 +6,620 @@ variables: sFraMessageEntryTable: 0x8010DB28 sStaffMessageEntryTable: 0x8010FC38 sNesMessageEntryTablePtr: 0x8010FDC0 + sShadowTex: 0x80A72FA0 +assets: +- xml_path: assets/xml/code/fbdemo_circle.xml + start_offset: 0xE90A8 + end_offset: 0xEA2C8 +- xml_path: assets/xml/code/fbdemo_triforce.xml + start_offset: 0xE8530 + end_offset: 0xE8600 +- xml_path: assets/xml/code/fbdemo_wipe1.xml + start_offset: 0xE8600 + end_offset: 0xE8F90 +- xml_path: assets/xml/misc/link_animetion.xml +- xml_path: assets/xml/misc/z_select_static.xml +- xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- xml_path: assets/xml/objects/gameplay_field_keep.xml +- xml_path: assets/xml/objects/gameplay_keep.xml +- xml_path: assets/xml/objects/object_ahg.xml +- xml_path: assets/xml/objects/object_am.xml +- xml_path: assets/xml/objects/object_ane.xml +- xml_path: assets/xml/objects/object_ani.xml +- xml_path: assets/xml/objects/object_anubice.xml +- xml_path: assets/xml/objects/object_aob.xml +- xml_path: assets/xml/objects/object_b_heart.xml +- xml_path: assets/xml/objects/object_Bb.xml +- xml_path: assets/xml/objects/object_bba.xml +- xml_path: assets/xml/objects/object_bdan_objects.xml +- xml_path: assets/xml/objects/object_bdoor.xml +- xml_path: assets/xml/objects/object_bg.xml +- xml_path: assets/xml/objects/object_bigokuta.xml +- xml_path: assets/xml/objects/object_bird.xml +- xml_path: assets/xml/objects/object_bji.xml +- xml_path: assets/xml/objects/object_bl.xml +- xml_path: assets/xml/objects/object_blkobj.xml +- xml_path: assets/xml/objects/object_bob.xml +- xml_path: assets/xml/objects/object_boj.xml +- xml_path: assets/xml/objects/object_bombf.xml +- xml_path: assets/xml/objects/object_bombiwa.xml +- xml_path: assets/xml/objects/object_bowl.xml +- xml_path: assets/xml/objects/object_box.xml +- xml_path: assets/xml/objects/object_brob.xml +- xml_path: assets/xml/objects/object_bubble.xml +- xml_path: assets/xml/objects/object_bv.xml +- xml_path: assets/xml/objects/object_bw.xml +- xml_path: assets/xml/objects/object_bwall.xml +- xml_path: assets/xml/objects/object_bxa.xml +- xml_path: assets/xml/objects/object_cne.xml +- xml_path: assets/xml/objects/object_cob.xml +- xml_path: assets/xml/objects/object_cow.xml +- xml_path: assets/xml/objects/object_crow.xml +- xml_path: assets/xml/objects/object_cs.xml +- xml_path: assets/xml/objects/object_d_elevator.xml +- xml_path: assets/xml/objects/object_d_hsblock.xml +- xml_path: assets/xml/objects/object_d_lift.xml +- xml_path: assets/xml/objects/object_daiku.xml +- xml_path: assets/xml/objects/object_ddan_objects.xml +- xml_path: assets/xml/objects/object_dekubaba.xml +- xml_path: assets/xml/objects/object_dekujr.xml +- xml_path: assets/xml/objects/object_dekunuts.xml +- xml_path: assets/xml/objects/object_demo_6k.xml +- xml_path: assets/xml/objects/object_demo_kekkai.xml +- xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- xml_path: assets/xml/objects/object_dh.xml +- xml_path: assets/xml/objects/object_dnk.xml +- xml_path: assets/xml/objects/object_dns.xml +- xml_path: assets/xml/objects/object_dodojr.xml +- xml_path: assets/xml/objects/object_dodongo.xml +- xml_path: assets/xml/objects/object_dog.xml +- xml_path: assets/xml/objects/object_door_gerudo.xml +- xml_path: assets/xml/objects/object_door_killer.xml +- xml_path: assets/xml/objects/object_ds.xml +- xml_path: assets/xml/objects/object_ds2.xml +- xml_path: assets/xml/objects/object_du.xml +- xml_path: assets/xml/objects/object_dy_obj.xml +- xml_path: assets/xml/objects/object_ec.xml +- xml_path: assets/xml/objects/object_efc_crystal_light.xml +- xml_path: assets/xml/objects/object_efc_doughnut.xml +- xml_path: assets/xml/objects/object_efc_erupc.xml +- xml_path: assets/xml/objects/object_efc_fire_ball.xml +- xml_path: assets/xml/objects/object_efc_flash.xml +- xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- xml_path: assets/xml/objects/object_efc_star_field.xml +- xml_path: assets/xml/objects/object_efc_tw.xml +- xml_path: assets/xml/objects/object_ei.xml +- xml_path: assets/xml/objects/object_fa.xml +- xml_path: assets/xml/objects/object_fd.xml +- xml_path: assets/xml/objects/object_fd2.xml +- xml_path: assets/xml/objects/object_fhg.xml +- xml_path: assets/xml/objects/object_fire.xml +- xml_path: assets/xml/objects/object_firefly.xml +- xml_path: assets/xml/objects/object_fish.xml +- xml_path: assets/xml/objects/object_fr.xml +- xml_path: assets/xml/objects/object_fu.xml +- xml_path: assets/xml/objects/object_fw.xml +- xml_path: assets/xml/objects/object_fz.xml +- xml_path: assets/xml/objects/object_ganon.xml +- xml_path: assets/xml/objects/object_ganon2.xml +- xml_path: assets/xml/objects/object_ganon_anime1.xml +- xml_path: assets/xml/objects/object_ganon_anime2.xml +- xml_path: assets/xml/objects/object_ganon_anime3.xml +- xml_path: assets/xml/objects/object_ganon_objects.xml +- xml_path: assets/xml/objects/object_ge1.xml +- xml_path: assets/xml/objects/object_geff.xml +- xml_path: assets/xml/objects/object_geldb.xml +- xml_path: assets/xml/objects/object_gi_arrow.xml +- xml_path: assets/xml/objects/object_gi_arrowcase.xml +- xml_path: assets/xml/objects/object_gi_bean.xml +- xml_path: assets/xml/objects/object_gi_bomb_1.xml +- xml_path: assets/xml/objects/object_gi_bomb_2.xml +- xml_path: assets/xml/objects/object_gi_bombpouch.xml +- xml_path: assets/xml/objects/object_gi_boomerang.xml +- xml_path: assets/xml/objects/object_gi_boots_2.xml +- xml_path: assets/xml/objects/object_gi_bosskey.xml +- xml_path: assets/xml/objects/object_gi_bottle.xml +- xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- xml_path: assets/xml/objects/object_gi_bow.xml +- xml_path: assets/xml/objects/object_gi_bracelet.xml +- xml_path: assets/xml/objects/object_gi_brokensword.xml +- xml_path: assets/xml/objects/object_gi_butterfly.xml +- xml_path: assets/xml/objects/object_gi_clothes.xml +- xml_path: assets/xml/objects/object_gi_coin.xml +- xml_path: assets/xml/objects/object_gi_compass.xml +- xml_path: assets/xml/objects/object_gi_dekupouch.xml +- xml_path: assets/xml/objects/object_gi_egg.xml +- xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- xml_path: assets/xml/objects/object_gi_fire.xml +- xml_path: assets/xml/objects/object_gi_fish.xml +- xml_path: assets/xml/objects/object_gi_frog.xml +- xml_path: assets/xml/objects/object_gi_gerudo.xml +- xml_path: assets/xml/objects/object_gi_gerudomask.xml +- xml_path: assets/xml/objects/object_gi_ghost.xml +- xml_path: assets/xml/objects/object_gi_glasses.xml +- xml_path: assets/xml/objects/object_gi_gloves.xml +- xml_path: assets/xml/objects/object_gi_goddess.xml +- xml_path: assets/xml/objects/object_gi_golonmask.xml +- xml_path: assets/xml/objects/object_gi_grass.xml +- xml_path: assets/xml/objects/object_gi_hammer.xml +- xml_path: assets/xml/objects/object_gi_heart.xml +- xml_path: assets/xml/objects/object_gi_hearts.xml +- xml_path: assets/xml/objects/object_gi_hookshot.xml +- xml_path: assets/xml/objects/object_gi_hoverboots.xml +- xml_path: assets/xml/objects/object_gi_insect.xml +- xml_path: assets/xml/objects/object_gi_jewel.xml +- xml_path: assets/xml/objects/object_gi_key.xml +- xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- xml_path: assets/xml/objects/object_gi_letter.xml +- xml_path: assets/xml/objects/object_gi_liquid.xml +- xml_path: assets/xml/objects/object_gi_longsword.xml +- xml_path: assets/xml/objects/object_gi_m_arrow.xml +- xml_path: assets/xml/objects/object_gi_magicpot.xml +- xml_path: assets/xml/objects/object_gi_map.xml +- xml_path: assets/xml/objects/object_gi_medal.xml +- xml_path: assets/xml/objects/object_gi_melody.xml +- xml_path: assets/xml/objects/object_gi_milk.xml +- xml_path: assets/xml/objects/object_gi_mushroom.xml +- xml_path: assets/xml/objects/object_gi_niwatori.xml +- xml_path: assets/xml/objects/object_gi_nuts.xml +- xml_path: assets/xml/objects/object_gi_ocarina.xml +- xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- xml_path: assets/xml/objects/object_gi_pachinko.xml +- xml_path: assets/xml/objects/object_gi_powder.xml +- xml_path: assets/xml/objects/object_gi_prescription.xml +- xml_path: assets/xml/objects/object_gi_purse.xml +- xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- xml_path: assets/xml/objects/object_gi_redead_mask.xml +- xml_path: assets/xml/objects/object_gi_rupy.xml +- xml_path: assets/xml/objects/object_gi_saw.xml +- xml_path: assets/xml/objects/object_gi_scale.xml +- xml_path: assets/xml/objects/object_gi_seed.xml +- xml_path: assets/xml/objects/object_gi_shield_1.xml +- xml_path: assets/xml/objects/object_gi_shield_2.xml +- xml_path: assets/xml/objects/object_gi_shield_3.xml +- xml_path: assets/xml/objects/object_gi_skj_mask.xml +- xml_path: assets/xml/objects/object_gi_soldout.xml +- xml_path: assets/xml/objects/object_gi_soul.xml +- xml_path: assets/xml/objects/object_gi_stick.xml +- xml_path: assets/xml/objects/object_gi_sutaru.xml +- xml_path: assets/xml/objects/object_gi_sword_1.xml +- xml_path: assets/xml/objects/object_gi_ticketstone.xml +- xml_path: assets/xml/objects/object_gi_truth_mask.xml +- xml_path: assets/xml/objects/object_gi_zoramask.xml +- xml_path: assets/xml/objects/object_gj.xml +- xml_path: assets/xml/objects/object_gjyo_objects.xml +- xml_path: assets/xml/objects/object_gla.xml +- xml_path: assets/xml/objects/object_gm.xml +- xml_path: assets/xml/objects/object_gnd.xml +- xml_path: assets/xml/objects/object_gnd_magic.xml +- xml_path: assets/xml/objects/object_gndd.xml +- xml_path: assets/xml/objects/object_god_lgt.xml +- xml_path: assets/xml/objects/object_gol.xml +- xml_path: assets/xml/objects/object_goma.xml +- xml_path: assets/xml/objects/object_goroiwa.xml +- xml_path: assets/xml/objects/object_gr.xml +- xml_path: assets/xml/objects/object_gs.xml +- xml_path: assets/xml/objects/object_gt.xml +- xml_path: assets/xml/objects/object_haka.xml +- xml_path: assets/xml/objects/object_haka_door.xml +- xml_path: assets/xml/objects/object_haka_objects.xml +- xml_path: assets/xml/objects/object_hakach_objects.xml +- xml_path: assets/xml/objects/object_hata.xml +- xml_path: assets/xml/objects/object_heavy_object.xml +- xml_path: assets/xml/objects/object_hidan_objects.xml +- xml_path: assets/xml/objects/object_hintnuts.xml +- xml_path: assets/xml/objects/object_hni.xml +- xml_path: assets/xml/objects/object_horse.xml +- xml_path: assets/xml/objects/object_horse_ganon.xml +- xml_path: assets/xml/objects/object_horse_link_child.xml +- xml_path: assets/xml/objects/object_horse_normal.xml +- xml_path: assets/xml/objects/object_horse_zelda.xml +- xml_path: assets/xml/objects/object_hs.xml +- xml_path: assets/xml/objects/object_human.xml +- xml_path: assets/xml/objects/object_ice_objects.xml +- xml_path: assets/xml/objects/object_ik.xml +- xml_path: assets/xml/objects/object_im.xml +- xml_path: assets/xml/objects/object_in.xml +- xml_path: assets/xml/objects/object_ingate.xml +- xml_path: assets/xml/objects/object_jj.xml +- xml_path: assets/xml/objects/object_js.xml +- xml_path: assets/xml/objects/object_jya_door.xml +- xml_path: assets/xml/objects/object_jya_iron.xml +- xml_path: assets/xml/objects/object_jya_obj.xml +- xml_path: assets/xml/objects/object_ka.xml +- xml_path: assets/xml/objects/object_kanban.xml +- xml_path: assets/xml/objects/object_kibako2.xml +- xml_path: assets/xml/objects/object_kingdodongo.xml +- xml_path: assets/xml/objects/object_km1.xml +- xml_path: assets/xml/objects/object_kusa.xml +- xml_path: assets/xml/objects/object_kw1.xml +- xml_path: assets/xml/objects/object_kz.xml +- xml_path: assets/xml/objects/object_light_ring.xml +- xml_path: assets/xml/objects/object_lightbox.xml +- xml_path: assets/xml/objects/object_lightswitch.xml +- xml_path: assets/xml/objects/object_link_boy.xml +- xml_path: assets/xml/objects/object_link_child.xml +- xml_path: assets/xml/objects/object_ma1.xml +- xml_path: assets/xml/objects/object_ma2.xml +- xml_path: assets/xml/objects/object_mag.xml +- xml_path: assets/xml/objects/object_mamenoki.xml +- xml_path: assets/xml/objects/object_mastergolon.xml +- xml_path: assets/xml/objects/object_masterkokiri.xml +- xml_path: assets/xml/objects/object_masterkokirihead.xml +- xml_path: assets/xml/objects/object_masterzoora.xml +- xml_path: assets/xml/objects/object_mb.xml +- xml_path: assets/xml/objects/object_md.xml +- xml_path: assets/xml/objects/object_medal.xml +- xml_path: assets/xml/objects/object_menkuri_objects.xml +- xml_path: assets/xml/objects/object_mir_ray.xml +- xml_path: assets/xml/objects/object_mizu_objects.xml +- xml_path: assets/xml/objects/object_mjin.xml +- xml_path: assets/xml/objects/object_mjin_dark.xml +- xml_path: assets/xml/objects/object_mjin_flame.xml +- xml_path: assets/xml/objects/object_mjin_flash.xml +- xml_path: assets/xml/objects/object_mjin_ice.xml +- xml_path: assets/xml/objects/object_mjin_oka.xml +- xml_path: assets/xml/objects/object_mjin_soul.xml +- xml_path: assets/xml/objects/object_mjin_wind.xml +- xml_path: assets/xml/objects/object_mk.xml +- xml_path: assets/xml/objects/object_mm.xml +- xml_path: assets/xml/objects/object_mo.xml +- xml_path: assets/xml/objects/object_mori_hineri1.xml +- xml_path: assets/xml/objects/object_mori_hineri1a.xml +- xml_path: assets/xml/objects/object_mori_hineri2.xml +- xml_path: assets/xml/objects/object_mori_hineri2a.xml +- xml_path: assets/xml/objects/object_mori_objects.xml +- xml_path: assets/xml/objects/object_mori_tex.xml +- xml_path: assets/xml/objects/object_ms.xml +- xml_path: assets/xml/objects/object_mu.xml +- xml_path: assets/xml/objects/object_nb.xml +- xml_path: assets/xml/objects/object_niw.xml +- xml_path: assets/xml/objects/object_nwc.xml +- xml_path: assets/xml/objects/object_ny.xml +- xml_path: assets/xml/objects/object_o_anime.xml +- xml_path: assets/xml/objects/object_oA1.xml +- xml_path: assets/xml/objects/object_oA2.xml +- xml_path: assets/xml/objects/object_oA3.xml +- xml_path: assets/xml/objects/object_oA4.xml +- xml_path: assets/xml/objects/object_oA5.xml +- xml_path: assets/xml/objects/object_oA6.xml +- xml_path: assets/xml/objects/object_oA7.xml +- xml_path: assets/xml/objects/object_oA8.xml +- xml_path: assets/xml/objects/object_oA9.xml +- xml_path: assets/xml/objects/object_oA10.xml +- xml_path: assets/xml/objects/object_oA11.xml +- xml_path: assets/xml/objects/object_oB1.xml +- xml_path: assets/xml/objects/object_oB2.xml +- xml_path: assets/xml/objects/object_oB3.xml +- xml_path: assets/xml/objects/object_oB4.xml +- xml_path: assets/xml/objects/object_oE1.xml +- xml_path: assets/xml/objects/object_oE1s.xml +- xml_path: assets/xml/objects/object_oE2.xml +- xml_path: assets/xml/objects/object_oE3.xml +- xml_path: assets/xml/objects/object_oE4.xml +- xml_path: assets/xml/objects/object_oE4s.xml +- xml_path: assets/xml/objects/object_oE5.xml +- xml_path: assets/xml/objects/object_oE6.xml +- xml_path: assets/xml/objects/object_oE7.xml +- xml_path: assets/xml/objects/object_oE8.xml +- xml_path: assets/xml/objects/object_oE9.xml +- xml_path: assets/xml/objects/object_oE10.xml +- xml_path: assets/xml/objects/object_oE11.xml +- xml_path: assets/xml/objects/object_oE12.xml +- xml_path: assets/xml/objects/object_oE_anime.xml +- xml_path: assets/xml/objects/object_oF1d_map.xml +- xml_path: assets/xml/objects/object_oF1s.xml +- xml_path: assets/xml/objects/object_okuta.xml +- xml_path: assets/xml/objects/object_opening_demo1.xml +- xml_path: assets/xml/objects/object_os.xml +- xml_path: assets/xml/objects/object_os_anime.xml +- xml_path: assets/xml/objects/object_ossan.xml +- xml_path: assets/xml/objects/object_ouke_haka.xml +- xml_path: assets/xml/objects/object_owl.xml +- xml_path: assets/xml/objects/object_peehat.xml +- xml_path: assets/xml/objects/object_po_composer.xml +- xml_path: assets/xml/objects/object_po_field.xml +- xml_path: assets/xml/objects/object_po_sisters.xml +- xml_path: assets/xml/objects/object_poh.xml +- xml_path: assets/xml/objects/object_ps.xml +- xml_path: assets/xml/objects/object_pu_box.xml +- xml_path: assets/xml/objects/object_rd.xml +- xml_path: assets/xml/objects/object_reeba.xml +- xml_path: assets/xml/objects/object_relay_objects.xml +- xml_path: assets/xml/objects/object_rl.xml +- xml_path: assets/xml/objects/object_rr.xml +- xml_path: assets/xml/objects/object_rs.xml +- xml_path: assets/xml/objects/object_ru1.xml +- xml_path: assets/xml/objects/object_ru2.xml +- xml_path: assets/xml/objects/object_sa.xml +- xml_path: assets/xml/objects/object_sb.xml +- xml_path: assets/xml/objects/object_sd.xml +- xml_path: assets/xml/objects/object_shop_dungen.xml +- xml_path: assets/xml/objects/object_shopnuts.xml +- xml_path: assets/xml/objects/object_siofuki.xml +- xml_path: assets/xml/objects/object_sk2.xml +- xml_path: assets/xml/objects/object_skb.xml +- xml_path: assets/xml/objects/object_skj.xml +- xml_path: assets/xml/objects/object_spot00_break.xml +- xml_path: assets/xml/objects/object_spot00_objects.xml +- xml_path: assets/xml/objects/object_spot01_matoya.xml +- xml_path: assets/xml/objects/object_spot01_matoyab.xml +- xml_path: assets/xml/objects/object_spot01_objects.xml +- xml_path: assets/xml/objects/object_spot01_objects2.xml +- xml_path: assets/xml/objects/object_spot02_objects.xml +- xml_path: assets/xml/objects/object_spot03_object.xml +- xml_path: assets/xml/objects/object_spot04_objects.xml +- xml_path: assets/xml/objects/object_spot05_objects.xml +- xml_path: assets/xml/objects/object_spot06_objects.xml +- xml_path: assets/xml/objects/object_spot07_object.xml +- xml_path: assets/xml/objects/object_spot08_obj.xml +- xml_path: assets/xml/objects/object_spot09_obj.xml +- xml_path: assets/xml/objects/object_spot11_obj.xml +- xml_path: assets/xml/objects/object_spot12_obj.xml +- xml_path: assets/xml/objects/object_spot15_obj.xml +- xml_path: assets/xml/objects/object_spot16_obj.xml +- xml_path: assets/xml/objects/object_spot17_obj.xml +- xml_path: assets/xml/objects/object_spot18_obj.xml +- xml_path: assets/xml/objects/object_ssh.xml +- xml_path: assets/xml/objects/object_sst.xml +- xml_path: assets/xml/objects/object_st.xml +- xml_path: assets/xml/objects/object_stream.xml +- xml_path: assets/xml/objects/object_syokudai.xml +- xml_path: assets/xml/objects/object_ta.xml +- xml_path: assets/xml/objects/object_timeblock.xml +- xml_path: assets/xml/objects/object_tite.xml +- xml_path: assets/xml/objects/object_tk.xml +- xml_path: assets/xml/objects/object_toki_objects.xml +- xml_path: assets/xml/objects/object_torch2.xml +- xml_path: assets/xml/objects/object_toryo.xml +- xml_path: assets/xml/objects/object_tp.xml +- xml_path: assets/xml/objects/object_tr.xml +- xml_path: assets/xml/objects/object_trap.xml +- xml_path: assets/xml/objects/object_triforce_spot.xml +- xml_path: assets/xml/objects/object_ts.xml +- xml_path: assets/xml/objects/object_tsubo.xml +- xml_path: assets/xml/objects/object_tw.xml +- xml_path: assets/xml/objects/object_umajump.xml +- xml_path: assets/xml/objects/object_vali.xml +- xml_path: assets/xml/objects/object_vase.xml +- xml_path: assets/xml/objects/object_vm.xml +- xml_path: assets/xml/objects/object_wallmaster.xml +- xml_path: assets/xml/objects/object_warp1.xml +- xml_path: assets/xml/objects/object_warp2.xml +- xml_path: assets/xml/objects/object_wf.xml +- xml_path: assets/xml/objects/object_wood02.xml +- xml_path: assets/xml/objects/object_xc.xml +- xml_path: assets/xml/objects/object_yabusame_point.xml +- xml_path: assets/xml/objects/object_ydan_objects.xml +- xml_path: assets/xml/objects/object_yukabyun.xml +- xml_path: assets/xml/objects/object_zf.xml +- xml_path: assets/xml/objects/object_zg.xml +- xml_path: assets/xml/objects/object_zl1.xml +- xml_path: assets/xml/objects/object_zl2.xml +- xml_path: assets/xml/objects/object_zl2_anime1.xml +- xml_path: assets/xml/objects/object_zl2_anime2.xml +- xml_path: assets/xml/objects/object_zl4.xml +- xml_path: assets/xml/objects/object_zo.xml +- xml_path: assets/xml/overlays/ovl_Arrow_Fire.xml + start_offset: 0x980 + end_offset: 0x1DA0 +- xml_path: assets/xml/overlays/ovl_Arrow_Ice.xml + start_offset: 0x9A0 + end_offset: 0x1DC0 +- xml_path: assets/xml/overlays/ovl_Arrow_Light.xml + start_offset: 0x9B0 + end_offset: 0x1DD0 +- xml_path: assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml + start_offset: 0x1100 + end_offset: 0x24DC +- xml_path: assets/xml/overlays/ovl_Bg_Jya_Cobra.xml + start_offset: 0x1850 + end_offset: 0x18C8 +- xml_path: assets/xml/overlays/ovl_Boss_Dodongo.xml + start_offset: 0x61E8 + end_offset: 0x91E8 +- xml_path: assets/xml/overlays/ovl_Boss_Ganon.xml + start_offset: 0xE3C8 + end_offset: 0x20EE8 +- xml_path: assets/xml/overlays/ovl_Boss_Ganon2.xml + start_offset: 0x9F88 + end_offset: 0x10438 +- xml_path: assets/xml/overlays/ovl_Boss_Sst.xml + start_offset: 0xA380 + end_offset: 0xAD30 +- xml_path: assets/xml/overlays/ovl_Demo_Shd.xml + start_offset: 0x410 + end_offset: 0x2390 +- xml_path: assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml + start_offset: 0x9F0 + end_offset: 0xEA8 +- xml_path: assets/xml/overlays/ovl_En_Bili.xml + start_offset: 0x1E40 + end_offset: 0x1E60 +- xml_path: assets/xml/overlays/ovl_En_Clear_Tag.xml + start_offset: 0x2600 + end_offset: 0x8900 +- xml_path: assets/xml/overlays/ovl_En_Ganon_Mant.xml + start_offset: 0x11F8 + end_offset: 0x40F8 +- xml_path: assets/xml/overlays/ovl_En_Ganon_Organ.xml + start_offset: 0x368 + end_offset: 0x6EF0 +- xml_path: assets/xml/overlays/ovl_En_Holl.xml + start_offset: 0xE68 + end_offset: 0xED0 +- xml_path: assets/xml/overlays/ovl_En_Jsjutan.xml + start_offset: 0x12C8 + end_offset: 0x4C60 +- xml_path: assets/xml/overlays/ovl_En_Kanban.xml + start_offset: 0x2E70 + end_offset: 0x2F30 +- xml_path: assets/xml/overlays/ovl_En_Sda.xml + start_offset: 0x1498 + end_offset: 0x1528 +- xml_path: assets/xml/overlays/ovl_En_Ssh.xml + start_offset: 0x2150 + end_offset: 0x21E0 +- xml_path: assets/xml/overlays/ovl_En_St.xml + start_offset: 0x26A0 + end_offset: 0x2730 +- xml_path: assets/xml/overlays/ovl_En_Sth.xml + start_offset: 0xE70 + end_offset: 0x3E44 +- xml_path: assets/xml/overlays/ovl_End_Title.xml + start_offset: 0x6E0 + end_offset: 0x4088 +- xml_path: assets/xml/overlays/ovl_file_choose.xml + start_offset: 0xD740 + end_offset: 0xDF80 +- xml_path: assets/xml/overlays/ovl_Magic_Dark.xml + start_offset: 0xC90 + end_offset: 0x16C0 +- xml_path: assets/xml/overlays/ovl_Magic_Fire.xml + start_offset: 0xB50 + end_offset: 0x21A0 +- xml_path: assets/xml/overlays/ovl_Magic_Wind.xml + start_offset: 0x6A0 + end_offset: 0x1BB8 +- xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml + start_offset: 0x780 + end_offset: 0xE58 +- xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml + start_offset: 0x750 + end_offset: 0x1AE0 +- xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml + start_offset: 0x520 + end_offset: 0xCE0 +- xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml + start_offset: 0x430 + end_offset: 0x1698 +- xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml + start_offset: 0x430 + end_offset: 0x1678 +- xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml + start_offset: 0x410 + end_offset: 0xEF8 +- xml_path: assets/xml/scenes/dungeons/bdan.xml +- xml_path: assets/xml/scenes/dungeons/bdan_boss.xml +- xml_path: assets/xml/scenes/dungeons/Bmori1.xml +- xml_path: assets/xml/scenes/dungeons/ddan.xml +- xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- xml_path: assets/xml/scenes/dungeons/ganon.xml +- xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- xml_path: assets/xml/scenes/dungeons/ganontika.xml +- xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- xml_path: assets/xml/scenes/dungeons/HAKAdan.xml +- xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- xml_path: assets/xml/scenes/dungeons/HAKAdanCH.xml +- xml_path: assets/xml/scenes/dungeons/HIDAN.xml +- xml_path: assets/xml/scenes/dungeons/ice_doukutu.xml +- xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- xml_path: assets/xml/scenes/dungeons/jyasinzou.xml +- xml_path: assets/xml/scenes/dungeons/men.xml +- xml_path: assets/xml/scenes/dungeons/MIZUsin.xml +- xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- xml_path: assets/xml/scenes/dungeons/ydan.xml +- xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- xml_path: assets/xml/scenes/indoors/bowling.xml +- xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- xml_path: assets/xml/scenes/indoors/hut.xml +- xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- xml_path: assets/xml/scenes/indoors/impa.xml +- xml_path: assets/xml/scenes/indoors/kakariko.xml +- xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- xml_path: assets/xml/scenes/indoors/labo.xml +- xml_path: assets/xml/scenes/indoors/link_home.xml +- xml_path: assets/xml/scenes/indoors/mahouya.xml +- xml_path: assets/xml/scenes/indoors/malon_stable.xml +- xml_path: assets/xml/scenes/indoors/miharigoya.xml +- xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- xml_path: assets/xml/scenes/indoors/souko.xml +- xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- xml_path: assets/xml/scenes/indoors/takaraya.xml +- xml_path: assets/xml/scenes/indoors/tent.xml +- xml_path: assets/xml/scenes/indoors/tokinoma.xml +- xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- xml_path: assets/xml/scenes/misc/enrui.xml +- xml_path: assets/xml/scenes/misc/entra.xml +- xml_path: assets/xml/scenes/misc/entra_n.xml +- xml_path: assets/xml/scenes/misc/hakaana.xml +- xml_path: assets/xml/scenes/misc/hakaana2.xml +- xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- xml_path: assets/xml/scenes/misc/hiral_demo.xml +- xml_path: assets/xml/scenes/misc/kakariko3.xml +- xml_path: assets/xml/scenes/misc/kakusiana.xml +- xml_path: assets/xml/scenes/misc/kinsuta.xml +- xml_path: assets/xml/scenes/misc/market_alley.xml +- xml_path: assets/xml/scenes/misc/market_alley_n.xml +- xml_path: assets/xml/scenes/misc/market_day.xml +- xml_path: assets/xml/scenes/misc/market_night.xml +- xml_path: assets/xml/scenes/misc/market_ruins.xml +- xml_path: assets/xml/scenes/misc/shrine.xml +- xml_path: assets/xml/scenes/misc/shrine_n.xml +- xml_path: assets/xml/scenes/misc/shrine_r.xml +- xml_path: assets/xml/scenes/misc/turibori.xml +- xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- xml_path: assets/xml/scenes/overworld/spot00.xml +- xml_path: assets/xml/scenes/overworld/spot01.xml +- xml_path: assets/xml/scenes/overworld/spot02.xml +- xml_path: assets/xml/scenes/overworld/spot03.xml +- xml_path: assets/xml/scenes/overworld/spot04.xml +- xml_path: assets/xml/scenes/overworld/spot05.xml +- xml_path: assets/xml/scenes/overworld/spot06.xml +- xml_path: assets/xml/scenes/overworld/spot07.xml +- xml_path: assets/xml/scenes/overworld/spot08.xml +- xml_path: assets/xml/scenes/overworld/spot09.xml +- xml_path: assets/xml/scenes/overworld/spot10.xml +- xml_path: assets/xml/scenes/overworld/spot11.xml +- xml_path: assets/xml/scenes/overworld/spot12.xml +- xml_path: assets/xml/scenes/overworld/spot13.xml +- xml_path: assets/xml/scenes/overworld/spot15.xml +- xml_path: assets/xml/scenes/overworld/spot16.xml +- xml_path: assets/xml/scenes/overworld/spot17.xml +- xml_path: assets/xml/scenes/overworld/spot18.xml +- xml_path: assets/xml/scenes/overworld/spot20.xml +- xml_path: assets/xml/scenes/shops/alley_shop.xml +- xml_path: assets/xml/scenes/shops/drag.xml +- xml_path: assets/xml/scenes/shops/face_shop.xml +- xml_path: assets/xml/scenes/shops/golon.xml +- xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- xml_path: assets/xml/scenes/shops/night_shop.xml +- xml_path: assets/xml/scenes/shops/shop1.xml +- xml_path: assets/xml/scenes/shops/zoora.xml +- xml_path: assets/xml/textures/backgrounds.xml +- xml_path: assets/xml/textures/do_action_static.xml +- xml_path: assets/xml/textures/icon_item_24_static.xml +- xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- xml_path: assets/xml/textures/icon_item_field_static.xml +- xml_path: assets/xml/textures/icon_item_fra_static.xml +- xml_path: assets/xml/textures/icon_item_gameover_static.xml +- xml_path: assets/xml/textures/icon_item_ger_static.xml +- xml_path: assets/xml/textures/icon_item_nes_static.xml +- xml_path: assets/xml/textures/icon_item_static.xml +- xml_path: assets/xml/textures/item_name_static.xml +- xml_path: assets/xml/textures/map_48x85_static.xml +- xml_path: assets/xml/textures/map_grand_static.xml +- xml_path: assets/xml/textures/map_i_static.xml +- xml_path: assets/xml/textures/map_name_static.xml +- xml_path: assets/xml/textures/message_static.xml +- xml_path: assets/xml/textures/message_texture_static.xml +- xml_path: assets/xml/textures/nes_font_static.xml +- xml_path: assets/xml/textures/nintendo_rogo_static.xml +- xml_path: assets/xml/textures/parameter_static.xml +- xml_path: assets/xml/textures/place_title_cards.xml +- xml_path: assets/xml/textures/skyboxes.xml +- xml_path: assets/xml/textures/title_static.xml diff --git a/extract_assets.py b/extract_assets.py index 1acb4e112c6..48ba8329a21 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -32,8 +32,7 @@ def ExtractFile(assetConfig, outputPath, outputSourcePath): Path(outputPath).mkdir(parents=True, exist_ok=True) Path(outputSourcePath).mkdir(parents=True, exist_ok=True) - # TODO: Extract assets from the correct version instead of the Debug ROM - execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/gc-eu-mq-dbg/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" + execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/{version}/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" if "/code/" in xmlPath: assert assetConfig.start_offset is not None diff --git a/spec b/spec index 9cc1b8d59b5..bf4f5c67f37 100644 --- a/spec +++ b/spec @@ -256,12 +256,7 @@ endseg beginseg name "nes_font_static" romalign 0x1000 -#if OOT_DEBUG include "$(BUILD_DIR)/assets/textures/nes_font_static/nes_font_static.o" -#else - // TODO: Remove this hack once assets are extracted from gc-eu-mq - include "$(BUILD_DIR)/baserom/nes_font_static.o" -#endif number 10 endseg diff --git a/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt b/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt index 015e7e88a39..99b4bad0a62 100644 --- a/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt +++ b/tools/ZAPDConfigs/gc-eu-mq-dbg/SymbolMap.txt @@ -1 +1,2 @@ -8012DB20 gMtxClear \ No newline at end of file +8012DB20 gMtxClear +80A8E610 sShadowTex diff --git a/tools/ZAPDConfigs/gc-eu-mq/Config.xml b/tools/ZAPDConfigs/gc-eu-mq/Config.xml new file mode 100644 index 00000000000..9960b22de58 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq/Config.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt b/tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt new file mode 100644 index 00000000000..70056f6b088 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu-mq/SymbolMap.txt @@ -0,0 +1,2 @@ +800FBC00 gMtxClear +80A72FA0 sShadowTex From 32336322e289532c2300ef6940f7e8010ac8f0bd Mon Sep 17 00:00:00 2001 From: cadmic Date: Wed, 19 Jun 2024 21:45:25 -0700 Subject: [PATCH 07/12] Match gc-eu --- Makefile | 4 +- assets/xml/objects/object_mag.xml | 30 +- assets/xml/objects/object_mag_mq.xml | 23 + assets/xml/scenes/dungeons/Bmori1_mq.xml | 76 + assets/xml/scenes/dungeons/HAKAdanCH.xml | 2 +- assets/xml/scenes/dungeons/HAKAdanCH_mq.xml | 27 + assets/xml/scenes/dungeons/HAKAdan_mq.xml | 74 + assets/xml/scenes/dungeons/HIDAN.xml | 2 +- assets/xml/scenes/dungeons/HIDAN_mq.xml | 87 + assets/xml/scenes/dungeons/MIZUsin.xml | 6 +- assets/xml/scenes/dungeons/MIZUsin_mq.xml | 77 + assets/xml/scenes/dungeons/bdan.xml | 2 +- assets/xml/scenes/dungeons/bdan_mq.xml | 54 + assets/xml/scenes/dungeons/ddan_mq.xml | 70 + assets/xml/scenes/dungeons/ganontika.xml | 28 +- assets/xml/scenes/dungeons/ganontika_mq.xml | 82 + assets/xml/scenes/dungeons/ice_doukutu.xml | 7 +- assets/xml/scenes/dungeons/ice_doukutu_mq.xml | 45 + assets/xml/scenes/dungeons/jyasinzou.xml | 10 +- assets/xml/scenes/dungeons/jyasinzou_mq.xml | 97 + assets/xml/scenes/dungeons/men.xml | 4 +- assets/xml/scenes/dungeons/men_mq.xml | 42 + assets/xml/scenes/dungeons/ydan.xml | 6 +- assets/xml/scenes/dungeons/ydan_mq.xml | 45 + baseroms/gc-eu-mq-dbg/config.yml | 1662 +++++++++++------ baseroms/gc-eu-mq/config.yml | 1629 ++++++++++------ baseroms/gc-eu/config.yml | 1160 ++++++++++++ extract_assets.py | 19 +- tools/ZAPDConfigs/gc-eu/Config.xml | 9 + tools/ZAPDConfigs/gc-eu/SymbolMap.txt | 2 + tools/version_config.py | 4 +- 31 files changed, 4223 insertions(+), 1162 deletions(-) create mode 100644 assets/xml/objects/object_mag_mq.xml create mode 100644 assets/xml/scenes/dungeons/Bmori1_mq.xml create mode 100644 assets/xml/scenes/dungeons/HAKAdanCH_mq.xml create mode 100644 assets/xml/scenes/dungeons/HAKAdan_mq.xml create mode 100644 assets/xml/scenes/dungeons/HIDAN_mq.xml create mode 100644 assets/xml/scenes/dungeons/MIZUsin_mq.xml create mode 100644 assets/xml/scenes/dungeons/bdan_mq.xml create mode 100644 assets/xml/scenes/dungeons/ddan_mq.xml create mode 100644 assets/xml/scenes/dungeons/ganontika_mq.xml create mode 100644 assets/xml/scenes/dungeons/ice_doukutu_mq.xml create mode 100644 assets/xml/scenes/dungeons/jyasinzou_mq.xml create mode 100644 assets/xml/scenes/dungeons/men_mq.xml create mode 100644 assets/xml/scenes/dungeons/ydan_mq.xml create mode 100644 tools/ZAPDConfigs/gc-eu/Config.xml create mode 100644 tools/ZAPDConfigs/gc-eu/SymbolMap.txt diff --git a/Makefile b/Makefile index fd391f24502..b9529002442 100644 --- a/Makefile +++ b/Makefile @@ -15,10 +15,11 @@ ORIG_COMPILER := 0 # If COMPILER is "gcc", compile with GCC instead of IDO. COMPILER := ido # Target game version. Currently the following versions are supported: +# gc-eu GameCube Europe/PAL # gc-eu-mq GameCube Europe/PAL Master Quest # gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default) # The following versions are work-in-progress and not yet matching: -# gc-eu GameCube Europe/PAL +# (none currently) VERSION := gc-eu-mq-dbg # Number of threads to extract and compress with N_THREADS := $(shell nproc) @@ -53,7 +54,6 @@ endif # Version-specific settings ifeq ($(VERSION),gc-eu) DEBUG := 0 - COMPARE := 0 else ifeq ($(VERSION),gc-eu-mq) DEBUG := 0 CPP_DEFINES += -DOOT_MQ diff --git a/assets/xml/objects/object_mag.xml b/assets/xml/objects/object_mag.xml index d528754db38..21f48d7340d 100644 --- a/assets/xml/objects/object_mag.xml +++ b/assets/xml/objects/object_mag.xml @@ -3,21 +3,19 @@ - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_mag_mq.xml b/assets/xml/objects/object_mag_mq.xml new file mode 100644 index 00000000000..d528754db38 --- /dev/null +++ b/assets/xml/objects/object_mag_mq.xml @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/Bmori1_mq.xml b/assets/xml/scenes/dungeons/Bmori1_mq.xml new file mode 100644 index 00000000000..70aac34646b --- /dev/null +++ b/assets/xml/scenes/dungeons/Bmori1_mq.xml @@ -0,0 +1,76 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/HAKAdanCH.xml b/assets/xml/scenes/dungeons/HAKAdanCH.xml index 61c1416898e..e1f77234487 100644 --- a/assets/xml/scenes/dungeons/HAKAdanCH.xml +++ b/assets/xml/scenes/dungeons/HAKAdanCH.xml @@ -1,6 +1,6 @@ - + diff --git a/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml b/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml new file mode 100644 index 00000000000..61c1416898e --- /dev/null +++ b/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/HAKAdan_mq.xml b/assets/xml/scenes/dungeons/HAKAdan_mq.xml new file mode 100644 index 00000000000..cc2935a1cf2 --- /dev/null +++ b/assets/xml/scenes/dungeons/HAKAdan_mq.xml @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/HIDAN.xml b/assets/xml/scenes/dungeons/HIDAN.xml index d9c693c0074..c9fc4158dfc 100644 --- a/assets/xml/scenes/dungeons/HIDAN.xml +++ b/assets/xml/scenes/dungeons/HIDAN.xml @@ -1,6 +1,6 @@ - + diff --git a/assets/xml/scenes/dungeons/HIDAN_mq.xml b/assets/xml/scenes/dungeons/HIDAN_mq.xml new file mode 100644 index 00000000000..d9c693c0074 --- /dev/null +++ b/assets/xml/scenes/dungeons/HIDAN_mq.xml @@ -0,0 +1,87 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/MIZUsin.xml b/assets/xml/scenes/dungeons/MIZUsin.xml index bd0e260acea..e48f534d884 100644 --- a/assets/xml/scenes/dungeons/MIZUsin.xml +++ b/assets/xml/scenes/dungeons/MIZUsin.xml @@ -1,8 +1,8 @@ - - - + + + diff --git a/assets/xml/scenes/dungeons/MIZUsin_mq.xml b/assets/xml/scenes/dungeons/MIZUsin_mq.xml new file mode 100644 index 00000000000..bd0e260acea --- /dev/null +++ b/assets/xml/scenes/dungeons/MIZUsin_mq.xml @@ -0,0 +1,77 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/bdan.xml b/assets/xml/scenes/dungeons/bdan.xml index 0aee687a80d..c4edc9bea4f 100644 --- a/assets/xml/scenes/dungeons/bdan.xml +++ b/assets/xml/scenes/dungeons/bdan.xml @@ -1,6 +1,6 @@ - + diff --git a/assets/xml/scenes/dungeons/bdan_mq.xml b/assets/xml/scenes/dungeons/bdan_mq.xml new file mode 100644 index 00000000000..0aee687a80d --- /dev/null +++ b/assets/xml/scenes/dungeons/bdan_mq.xml @@ -0,0 +1,54 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ddan_mq.xml b/assets/xml/scenes/dungeons/ddan_mq.xml new file mode 100644 index 00000000000..a42e97cfc9f --- /dev/null +++ b/assets/xml/scenes/dungeons/ddan_mq.xml @@ -0,0 +1,70 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ganontika.xml b/assets/xml/scenes/dungeons/ganontika.xml index b2673e10c93..7e5fa45d605 100644 --- a/assets/xml/scenes/dungeons/ganontika.xml +++ b/assets/xml/scenes/dungeons/ganontika.xml @@ -1,22 +1,22 @@ - - - - - - + + + + + + - + - - - - - - + + + + + + - + diff --git a/assets/xml/scenes/dungeons/ganontika_mq.xml b/assets/xml/scenes/dungeons/ganontika_mq.xml new file mode 100644 index 00000000000..b2673e10c93 --- /dev/null +++ b/assets/xml/scenes/dungeons/ganontika_mq.xml @@ -0,0 +1,82 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ice_doukutu.xml b/assets/xml/scenes/dungeons/ice_doukutu.xml index a6e6b415dfe..4d25aa74f4e 100644 --- a/assets/xml/scenes/dungeons/ice_doukutu.xml +++ b/assets/xml/scenes/dungeons/ice_doukutu.xml @@ -1,9 +1,8 @@ - - - - + + + diff --git a/assets/xml/scenes/dungeons/ice_doukutu_mq.xml b/assets/xml/scenes/dungeons/ice_doukutu_mq.xml new file mode 100644 index 00000000000..a6e6b415dfe --- /dev/null +++ b/assets/xml/scenes/dungeons/ice_doukutu_mq.xml @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/jyasinzou.xml b/assets/xml/scenes/dungeons/jyasinzou.xml index 5614bc8936c..07f7944f9be 100644 --- a/assets/xml/scenes/dungeons/jyasinzou.xml +++ b/assets/xml/scenes/dungeons/jyasinzou.xml @@ -1,11 +1,11 @@ - - - + + + - - + + diff --git a/assets/xml/scenes/dungeons/jyasinzou_mq.xml b/assets/xml/scenes/dungeons/jyasinzou_mq.xml new file mode 100644 index 00000000000..5614bc8936c --- /dev/null +++ b/assets/xml/scenes/dungeons/jyasinzou_mq.xml @@ -0,0 +1,97 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/men.xml b/assets/xml/scenes/dungeons/men.xml index e87b44d8ea9..dc495b0c97d 100644 --- a/assets/xml/scenes/dungeons/men.xml +++ b/assets/xml/scenes/dungeons/men.xml @@ -1,7 +1,7 @@ - - + + diff --git a/assets/xml/scenes/dungeons/men_mq.xml b/assets/xml/scenes/dungeons/men_mq.xml new file mode 100644 index 00000000000..e87b44d8ea9 --- /dev/null +++ b/assets/xml/scenes/dungeons/men_mq.xml @@ -0,0 +1,42 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/scenes/dungeons/ydan.xml b/assets/xml/scenes/dungeons/ydan.xml index c0a47d6daec..465c5f0ca85 100644 --- a/assets/xml/scenes/dungeons/ydan.xml +++ b/assets/xml/scenes/dungeons/ydan.xml @@ -1,8 +1,8 @@ - - - + + + diff --git a/assets/xml/scenes/dungeons/ydan_mq.xml b/assets/xml/scenes/dungeons/ydan_mq.xml new file mode 100644 index 00000000000..c0a47d6daec --- /dev/null +++ b/assets/xml/scenes/dungeons/ydan_mq.xml @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/baseroms/gc-eu-mq-dbg/config.yml b/baseroms/gc-eu-mq-dbg/config.yml index 4051c80d275..eed9a51b989 100644 --- a/baseroms/gc-eu-mq-dbg/config.yml +++ b/baseroms/gc-eu-mq-dbg/config.yml @@ -8,633 +8,1187 @@ variables: sNesMessageEntryTablePtr: 0x801538F0 sShadowTex: 0x80A8E610 assets: -- xml_path: assets/xml/code/fbdemo_circle.xml +- name: code/fbdemo_circle + xml_path: assets/xml/code/fbdemo_circle.xml start_offset: 0x10ED48 end_offset: 0x10FF68 -- xml_path: assets/xml/code/fbdemo_triforce.xml +- name: code/fbdemo_triforce + xml_path: assets/xml/code/fbdemo_triforce.xml start_offset: 0x10E1D0 end_offset: 0x10E2A0 -- xml_path: assets/xml/code/fbdemo_wipe1.xml +- name: code/fbdemo_wipe1 + xml_path: assets/xml/code/fbdemo_wipe1.xml start_offset: 0x10E2A0 end_offset: 0x10EC30 -- xml_path: assets/xml/misc/link_animetion.xml -- xml_path: assets/xml/misc/z_select_static.xml -- xml_path: assets/xml/objects/gameplay_dangeon_keep.xml -- xml_path: assets/xml/objects/gameplay_field_keep.xml -- xml_path: assets/xml/objects/gameplay_keep.xml -- xml_path: assets/xml/objects/object_ahg.xml -- xml_path: assets/xml/objects/object_am.xml -- xml_path: assets/xml/objects/object_ane.xml -- xml_path: assets/xml/objects/object_ani.xml -- xml_path: assets/xml/objects/object_anubice.xml -- xml_path: assets/xml/objects/object_aob.xml -- xml_path: assets/xml/objects/object_b_heart.xml -- xml_path: assets/xml/objects/object_Bb.xml -- xml_path: assets/xml/objects/object_bba.xml -- xml_path: assets/xml/objects/object_bdan_objects.xml -- xml_path: assets/xml/objects/object_bdoor.xml -- xml_path: assets/xml/objects/object_bg.xml -- xml_path: assets/xml/objects/object_bigokuta.xml -- xml_path: assets/xml/objects/object_bird.xml -- xml_path: assets/xml/objects/object_bji.xml -- xml_path: assets/xml/objects/object_bl.xml -- xml_path: assets/xml/objects/object_blkobj.xml -- xml_path: assets/xml/objects/object_bob.xml -- xml_path: assets/xml/objects/object_boj.xml -- xml_path: assets/xml/objects/object_bombf.xml -- xml_path: assets/xml/objects/object_bombiwa.xml -- xml_path: assets/xml/objects/object_bowl.xml -- xml_path: assets/xml/objects/object_box.xml -- xml_path: assets/xml/objects/object_brob.xml -- xml_path: assets/xml/objects/object_bubble.xml -- xml_path: assets/xml/objects/object_bv.xml -- xml_path: assets/xml/objects/object_bw.xml -- xml_path: assets/xml/objects/object_bwall.xml -- xml_path: assets/xml/objects/object_bxa.xml -- xml_path: assets/xml/objects/object_cne.xml -- xml_path: assets/xml/objects/object_cob.xml -- xml_path: assets/xml/objects/object_cow.xml -- xml_path: assets/xml/objects/object_crow.xml -- xml_path: assets/xml/objects/object_cs.xml -- xml_path: assets/xml/objects/object_d_elevator.xml -- xml_path: assets/xml/objects/object_d_hsblock.xml -- xml_path: assets/xml/objects/object_d_lift.xml -- xml_path: assets/xml/objects/object_daiku.xml -- xml_path: assets/xml/objects/object_ddan_objects.xml -- xml_path: assets/xml/objects/object_dekubaba.xml -- xml_path: assets/xml/objects/object_dekujr.xml -- xml_path: assets/xml/objects/object_dekunuts.xml -- xml_path: assets/xml/objects/object_demo_6k.xml -- xml_path: assets/xml/objects/object_demo_kekkai.xml -- xml_path: assets/xml/objects/object_demo_tre_lgt.xml -- xml_path: assets/xml/objects/object_dh.xml -- xml_path: assets/xml/objects/object_dnk.xml -- xml_path: assets/xml/objects/object_dns.xml -- xml_path: assets/xml/objects/object_dodojr.xml -- xml_path: assets/xml/objects/object_dodongo.xml -- xml_path: assets/xml/objects/object_dog.xml -- xml_path: assets/xml/objects/object_door_gerudo.xml -- xml_path: assets/xml/objects/object_door_killer.xml -- xml_path: assets/xml/objects/object_ds.xml -- xml_path: assets/xml/objects/object_ds2.xml -- xml_path: assets/xml/objects/object_du.xml -- xml_path: assets/xml/objects/object_dy_obj.xml -- xml_path: assets/xml/objects/object_ec.xml -- xml_path: assets/xml/objects/object_efc_crystal_light.xml -- xml_path: assets/xml/objects/object_efc_doughnut.xml -- xml_path: assets/xml/objects/object_efc_erupc.xml -- xml_path: assets/xml/objects/object_efc_fire_ball.xml -- xml_path: assets/xml/objects/object_efc_flash.xml -- xml_path: assets/xml/objects/object_efc_lgt_shower.xml -- xml_path: assets/xml/objects/object_efc_star_field.xml -- xml_path: assets/xml/objects/object_efc_tw.xml -- xml_path: assets/xml/objects/object_ei.xml -- xml_path: assets/xml/objects/object_fa.xml -- xml_path: assets/xml/objects/object_fd.xml -- xml_path: assets/xml/objects/object_fd2.xml -- xml_path: assets/xml/objects/object_fhg.xml -- xml_path: assets/xml/objects/object_fire.xml -- xml_path: assets/xml/objects/object_firefly.xml -- xml_path: assets/xml/objects/object_fish.xml -- xml_path: assets/xml/objects/object_fr.xml -- xml_path: assets/xml/objects/object_fu.xml -- xml_path: assets/xml/objects/object_fw.xml -- xml_path: assets/xml/objects/object_fz.xml -- xml_path: assets/xml/objects/object_ganon.xml -- xml_path: assets/xml/objects/object_ganon2.xml -- xml_path: assets/xml/objects/object_ganon_anime1.xml -- xml_path: assets/xml/objects/object_ganon_anime2.xml -- xml_path: assets/xml/objects/object_ganon_anime3.xml -- xml_path: assets/xml/objects/object_ganon_objects.xml -- xml_path: assets/xml/objects/object_ge1.xml -- xml_path: assets/xml/objects/object_geff.xml -- xml_path: assets/xml/objects/object_geldb.xml -- xml_path: assets/xml/objects/object_gi_arrow.xml -- xml_path: assets/xml/objects/object_gi_arrowcase.xml -- xml_path: assets/xml/objects/object_gi_bean.xml -- xml_path: assets/xml/objects/object_gi_bomb_1.xml -- xml_path: assets/xml/objects/object_gi_bomb_2.xml -- xml_path: assets/xml/objects/object_gi_bombpouch.xml -- xml_path: assets/xml/objects/object_gi_boomerang.xml -- xml_path: assets/xml/objects/object_gi_boots_2.xml -- xml_path: assets/xml/objects/object_gi_bosskey.xml -- xml_path: assets/xml/objects/object_gi_bottle.xml -- xml_path: assets/xml/objects/object_gi_bottle_letter.xml -- xml_path: assets/xml/objects/object_gi_bow.xml -- xml_path: assets/xml/objects/object_gi_bracelet.xml -- xml_path: assets/xml/objects/object_gi_brokensword.xml -- xml_path: assets/xml/objects/object_gi_butterfly.xml -- xml_path: assets/xml/objects/object_gi_clothes.xml -- xml_path: assets/xml/objects/object_gi_coin.xml -- xml_path: assets/xml/objects/object_gi_compass.xml -- xml_path: assets/xml/objects/object_gi_dekupouch.xml -- xml_path: assets/xml/objects/object_gi_egg.xml -- xml_path: assets/xml/objects/object_gi_eye_lotion.xml -- xml_path: assets/xml/objects/object_gi_fire.xml -- xml_path: assets/xml/objects/object_gi_fish.xml -- xml_path: assets/xml/objects/object_gi_frog.xml -- xml_path: assets/xml/objects/object_gi_gerudo.xml -- xml_path: assets/xml/objects/object_gi_gerudomask.xml -- xml_path: assets/xml/objects/object_gi_ghost.xml -- xml_path: assets/xml/objects/object_gi_glasses.xml -- xml_path: assets/xml/objects/object_gi_gloves.xml -- xml_path: assets/xml/objects/object_gi_goddess.xml -- xml_path: assets/xml/objects/object_gi_golonmask.xml -- xml_path: assets/xml/objects/object_gi_grass.xml -- xml_path: assets/xml/objects/object_gi_hammer.xml -- xml_path: assets/xml/objects/object_gi_heart.xml -- xml_path: assets/xml/objects/object_gi_hearts.xml -- xml_path: assets/xml/objects/object_gi_hookshot.xml -- xml_path: assets/xml/objects/object_gi_hoverboots.xml -- xml_path: assets/xml/objects/object_gi_insect.xml -- xml_path: assets/xml/objects/object_gi_jewel.xml -- xml_path: assets/xml/objects/object_gi_key.xml -- xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml -- xml_path: assets/xml/objects/object_gi_letter.xml -- xml_path: assets/xml/objects/object_gi_liquid.xml -- xml_path: assets/xml/objects/object_gi_longsword.xml -- xml_path: assets/xml/objects/object_gi_m_arrow.xml -- xml_path: assets/xml/objects/object_gi_magicpot.xml -- xml_path: assets/xml/objects/object_gi_map.xml -- xml_path: assets/xml/objects/object_gi_medal.xml -- xml_path: assets/xml/objects/object_gi_melody.xml -- xml_path: assets/xml/objects/object_gi_milk.xml -- xml_path: assets/xml/objects/object_gi_mushroom.xml -- xml_path: assets/xml/objects/object_gi_niwatori.xml -- xml_path: assets/xml/objects/object_gi_nuts.xml -- xml_path: assets/xml/objects/object_gi_ocarina.xml -- xml_path: assets/xml/objects/object_gi_ocarina_0.xml -- xml_path: assets/xml/objects/object_gi_pachinko.xml -- xml_path: assets/xml/objects/object_gi_powder.xml -- xml_path: assets/xml/objects/object_gi_prescription.xml -- xml_path: assets/xml/objects/object_gi_purse.xml -- xml_path: assets/xml/objects/object_gi_rabit_mask.xml -- xml_path: assets/xml/objects/object_gi_redead_mask.xml -- xml_path: assets/xml/objects/object_gi_rupy.xml -- xml_path: assets/xml/objects/object_gi_saw.xml -- xml_path: assets/xml/objects/object_gi_scale.xml -- xml_path: assets/xml/objects/object_gi_seed.xml -- xml_path: assets/xml/objects/object_gi_shield_1.xml -- xml_path: assets/xml/objects/object_gi_shield_2.xml -- xml_path: assets/xml/objects/object_gi_shield_3.xml -- xml_path: assets/xml/objects/object_gi_skj_mask.xml -- xml_path: assets/xml/objects/object_gi_soldout.xml -- xml_path: assets/xml/objects/object_gi_soul.xml -- xml_path: assets/xml/objects/object_gi_stick.xml -- xml_path: assets/xml/objects/object_gi_sutaru.xml -- xml_path: assets/xml/objects/object_gi_sword_1.xml -- xml_path: assets/xml/objects/object_gi_ticketstone.xml -- xml_path: assets/xml/objects/object_gi_truth_mask.xml -- xml_path: assets/xml/objects/object_gi_zoramask.xml -- xml_path: assets/xml/objects/object_gj.xml -- xml_path: assets/xml/objects/object_gjyo_objects.xml -- xml_path: assets/xml/objects/object_gla.xml -- xml_path: assets/xml/objects/object_gm.xml -- xml_path: assets/xml/objects/object_gnd.xml -- xml_path: assets/xml/objects/object_gnd_magic.xml -- xml_path: assets/xml/objects/object_gndd.xml -- xml_path: assets/xml/objects/object_god_lgt.xml -- xml_path: assets/xml/objects/object_gol.xml -- xml_path: assets/xml/objects/object_goma.xml -- xml_path: assets/xml/objects/object_goroiwa.xml -- xml_path: assets/xml/objects/object_gr.xml -- xml_path: assets/xml/objects/object_gs.xml -- xml_path: assets/xml/objects/object_gt.xml -- xml_path: assets/xml/objects/object_haka.xml -- xml_path: assets/xml/objects/object_haka_door.xml -- xml_path: assets/xml/objects/object_haka_objects.xml -- xml_path: assets/xml/objects/object_hakach_objects.xml -- xml_path: assets/xml/objects/object_hata.xml -- xml_path: assets/xml/objects/object_heavy_object.xml -- xml_path: assets/xml/objects/object_hidan_objects.xml -- xml_path: assets/xml/objects/object_hintnuts.xml -- xml_path: assets/xml/objects/object_hni.xml -- xml_path: assets/xml/objects/object_horse.xml -- xml_path: assets/xml/objects/object_horse_ganon.xml -- xml_path: assets/xml/objects/object_horse_link_child.xml -- xml_path: assets/xml/objects/object_horse_normal.xml -- xml_path: assets/xml/objects/object_horse_zelda.xml -- xml_path: assets/xml/objects/object_hs.xml -- xml_path: assets/xml/objects/object_human.xml -- xml_path: assets/xml/objects/object_ice_objects.xml -- xml_path: assets/xml/objects/object_ik.xml -- xml_path: assets/xml/objects/object_im.xml -- xml_path: assets/xml/objects/object_in.xml -- xml_path: assets/xml/objects/object_ingate.xml -- xml_path: assets/xml/objects/object_jj.xml -- xml_path: assets/xml/objects/object_js.xml -- xml_path: assets/xml/objects/object_jya_door.xml -- xml_path: assets/xml/objects/object_jya_iron.xml -- xml_path: assets/xml/objects/object_jya_obj.xml -- xml_path: assets/xml/objects/object_ka.xml -- xml_path: assets/xml/objects/object_kanban.xml -- xml_path: assets/xml/objects/object_kibako2.xml -- xml_path: assets/xml/objects/object_kingdodongo.xml -- xml_path: assets/xml/objects/object_km1.xml -- xml_path: assets/xml/objects/object_kusa.xml -- xml_path: assets/xml/objects/object_kw1.xml -- xml_path: assets/xml/objects/object_kz.xml -- xml_path: assets/xml/objects/object_light_ring.xml -- xml_path: assets/xml/objects/object_lightbox.xml -- xml_path: assets/xml/objects/object_lightswitch.xml -- xml_path: assets/xml/objects/object_link_boy.xml -- xml_path: assets/xml/objects/object_link_child.xml -- xml_path: assets/xml/objects/object_ma1.xml -- xml_path: assets/xml/objects/object_ma2.xml -- xml_path: assets/xml/objects/object_mag.xml -- xml_path: assets/xml/objects/object_mamenoki.xml -- xml_path: assets/xml/objects/object_mastergolon.xml -- xml_path: assets/xml/objects/object_masterkokiri.xml -- xml_path: assets/xml/objects/object_masterkokirihead.xml -- xml_path: assets/xml/objects/object_masterzoora.xml -- xml_path: assets/xml/objects/object_mb.xml -- xml_path: assets/xml/objects/object_md.xml -- xml_path: assets/xml/objects/object_medal.xml -- xml_path: assets/xml/objects/object_menkuri_objects.xml -- xml_path: assets/xml/objects/object_mir_ray.xml -- xml_path: assets/xml/objects/object_mizu_objects.xml -- xml_path: assets/xml/objects/object_mjin.xml -- xml_path: assets/xml/objects/object_mjin_dark.xml -- xml_path: assets/xml/objects/object_mjin_flame.xml -- xml_path: assets/xml/objects/object_mjin_flash.xml -- xml_path: assets/xml/objects/object_mjin_ice.xml -- xml_path: assets/xml/objects/object_mjin_oka.xml -- xml_path: assets/xml/objects/object_mjin_soul.xml -- xml_path: assets/xml/objects/object_mjin_wind.xml -- xml_path: assets/xml/objects/object_mk.xml -- xml_path: assets/xml/objects/object_mm.xml -- xml_path: assets/xml/objects/object_mo.xml -- xml_path: assets/xml/objects/object_mori_hineri1.xml -- xml_path: assets/xml/objects/object_mori_hineri1a.xml -- xml_path: assets/xml/objects/object_mori_hineri2.xml -- xml_path: assets/xml/objects/object_mori_hineri2a.xml -- xml_path: assets/xml/objects/object_mori_objects.xml -- xml_path: assets/xml/objects/object_mori_tex.xml -- xml_path: assets/xml/objects/object_ms.xml -- xml_path: assets/xml/objects/object_mu.xml -- xml_path: assets/xml/objects/object_nb.xml -- xml_path: assets/xml/objects/object_niw.xml -- xml_path: assets/xml/objects/object_nwc.xml -- xml_path: assets/xml/objects/object_ny.xml -- xml_path: assets/xml/objects/object_o_anime.xml -- xml_path: assets/xml/objects/object_oA1.xml -- xml_path: assets/xml/objects/object_oA2.xml -- xml_path: assets/xml/objects/object_oA3.xml -- xml_path: assets/xml/objects/object_oA4.xml -- xml_path: assets/xml/objects/object_oA5.xml -- xml_path: assets/xml/objects/object_oA6.xml -- xml_path: assets/xml/objects/object_oA7.xml -- xml_path: assets/xml/objects/object_oA8.xml -- xml_path: assets/xml/objects/object_oA9.xml -- xml_path: assets/xml/objects/object_oA10.xml -- xml_path: assets/xml/objects/object_oA11.xml -- xml_path: assets/xml/objects/object_oB1.xml -- xml_path: assets/xml/objects/object_oB2.xml -- xml_path: assets/xml/objects/object_oB3.xml -- xml_path: assets/xml/objects/object_oB4.xml -- xml_path: assets/xml/objects/object_oE1.xml -- xml_path: assets/xml/objects/object_oE1s.xml -- xml_path: assets/xml/objects/object_oE2.xml -- xml_path: assets/xml/objects/object_oE3.xml -- xml_path: assets/xml/objects/object_oE4.xml -- xml_path: assets/xml/objects/object_oE4s.xml -- xml_path: assets/xml/objects/object_oE5.xml -- xml_path: assets/xml/objects/object_oE6.xml -- xml_path: assets/xml/objects/object_oE7.xml -- xml_path: assets/xml/objects/object_oE8.xml -- xml_path: assets/xml/objects/object_oE9.xml -- xml_path: assets/xml/objects/object_oE10.xml -- xml_path: assets/xml/objects/object_oE11.xml -- xml_path: assets/xml/objects/object_oE12.xml -- xml_path: assets/xml/objects/object_oE_anime.xml -- xml_path: assets/xml/objects/object_oF1d_map.xml -- xml_path: assets/xml/objects/object_oF1s.xml -- xml_path: assets/xml/objects/object_okuta.xml -- xml_path: assets/xml/objects/object_opening_demo1.xml -- xml_path: assets/xml/objects/object_os.xml -- xml_path: assets/xml/objects/object_os_anime.xml -- xml_path: assets/xml/objects/object_ossan.xml -- xml_path: assets/xml/objects/object_ouke_haka.xml -- xml_path: assets/xml/objects/object_owl.xml -- xml_path: assets/xml/objects/object_peehat.xml -- xml_path: assets/xml/objects/object_po_composer.xml -- xml_path: assets/xml/objects/object_po_field.xml -- xml_path: assets/xml/objects/object_po_sisters.xml -- xml_path: assets/xml/objects/object_poh.xml -- xml_path: assets/xml/objects/object_ps.xml -- xml_path: assets/xml/objects/object_pu_box.xml -- xml_path: assets/xml/objects/object_rd.xml -- xml_path: assets/xml/objects/object_reeba.xml -- xml_path: assets/xml/objects/object_relay_objects.xml -- xml_path: assets/xml/objects/object_rl.xml -- xml_path: assets/xml/objects/object_rr.xml -- xml_path: assets/xml/objects/object_rs.xml -- xml_path: assets/xml/objects/object_ru1.xml -- xml_path: assets/xml/objects/object_ru2.xml -- xml_path: assets/xml/objects/object_sa.xml -- xml_path: assets/xml/objects/object_sb.xml -- xml_path: assets/xml/objects/object_sd.xml -- xml_path: assets/xml/objects/object_shop_dungen.xml -- xml_path: assets/xml/objects/object_shopnuts.xml -- xml_path: assets/xml/objects/object_siofuki.xml -- xml_path: assets/xml/objects/object_sk2.xml -- xml_path: assets/xml/objects/object_skb.xml -- xml_path: assets/xml/objects/object_skj.xml -- xml_path: assets/xml/objects/object_spot00_break.xml -- xml_path: assets/xml/objects/object_spot00_objects.xml -- xml_path: assets/xml/objects/object_spot01_matoya.xml -- xml_path: assets/xml/objects/object_spot01_matoyab.xml -- xml_path: assets/xml/objects/object_spot01_objects.xml -- xml_path: assets/xml/objects/object_spot01_objects2.xml -- xml_path: assets/xml/objects/object_spot02_objects.xml -- xml_path: assets/xml/objects/object_spot03_object.xml -- xml_path: assets/xml/objects/object_spot04_objects.xml -- xml_path: assets/xml/objects/object_spot05_objects.xml -- xml_path: assets/xml/objects/object_spot06_objects.xml -- xml_path: assets/xml/objects/object_spot07_object.xml -- xml_path: assets/xml/objects/object_spot08_obj.xml -- xml_path: assets/xml/objects/object_spot09_obj.xml -- xml_path: assets/xml/objects/object_spot11_obj.xml -- xml_path: assets/xml/objects/object_spot12_obj.xml -- xml_path: assets/xml/objects/object_spot15_obj.xml -- xml_path: assets/xml/objects/object_spot16_obj.xml -- xml_path: assets/xml/objects/object_spot17_obj.xml -- xml_path: assets/xml/objects/object_spot18_obj.xml -- xml_path: assets/xml/objects/object_ssh.xml -- xml_path: assets/xml/objects/object_sst.xml -- xml_path: assets/xml/objects/object_st.xml -- xml_path: assets/xml/objects/object_stream.xml -- xml_path: assets/xml/objects/object_syokudai.xml -- xml_path: assets/xml/objects/object_ta.xml -- xml_path: assets/xml/objects/object_timeblock.xml -- xml_path: assets/xml/objects/object_tite.xml -- xml_path: assets/xml/objects/object_tk.xml -- xml_path: assets/xml/objects/object_toki_objects.xml -- xml_path: assets/xml/objects/object_torch2.xml -- xml_path: assets/xml/objects/object_toryo.xml -- xml_path: assets/xml/objects/object_tp.xml -- xml_path: assets/xml/objects/object_tr.xml -- xml_path: assets/xml/objects/object_trap.xml -- xml_path: assets/xml/objects/object_triforce_spot.xml -- xml_path: assets/xml/objects/object_ts.xml -- xml_path: assets/xml/objects/object_tsubo.xml -- xml_path: assets/xml/objects/object_tw.xml -- xml_path: assets/xml/objects/object_umajump.xml -- xml_path: assets/xml/objects/object_vali.xml -- xml_path: assets/xml/objects/object_vase.xml -- xml_path: assets/xml/objects/object_vm.xml -- xml_path: assets/xml/objects/object_wallmaster.xml -- xml_path: assets/xml/objects/object_warp1.xml -- xml_path: assets/xml/objects/object_warp2.xml -- xml_path: assets/xml/objects/object_wf.xml -- xml_path: assets/xml/objects/object_wood02.xml -- xml_path: assets/xml/objects/object_xc.xml -- xml_path: assets/xml/objects/object_yabusame_point.xml -- xml_path: assets/xml/objects/object_ydan_objects.xml -- xml_path: assets/xml/objects/object_yukabyun.xml -- xml_path: assets/xml/objects/object_zf.xml -- xml_path: assets/xml/objects/object_zg.xml -- xml_path: assets/xml/objects/object_zl1.xml -- xml_path: assets/xml/objects/object_zl2.xml -- xml_path: assets/xml/objects/object_zl2_anime1.xml -- xml_path: assets/xml/objects/object_zl2_anime2.xml -- xml_path: assets/xml/objects/object_zl4.xml -- xml_path: assets/xml/objects/object_zo.xml -- xml_path: assets/xml/overlays/ovl_Arrow_Fire.xml +- name: misc/link_animetion + xml_path: assets/xml/misc/link_animetion.xml +- name: misc/z_select_static + xml_path: assets/xml/misc/z_select_static.xml +- name: objects/gameplay_dangeon_keep + xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- name: objects/gameplay_field_keep + xml_path: assets/xml/objects/gameplay_field_keep.xml +- name: objects/gameplay_keep + xml_path: assets/xml/objects/gameplay_keep.xml +- name: objects/object_ahg + xml_path: assets/xml/objects/object_ahg.xml +- name: objects/object_am + xml_path: assets/xml/objects/object_am.xml +- name: objects/object_ane + xml_path: assets/xml/objects/object_ane.xml +- name: objects/object_ani + xml_path: assets/xml/objects/object_ani.xml +- name: objects/object_anubice + xml_path: assets/xml/objects/object_anubice.xml +- name: objects/object_aob + xml_path: assets/xml/objects/object_aob.xml +- name: objects/object_b_heart + xml_path: assets/xml/objects/object_b_heart.xml +- name: objects/object_Bb + xml_path: assets/xml/objects/object_Bb.xml +- name: objects/object_bba + xml_path: assets/xml/objects/object_bba.xml +- name: objects/object_bdan_objects + xml_path: assets/xml/objects/object_bdan_objects.xml +- name: objects/object_bdoor + xml_path: assets/xml/objects/object_bdoor.xml +- name: objects/object_bg + xml_path: assets/xml/objects/object_bg.xml +- name: objects/object_bigokuta + xml_path: assets/xml/objects/object_bigokuta.xml +- name: objects/object_bird + xml_path: assets/xml/objects/object_bird.xml +- name: objects/object_bji + xml_path: assets/xml/objects/object_bji.xml +- name: objects/object_bl + xml_path: assets/xml/objects/object_bl.xml +- name: objects/object_blkobj + xml_path: assets/xml/objects/object_blkobj.xml +- name: objects/object_bob + xml_path: assets/xml/objects/object_bob.xml +- name: objects/object_boj + xml_path: assets/xml/objects/object_boj.xml +- name: objects/object_bombf + xml_path: assets/xml/objects/object_bombf.xml +- name: objects/object_bombiwa + xml_path: assets/xml/objects/object_bombiwa.xml +- name: objects/object_bowl + xml_path: assets/xml/objects/object_bowl.xml +- name: objects/object_box + xml_path: assets/xml/objects/object_box.xml +- name: objects/object_brob + xml_path: assets/xml/objects/object_brob.xml +- name: objects/object_bubble + xml_path: assets/xml/objects/object_bubble.xml +- name: objects/object_bv + xml_path: assets/xml/objects/object_bv.xml +- name: objects/object_bw + xml_path: assets/xml/objects/object_bw.xml +- name: objects/object_bwall + xml_path: assets/xml/objects/object_bwall.xml +- name: objects/object_bxa + xml_path: assets/xml/objects/object_bxa.xml +- name: objects/object_cne + xml_path: assets/xml/objects/object_cne.xml +- name: objects/object_cob + xml_path: assets/xml/objects/object_cob.xml +- name: objects/object_cow + xml_path: assets/xml/objects/object_cow.xml +- name: objects/object_crow + xml_path: assets/xml/objects/object_crow.xml +- name: objects/object_cs + xml_path: assets/xml/objects/object_cs.xml +- name: objects/object_d_elevator + xml_path: assets/xml/objects/object_d_elevator.xml +- name: objects/object_d_hsblock + xml_path: assets/xml/objects/object_d_hsblock.xml +- name: objects/object_d_lift + xml_path: assets/xml/objects/object_d_lift.xml +- name: objects/object_daiku + xml_path: assets/xml/objects/object_daiku.xml +- name: objects/object_ddan_objects + xml_path: assets/xml/objects/object_ddan_objects.xml +- name: objects/object_dekubaba + xml_path: assets/xml/objects/object_dekubaba.xml +- name: objects/object_dekujr + xml_path: assets/xml/objects/object_dekujr.xml +- name: objects/object_dekunuts + xml_path: assets/xml/objects/object_dekunuts.xml +- name: objects/object_demo_6k + xml_path: assets/xml/objects/object_demo_6k.xml +- name: objects/object_demo_kekkai + xml_path: assets/xml/objects/object_demo_kekkai.xml +- name: objects/object_demo_tre_lgt + xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- name: objects/object_dh + xml_path: assets/xml/objects/object_dh.xml +- name: objects/object_dnk + xml_path: assets/xml/objects/object_dnk.xml +- name: objects/object_dns + xml_path: assets/xml/objects/object_dns.xml +- name: objects/object_dodojr + xml_path: assets/xml/objects/object_dodojr.xml +- name: objects/object_dodongo + xml_path: assets/xml/objects/object_dodongo.xml +- name: objects/object_dog + xml_path: assets/xml/objects/object_dog.xml +- name: objects/object_door_gerudo + xml_path: assets/xml/objects/object_door_gerudo.xml +- name: objects/object_door_killer + xml_path: assets/xml/objects/object_door_killer.xml +- name: objects/object_ds + xml_path: assets/xml/objects/object_ds.xml +- name: objects/object_ds2 + xml_path: assets/xml/objects/object_ds2.xml +- name: objects/object_du + xml_path: assets/xml/objects/object_du.xml +- name: objects/object_dy_obj + xml_path: assets/xml/objects/object_dy_obj.xml +- name: objects/object_ec + xml_path: assets/xml/objects/object_ec.xml +- name: objects/object_efc_crystal_light + xml_path: assets/xml/objects/object_efc_crystal_light.xml +- name: objects/object_efc_doughnut + xml_path: assets/xml/objects/object_efc_doughnut.xml +- name: objects/object_efc_erupc + xml_path: assets/xml/objects/object_efc_erupc.xml +- name: objects/object_efc_fire_ball + xml_path: assets/xml/objects/object_efc_fire_ball.xml +- name: objects/object_efc_flash + xml_path: assets/xml/objects/object_efc_flash.xml +- name: objects/object_efc_lgt_shower + xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- name: objects/object_efc_star_field + xml_path: assets/xml/objects/object_efc_star_field.xml +- name: objects/object_efc_tw + xml_path: assets/xml/objects/object_efc_tw.xml +- name: objects/object_ei + xml_path: assets/xml/objects/object_ei.xml +- name: objects/object_fa + xml_path: assets/xml/objects/object_fa.xml +- name: objects/object_fd + xml_path: assets/xml/objects/object_fd.xml +- name: objects/object_fd2 + xml_path: assets/xml/objects/object_fd2.xml +- name: objects/object_fhg + xml_path: assets/xml/objects/object_fhg.xml +- name: objects/object_fire + xml_path: assets/xml/objects/object_fire.xml +- name: objects/object_firefly + xml_path: assets/xml/objects/object_firefly.xml +- name: objects/object_fish + xml_path: assets/xml/objects/object_fish.xml +- name: objects/object_fr + xml_path: assets/xml/objects/object_fr.xml +- name: objects/object_fu + xml_path: assets/xml/objects/object_fu.xml +- name: objects/object_fw + xml_path: assets/xml/objects/object_fw.xml +- name: objects/object_fz + xml_path: assets/xml/objects/object_fz.xml +- name: objects/object_ganon + xml_path: assets/xml/objects/object_ganon.xml +- name: objects/object_ganon2 + xml_path: assets/xml/objects/object_ganon2.xml +- name: objects/object_ganon_anime1 + xml_path: assets/xml/objects/object_ganon_anime1.xml +- name: objects/object_ganon_anime2 + xml_path: assets/xml/objects/object_ganon_anime2.xml +- name: objects/object_ganon_anime3 + xml_path: assets/xml/objects/object_ganon_anime3.xml +- name: objects/object_ganon_objects + xml_path: assets/xml/objects/object_ganon_objects.xml +- name: objects/object_ge1 + xml_path: assets/xml/objects/object_ge1.xml +- name: objects/object_geff + xml_path: assets/xml/objects/object_geff.xml +- name: objects/object_geldb + xml_path: assets/xml/objects/object_geldb.xml +- name: objects/object_gi_arrow + xml_path: assets/xml/objects/object_gi_arrow.xml +- name: objects/object_gi_arrowcase + xml_path: assets/xml/objects/object_gi_arrowcase.xml +- name: objects/object_gi_bean + xml_path: assets/xml/objects/object_gi_bean.xml +- name: objects/object_gi_bomb_1 + xml_path: assets/xml/objects/object_gi_bomb_1.xml +- name: objects/object_gi_bomb_2 + xml_path: assets/xml/objects/object_gi_bomb_2.xml +- name: objects/object_gi_bombpouch + xml_path: assets/xml/objects/object_gi_bombpouch.xml +- name: objects/object_gi_boomerang + xml_path: assets/xml/objects/object_gi_boomerang.xml +- name: objects/object_gi_boots_2 + xml_path: assets/xml/objects/object_gi_boots_2.xml +- name: objects/object_gi_bosskey + xml_path: assets/xml/objects/object_gi_bosskey.xml +- name: objects/object_gi_bottle + xml_path: assets/xml/objects/object_gi_bottle.xml +- name: objects/object_gi_bottle_letter + xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- name: objects/object_gi_bow + xml_path: assets/xml/objects/object_gi_bow.xml +- name: objects/object_gi_bracelet + xml_path: assets/xml/objects/object_gi_bracelet.xml +- name: objects/object_gi_brokensword + xml_path: assets/xml/objects/object_gi_brokensword.xml +- name: objects/object_gi_butterfly + xml_path: assets/xml/objects/object_gi_butterfly.xml +- name: objects/object_gi_clothes + xml_path: assets/xml/objects/object_gi_clothes.xml +- name: objects/object_gi_coin + xml_path: assets/xml/objects/object_gi_coin.xml +- name: objects/object_gi_compass + xml_path: assets/xml/objects/object_gi_compass.xml +- name: objects/object_gi_dekupouch + xml_path: assets/xml/objects/object_gi_dekupouch.xml +- name: objects/object_gi_egg + xml_path: assets/xml/objects/object_gi_egg.xml +- name: objects/object_gi_eye_lotion + xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- name: objects/object_gi_fire + xml_path: assets/xml/objects/object_gi_fire.xml +- name: objects/object_gi_fish + xml_path: assets/xml/objects/object_gi_fish.xml +- name: objects/object_gi_frog + xml_path: assets/xml/objects/object_gi_frog.xml +- name: objects/object_gi_gerudo + xml_path: assets/xml/objects/object_gi_gerudo.xml +- name: objects/object_gi_gerudomask + xml_path: assets/xml/objects/object_gi_gerudomask.xml +- name: objects/object_gi_ghost + xml_path: assets/xml/objects/object_gi_ghost.xml +- name: objects/object_gi_glasses + xml_path: assets/xml/objects/object_gi_glasses.xml +- name: objects/object_gi_gloves + xml_path: assets/xml/objects/object_gi_gloves.xml +- name: objects/object_gi_goddess + xml_path: assets/xml/objects/object_gi_goddess.xml +- name: objects/object_gi_golonmask + xml_path: assets/xml/objects/object_gi_golonmask.xml +- name: objects/object_gi_grass + xml_path: assets/xml/objects/object_gi_grass.xml +- name: objects/object_gi_hammer + xml_path: assets/xml/objects/object_gi_hammer.xml +- name: objects/object_gi_heart + xml_path: assets/xml/objects/object_gi_heart.xml +- name: objects/object_gi_hearts + xml_path: assets/xml/objects/object_gi_hearts.xml +- name: objects/object_gi_hookshot + xml_path: assets/xml/objects/object_gi_hookshot.xml +- name: objects/object_gi_hoverboots + xml_path: assets/xml/objects/object_gi_hoverboots.xml +- name: objects/object_gi_insect + xml_path: assets/xml/objects/object_gi_insect.xml +- name: objects/object_gi_jewel + xml_path: assets/xml/objects/object_gi_jewel.xml +- name: objects/object_gi_key + xml_path: assets/xml/objects/object_gi_key.xml +- name: objects/object_gi_ki_tan_mask + xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- name: objects/object_gi_letter + xml_path: assets/xml/objects/object_gi_letter.xml +- name: objects/object_gi_liquid + xml_path: assets/xml/objects/object_gi_liquid.xml +- name: objects/object_gi_longsword + xml_path: assets/xml/objects/object_gi_longsword.xml +- name: objects/object_gi_m_arrow + xml_path: assets/xml/objects/object_gi_m_arrow.xml +- name: objects/object_gi_magicpot + xml_path: assets/xml/objects/object_gi_magicpot.xml +- name: objects/object_gi_map + xml_path: assets/xml/objects/object_gi_map.xml +- name: objects/object_gi_medal + xml_path: assets/xml/objects/object_gi_medal.xml +- name: objects/object_gi_melody + xml_path: assets/xml/objects/object_gi_melody.xml +- name: objects/object_gi_milk + xml_path: assets/xml/objects/object_gi_milk.xml +- name: objects/object_gi_mushroom + xml_path: assets/xml/objects/object_gi_mushroom.xml +- name: objects/object_gi_niwatori + xml_path: assets/xml/objects/object_gi_niwatori.xml +- name: objects/object_gi_nuts + xml_path: assets/xml/objects/object_gi_nuts.xml +- name: objects/object_gi_ocarina + xml_path: assets/xml/objects/object_gi_ocarina.xml +- name: objects/object_gi_ocarina_0 + xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- name: objects/object_gi_pachinko + xml_path: assets/xml/objects/object_gi_pachinko.xml +- name: objects/object_gi_powder + xml_path: assets/xml/objects/object_gi_powder.xml +- name: objects/object_gi_prescription + xml_path: assets/xml/objects/object_gi_prescription.xml +- name: objects/object_gi_purse + xml_path: assets/xml/objects/object_gi_purse.xml +- name: objects/object_gi_rabit_mask + xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- name: objects/object_gi_redead_mask + xml_path: assets/xml/objects/object_gi_redead_mask.xml +- name: objects/object_gi_rupy + xml_path: assets/xml/objects/object_gi_rupy.xml +- name: objects/object_gi_saw + xml_path: assets/xml/objects/object_gi_saw.xml +- name: objects/object_gi_scale + xml_path: assets/xml/objects/object_gi_scale.xml +- name: objects/object_gi_seed + xml_path: assets/xml/objects/object_gi_seed.xml +- name: objects/object_gi_shield_1 + xml_path: assets/xml/objects/object_gi_shield_1.xml +- name: objects/object_gi_shield_2 + xml_path: assets/xml/objects/object_gi_shield_2.xml +- name: objects/object_gi_shield_3 + xml_path: assets/xml/objects/object_gi_shield_3.xml +- name: objects/object_gi_skj_mask + xml_path: assets/xml/objects/object_gi_skj_mask.xml +- name: objects/object_gi_soldout + xml_path: assets/xml/objects/object_gi_soldout.xml +- name: objects/object_gi_soul + xml_path: assets/xml/objects/object_gi_soul.xml +- name: objects/object_gi_stick + xml_path: assets/xml/objects/object_gi_stick.xml +- name: objects/object_gi_sutaru + xml_path: assets/xml/objects/object_gi_sutaru.xml +- name: objects/object_gi_sword_1 + xml_path: assets/xml/objects/object_gi_sword_1.xml +- name: objects/object_gi_ticketstone + xml_path: assets/xml/objects/object_gi_ticketstone.xml +- name: objects/object_gi_truth_mask + xml_path: assets/xml/objects/object_gi_truth_mask.xml +- name: objects/object_gi_zoramask + xml_path: assets/xml/objects/object_gi_zoramask.xml +- name: objects/object_gj + xml_path: assets/xml/objects/object_gj.xml +- name: objects/object_gjyo_objects + xml_path: assets/xml/objects/object_gjyo_objects.xml +- name: objects/object_gla + xml_path: assets/xml/objects/object_gla.xml +- name: objects/object_gm + xml_path: assets/xml/objects/object_gm.xml +- name: objects/object_gnd + xml_path: assets/xml/objects/object_gnd.xml +- name: objects/object_gnd_magic + xml_path: assets/xml/objects/object_gnd_magic.xml +- name: objects/object_gndd + xml_path: assets/xml/objects/object_gndd.xml +- name: objects/object_god_lgt + xml_path: assets/xml/objects/object_god_lgt.xml +- name: objects/object_gol + xml_path: assets/xml/objects/object_gol.xml +- name: objects/object_goma + xml_path: assets/xml/objects/object_goma.xml +- name: objects/object_goroiwa + xml_path: assets/xml/objects/object_goroiwa.xml +- name: objects/object_gr + xml_path: assets/xml/objects/object_gr.xml +- name: objects/object_gs + xml_path: assets/xml/objects/object_gs.xml +- name: objects/object_gt + xml_path: assets/xml/objects/object_gt.xml +- name: objects/object_haka + xml_path: assets/xml/objects/object_haka.xml +- name: objects/object_haka_door + xml_path: assets/xml/objects/object_haka_door.xml +- name: objects/object_haka_objects + xml_path: assets/xml/objects/object_haka_objects.xml +- name: objects/object_hakach_objects + xml_path: assets/xml/objects/object_hakach_objects.xml +- name: objects/object_hata + xml_path: assets/xml/objects/object_hata.xml +- name: objects/object_heavy_object + xml_path: assets/xml/objects/object_heavy_object.xml +- name: objects/object_hidan_objects + xml_path: assets/xml/objects/object_hidan_objects.xml +- name: objects/object_hintnuts + xml_path: assets/xml/objects/object_hintnuts.xml +- name: objects/object_hni + xml_path: assets/xml/objects/object_hni.xml +- name: objects/object_horse + xml_path: assets/xml/objects/object_horse.xml +- name: objects/object_horse_ganon + xml_path: assets/xml/objects/object_horse_ganon.xml +- name: objects/object_horse_link_child + xml_path: assets/xml/objects/object_horse_link_child.xml +- name: objects/object_horse_normal + xml_path: assets/xml/objects/object_horse_normal.xml +- name: objects/object_horse_zelda + xml_path: assets/xml/objects/object_horse_zelda.xml +- name: objects/object_hs + xml_path: assets/xml/objects/object_hs.xml +- name: objects/object_human + xml_path: assets/xml/objects/object_human.xml +- name: objects/object_ice_objects + xml_path: assets/xml/objects/object_ice_objects.xml +- name: objects/object_ik + xml_path: assets/xml/objects/object_ik.xml +- name: objects/object_im + xml_path: assets/xml/objects/object_im.xml +- name: objects/object_in + xml_path: assets/xml/objects/object_in.xml +- name: objects/object_ingate + xml_path: assets/xml/objects/object_ingate.xml +- name: objects/object_jj + xml_path: assets/xml/objects/object_jj.xml +- name: objects/object_js + xml_path: assets/xml/objects/object_js.xml +- name: objects/object_jya_door + xml_path: assets/xml/objects/object_jya_door.xml +- name: objects/object_jya_iron + xml_path: assets/xml/objects/object_jya_iron.xml +- name: objects/object_jya_obj + xml_path: assets/xml/objects/object_jya_obj.xml +- name: objects/object_ka + xml_path: assets/xml/objects/object_ka.xml +- name: objects/object_kanban + xml_path: assets/xml/objects/object_kanban.xml +- name: objects/object_kibako2 + xml_path: assets/xml/objects/object_kibako2.xml +- name: objects/object_kingdodongo + xml_path: assets/xml/objects/object_kingdodongo.xml +- name: objects/object_km1 + xml_path: assets/xml/objects/object_km1.xml +- name: objects/object_kusa + xml_path: assets/xml/objects/object_kusa.xml +- name: objects/object_kw1 + xml_path: assets/xml/objects/object_kw1.xml +- name: objects/object_kz + xml_path: assets/xml/objects/object_kz.xml +- name: objects/object_light_ring + xml_path: assets/xml/objects/object_light_ring.xml +- name: objects/object_lightbox + xml_path: assets/xml/objects/object_lightbox.xml +- name: objects/object_lightswitch + xml_path: assets/xml/objects/object_lightswitch.xml +- name: objects/object_link_boy + xml_path: assets/xml/objects/object_link_boy.xml +- name: objects/object_link_child + xml_path: assets/xml/objects/object_link_child.xml +- name: objects/object_ma1 + xml_path: assets/xml/objects/object_ma1.xml +- name: objects/object_ma2 + xml_path: assets/xml/objects/object_ma2.xml +- name: objects/object_mag + xml_path: assets/xml/objects/object_mag_mq.xml +- name: objects/object_mamenoki + xml_path: assets/xml/objects/object_mamenoki.xml +- name: objects/object_mastergolon + xml_path: assets/xml/objects/object_mastergolon.xml +- name: objects/object_masterkokiri + xml_path: assets/xml/objects/object_masterkokiri.xml +- name: objects/object_masterkokirihead + xml_path: assets/xml/objects/object_masterkokirihead.xml +- name: objects/object_masterzoora + xml_path: assets/xml/objects/object_masterzoora.xml +- name: objects/object_mb + xml_path: assets/xml/objects/object_mb.xml +- name: objects/object_md + xml_path: assets/xml/objects/object_md.xml +- name: objects/object_medal + xml_path: assets/xml/objects/object_medal.xml +- name: objects/object_menkuri_objects + xml_path: assets/xml/objects/object_menkuri_objects.xml +- name: objects/object_mir_ray + xml_path: assets/xml/objects/object_mir_ray.xml +- name: objects/object_mizu_objects + xml_path: assets/xml/objects/object_mizu_objects.xml +- name: objects/object_mjin + xml_path: assets/xml/objects/object_mjin.xml +- name: objects/object_mjin_dark + xml_path: assets/xml/objects/object_mjin_dark.xml +- name: objects/object_mjin_flame + xml_path: assets/xml/objects/object_mjin_flame.xml +- name: objects/object_mjin_flash + xml_path: assets/xml/objects/object_mjin_flash.xml +- name: objects/object_mjin_ice + xml_path: assets/xml/objects/object_mjin_ice.xml +- name: objects/object_mjin_oka + xml_path: assets/xml/objects/object_mjin_oka.xml +- name: objects/object_mjin_soul + xml_path: assets/xml/objects/object_mjin_soul.xml +- name: objects/object_mjin_wind + xml_path: assets/xml/objects/object_mjin_wind.xml +- name: objects/object_mk + xml_path: assets/xml/objects/object_mk.xml +- name: objects/object_mm + xml_path: assets/xml/objects/object_mm.xml +- name: objects/object_mo + xml_path: assets/xml/objects/object_mo.xml +- name: objects/object_mori_hineri1 + xml_path: assets/xml/objects/object_mori_hineri1.xml +- name: objects/object_mori_hineri1a + xml_path: assets/xml/objects/object_mori_hineri1a.xml +- name: objects/object_mori_hineri2 + xml_path: assets/xml/objects/object_mori_hineri2.xml +- name: objects/object_mori_hineri2a + xml_path: assets/xml/objects/object_mori_hineri2a.xml +- name: objects/object_mori_objects + xml_path: assets/xml/objects/object_mori_objects.xml +- name: objects/object_mori_tex + xml_path: assets/xml/objects/object_mori_tex.xml +- name: objects/object_ms + xml_path: assets/xml/objects/object_ms.xml +- name: objects/object_mu + xml_path: assets/xml/objects/object_mu.xml +- name: objects/object_nb + xml_path: assets/xml/objects/object_nb.xml +- name: objects/object_niw + xml_path: assets/xml/objects/object_niw.xml +- name: objects/object_nwc + xml_path: assets/xml/objects/object_nwc.xml +- name: objects/object_ny + xml_path: assets/xml/objects/object_ny.xml +- name: objects/object_o_anime + xml_path: assets/xml/objects/object_o_anime.xml +- name: objects/object_oA1 + xml_path: assets/xml/objects/object_oA1.xml +- name: objects/object_oA2 + xml_path: assets/xml/objects/object_oA2.xml +- name: objects/object_oA3 + xml_path: assets/xml/objects/object_oA3.xml +- name: objects/object_oA4 + xml_path: assets/xml/objects/object_oA4.xml +- name: objects/object_oA5 + xml_path: assets/xml/objects/object_oA5.xml +- name: objects/object_oA6 + xml_path: assets/xml/objects/object_oA6.xml +- name: objects/object_oA7 + xml_path: assets/xml/objects/object_oA7.xml +- name: objects/object_oA8 + xml_path: assets/xml/objects/object_oA8.xml +- name: objects/object_oA9 + xml_path: assets/xml/objects/object_oA9.xml +- name: objects/object_oA10 + xml_path: assets/xml/objects/object_oA10.xml +- name: objects/object_oA11 + xml_path: assets/xml/objects/object_oA11.xml +- name: objects/object_oB1 + xml_path: assets/xml/objects/object_oB1.xml +- name: objects/object_oB2 + xml_path: assets/xml/objects/object_oB2.xml +- name: objects/object_oB3 + xml_path: assets/xml/objects/object_oB3.xml +- name: objects/object_oB4 + xml_path: assets/xml/objects/object_oB4.xml +- name: objects/object_oE1 + xml_path: assets/xml/objects/object_oE1.xml +- name: objects/object_oE1s + xml_path: assets/xml/objects/object_oE1s.xml +- name: objects/object_oE2 + xml_path: assets/xml/objects/object_oE2.xml +- name: objects/object_oE3 + xml_path: assets/xml/objects/object_oE3.xml +- name: objects/object_oE4 + xml_path: assets/xml/objects/object_oE4.xml +- name: objects/object_oE4s + xml_path: assets/xml/objects/object_oE4s.xml +- name: objects/object_oE5 + xml_path: assets/xml/objects/object_oE5.xml +- name: objects/object_oE6 + xml_path: assets/xml/objects/object_oE6.xml +- name: objects/object_oE7 + xml_path: assets/xml/objects/object_oE7.xml +- name: objects/object_oE8 + xml_path: assets/xml/objects/object_oE8.xml +- name: objects/object_oE9 + xml_path: assets/xml/objects/object_oE9.xml +- name: objects/object_oE10 + xml_path: assets/xml/objects/object_oE10.xml +- name: objects/object_oE11 + xml_path: assets/xml/objects/object_oE11.xml +- name: objects/object_oE12 + xml_path: assets/xml/objects/object_oE12.xml +- name: objects/object_oE_anime + xml_path: assets/xml/objects/object_oE_anime.xml +- name: objects/object_oF1d_map + xml_path: assets/xml/objects/object_oF1d_map.xml +- name: objects/object_oF1s + xml_path: assets/xml/objects/object_oF1s.xml +- name: objects/object_okuta + xml_path: assets/xml/objects/object_okuta.xml +- name: objects/object_opening_demo1 + xml_path: assets/xml/objects/object_opening_demo1.xml +- name: objects/object_os + xml_path: assets/xml/objects/object_os.xml +- name: objects/object_os_anime + xml_path: assets/xml/objects/object_os_anime.xml +- name: objects/object_ossan + xml_path: assets/xml/objects/object_ossan.xml +- name: objects/object_ouke_haka + xml_path: assets/xml/objects/object_ouke_haka.xml +- name: objects/object_owl + xml_path: assets/xml/objects/object_owl.xml +- name: objects/object_peehat + xml_path: assets/xml/objects/object_peehat.xml +- name: objects/object_po_composer + xml_path: assets/xml/objects/object_po_composer.xml +- name: objects/object_po_field + xml_path: assets/xml/objects/object_po_field.xml +- name: objects/object_po_sisters + xml_path: assets/xml/objects/object_po_sisters.xml +- name: objects/object_poh + xml_path: assets/xml/objects/object_poh.xml +- name: objects/object_ps + xml_path: assets/xml/objects/object_ps.xml +- name: objects/object_pu_box + xml_path: assets/xml/objects/object_pu_box.xml +- name: objects/object_rd + xml_path: assets/xml/objects/object_rd.xml +- name: objects/object_reeba + xml_path: assets/xml/objects/object_reeba.xml +- name: objects/object_relay_objects + xml_path: assets/xml/objects/object_relay_objects.xml +- name: objects/object_rl + xml_path: assets/xml/objects/object_rl.xml +- name: objects/object_rr + xml_path: assets/xml/objects/object_rr.xml +- name: objects/object_rs + xml_path: assets/xml/objects/object_rs.xml +- name: objects/object_ru1 + xml_path: assets/xml/objects/object_ru1.xml +- name: objects/object_ru2 + xml_path: assets/xml/objects/object_ru2.xml +- name: objects/object_sa + xml_path: assets/xml/objects/object_sa.xml +- name: objects/object_sb + xml_path: assets/xml/objects/object_sb.xml +- name: objects/object_sd + xml_path: assets/xml/objects/object_sd.xml +- name: objects/object_shop_dungen + xml_path: assets/xml/objects/object_shop_dungen.xml +- name: objects/object_shopnuts + xml_path: assets/xml/objects/object_shopnuts.xml +- name: objects/object_siofuki + xml_path: assets/xml/objects/object_siofuki.xml +- name: objects/object_sk2 + xml_path: assets/xml/objects/object_sk2.xml +- name: objects/object_skb + xml_path: assets/xml/objects/object_skb.xml +- name: objects/object_skj + xml_path: assets/xml/objects/object_skj.xml +- name: objects/object_spot00_break + xml_path: assets/xml/objects/object_spot00_break.xml +- name: objects/object_spot00_objects + xml_path: assets/xml/objects/object_spot00_objects.xml +- name: objects/object_spot01_matoya + xml_path: assets/xml/objects/object_spot01_matoya.xml +- name: objects/object_spot01_matoyab + xml_path: assets/xml/objects/object_spot01_matoyab.xml +- name: objects/object_spot01_objects + xml_path: assets/xml/objects/object_spot01_objects.xml +- name: objects/object_spot01_objects2 + xml_path: assets/xml/objects/object_spot01_objects2.xml +- name: objects/object_spot02_objects + xml_path: assets/xml/objects/object_spot02_objects.xml +- name: objects/object_spot03_object + xml_path: assets/xml/objects/object_spot03_object.xml +- name: objects/object_spot04_objects + xml_path: assets/xml/objects/object_spot04_objects.xml +- name: objects/object_spot05_objects + xml_path: assets/xml/objects/object_spot05_objects.xml +- name: objects/object_spot06_objects + xml_path: assets/xml/objects/object_spot06_objects.xml +- name: objects/object_spot07_object + xml_path: assets/xml/objects/object_spot07_object.xml +- name: objects/object_spot08_obj + xml_path: assets/xml/objects/object_spot08_obj.xml +- name: objects/object_spot09_obj + xml_path: assets/xml/objects/object_spot09_obj.xml +- name: objects/object_spot11_obj + xml_path: assets/xml/objects/object_spot11_obj.xml +- name: objects/object_spot12_obj + xml_path: assets/xml/objects/object_spot12_obj.xml +- name: objects/object_spot15_obj + xml_path: assets/xml/objects/object_spot15_obj.xml +- name: objects/object_spot16_obj + xml_path: assets/xml/objects/object_spot16_obj.xml +- name: objects/object_spot17_obj + xml_path: assets/xml/objects/object_spot17_obj.xml +- name: objects/object_spot18_obj + xml_path: assets/xml/objects/object_spot18_obj.xml +- name: objects/object_ssh + xml_path: assets/xml/objects/object_ssh.xml +- name: objects/object_sst + xml_path: assets/xml/objects/object_sst.xml +- name: objects/object_st + xml_path: assets/xml/objects/object_st.xml +- name: objects/object_stream + xml_path: assets/xml/objects/object_stream.xml +- name: objects/object_syokudai + xml_path: assets/xml/objects/object_syokudai.xml +- name: objects/object_ta + xml_path: assets/xml/objects/object_ta.xml +- name: objects/object_timeblock + xml_path: assets/xml/objects/object_timeblock.xml +- name: objects/object_tite + xml_path: assets/xml/objects/object_tite.xml +- name: objects/object_tk + xml_path: assets/xml/objects/object_tk.xml +- name: objects/object_toki_objects + xml_path: assets/xml/objects/object_toki_objects.xml +- name: objects/object_torch2 + xml_path: assets/xml/objects/object_torch2.xml +- name: objects/object_toryo + xml_path: assets/xml/objects/object_toryo.xml +- name: objects/object_tp + xml_path: assets/xml/objects/object_tp.xml +- name: objects/object_tr + xml_path: assets/xml/objects/object_tr.xml +- name: objects/object_trap + xml_path: assets/xml/objects/object_trap.xml +- name: objects/object_triforce_spot + xml_path: assets/xml/objects/object_triforce_spot.xml +- name: objects/object_ts + xml_path: assets/xml/objects/object_ts.xml +- name: objects/object_tsubo + xml_path: assets/xml/objects/object_tsubo.xml +- name: objects/object_tw + xml_path: assets/xml/objects/object_tw.xml +- name: objects/object_umajump + xml_path: assets/xml/objects/object_umajump.xml +- name: objects/object_vali + xml_path: assets/xml/objects/object_vali.xml +- name: objects/object_vase + xml_path: assets/xml/objects/object_vase.xml +- name: objects/object_vm + xml_path: assets/xml/objects/object_vm.xml +- name: objects/object_wallmaster + xml_path: assets/xml/objects/object_wallmaster.xml +- name: objects/object_warp1 + xml_path: assets/xml/objects/object_warp1.xml +- name: objects/object_warp2 + xml_path: assets/xml/objects/object_warp2.xml +- name: objects/object_wf + xml_path: assets/xml/objects/object_wf.xml +- name: objects/object_wood02 + xml_path: assets/xml/objects/object_wood02.xml +- name: objects/object_xc + xml_path: assets/xml/objects/object_xc.xml +- name: objects/object_yabusame_point + xml_path: assets/xml/objects/object_yabusame_point.xml +- name: objects/object_ydan_objects + xml_path: assets/xml/objects/object_ydan_objects.xml +- name: objects/object_yukabyun + xml_path: assets/xml/objects/object_yukabyun.xml +- name: objects/object_zf + xml_path: assets/xml/objects/object_zf.xml +- name: objects/object_zg + xml_path: assets/xml/objects/object_zg.xml +- name: objects/object_zl1 + xml_path: assets/xml/objects/object_zl1.xml +- name: objects/object_zl2 + xml_path: assets/xml/objects/object_zl2.xml +- name: objects/object_zl2_anime1 + xml_path: assets/xml/objects/object_zl2_anime1.xml +- name: objects/object_zl2_anime2 + xml_path: assets/xml/objects/object_zl2_anime2.xml +- name: objects/object_zl4 + xml_path: assets/xml/objects/object_zl4.xml +- name: objects/object_zo + xml_path: assets/xml/objects/object_zo.xml +- name: overlays/ovl_Arrow_Fire + xml_path: assets/xml/overlays/ovl_Arrow_Fire.xml start_offset: 0x9D0 end_offset: 0x1DF0 -- xml_path: assets/xml/overlays/ovl_Arrow_Ice.xml +- name: overlays/ovl_Arrow_Ice + xml_path: assets/xml/overlays/ovl_Arrow_Ice.xml start_offset: 0x9F0 end_offset: 0x1E10 -- xml_path: assets/xml/overlays/ovl_Arrow_Light.xml +- name: overlays/ovl_Arrow_Light + xml_path: assets/xml/overlays/ovl_Arrow_Light.xml start_offset: 0xA00 end_offset: 0x1E20 -- xml_path: assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml +- name: overlays/ovl_Bg_Ganon_Otyuka + xml_path: assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml start_offset: 0x11C0 end_offset: 0x259C -- xml_path: assets/xml/overlays/ovl_Bg_Jya_Cobra.xml +- name: overlays/ovl_Bg_Jya_Cobra + xml_path: assets/xml/overlays/ovl_Bg_Jya_Cobra.xml start_offset: 0x1980 end_offset: 0x19F8 -- xml_path: assets/xml/overlays/ovl_Boss_Dodongo.xml +- name: overlays/ovl_Boss_Dodongo + xml_path: assets/xml/overlays/ovl_Boss_Dodongo.xml start_offset: 0x6238 end_offset: 0x9238 -- xml_path: assets/xml/overlays/ovl_Boss_Ganon.xml +- name: overlays/ovl_Boss_Ganon + xml_path: assets/xml/overlays/ovl_Boss_Ganon.xml start_offset: 0xE6B8 end_offset: 0x211D8 -- xml_path: assets/xml/overlays/ovl_Boss_Ganon2.xml +- name: overlays/ovl_Boss_Ganon2 + xml_path: assets/xml/overlays/ovl_Boss_Ganon2.xml start_offset: 0xA2C8 end_offset: 0x10778 -- xml_path: assets/xml/overlays/ovl_Boss_Sst.xml +- name: overlays/ovl_Boss_Sst + xml_path: assets/xml/overlays/ovl_Boss_Sst.xml start_offset: 0xA3C0 end_offset: 0xAD70 -- xml_path: assets/xml/overlays/ovl_Demo_Shd.xml +- name: overlays/ovl_Demo_Shd + xml_path: assets/xml/overlays/ovl_Demo_Shd.xml start_offset: 0x450 end_offset: 0x23D0 -- xml_path: assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml +- name: overlays/ovl_Effect_Ss_Fhg_Flash + xml_path: assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml start_offset: 0xA60 end_offset: 0xF18 -- xml_path: assets/xml/overlays/ovl_Elf_Msg.xml +- name: overlays/ovl_Elf_Msg + xml_path: assets/xml/overlays/ovl_Elf_Msg.xml start_offset: 0x758 end_offset: 0x9D8 -- xml_path: assets/xml/overlays/ovl_Elf_Msg2.xml +- name: overlays/ovl_Elf_Msg2 + xml_path: assets/xml/overlays/ovl_Elf_Msg2.xml start_offset: 0x538 end_offset: 0x638 -- xml_path: assets/xml/overlays/ovl_En_Bili.xml +- name: overlays/ovl_En_Bili + xml_path: assets/xml/overlays/ovl_En_Bili.xml start_offset: 0x1E50 end_offset: 0x1E70 -- xml_path: assets/xml/overlays/ovl_En_Clear_Tag.xml +- name: overlays/ovl_En_Clear_Tag + xml_path: assets/xml/overlays/ovl_En_Clear_Tag.xml start_offset: 0x26F0 end_offset: 0x89F0 -- xml_path: assets/xml/overlays/ovl_En_Ganon_Mant.xml +- name: overlays/ovl_En_Ganon_Mant + xml_path: assets/xml/overlays/ovl_En_Ganon_Mant.xml start_offset: 0x1218 end_offset: 0x4118 -- xml_path: assets/xml/overlays/ovl_En_Ganon_Organ.xml +- name: overlays/ovl_En_Ganon_Organ + xml_path: assets/xml/overlays/ovl_En_Ganon_Organ.xml start_offset: 0x3E8 end_offset: 0x6F70 -- xml_path: assets/xml/overlays/ovl_En_Holl.xml +- name: overlays/ovl_En_Holl + xml_path: assets/xml/overlays/ovl_En_Holl.xml start_offset: 0xE78 end_offset: 0xEE0 -- xml_path: assets/xml/overlays/ovl_En_Jsjutan.xml +- name: overlays/ovl_En_Jsjutan + xml_path: assets/xml/overlays/ovl_En_Jsjutan.xml start_offset: 0x12F8 end_offset: 0x4C90 -- xml_path: assets/xml/overlays/ovl_En_Kanban.xml +- name: overlays/ovl_En_Kanban + xml_path: assets/xml/overlays/ovl_En_Kanban.xml start_offset: 0x2F80 end_offset: 0x3040 -- xml_path: assets/xml/overlays/ovl_En_Sda.xml +- name: overlays/ovl_En_Sda + xml_path: assets/xml/overlays/ovl_En_Sda.xml start_offset: 0x1578 end_offset: 0x1608 -- xml_path: assets/xml/overlays/ovl_En_Ssh.xml +- name: overlays/ovl_En_Ssh + xml_path: assets/xml/overlays/ovl_En_Ssh.xml start_offset: 0x2150 end_offset: 0x21E0 -- xml_path: assets/xml/overlays/ovl_En_St.xml +- name: overlays/ovl_En_St + xml_path: assets/xml/overlays/ovl_En_St.xml start_offset: 0x26B0 end_offset: 0x2740 -- xml_path: assets/xml/overlays/ovl_En_Sth.xml +- name: overlays/ovl_En_Sth + xml_path: assets/xml/overlays/ovl_En_Sth.xml start_offset: 0xEF0 end_offset: 0x3EC4 -- xml_path: assets/xml/overlays/ovl_End_Title.xml +- name: overlays/ovl_End_Title + xml_path: assets/xml/overlays/ovl_End_Title.xml start_offset: 0x780 end_offset: 0x4128 -- xml_path: assets/xml/overlays/ovl_file_choose.xml +- name: overlays/ovl_file_choose + xml_path: assets/xml/overlays/ovl_file_choose.xml start_offset: 0xDE70 end_offset: 0xE6B0 -- xml_path: assets/xml/overlays/ovl_Magic_Dark.xml +- name: overlays/ovl_Magic_Dark + xml_path: assets/xml/overlays/ovl_Magic_Dark.xml start_offset: 0xD10 end_offset: 0x1740 -- xml_path: assets/xml/overlays/ovl_Magic_Fire.xml +- name: overlays/ovl_Magic_Fire + xml_path: assets/xml/overlays/ovl_Magic_Fire.xml start_offset: 0xB90 end_offset: 0x21E0 -- xml_path: assets/xml/overlays/ovl_Magic_Wind.xml +- name: overlays/ovl_Magic_Wind + xml_path: assets/xml/overlays/ovl_Magic_Wind.xml start_offset: 0x780 end_offset: 0x1C98 -- xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml +- name: overlays/ovl_Oceff_Spot + xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml start_offset: 0x7F0 end_offset: 0xEC8 -- xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml +- name: overlays/ovl_Oceff_Storm + xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml start_offset: 0x7B0 end_offset: 0x1B40 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml +- name: overlays/ovl_Oceff_Wipe + xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml start_offset: 0x550 end_offset: 0xD10 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml +- name: overlays/ovl_Oceff_Wipe2 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml start_offset: 0x480 end_offset: 0x16E8 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml +- name: overlays/ovl_Oceff_Wipe3 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml start_offset: 0x480 end_offset: 0x16C8 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml +- name: overlays/ovl_Oceff_Wipe4 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml start_offset: 0x460 end_offset: 0xF48 -- xml_path: assets/xml/scenes/dungeons/bdan.xml -- xml_path: assets/xml/scenes/dungeons/bdan_boss.xml -- xml_path: assets/xml/scenes/dungeons/Bmori1.xml -- xml_path: assets/xml/scenes/dungeons/ddan.xml -- xml_path: assets/xml/scenes/dungeons/ddan_boss.xml -- xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml -- xml_path: assets/xml/scenes/dungeons/ganon.xml -- xml_path: assets/xml/scenes/dungeons/ganon_boss.xml -- xml_path: assets/xml/scenes/dungeons/ganon_demo.xml -- xml_path: assets/xml/scenes/dungeons/ganon_final.xml -- xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml -- xml_path: assets/xml/scenes/dungeons/ganontika.xml -- xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml -- xml_path: assets/xml/scenes/dungeons/gerudoway.xml -- xml_path: assets/xml/scenes/dungeons/HAKAdan.xml -- xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml -- xml_path: assets/xml/scenes/dungeons/HAKAdanCH.xml -- xml_path: assets/xml/scenes/dungeons/HIDAN.xml -- xml_path: assets/xml/scenes/dungeons/ice_doukutu.xml -- xml_path: assets/xml/scenes/dungeons/jyasinboss.xml -- xml_path: assets/xml/scenes/dungeons/jyasinzou.xml -- xml_path: assets/xml/scenes/dungeons/men.xml -- xml_path: assets/xml/scenes/dungeons/MIZUsin.xml -- xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml -- xml_path: assets/xml/scenes/dungeons/moribossroom.xml -- xml_path: assets/xml/scenes/dungeons/ydan.xml -- xml_path: assets/xml/scenes/dungeons/ydan_boss.xml -- xml_path: assets/xml/scenes/indoors/bowling.xml -- xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml -- xml_path: assets/xml/scenes/indoors/hairal_niwa.xml -- xml_path: assets/xml/scenes/indoors/hairal_niwa2.xml -- xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml -- xml_path: assets/xml/scenes/indoors/hakasitarelay.xml -- xml_path: assets/xml/scenes/indoors/hut.xml -- xml_path: assets/xml/scenes/indoors/hylia_labo.xml -- xml_path: assets/xml/scenes/indoors/impa.xml -- xml_path: assets/xml/scenes/indoors/kakariko.xml -- xml_path: assets/xml/scenes/indoors/kenjyanoma.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home3.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home4.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home5.xml -- xml_path: assets/xml/scenes/indoors/labo.xml -- xml_path: assets/xml/scenes/indoors/link_home.xml -- xml_path: assets/xml/scenes/indoors/mahouya.xml -- xml_path: assets/xml/scenes/indoors/malon_stable.xml -- xml_path: assets/xml/scenes/indoors/miharigoya.xml -- xml_path: assets/xml/scenes/indoors/nakaniwa.xml -- xml_path: assets/xml/scenes/indoors/souko.xml -- xml_path: assets/xml/scenes/indoors/syatekijyou.xml -- xml_path: assets/xml/scenes/indoors/takaraya.xml -- xml_path: assets/xml/scenes/indoors/tent.xml -- xml_path: assets/xml/scenes/indoors/tokinoma.xml -- xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml -- xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml -- xml_path: assets/xml/scenes/misc/enrui.xml -- xml_path: assets/xml/scenes/misc/entra.xml -- xml_path: assets/xml/scenes/misc/entra_n.xml -- xml_path: assets/xml/scenes/misc/hakaana.xml -- xml_path: assets/xml/scenes/misc/hakaana2.xml -- xml_path: assets/xml/scenes/misc/hakaana_ouke.xml -- xml_path: assets/xml/scenes/misc/hiral_demo.xml -- xml_path: assets/xml/scenes/misc/kakariko3.xml -- xml_path: assets/xml/scenes/misc/kakusiana.xml -- xml_path: assets/xml/scenes/misc/kinsuta.xml -- xml_path: assets/xml/scenes/misc/market_alley.xml -- xml_path: assets/xml/scenes/misc/market_alley_n.xml -- xml_path: assets/xml/scenes/misc/market_day.xml -- xml_path: assets/xml/scenes/misc/market_night.xml -- xml_path: assets/xml/scenes/misc/market_ruins.xml -- xml_path: assets/xml/scenes/misc/shrine.xml -- xml_path: assets/xml/scenes/misc/shrine_n.xml -- xml_path: assets/xml/scenes/misc/shrine_r.xml -- xml_path: assets/xml/scenes/misc/turibori.xml -- xml_path: assets/xml/scenes/overworld/ganon_tou.xml -- xml_path: assets/xml/scenes/overworld/spot00.xml -- xml_path: assets/xml/scenes/overworld/spot01.xml -- xml_path: assets/xml/scenes/overworld/spot02.xml -- xml_path: assets/xml/scenes/overworld/spot03.xml -- xml_path: assets/xml/scenes/overworld/spot04.xml -- xml_path: assets/xml/scenes/overworld/spot05.xml -- xml_path: assets/xml/scenes/overworld/spot06.xml -- xml_path: assets/xml/scenes/overworld/spot07.xml -- xml_path: assets/xml/scenes/overworld/spot08.xml -- xml_path: assets/xml/scenes/overworld/spot09.xml -- xml_path: assets/xml/scenes/overworld/spot10.xml -- xml_path: assets/xml/scenes/overworld/spot11.xml -- xml_path: assets/xml/scenes/overworld/spot12.xml -- xml_path: assets/xml/scenes/overworld/spot13.xml -- xml_path: assets/xml/scenes/overworld/spot15.xml -- xml_path: assets/xml/scenes/overworld/spot16.xml -- xml_path: assets/xml/scenes/overworld/spot17.xml -- xml_path: assets/xml/scenes/overworld/spot18.xml -- xml_path: assets/xml/scenes/overworld/spot20.xml -- xml_path: assets/xml/scenes/shops/alley_shop.xml -- xml_path: assets/xml/scenes/shops/drag.xml -- xml_path: assets/xml/scenes/shops/face_shop.xml -- xml_path: assets/xml/scenes/shops/golon.xml -- xml_path: assets/xml/scenes/shops/kokiri_shop.xml -- xml_path: assets/xml/scenes/shops/night_shop.xml -- xml_path: assets/xml/scenes/shops/shop1.xml -- xml_path: assets/xml/scenes/shops/zoora.xml -- xml_path: assets/xml/scenes/test_levels/besitu.xml -- xml_path: assets/xml/scenes/test_levels/depth_test.xml -- xml_path: assets/xml/scenes/test_levels/sasatest.xml -- xml_path: assets/xml/scenes/test_levels/sutaru.xml -- xml_path: assets/xml/scenes/test_levels/syotes.xml -- xml_path: assets/xml/scenes/test_levels/syotes2.xml -- xml_path: assets/xml/scenes/test_levels/test01.xml -- xml_path: assets/xml/scenes/test_levels/testroom.xml -- xml_path: assets/xml/textures/backgrounds.xml -- xml_path: assets/xml/textures/do_action_static.xml -- xml_path: assets/xml/textures/icon_item_24_static.xml -- xml_path: assets/xml/textures/icon_item_dungeon_static.xml -- xml_path: assets/xml/textures/icon_item_field_static.xml -- xml_path: assets/xml/textures/icon_item_fra_static.xml -- xml_path: assets/xml/textures/icon_item_gameover_static.xml -- xml_path: assets/xml/textures/icon_item_ger_static.xml -- xml_path: assets/xml/textures/icon_item_nes_static.xml -- xml_path: assets/xml/textures/icon_item_static.xml -- xml_path: assets/xml/textures/item_name_static.xml -- xml_path: assets/xml/textures/map_48x85_static.xml -- xml_path: assets/xml/textures/map_grand_static.xml -- xml_path: assets/xml/textures/map_i_static.xml -- xml_path: assets/xml/textures/map_name_static.xml -- xml_path: assets/xml/textures/message_static.xml -- xml_path: assets/xml/textures/message_texture_static.xml -- xml_path: assets/xml/textures/nes_font_static.xml -- xml_path: assets/xml/textures/nintendo_rogo_static.xml -- xml_path: assets/xml/textures/parameter_static.xml -- xml_path: assets/xml/textures/place_title_cards.xml -- xml_path: assets/xml/textures/skyboxes.xml -- xml_path: assets/xml/textures/title_static.xml +- name: scenes/dungeons/bdan + xml_path: assets/xml/scenes/dungeons/bdan_mq.xml +- name: scenes/dungeons/bdan_boss + xml_path: assets/xml/scenes/dungeons/bdan_boss.xml +- name: scenes/dungeons/Bmori1 + xml_path: assets/xml/scenes/dungeons/Bmori1_mq.xml +- name: scenes/dungeons/ddan + xml_path: assets/xml/scenes/dungeons/ddan_mq.xml +- name: scenes/dungeons/ddan_boss + xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- name: scenes/dungeons/FIRE_bs + xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- name: scenes/dungeons/ganon + xml_path: assets/xml/scenes/dungeons/ganon.xml +- name: scenes/dungeons/ganon_boss + xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- name: scenes/dungeons/ganon_demo + xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- name: scenes/dungeons/ganon_final + xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- name: scenes/dungeons/ganon_sonogo + xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- name: scenes/dungeons/ganontika + xml_path: assets/xml/scenes/dungeons/ganontika_mq.xml +- name: scenes/dungeons/ganontikasonogo + xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- name: scenes/dungeons/gerudoway + xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- name: scenes/dungeons/HAKAdan + xml_path: assets/xml/scenes/dungeons/HAKAdan_mq.xml +- name: scenes/dungeons/HAKAdan_bs + xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- name: scenes/dungeons/HAKAdanCH + xml_path: assets/xml/scenes/dungeons/HAKAdanCH_mq.xml +- name: scenes/dungeons/HIDAN + xml_path: assets/xml/scenes/dungeons/HIDAN_mq.xml +- name: scenes/dungeons/ice_doukutu + xml_path: assets/xml/scenes/dungeons/ice_doukutu_mq.xml +- name: scenes/dungeons/jyasinboss + xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- name: scenes/dungeons/jyasinzou + xml_path: assets/xml/scenes/dungeons/jyasinzou_mq.xml +- name: scenes/dungeons/men + xml_path: assets/xml/scenes/dungeons/men_mq.xml +- name: scenes/dungeons/MIZUsin + xml_path: assets/xml/scenes/dungeons/MIZUsin_mq.xml +- name: scenes/dungeons/MIZUsin_bs + xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- name: scenes/dungeons/moribossroom + xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- name: scenes/dungeons/ydan + xml_path: assets/xml/scenes/dungeons/ydan_mq.xml +- name: scenes/dungeons/ydan_boss + xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- name: scenes/indoors/bowling + xml_path: assets/xml/scenes/indoors/bowling.xml +- name: scenes/indoors/daiyousei_izumi + xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- name: scenes/indoors/hairal_niwa + xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- name: scenes/indoors/hairal_niwa2 + xml_path: assets/xml/scenes/indoors/hairal_niwa2.xml +- name: scenes/indoors/hairal_niwa_n + xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- name: scenes/indoors/hakasitarelay + xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- name: scenes/indoors/hut + xml_path: assets/xml/scenes/indoors/hut.xml +- name: scenes/indoors/hylia_labo + xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- name: scenes/indoors/impa + xml_path: assets/xml/scenes/indoors/impa.xml +- name: scenes/indoors/kakariko + xml_path: assets/xml/scenes/indoors/kakariko.xml +- name: scenes/indoors/kenjyanoma + xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- name: scenes/indoors/kokiri_home + xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- name: scenes/indoors/kokiri_home3 + xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- name: scenes/indoors/kokiri_home4 + xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- name: scenes/indoors/kokiri_home5 + xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- name: scenes/indoors/labo + xml_path: assets/xml/scenes/indoors/labo.xml +- name: scenes/indoors/link_home + xml_path: assets/xml/scenes/indoors/link_home.xml +- name: scenes/indoors/mahouya + xml_path: assets/xml/scenes/indoors/mahouya.xml +- name: scenes/indoors/malon_stable + xml_path: assets/xml/scenes/indoors/malon_stable.xml +- name: scenes/indoors/miharigoya + xml_path: assets/xml/scenes/indoors/miharigoya.xml +- name: scenes/indoors/nakaniwa + xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- name: scenes/indoors/souko + xml_path: assets/xml/scenes/indoors/souko.xml +- name: scenes/indoors/syatekijyou + xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- name: scenes/indoors/takaraya + xml_path: assets/xml/scenes/indoors/takaraya.xml +- name: scenes/indoors/tent + xml_path: assets/xml/scenes/indoors/tent.xml +- name: scenes/indoors/tokinoma + xml_path: assets/xml/scenes/indoors/tokinoma.xml +- name: scenes/indoors/yousei_izumi_tate + xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- name: scenes/indoors/yousei_izumi_yoko + xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- name: scenes/misc/enrui + xml_path: assets/xml/scenes/misc/enrui.xml +- name: scenes/misc/entra + xml_path: assets/xml/scenes/misc/entra.xml +- name: scenes/misc/entra_n + xml_path: assets/xml/scenes/misc/entra_n.xml +- name: scenes/misc/hakaana + xml_path: assets/xml/scenes/misc/hakaana.xml +- name: scenes/misc/hakaana2 + xml_path: assets/xml/scenes/misc/hakaana2.xml +- name: scenes/misc/hakaana_ouke + xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- name: scenes/misc/hiral_demo + xml_path: assets/xml/scenes/misc/hiral_demo.xml +- name: scenes/misc/kakariko3 + xml_path: assets/xml/scenes/misc/kakariko3.xml +- name: scenes/misc/kakusiana + xml_path: assets/xml/scenes/misc/kakusiana.xml +- name: scenes/misc/kinsuta + xml_path: assets/xml/scenes/misc/kinsuta.xml +- name: scenes/misc/market_alley + xml_path: assets/xml/scenes/misc/market_alley.xml +- name: scenes/misc/market_alley_n + xml_path: assets/xml/scenes/misc/market_alley_n.xml +- name: scenes/misc/market_day + xml_path: assets/xml/scenes/misc/market_day.xml +- name: scenes/misc/market_night + xml_path: assets/xml/scenes/misc/market_night.xml +- name: scenes/misc/market_ruins + xml_path: assets/xml/scenes/misc/market_ruins.xml +- name: scenes/misc/shrine + xml_path: assets/xml/scenes/misc/shrine.xml +- name: scenes/misc/shrine_n + xml_path: assets/xml/scenes/misc/shrine_n.xml +- name: scenes/misc/shrine_r + xml_path: assets/xml/scenes/misc/shrine_r.xml +- name: scenes/misc/turibori + xml_path: assets/xml/scenes/misc/turibori.xml +- name: scenes/overworld/ganon_tou + xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- name: scenes/overworld/spot00 + xml_path: assets/xml/scenes/overworld/spot00.xml +- name: scenes/overworld/spot01 + xml_path: assets/xml/scenes/overworld/spot01.xml +- name: scenes/overworld/spot02 + xml_path: assets/xml/scenes/overworld/spot02.xml +- name: scenes/overworld/spot03 + xml_path: assets/xml/scenes/overworld/spot03.xml +- name: scenes/overworld/spot04 + xml_path: assets/xml/scenes/overworld/spot04.xml +- name: scenes/overworld/spot05 + xml_path: assets/xml/scenes/overworld/spot05.xml +- name: scenes/overworld/spot06 + xml_path: assets/xml/scenes/overworld/spot06.xml +- name: scenes/overworld/spot07 + xml_path: assets/xml/scenes/overworld/spot07.xml +- name: scenes/overworld/spot08 + xml_path: assets/xml/scenes/overworld/spot08.xml +- name: scenes/overworld/spot09 + xml_path: assets/xml/scenes/overworld/spot09.xml +- name: scenes/overworld/spot10 + xml_path: assets/xml/scenes/overworld/spot10.xml +- name: scenes/overworld/spot11 + xml_path: assets/xml/scenes/overworld/spot11.xml +- name: scenes/overworld/spot12 + xml_path: assets/xml/scenes/overworld/spot12.xml +- name: scenes/overworld/spot13 + xml_path: assets/xml/scenes/overworld/spot13.xml +- name: scenes/overworld/spot15 + xml_path: assets/xml/scenes/overworld/spot15.xml +- name: scenes/overworld/spot16 + xml_path: assets/xml/scenes/overworld/spot16.xml +- name: scenes/overworld/spot17 + xml_path: assets/xml/scenes/overworld/spot17.xml +- name: scenes/overworld/spot18 + xml_path: assets/xml/scenes/overworld/spot18.xml +- name: scenes/overworld/spot20 + xml_path: assets/xml/scenes/overworld/spot20.xml +- name: scenes/shops/alley_shop + xml_path: assets/xml/scenes/shops/alley_shop.xml +- name: scenes/shops/drag + xml_path: assets/xml/scenes/shops/drag.xml +- name: scenes/shops/face_shop + xml_path: assets/xml/scenes/shops/face_shop.xml +- name: scenes/shops/golon + xml_path: assets/xml/scenes/shops/golon.xml +- name: scenes/shops/kokiri_shop + xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- name: scenes/shops/night_shop + xml_path: assets/xml/scenes/shops/night_shop.xml +- name: scenes/shops/shop1 + xml_path: assets/xml/scenes/shops/shop1.xml +- name: scenes/shops/zoora + xml_path: assets/xml/scenes/shops/zoora.xml +- name: scenes/test_levels/besitu + xml_path: assets/xml/scenes/test_levels/besitu.xml +- name: scenes/test_levels/depth_test + xml_path: assets/xml/scenes/test_levels/depth_test.xml +- name: scenes/test_levels/sasatest + xml_path: assets/xml/scenes/test_levels/sasatest.xml +- name: scenes/test_levels/sutaru + xml_path: assets/xml/scenes/test_levels/sutaru.xml +- name: scenes/test_levels/syotes + xml_path: assets/xml/scenes/test_levels/syotes.xml +- name: scenes/test_levels/syotes2 + xml_path: assets/xml/scenes/test_levels/syotes2.xml +- name: scenes/test_levels/test01 + xml_path: assets/xml/scenes/test_levels/test01.xml +- name: scenes/test_levels/testroom + xml_path: assets/xml/scenes/test_levels/testroom.xml +- name: textures/backgrounds + xml_path: assets/xml/textures/backgrounds.xml +- name: textures/do_action_static + xml_path: assets/xml/textures/do_action_static.xml +- name: textures/icon_item_24_static + xml_path: assets/xml/textures/icon_item_24_static.xml +- name: textures/icon_item_dungeon_static + xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- name: textures/icon_item_field_static + xml_path: assets/xml/textures/icon_item_field_static.xml +- name: textures/icon_item_fra_static + xml_path: assets/xml/textures/icon_item_fra_static.xml +- name: textures/icon_item_gameover_static + xml_path: assets/xml/textures/icon_item_gameover_static.xml +- name: textures/icon_item_ger_static + xml_path: assets/xml/textures/icon_item_ger_static.xml +- name: textures/icon_item_nes_static + xml_path: assets/xml/textures/icon_item_nes_static.xml +- name: textures/icon_item_static + xml_path: assets/xml/textures/icon_item_static.xml +- name: textures/item_name_static + xml_path: assets/xml/textures/item_name_static.xml +- name: textures/map_48x85_static + xml_path: assets/xml/textures/map_48x85_static.xml +- name: textures/map_grand_static + xml_path: assets/xml/textures/map_grand_static.xml +- name: textures/map_i_static + xml_path: assets/xml/textures/map_i_static.xml +- name: textures/map_name_static + xml_path: assets/xml/textures/map_name_static.xml +- name: textures/message_static + xml_path: assets/xml/textures/message_static.xml +- name: textures/message_texture_static + xml_path: assets/xml/textures/message_texture_static.xml +- name: textures/nes_font_static + xml_path: assets/xml/textures/nes_font_static.xml +- name: textures/nintendo_rogo_static + xml_path: assets/xml/textures/nintendo_rogo_static.xml +- name: textures/parameter_static + xml_path: assets/xml/textures/parameter_static.xml +- name: textures/place_title_cards + xml_path: assets/xml/textures/place_title_cards.xml +- name: textures/skyboxes + xml_path: assets/xml/textures/skyboxes.xml +- name: textures/title_static + xml_path: assets/xml/textures/title_static.xml diff --git a/baseroms/gc-eu-mq/config.yml b/baseroms/gc-eu-mq/config.yml index bd641c042df..c3f1247a706 100644 --- a/baseroms/gc-eu-mq/config.yml +++ b/baseroms/gc-eu-mq/config.yml @@ -8,618 +8,1161 @@ variables: sNesMessageEntryTablePtr: 0x8010FDC0 sShadowTex: 0x80A72FA0 assets: -- xml_path: assets/xml/code/fbdemo_circle.xml +- name: code/fbdemo_circle + xml_path: assets/xml/code/fbdemo_circle.xml start_offset: 0xE90A8 end_offset: 0xEA2C8 -- xml_path: assets/xml/code/fbdemo_triforce.xml +- name: code/fbdemo_triforce + xml_path: assets/xml/code/fbdemo_triforce.xml start_offset: 0xE8530 end_offset: 0xE8600 -- xml_path: assets/xml/code/fbdemo_wipe1.xml +- name: code/fbdemo_wipe1 + xml_path: assets/xml/code/fbdemo_wipe1.xml start_offset: 0xE8600 end_offset: 0xE8F90 -- xml_path: assets/xml/misc/link_animetion.xml -- xml_path: assets/xml/misc/z_select_static.xml -- xml_path: assets/xml/objects/gameplay_dangeon_keep.xml -- xml_path: assets/xml/objects/gameplay_field_keep.xml -- xml_path: assets/xml/objects/gameplay_keep.xml -- xml_path: assets/xml/objects/object_ahg.xml -- xml_path: assets/xml/objects/object_am.xml -- xml_path: assets/xml/objects/object_ane.xml -- xml_path: assets/xml/objects/object_ani.xml -- xml_path: assets/xml/objects/object_anubice.xml -- xml_path: assets/xml/objects/object_aob.xml -- xml_path: assets/xml/objects/object_b_heart.xml -- xml_path: assets/xml/objects/object_Bb.xml -- xml_path: assets/xml/objects/object_bba.xml -- xml_path: assets/xml/objects/object_bdan_objects.xml -- xml_path: assets/xml/objects/object_bdoor.xml -- xml_path: assets/xml/objects/object_bg.xml -- xml_path: assets/xml/objects/object_bigokuta.xml -- xml_path: assets/xml/objects/object_bird.xml -- xml_path: assets/xml/objects/object_bji.xml -- xml_path: assets/xml/objects/object_bl.xml -- xml_path: assets/xml/objects/object_blkobj.xml -- xml_path: assets/xml/objects/object_bob.xml -- xml_path: assets/xml/objects/object_boj.xml -- xml_path: assets/xml/objects/object_bombf.xml -- xml_path: assets/xml/objects/object_bombiwa.xml -- xml_path: assets/xml/objects/object_bowl.xml -- xml_path: assets/xml/objects/object_box.xml -- xml_path: assets/xml/objects/object_brob.xml -- xml_path: assets/xml/objects/object_bubble.xml -- xml_path: assets/xml/objects/object_bv.xml -- xml_path: assets/xml/objects/object_bw.xml -- xml_path: assets/xml/objects/object_bwall.xml -- xml_path: assets/xml/objects/object_bxa.xml -- xml_path: assets/xml/objects/object_cne.xml -- xml_path: assets/xml/objects/object_cob.xml -- xml_path: assets/xml/objects/object_cow.xml -- xml_path: assets/xml/objects/object_crow.xml -- xml_path: assets/xml/objects/object_cs.xml -- xml_path: assets/xml/objects/object_d_elevator.xml -- xml_path: assets/xml/objects/object_d_hsblock.xml -- xml_path: assets/xml/objects/object_d_lift.xml -- xml_path: assets/xml/objects/object_daiku.xml -- xml_path: assets/xml/objects/object_ddan_objects.xml -- xml_path: assets/xml/objects/object_dekubaba.xml -- xml_path: assets/xml/objects/object_dekujr.xml -- xml_path: assets/xml/objects/object_dekunuts.xml -- xml_path: assets/xml/objects/object_demo_6k.xml -- xml_path: assets/xml/objects/object_demo_kekkai.xml -- xml_path: assets/xml/objects/object_demo_tre_lgt.xml -- xml_path: assets/xml/objects/object_dh.xml -- xml_path: assets/xml/objects/object_dnk.xml -- xml_path: assets/xml/objects/object_dns.xml -- xml_path: assets/xml/objects/object_dodojr.xml -- xml_path: assets/xml/objects/object_dodongo.xml -- xml_path: assets/xml/objects/object_dog.xml -- xml_path: assets/xml/objects/object_door_gerudo.xml -- xml_path: assets/xml/objects/object_door_killer.xml -- xml_path: assets/xml/objects/object_ds.xml -- xml_path: assets/xml/objects/object_ds2.xml -- xml_path: assets/xml/objects/object_du.xml -- xml_path: assets/xml/objects/object_dy_obj.xml -- xml_path: assets/xml/objects/object_ec.xml -- xml_path: assets/xml/objects/object_efc_crystal_light.xml -- xml_path: assets/xml/objects/object_efc_doughnut.xml -- xml_path: assets/xml/objects/object_efc_erupc.xml -- xml_path: assets/xml/objects/object_efc_fire_ball.xml -- xml_path: assets/xml/objects/object_efc_flash.xml -- xml_path: assets/xml/objects/object_efc_lgt_shower.xml -- xml_path: assets/xml/objects/object_efc_star_field.xml -- xml_path: assets/xml/objects/object_efc_tw.xml -- xml_path: assets/xml/objects/object_ei.xml -- xml_path: assets/xml/objects/object_fa.xml -- xml_path: assets/xml/objects/object_fd.xml -- xml_path: assets/xml/objects/object_fd2.xml -- xml_path: assets/xml/objects/object_fhg.xml -- xml_path: assets/xml/objects/object_fire.xml -- xml_path: assets/xml/objects/object_firefly.xml -- xml_path: assets/xml/objects/object_fish.xml -- xml_path: assets/xml/objects/object_fr.xml -- xml_path: assets/xml/objects/object_fu.xml -- xml_path: assets/xml/objects/object_fw.xml -- xml_path: assets/xml/objects/object_fz.xml -- xml_path: assets/xml/objects/object_ganon.xml -- xml_path: assets/xml/objects/object_ganon2.xml -- xml_path: assets/xml/objects/object_ganon_anime1.xml -- xml_path: assets/xml/objects/object_ganon_anime2.xml -- xml_path: assets/xml/objects/object_ganon_anime3.xml -- xml_path: assets/xml/objects/object_ganon_objects.xml -- xml_path: assets/xml/objects/object_ge1.xml -- xml_path: assets/xml/objects/object_geff.xml -- xml_path: assets/xml/objects/object_geldb.xml -- xml_path: assets/xml/objects/object_gi_arrow.xml -- xml_path: assets/xml/objects/object_gi_arrowcase.xml -- xml_path: assets/xml/objects/object_gi_bean.xml -- xml_path: assets/xml/objects/object_gi_bomb_1.xml -- xml_path: assets/xml/objects/object_gi_bomb_2.xml -- xml_path: assets/xml/objects/object_gi_bombpouch.xml -- xml_path: assets/xml/objects/object_gi_boomerang.xml -- xml_path: assets/xml/objects/object_gi_boots_2.xml -- xml_path: assets/xml/objects/object_gi_bosskey.xml -- xml_path: assets/xml/objects/object_gi_bottle.xml -- xml_path: assets/xml/objects/object_gi_bottle_letter.xml -- xml_path: assets/xml/objects/object_gi_bow.xml -- xml_path: assets/xml/objects/object_gi_bracelet.xml -- xml_path: assets/xml/objects/object_gi_brokensword.xml -- xml_path: assets/xml/objects/object_gi_butterfly.xml -- xml_path: assets/xml/objects/object_gi_clothes.xml -- xml_path: assets/xml/objects/object_gi_coin.xml -- xml_path: assets/xml/objects/object_gi_compass.xml -- xml_path: assets/xml/objects/object_gi_dekupouch.xml -- xml_path: assets/xml/objects/object_gi_egg.xml -- xml_path: assets/xml/objects/object_gi_eye_lotion.xml -- xml_path: assets/xml/objects/object_gi_fire.xml -- xml_path: assets/xml/objects/object_gi_fish.xml -- xml_path: assets/xml/objects/object_gi_frog.xml -- xml_path: assets/xml/objects/object_gi_gerudo.xml -- xml_path: assets/xml/objects/object_gi_gerudomask.xml -- xml_path: assets/xml/objects/object_gi_ghost.xml -- xml_path: assets/xml/objects/object_gi_glasses.xml -- xml_path: assets/xml/objects/object_gi_gloves.xml -- xml_path: assets/xml/objects/object_gi_goddess.xml -- xml_path: assets/xml/objects/object_gi_golonmask.xml -- xml_path: assets/xml/objects/object_gi_grass.xml -- xml_path: assets/xml/objects/object_gi_hammer.xml -- xml_path: assets/xml/objects/object_gi_heart.xml -- xml_path: assets/xml/objects/object_gi_hearts.xml -- xml_path: assets/xml/objects/object_gi_hookshot.xml -- xml_path: assets/xml/objects/object_gi_hoverboots.xml -- xml_path: assets/xml/objects/object_gi_insect.xml -- xml_path: assets/xml/objects/object_gi_jewel.xml -- xml_path: assets/xml/objects/object_gi_key.xml -- xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml -- xml_path: assets/xml/objects/object_gi_letter.xml -- xml_path: assets/xml/objects/object_gi_liquid.xml -- xml_path: assets/xml/objects/object_gi_longsword.xml -- xml_path: assets/xml/objects/object_gi_m_arrow.xml -- xml_path: assets/xml/objects/object_gi_magicpot.xml -- xml_path: assets/xml/objects/object_gi_map.xml -- xml_path: assets/xml/objects/object_gi_medal.xml -- xml_path: assets/xml/objects/object_gi_melody.xml -- xml_path: assets/xml/objects/object_gi_milk.xml -- xml_path: assets/xml/objects/object_gi_mushroom.xml -- xml_path: assets/xml/objects/object_gi_niwatori.xml -- xml_path: assets/xml/objects/object_gi_nuts.xml -- xml_path: assets/xml/objects/object_gi_ocarina.xml -- xml_path: assets/xml/objects/object_gi_ocarina_0.xml -- xml_path: assets/xml/objects/object_gi_pachinko.xml -- xml_path: assets/xml/objects/object_gi_powder.xml -- xml_path: assets/xml/objects/object_gi_prescription.xml -- xml_path: assets/xml/objects/object_gi_purse.xml -- xml_path: assets/xml/objects/object_gi_rabit_mask.xml -- xml_path: assets/xml/objects/object_gi_redead_mask.xml -- xml_path: assets/xml/objects/object_gi_rupy.xml -- xml_path: assets/xml/objects/object_gi_saw.xml -- xml_path: assets/xml/objects/object_gi_scale.xml -- xml_path: assets/xml/objects/object_gi_seed.xml -- xml_path: assets/xml/objects/object_gi_shield_1.xml -- xml_path: assets/xml/objects/object_gi_shield_2.xml -- xml_path: assets/xml/objects/object_gi_shield_3.xml -- xml_path: assets/xml/objects/object_gi_skj_mask.xml -- xml_path: assets/xml/objects/object_gi_soldout.xml -- xml_path: assets/xml/objects/object_gi_soul.xml -- xml_path: assets/xml/objects/object_gi_stick.xml -- xml_path: assets/xml/objects/object_gi_sutaru.xml -- xml_path: assets/xml/objects/object_gi_sword_1.xml -- xml_path: assets/xml/objects/object_gi_ticketstone.xml -- xml_path: assets/xml/objects/object_gi_truth_mask.xml -- xml_path: assets/xml/objects/object_gi_zoramask.xml -- xml_path: assets/xml/objects/object_gj.xml -- xml_path: assets/xml/objects/object_gjyo_objects.xml -- xml_path: assets/xml/objects/object_gla.xml -- xml_path: assets/xml/objects/object_gm.xml -- xml_path: assets/xml/objects/object_gnd.xml -- xml_path: assets/xml/objects/object_gnd_magic.xml -- xml_path: assets/xml/objects/object_gndd.xml -- xml_path: assets/xml/objects/object_god_lgt.xml -- xml_path: assets/xml/objects/object_gol.xml -- xml_path: assets/xml/objects/object_goma.xml -- xml_path: assets/xml/objects/object_goroiwa.xml -- xml_path: assets/xml/objects/object_gr.xml -- xml_path: assets/xml/objects/object_gs.xml -- xml_path: assets/xml/objects/object_gt.xml -- xml_path: assets/xml/objects/object_haka.xml -- xml_path: assets/xml/objects/object_haka_door.xml -- xml_path: assets/xml/objects/object_haka_objects.xml -- xml_path: assets/xml/objects/object_hakach_objects.xml -- xml_path: assets/xml/objects/object_hata.xml -- xml_path: assets/xml/objects/object_heavy_object.xml -- xml_path: assets/xml/objects/object_hidan_objects.xml -- xml_path: assets/xml/objects/object_hintnuts.xml -- xml_path: assets/xml/objects/object_hni.xml -- xml_path: assets/xml/objects/object_horse.xml -- xml_path: assets/xml/objects/object_horse_ganon.xml -- xml_path: assets/xml/objects/object_horse_link_child.xml -- xml_path: assets/xml/objects/object_horse_normal.xml -- xml_path: assets/xml/objects/object_horse_zelda.xml -- xml_path: assets/xml/objects/object_hs.xml -- xml_path: assets/xml/objects/object_human.xml -- xml_path: assets/xml/objects/object_ice_objects.xml -- xml_path: assets/xml/objects/object_ik.xml -- xml_path: assets/xml/objects/object_im.xml -- xml_path: assets/xml/objects/object_in.xml -- xml_path: assets/xml/objects/object_ingate.xml -- xml_path: assets/xml/objects/object_jj.xml -- xml_path: assets/xml/objects/object_js.xml -- xml_path: assets/xml/objects/object_jya_door.xml -- xml_path: assets/xml/objects/object_jya_iron.xml -- xml_path: assets/xml/objects/object_jya_obj.xml -- xml_path: assets/xml/objects/object_ka.xml -- xml_path: assets/xml/objects/object_kanban.xml -- xml_path: assets/xml/objects/object_kibako2.xml -- xml_path: assets/xml/objects/object_kingdodongo.xml -- xml_path: assets/xml/objects/object_km1.xml -- xml_path: assets/xml/objects/object_kusa.xml -- xml_path: assets/xml/objects/object_kw1.xml -- xml_path: assets/xml/objects/object_kz.xml -- xml_path: assets/xml/objects/object_light_ring.xml -- xml_path: assets/xml/objects/object_lightbox.xml -- xml_path: assets/xml/objects/object_lightswitch.xml -- xml_path: assets/xml/objects/object_link_boy.xml -- xml_path: assets/xml/objects/object_link_child.xml -- xml_path: assets/xml/objects/object_ma1.xml -- xml_path: assets/xml/objects/object_ma2.xml -- xml_path: assets/xml/objects/object_mag.xml -- xml_path: assets/xml/objects/object_mamenoki.xml -- xml_path: assets/xml/objects/object_mastergolon.xml -- xml_path: assets/xml/objects/object_masterkokiri.xml -- xml_path: assets/xml/objects/object_masterkokirihead.xml -- xml_path: assets/xml/objects/object_masterzoora.xml -- xml_path: assets/xml/objects/object_mb.xml -- xml_path: assets/xml/objects/object_md.xml -- xml_path: assets/xml/objects/object_medal.xml -- xml_path: assets/xml/objects/object_menkuri_objects.xml -- xml_path: assets/xml/objects/object_mir_ray.xml -- xml_path: assets/xml/objects/object_mizu_objects.xml -- xml_path: assets/xml/objects/object_mjin.xml -- xml_path: assets/xml/objects/object_mjin_dark.xml -- xml_path: assets/xml/objects/object_mjin_flame.xml -- xml_path: assets/xml/objects/object_mjin_flash.xml -- xml_path: assets/xml/objects/object_mjin_ice.xml -- xml_path: assets/xml/objects/object_mjin_oka.xml -- xml_path: assets/xml/objects/object_mjin_soul.xml -- xml_path: assets/xml/objects/object_mjin_wind.xml -- xml_path: assets/xml/objects/object_mk.xml -- xml_path: assets/xml/objects/object_mm.xml -- xml_path: assets/xml/objects/object_mo.xml -- xml_path: assets/xml/objects/object_mori_hineri1.xml -- xml_path: assets/xml/objects/object_mori_hineri1a.xml -- xml_path: assets/xml/objects/object_mori_hineri2.xml -- xml_path: assets/xml/objects/object_mori_hineri2a.xml -- xml_path: assets/xml/objects/object_mori_objects.xml -- xml_path: assets/xml/objects/object_mori_tex.xml -- xml_path: assets/xml/objects/object_ms.xml -- xml_path: assets/xml/objects/object_mu.xml -- xml_path: assets/xml/objects/object_nb.xml -- xml_path: assets/xml/objects/object_niw.xml -- xml_path: assets/xml/objects/object_nwc.xml -- xml_path: assets/xml/objects/object_ny.xml -- xml_path: assets/xml/objects/object_o_anime.xml -- xml_path: assets/xml/objects/object_oA1.xml -- xml_path: assets/xml/objects/object_oA2.xml -- xml_path: assets/xml/objects/object_oA3.xml -- xml_path: assets/xml/objects/object_oA4.xml -- xml_path: assets/xml/objects/object_oA5.xml -- xml_path: assets/xml/objects/object_oA6.xml -- xml_path: assets/xml/objects/object_oA7.xml -- xml_path: assets/xml/objects/object_oA8.xml -- xml_path: assets/xml/objects/object_oA9.xml -- xml_path: assets/xml/objects/object_oA10.xml -- xml_path: assets/xml/objects/object_oA11.xml -- xml_path: assets/xml/objects/object_oB1.xml -- xml_path: assets/xml/objects/object_oB2.xml -- xml_path: assets/xml/objects/object_oB3.xml -- xml_path: assets/xml/objects/object_oB4.xml -- xml_path: assets/xml/objects/object_oE1.xml -- xml_path: assets/xml/objects/object_oE1s.xml -- xml_path: assets/xml/objects/object_oE2.xml -- xml_path: assets/xml/objects/object_oE3.xml -- xml_path: assets/xml/objects/object_oE4.xml -- xml_path: assets/xml/objects/object_oE4s.xml -- xml_path: assets/xml/objects/object_oE5.xml -- xml_path: assets/xml/objects/object_oE6.xml -- xml_path: assets/xml/objects/object_oE7.xml -- xml_path: assets/xml/objects/object_oE8.xml -- xml_path: assets/xml/objects/object_oE9.xml -- xml_path: assets/xml/objects/object_oE10.xml -- xml_path: assets/xml/objects/object_oE11.xml -- xml_path: assets/xml/objects/object_oE12.xml -- xml_path: assets/xml/objects/object_oE_anime.xml -- xml_path: assets/xml/objects/object_oF1d_map.xml -- xml_path: assets/xml/objects/object_oF1s.xml -- xml_path: assets/xml/objects/object_okuta.xml -- xml_path: assets/xml/objects/object_opening_demo1.xml -- xml_path: assets/xml/objects/object_os.xml -- xml_path: assets/xml/objects/object_os_anime.xml -- xml_path: assets/xml/objects/object_ossan.xml -- xml_path: assets/xml/objects/object_ouke_haka.xml -- xml_path: assets/xml/objects/object_owl.xml -- xml_path: assets/xml/objects/object_peehat.xml -- xml_path: assets/xml/objects/object_po_composer.xml -- xml_path: assets/xml/objects/object_po_field.xml -- xml_path: assets/xml/objects/object_po_sisters.xml -- xml_path: assets/xml/objects/object_poh.xml -- xml_path: assets/xml/objects/object_ps.xml -- xml_path: assets/xml/objects/object_pu_box.xml -- xml_path: assets/xml/objects/object_rd.xml -- xml_path: assets/xml/objects/object_reeba.xml -- xml_path: assets/xml/objects/object_relay_objects.xml -- xml_path: assets/xml/objects/object_rl.xml -- xml_path: assets/xml/objects/object_rr.xml -- xml_path: assets/xml/objects/object_rs.xml -- xml_path: assets/xml/objects/object_ru1.xml -- xml_path: assets/xml/objects/object_ru2.xml -- xml_path: assets/xml/objects/object_sa.xml -- xml_path: assets/xml/objects/object_sb.xml -- xml_path: assets/xml/objects/object_sd.xml -- xml_path: assets/xml/objects/object_shop_dungen.xml -- xml_path: assets/xml/objects/object_shopnuts.xml -- xml_path: assets/xml/objects/object_siofuki.xml -- xml_path: assets/xml/objects/object_sk2.xml -- xml_path: assets/xml/objects/object_skb.xml -- xml_path: assets/xml/objects/object_skj.xml -- xml_path: assets/xml/objects/object_spot00_break.xml -- xml_path: assets/xml/objects/object_spot00_objects.xml -- xml_path: assets/xml/objects/object_spot01_matoya.xml -- xml_path: assets/xml/objects/object_spot01_matoyab.xml -- xml_path: assets/xml/objects/object_spot01_objects.xml -- xml_path: assets/xml/objects/object_spot01_objects2.xml -- xml_path: assets/xml/objects/object_spot02_objects.xml -- xml_path: assets/xml/objects/object_spot03_object.xml -- xml_path: assets/xml/objects/object_spot04_objects.xml -- xml_path: assets/xml/objects/object_spot05_objects.xml -- xml_path: assets/xml/objects/object_spot06_objects.xml -- xml_path: assets/xml/objects/object_spot07_object.xml -- xml_path: assets/xml/objects/object_spot08_obj.xml -- xml_path: assets/xml/objects/object_spot09_obj.xml -- xml_path: assets/xml/objects/object_spot11_obj.xml -- xml_path: assets/xml/objects/object_spot12_obj.xml -- xml_path: assets/xml/objects/object_spot15_obj.xml -- xml_path: assets/xml/objects/object_spot16_obj.xml -- xml_path: assets/xml/objects/object_spot17_obj.xml -- xml_path: assets/xml/objects/object_spot18_obj.xml -- xml_path: assets/xml/objects/object_ssh.xml -- xml_path: assets/xml/objects/object_sst.xml -- xml_path: assets/xml/objects/object_st.xml -- xml_path: assets/xml/objects/object_stream.xml -- xml_path: assets/xml/objects/object_syokudai.xml -- xml_path: assets/xml/objects/object_ta.xml -- xml_path: assets/xml/objects/object_timeblock.xml -- xml_path: assets/xml/objects/object_tite.xml -- xml_path: assets/xml/objects/object_tk.xml -- xml_path: assets/xml/objects/object_toki_objects.xml -- xml_path: assets/xml/objects/object_torch2.xml -- xml_path: assets/xml/objects/object_toryo.xml -- xml_path: assets/xml/objects/object_tp.xml -- xml_path: assets/xml/objects/object_tr.xml -- xml_path: assets/xml/objects/object_trap.xml -- xml_path: assets/xml/objects/object_triforce_spot.xml -- xml_path: assets/xml/objects/object_ts.xml -- xml_path: assets/xml/objects/object_tsubo.xml -- xml_path: assets/xml/objects/object_tw.xml -- xml_path: assets/xml/objects/object_umajump.xml -- xml_path: assets/xml/objects/object_vali.xml -- xml_path: assets/xml/objects/object_vase.xml -- xml_path: assets/xml/objects/object_vm.xml -- xml_path: assets/xml/objects/object_wallmaster.xml -- xml_path: assets/xml/objects/object_warp1.xml -- xml_path: assets/xml/objects/object_warp2.xml -- xml_path: assets/xml/objects/object_wf.xml -- xml_path: assets/xml/objects/object_wood02.xml -- xml_path: assets/xml/objects/object_xc.xml -- xml_path: assets/xml/objects/object_yabusame_point.xml -- xml_path: assets/xml/objects/object_ydan_objects.xml -- xml_path: assets/xml/objects/object_yukabyun.xml -- xml_path: assets/xml/objects/object_zf.xml -- xml_path: assets/xml/objects/object_zg.xml -- xml_path: assets/xml/objects/object_zl1.xml -- xml_path: assets/xml/objects/object_zl2.xml -- xml_path: assets/xml/objects/object_zl2_anime1.xml -- xml_path: assets/xml/objects/object_zl2_anime2.xml -- xml_path: assets/xml/objects/object_zl4.xml -- xml_path: assets/xml/objects/object_zo.xml -- xml_path: assets/xml/overlays/ovl_Arrow_Fire.xml +- name: misc/link_animetion + xml_path: assets/xml/misc/link_animetion.xml +- name: misc/z_select_static + xml_path: assets/xml/misc/z_select_static.xml +- name: objects/gameplay_dangeon_keep + xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- name: objects/gameplay_field_keep + xml_path: assets/xml/objects/gameplay_field_keep.xml +- name: objects/gameplay_keep + xml_path: assets/xml/objects/gameplay_keep.xml +- name: objects/object_ahg + xml_path: assets/xml/objects/object_ahg.xml +- name: objects/object_am + xml_path: assets/xml/objects/object_am.xml +- name: objects/object_ane + xml_path: assets/xml/objects/object_ane.xml +- name: objects/object_ani + xml_path: assets/xml/objects/object_ani.xml +- name: objects/object_anubice + xml_path: assets/xml/objects/object_anubice.xml +- name: objects/object_aob + xml_path: assets/xml/objects/object_aob.xml +- name: objects/object_b_heart + xml_path: assets/xml/objects/object_b_heart.xml +- name: objects/object_Bb + xml_path: assets/xml/objects/object_Bb.xml +- name: objects/object_bba + xml_path: assets/xml/objects/object_bba.xml +- name: objects/object_bdan_objects + xml_path: assets/xml/objects/object_bdan_objects.xml +- name: objects/object_bdoor + xml_path: assets/xml/objects/object_bdoor.xml +- name: objects/object_bg + xml_path: assets/xml/objects/object_bg.xml +- name: objects/object_bigokuta + xml_path: assets/xml/objects/object_bigokuta.xml +- name: objects/object_bird + xml_path: assets/xml/objects/object_bird.xml +- name: objects/object_bji + xml_path: assets/xml/objects/object_bji.xml +- name: objects/object_bl + xml_path: assets/xml/objects/object_bl.xml +- name: objects/object_blkobj + xml_path: assets/xml/objects/object_blkobj.xml +- name: objects/object_bob + xml_path: assets/xml/objects/object_bob.xml +- name: objects/object_boj + xml_path: assets/xml/objects/object_boj.xml +- name: objects/object_bombf + xml_path: assets/xml/objects/object_bombf.xml +- name: objects/object_bombiwa + xml_path: assets/xml/objects/object_bombiwa.xml +- name: objects/object_bowl + xml_path: assets/xml/objects/object_bowl.xml +- name: objects/object_box + xml_path: assets/xml/objects/object_box.xml +- name: objects/object_brob + xml_path: assets/xml/objects/object_brob.xml +- name: objects/object_bubble + xml_path: assets/xml/objects/object_bubble.xml +- name: objects/object_bv + xml_path: assets/xml/objects/object_bv.xml +- name: objects/object_bw + xml_path: assets/xml/objects/object_bw.xml +- name: objects/object_bwall + xml_path: assets/xml/objects/object_bwall.xml +- name: objects/object_bxa + xml_path: assets/xml/objects/object_bxa.xml +- name: objects/object_cne + xml_path: assets/xml/objects/object_cne.xml +- name: objects/object_cob + xml_path: assets/xml/objects/object_cob.xml +- name: objects/object_cow + xml_path: assets/xml/objects/object_cow.xml +- name: objects/object_crow + xml_path: assets/xml/objects/object_crow.xml +- name: objects/object_cs + xml_path: assets/xml/objects/object_cs.xml +- name: objects/object_d_elevator + xml_path: assets/xml/objects/object_d_elevator.xml +- name: objects/object_d_hsblock + xml_path: assets/xml/objects/object_d_hsblock.xml +- name: objects/object_d_lift + xml_path: assets/xml/objects/object_d_lift.xml +- name: objects/object_daiku + xml_path: assets/xml/objects/object_daiku.xml +- name: objects/object_ddan_objects + xml_path: assets/xml/objects/object_ddan_objects.xml +- name: objects/object_dekubaba + xml_path: assets/xml/objects/object_dekubaba.xml +- name: objects/object_dekujr + xml_path: assets/xml/objects/object_dekujr.xml +- name: objects/object_dekunuts + xml_path: assets/xml/objects/object_dekunuts.xml +- name: objects/object_demo_6k + xml_path: assets/xml/objects/object_demo_6k.xml +- name: objects/object_demo_kekkai + xml_path: assets/xml/objects/object_demo_kekkai.xml +- name: objects/object_demo_tre_lgt + xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- name: objects/object_dh + xml_path: assets/xml/objects/object_dh.xml +- name: objects/object_dnk + xml_path: assets/xml/objects/object_dnk.xml +- name: objects/object_dns + xml_path: assets/xml/objects/object_dns.xml +- name: objects/object_dodojr + xml_path: assets/xml/objects/object_dodojr.xml +- name: objects/object_dodongo + xml_path: assets/xml/objects/object_dodongo.xml +- name: objects/object_dog + xml_path: assets/xml/objects/object_dog.xml +- name: objects/object_door_gerudo + xml_path: assets/xml/objects/object_door_gerudo.xml +- name: objects/object_door_killer + xml_path: assets/xml/objects/object_door_killer.xml +- name: objects/object_ds + xml_path: assets/xml/objects/object_ds.xml +- name: objects/object_ds2 + xml_path: assets/xml/objects/object_ds2.xml +- name: objects/object_du + xml_path: assets/xml/objects/object_du.xml +- name: objects/object_dy_obj + xml_path: assets/xml/objects/object_dy_obj.xml +- name: objects/object_ec + xml_path: assets/xml/objects/object_ec.xml +- name: objects/object_efc_crystal_light + xml_path: assets/xml/objects/object_efc_crystal_light.xml +- name: objects/object_efc_doughnut + xml_path: assets/xml/objects/object_efc_doughnut.xml +- name: objects/object_efc_erupc + xml_path: assets/xml/objects/object_efc_erupc.xml +- name: objects/object_efc_fire_ball + xml_path: assets/xml/objects/object_efc_fire_ball.xml +- name: objects/object_efc_flash + xml_path: assets/xml/objects/object_efc_flash.xml +- name: objects/object_efc_lgt_shower + xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- name: objects/object_efc_star_field + xml_path: assets/xml/objects/object_efc_star_field.xml +- name: objects/object_efc_tw + xml_path: assets/xml/objects/object_efc_tw.xml +- name: objects/object_ei + xml_path: assets/xml/objects/object_ei.xml +- name: objects/object_fa + xml_path: assets/xml/objects/object_fa.xml +- name: objects/object_fd + xml_path: assets/xml/objects/object_fd.xml +- name: objects/object_fd2 + xml_path: assets/xml/objects/object_fd2.xml +- name: objects/object_fhg + xml_path: assets/xml/objects/object_fhg.xml +- name: objects/object_fire + xml_path: assets/xml/objects/object_fire.xml +- name: objects/object_firefly + xml_path: assets/xml/objects/object_firefly.xml +- name: objects/object_fish + xml_path: assets/xml/objects/object_fish.xml +- name: objects/object_fr + xml_path: assets/xml/objects/object_fr.xml +- name: objects/object_fu + xml_path: assets/xml/objects/object_fu.xml +- name: objects/object_fw + xml_path: assets/xml/objects/object_fw.xml +- name: objects/object_fz + xml_path: assets/xml/objects/object_fz.xml +- name: objects/object_ganon + xml_path: assets/xml/objects/object_ganon.xml +- name: objects/object_ganon2 + xml_path: assets/xml/objects/object_ganon2.xml +- name: objects/object_ganon_anime1 + xml_path: assets/xml/objects/object_ganon_anime1.xml +- name: objects/object_ganon_anime2 + xml_path: assets/xml/objects/object_ganon_anime2.xml +- name: objects/object_ganon_anime3 + xml_path: assets/xml/objects/object_ganon_anime3.xml +- name: objects/object_ganon_objects + xml_path: assets/xml/objects/object_ganon_objects.xml +- name: objects/object_ge1 + xml_path: assets/xml/objects/object_ge1.xml +- name: objects/object_geff + xml_path: assets/xml/objects/object_geff.xml +- name: objects/object_geldb + xml_path: assets/xml/objects/object_geldb.xml +- name: objects/object_gi_arrow + xml_path: assets/xml/objects/object_gi_arrow.xml +- name: objects/object_gi_arrowcase + xml_path: assets/xml/objects/object_gi_arrowcase.xml +- name: objects/object_gi_bean + xml_path: assets/xml/objects/object_gi_bean.xml +- name: objects/object_gi_bomb_1 + xml_path: assets/xml/objects/object_gi_bomb_1.xml +- name: objects/object_gi_bomb_2 + xml_path: assets/xml/objects/object_gi_bomb_2.xml +- name: objects/object_gi_bombpouch + xml_path: assets/xml/objects/object_gi_bombpouch.xml +- name: objects/object_gi_boomerang + xml_path: assets/xml/objects/object_gi_boomerang.xml +- name: objects/object_gi_boots_2 + xml_path: assets/xml/objects/object_gi_boots_2.xml +- name: objects/object_gi_bosskey + xml_path: assets/xml/objects/object_gi_bosskey.xml +- name: objects/object_gi_bottle + xml_path: assets/xml/objects/object_gi_bottle.xml +- name: objects/object_gi_bottle_letter + xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- name: objects/object_gi_bow + xml_path: assets/xml/objects/object_gi_bow.xml +- name: objects/object_gi_bracelet + xml_path: assets/xml/objects/object_gi_bracelet.xml +- name: objects/object_gi_brokensword + xml_path: assets/xml/objects/object_gi_brokensword.xml +- name: objects/object_gi_butterfly + xml_path: assets/xml/objects/object_gi_butterfly.xml +- name: objects/object_gi_clothes + xml_path: assets/xml/objects/object_gi_clothes.xml +- name: objects/object_gi_coin + xml_path: assets/xml/objects/object_gi_coin.xml +- name: objects/object_gi_compass + xml_path: assets/xml/objects/object_gi_compass.xml +- name: objects/object_gi_dekupouch + xml_path: assets/xml/objects/object_gi_dekupouch.xml +- name: objects/object_gi_egg + xml_path: assets/xml/objects/object_gi_egg.xml +- name: objects/object_gi_eye_lotion + xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- name: objects/object_gi_fire + xml_path: assets/xml/objects/object_gi_fire.xml +- name: objects/object_gi_fish + xml_path: assets/xml/objects/object_gi_fish.xml +- name: objects/object_gi_frog + xml_path: assets/xml/objects/object_gi_frog.xml +- name: objects/object_gi_gerudo + xml_path: assets/xml/objects/object_gi_gerudo.xml +- name: objects/object_gi_gerudomask + xml_path: assets/xml/objects/object_gi_gerudomask.xml +- name: objects/object_gi_ghost + xml_path: assets/xml/objects/object_gi_ghost.xml +- name: objects/object_gi_glasses + xml_path: assets/xml/objects/object_gi_glasses.xml +- name: objects/object_gi_gloves + xml_path: assets/xml/objects/object_gi_gloves.xml +- name: objects/object_gi_goddess + xml_path: assets/xml/objects/object_gi_goddess.xml +- name: objects/object_gi_golonmask + xml_path: assets/xml/objects/object_gi_golonmask.xml +- name: objects/object_gi_grass + xml_path: assets/xml/objects/object_gi_grass.xml +- name: objects/object_gi_hammer + xml_path: assets/xml/objects/object_gi_hammer.xml +- name: objects/object_gi_heart + xml_path: assets/xml/objects/object_gi_heart.xml +- name: objects/object_gi_hearts + xml_path: assets/xml/objects/object_gi_hearts.xml +- name: objects/object_gi_hookshot + xml_path: assets/xml/objects/object_gi_hookshot.xml +- name: objects/object_gi_hoverboots + xml_path: assets/xml/objects/object_gi_hoverboots.xml +- name: objects/object_gi_insect + xml_path: assets/xml/objects/object_gi_insect.xml +- name: objects/object_gi_jewel + xml_path: assets/xml/objects/object_gi_jewel.xml +- name: objects/object_gi_key + xml_path: assets/xml/objects/object_gi_key.xml +- name: objects/object_gi_ki_tan_mask + xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- name: objects/object_gi_letter + xml_path: assets/xml/objects/object_gi_letter.xml +- name: objects/object_gi_liquid + xml_path: assets/xml/objects/object_gi_liquid.xml +- name: objects/object_gi_longsword + xml_path: assets/xml/objects/object_gi_longsword.xml +- name: objects/object_gi_m_arrow + xml_path: assets/xml/objects/object_gi_m_arrow.xml +- name: objects/object_gi_magicpot + xml_path: assets/xml/objects/object_gi_magicpot.xml +- name: objects/object_gi_map + xml_path: assets/xml/objects/object_gi_map.xml +- name: objects/object_gi_medal + xml_path: assets/xml/objects/object_gi_medal.xml +- name: objects/object_gi_melody + xml_path: assets/xml/objects/object_gi_melody.xml +- name: objects/object_gi_milk + xml_path: assets/xml/objects/object_gi_milk.xml +- name: objects/object_gi_mushroom + xml_path: assets/xml/objects/object_gi_mushroom.xml +- name: objects/object_gi_niwatori + xml_path: assets/xml/objects/object_gi_niwatori.xml +- name: objects/object_gi_nuts + xml_path: assets/xml/objects/object_gi_nuts.xml +- name: objects/object_gi_ocarina + xml_path: assets/xml/objects/object_gi_ocarina.xml +- name: objects/object_gi_ocarina_0 + xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- name: objects/object_gi_pachinko + xml_path: assets/xml/objects/object_gi_pachinko.xml +- name: objects/object_gi_powder + xml_path: assets/xml/objects/object_gi_powder.xml +- name: objects/object_gi_prescription + xml_path: assets/xml/objects/object_gi_prescription.xml +- name: objects/object_gi_purse + xml_path: assets/xml/objects/object_gi_purse.xml +- name: objects/object_gi_rabit_mask + xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- name: objects/object_gi_redead_mask + xml_path: assets/xml/objects/object_gi_redead_mask.xml +- name: objects/object_gi_rupy + xml_path: assets/xml/objects/object_gi_rupy.xml +- name: objects/object_gi_saw + xml_path: assets/xml/objects/object_gi_saw.xml +- name: objects/object_gi_scale + xml_path: assets/xml/objects/object_gi_scale.xml +- name: objects/object_gi_seed + xml_path: assets/xml/objects/object_gi_seed.xml +- name: objects/object_gi_shield_1 + xml_path: assets/xml/objects/object_gi_shield_1.xml +- name: objects/object_gi_shield_2 + xml_path: assets/xml/objects/object_gi_shield_2.xml +- name: objects/object_gi_shield_3 + xml_path: assets/xml/objects/object_gi_shield_3.xml +- name: objects/object_gi_skj_mask + xml_path: assets/xml/objects/object_gi_skj_mask.xml +- name: objects/object_gi_soldout + xml_path: assets/xml/objects/object_gi_soldout.xml +- name: objects/object_gi_soul + xml_path: assets/xml/objects/object_gi_soul.xml +- name: objects/object_gi_stick + xml_path: assets/xml/objects/object_gi_stick.xml +- name: objects/object_gi_sutaru + xml_path: assets/xml/objects/object_gi_sutaru.xml +- name: objects/object_gi_sword_1 + xml_path: assets/xml/objects/object_gi_sword_1.xml +- name: objects/object_gi_ticketstone + xml_path: assets/xml/objects/object_gi_ticketstone.xml +- name: objects/object_gi_truth_mask + xml_path: assets/xml/objects/object_gi_truth_mask.xml +- name: objects/object_gi_zoramask + xml_path: assets/xml/objects/object_gi_zoramask.xml +- name: objects/object_gj + xml_path: assets/xml/objects/object_gj.xml +- name: objects/object_gjyo_objects + xml_path: assets/xml/objects/object_gjyo_objects.xml +- name: objects/object_gla + xml_path: assets/xml/objects/object_gla.xml +- name: objects/object_gm + xml_path: assets/xml/objects/object_gm.xml +- name: objects/object_gnd + xml_path: assets/xml/objects/object_gnd.xml +- name: objects/object_gnd_magic + xml_path: assets/xml/objects/object_gnd_magic.xml +- name: objects/object_gndd + xml_path: assets/xml/objects/object_gndd.xml +- name: objects/object_god_lgt + xml_path: assets/xml/objects/object_god_lgt.xml +- name: objects/object_gol + xml_path: assets/xml/objects/object_gol.xml +- name: objects/object_goma + xml_path: assets/xml/objects/object_goma.xml +- name: objects/object_goroiwa + xml_path: assets/xml/objects/object_goroiwa.xml +- name: objects/object_gr + xml_path: assets/xml/objects/object_gr.xml +- name: objects/object_gs + xml_path: assets/xml/objects/object_gs.xml +- name: objects/object_gt + xml_path: assets/xml/objects/object_gt.xml +- name: objects/object_haka + xml_path: assets/xml/objects/object_haka.xml +- name: objects/object_haka_door + xml_path: assets/xml/objects/object_haka_door.xml +- name: objects/object_haka_objects + xml_path: assets/xml/objects/object_haka_objects.xml +- name: objects/object_hakach_objects + xml_path: assets/xml/objects/object_hakach_objects.xml +- name: objects/object_hata + xml_path: assets/xml/objects/object_hata.xml +- name: objects/object_heavy_object + xml_path: assets/xml/objects/object_heavy_object.xml +- name: objects/object_hidan_objects + xml_path: assets/xml/objects/object_hidan_objects.xml +- name: objects/object_hintnuts + xml_path: assets/xml/objects/object_hintnuts.xml +- name: objects/object_hni + xml_path: assets/xml/objects/object_hni.xml +- name: objects/object_horse + xml_path: assets/xml/objects/object_horse.xml +- name: objects/object_horse_ganon + xml_path: assets/xml/objects/object_horse_ganon.xml +- name: objects/object_horse_link_child + xml_path: assets/xml/objects/object_horse_link_child.xml +- name: objects/object_horse_normal + xml_path: assets/xml/objects/object_horse_normal.xml +- name: objects/object_horse_zelda + xml_path: assets/xml/objects/object_horse_zelda.xml +- name: objects/object_hs + xml_path: assets/xml/objects/object_hs.xml +- name: objects/object_human + xml_path: assets/xml/objects/object_human.xml +- name: objects/object_ice_objects + xml_path: assets/xml/objects/object_ice_objects.xml +- name: objects/object_ik + xml_path: assets/xml/objects/object_ik.xml +- name: objects/object_im + xml_path: assets/xml/objects/object_im.xml +- name: objects/object_in + xml_path: assets/xml/objects/object_in.xml +- name: objects/object_ingate + xml_path: assets/xml/objects/object_ingate.xml +- name: objects/object_jj + xml_path: assets/xml/objects/object_jj.xml +- name: objects/object_js + xml_path: assets/xml/objects/object_js.xml +- name: objects/object_jya_door + xml_path: assets/xml/objects/object_jya_door.xml +- name: objects/object_jya_iron + xml_path: assets/xml/objects/object_jya_iron.xml +- name: objects/object_jya_obj + xml_path: assets/xml/objects/object_jya_obj.xml +- name: objects/object_ka + xml_path: assets/xml/objects/object_ka.xml +- name: objects/object_kanban + xml_path: assets/xml/objects/object_kanban.xml +- name: objects/object_kibako2 + xml_path: assets/xml/objects/object_kibako2.xml +- name: objects/object_kingdodongo + xml_path: assets/xml/objects/object_kingdodongo.xml +- name: objects/object_km1 + xml_path: assets/xml/objects/object_km1.xml +- name: objects/object_kusa + xml_path: assets/xml/objects/object_kusa.xml +- name: objects/object_kw1 + xml_path: assets/xml/objects/object_kw1.xml +- name: objects/object_kz + xml_path: assets/xml/objects/object_kz.xml +- name: objects/object_light_ring + xml_path: assets/xml/objects/object_light_ring.xml +- name: objects/object_lightbox + xml_path: assets/xml/objects/object_lightbox.xml +- name: objects/object_lightswitch + xml_path: assets/xml/objects/object_lightswitch.xml +- name: objects/object_link_boy + xml_path: assets/xml/objects/object_link_boy.xml +- name: objects/object_link_child + xml_path: assets/xml/objects/object_link_child.xml +- name: objects/object_ma1 + xml_path: assets/xml/objects/object_ma1.xml +- name: objects/object_ma2 + xml_path: assets/xml/objects/object_ma2.xml +- name: objects/object_mag + xml_path: assets/xml/objects/object_mag_mq.xml +- name: objects/object_mamenoki + xml_path: assets/xml/objects/object_mamenoki.xml +- name: objects/object_mastergolon + xml_path: assets/xml/objects/object_mastergolon.xml +- name: objects/object_masterkokiri + xml_path: assets/xml/objects/object_masterkokiri.xml +- name: objects/object_masterkokirihead + xml_path: assets/xml/objects/object_masterkokirihead.xml +- name: objects/object_masterzoora + xml_path: assets/xml/objects/object_masterzoora.xml +- name: objects/object_mb + xml_path: assets/xml/objects/object_mb.xml +- name: objects/object_md + xml_path: assets/xml/objects/object_md.xml +- name: objects/object_medal + xml_path: assets/xml/objects/object_medal.xml +- name: objects/object_menkuri_objects + xml_path: assets/xml/objects/object_menkuri_objects.xml +- name: objects/object_mir_ray + xml_path: assets/xml/objects/object_mir_ray.xml +- name: objects/object_mizu_objects + xml_path: assets/xml/objects/object_mizu_objects.xml +- name: objects/object_mjin + xml_path: assets/xml/objects/object_mjin.xml +- name: objects/object_mjin_dark + xml_path: assets/xml/objects/object_mjin_dark.xml +- name: objects/object_mjin_flame + xml_path: assets/xml/objects/object_mjin_flame.xml +- name: objects/object_mjin_flash + xml_path: assets/xml/objects/object_mjin_flash.xml +- name: objects/object_mjin_ice + xml_path: assets/xml/objects/object_mjin_ice.xml +- name: objects/object_mjin_oka + xml_path: assets/xml/objects/object_mjin_oka.xml +- name: objects/object_mjin_soul + xml_path: assets/xml/objects/object_mjin_soul.xml +- name: objects/object_mjin_wind + xml_path: assets/xml/objects/object_mjin_wind.xml +- name: objects/object_mk + xml_path: assets/xml/objects/object_mk.xml +- name: objects/object_mm + xml_path: assets/xml/objects/object_mm.xml +- name: objects/object_mo + xml_path: assets/xml/objects/object_mo.xml +- name: objects/object_mori_hineri1 + xml_path: assets/xml/objects/object_mori_hineri1.xml +- name: objects/object_mori_hineri1a + xml_path: assets/xml/objects/object_mori_hineri1a.xml +- name: objects/object_mori_hineri2 + xml_path: assets/xml/objects/object_mori_hineri2.xml +- name: objects/object_mori_hineri2a + xml_path: assets/xml/objects/object_mori_hineri2a.xml +- name: objects/object_mori_objects + xml_path: assets/xml/objects/object_mori_objects.xml +- name: objects/object_mori_tex + xml_path: assets/xml/objects/object_mori_tex.xml +- name: objects/object_ms + xml_path: assets/xml/objects/object_ms.xml +- name: objects/object_mu + xml_path: assets/xml/objects/object_mu.xml +- name: objects/object_nb + xml_path: assets/xml/objects/object_nb.xml +- name: objects/object_niw + xml_path: assets/xml/objects/object_niw.xml +- name: objects/object_nwc + xml_path: assets/xml/objects/object_nwc.xml +- name: objects/object_ny + xml_path: assets/xml/objects/object_ny.xml +- name: objects/object_o_anime + xml_path: assets/xml/objects/object_o_anime.xml +- name: objects/object_oA1 + xml_path: assets/xml/objects/object_oA1.xml +- name: objects/object_oA2 + xml_path: assets/xml/objects/object_oA2.xml +- name: objects/object_oA3 + xml_path: assets/xml/objects/object_oA3.xml +- name: objects/object_oA4 + xml_path: assets/xml/objects/object_oA4.xml +- name: objects/object_oA5 + xml_path: assets/xml/objects/object_oA5.xml +- name: objects/object_oA6 + xml_path: assets/xml/objects/object_oA6.xml +- name: objects/object_oA7 + xml_path: assets/xml/objects/object_oA7.xml +- name: objects/object_oA8 + xml_path: assets/xml/objects/object_oA8.xml +- name: objects/object_oA9 + xml_path: assets/xml/objects/object_oA9.xml +- name: objects/object_oA10 + xml_path: assets/xml/objects/object_oA10.xml +- name: objects/object_oA11 + xml_path: assets/xml/objects/object_oA11.xml +- name: objects/object_oB1 + xml_path: assets/xml/objects/object_oB1.xml +- name: objects/object_oB2 + xml_path: assets/xml/objects/object_oB2.xml +- name: objects/object_oB3 + xml_path: assets/xml/objects/object_oB3.xml +- name: objects/object_oB4 + xml_path: assets/xml/objects/object_oB4.xml +- name: objects/object_oE1 + xml_path: assets/xml/objects/object_oE1.xml +- name: objects/object_oE1s + xml_path: assets/xml/objects/object_oE1s.xml +- name: objects/object_oE2 + xml_path: assets/xml/objects/object_oE2.xml +- name: objects/object_oE3 + xml_path: assets/xml/objects/object_oE3.xml +- name: objects/object_oE4 + xml_path: assets/xml/objects/object_oE4.xml +- name: objects/object_oE4s + xml_path: assets/xml/objects/object_oE4s.xml +- name: objects/object_oE5 + xml_path: assets/xml/objects/object_oE5.xml +- name: objects/object_oE6 + xml_path: assets/xml/objects/object_oE6.xml +- name: objects/object_oE7 + xml_path: assets/xml/objects/object_oE7.xml +- name: objects/object_oE8 + xml_path: assets/xml/objects/object_oE8.xml +- name: objects/object_oE9 + xml_path: assets/xml/objects/object_oE9.xml +- name: objects/object_oE10 + xml_path: assets/xml/objects/object_oE10.xml +- name: objects/object_oE11 + xml_path: assets/xml/objects/object_oE11.xml +- name: objects/object_oE12 + xml_path: assets/xml/objects/object_oE12.xml +- name: objects/object_oE_anime + xml_path: assets/xml/objects/object_oE_anime.xml +- name: objects/object_oF1d_map + xml_path: assets/xml/objects/object_oF1d_map.xml +- name: objects/object_oF1s + xml_path: assets/xml/objects/object_oF1s.xml +- name: objects/object_okuta + xml_path: assets/xml/objects/object_okuta.xml +- name: objects/object_opening_demo1 + xml_path: assets/xml/objects/object_opening_demo1.xml +- name: objects/object_os + xml_path: assets/xml/objects/object_os.xml +- name: objects/object_os_anime + xml_path: assets/xml/objects/object_os_anime.xml +- name: objects/object_ossan + xml_path: assets/xml/objects/object_ossan.xml +- name: objects/object_ouke_haka + xml_path: assets/xml/objects/object_ouke_haka.xml +- name: objects/object_owl + xml_path: assets/xml/objects/object_owl.xml +- name: objects/object_peehat + xml_path: assets/xml/objects/object_peehat.xml +- name: objects/object_po_composer + xml_path: assets/xml/objects/object_po_composer.xml +- name: objects/object_po_field + xml_path: assets/xml/objects/object_po_field.xml +- name: objects/object_po_sisters + xml_path: assets/xml/objects/object_po_sisters.xml +- name: objects/object_poh + xml_path: assets/xml/objects/object_poh.xml +- name: objects/object_ps + xml_path: assets/xml/objects/object_ps.xml +- name: objects/object_pu_box + xml_path: assets/xml/objects/object_pu_box.xml +- name: objects/object_rd + xml_path: assets/xml/objects/object_rd.xml +- name: objects/object_reeba + xml_path: assets/xml/objects/object_reeba.xml +- name: objects/object_relay_objects + xml_path: assets/xml/objects/object_relay_objects.xml +- name: objects/object_rl + xml_path: assets/xml/objects/object_rl.xml +- name: objects/object_rr + xml_path: assets/xml/objects/object_rr.xml +- name: objects/object_rs + xml_path: assets/xml/objects/object_rs.xml +- name: objects/object_ru1 + xml_path: assets/xml/objects/object_ru1.xml +- name: objects/object_ru2 + xml_path: assets/xml/objects/object_ru2.xml +- name: objects/object_sa + xml_path: assets/xml/objects/object_sa.xml +- name: objects/object_sb + xml_path: assets/xml/objects/object_sb.xml +- name: objects/object_sd + xml_path: assets/xml/objects/object_sd.xml +- name: objects/object_shop_dungen + xml_path: assets/xml/objects/object_shop_dungen.xml +- name: objects/object_shopnuts + xml_path: assets/xml/objects/object_shopnuts.xml +- name: objects/object_siofuki + xml_path: assets/xml/objects/object_siofuki.xml +- name: objects/object_sk2 + xml_path: assets/xml/objects/object_sk2.xml +- name: objects/object_skb + xml_path: assets/xml/objects/object_skb.xml +- name: objects/object_skj + xml_path: assets/xml/objects/object_skj.xml +- name: objects/object_spot00_break + xml_path: assets/xml/objects/object_spot00_break.xml +- name: objects/object_spot00_objects + xml_path: assets/xml/objects/object_spot00_objects.xml +- name: objects/object_spot01_matoya + xml_path: assets/xml/objects/object_spot01_matoya.xml +- name: objects/object_spot01_matoyab + xml_path: assets/xml/objects/object_spot01_matoyab.xml +- name: objects/object_spot01_objects + xml_path: assets/xml/objects/object_spot01_objects.xml +- name: objects/object_spot01_objects2 + xml_path: assets/xml/objects/object_spot01_objects2.xml +- name: objects/object_spot02_objects + xml_path: assets/xml/objects/object_spot02_objects.xml +- name: objects/object_spot03_object + xml_path: assets/xml/objects/object_spot03_object.xml +- name: objects/object_spot04_objects + xml_path: assets/xml/objects/object_spot04_objects.xml +- name: objects/object_spot05_objects + xml_path: assets/xml/objects/object_spot05_objects.xml +- name: objects/object_spot06_objects + xml_path: assets/xml/objects/object_spot06_objects.xml +- name: objects/object_spot07_object + xml_path: assets/xml/objects/object_spot07_object.xml +- name: objects/object_spot08_obj + xml_path: assets/xml/objects/object_spot08_obj.xml +- name: objects/object_spot09_obj + xml_path: assets/xml/objects/object_spot09_obj.xml +- name: objects/object_spot11_obj + xml_path: assets/xml/objects/object_spot11_obj.xml +- name: objects/object_spot12_obj + xml_path: assets/xml/objects/object_spot12_obj.xml +- name: objects/object_spot15_obj + xml_path: assets/xml/objects/object_spot15_obj.xml +- name: objects/object_spot16_obj + xml_path: assets/xml/objects/object_spot16_obj.xml +- name: objects/object_spot17_obj + xml_path: assets/xml/objects/object_spot17_obj.xml +- name: objects/object_spot18_obj + xml_path: assets/xml/objects/object_spot18_obj.xml +- name: objects/object_ssh + xml_path: assets/xml/objects/object_ssh.xml +- name: objects/object_sst + xml_path: assets/xml/objects/object_sst.xml +- name: objects/object_st + xml_path: assets/xml/objects/object_st.xml +- name: objects/object_stream + xml_path: assets/xml/objects/object_stream.xml +- name: objects/object_syokudai + xml_path: assets/xml/objects/object_syokudai.xml +- name: objects/object_ta + xml_path: assets/xml/objects/object_ta.xml +- name: objects/object_timeblock + xml_path: assets/xml/objects/object_timeblock.xml +- name: objects/object_tite + xml_path: assets/xml/objects/object_tite.xml +- name: objects/object_tk + xml_path: assets/xml/objects/object_tk.xml +- name: objects/object_toki_objects + xml_path: assets/xml/objects/object_toki_objects.xml +- name: objects/object_torch2 + xml_path: assets/xml/objects/object_torch2.xml +- name: objects/object_toryo + xml_path: assets/xml/objects/object_toryo.xml +- name: objects/object_tp + xml_path: assets/xml/objects/object_tp.xml +- name: objects/object_tr + xml_path: assets/xml/objects/object_tr.xml +- name: objects/object_trap + xml_path: assets/xml/objects/object_trap.xml +- name: objects/object_triforce_spot + xml_path: assets/xml/objects/object_triforce_spot.xml +- name: objects/object_ts + xml_path: assets/xml/objects/object_ts.xml +- name: objects/object_tsubo + xml_path: assets/xml/objects/object_tsubo.xml +- name: objects/object_tw + xml_path: assets/xml/objects/object_tw.xml +- name: objects/object_umajump + xml_path: assets/xml/objects/object_umajump.xml +- name: objects/object_vali + xml_path: assets/xml/objects/object_vali.xml +- name: objects/object_vase + xml_path: assets/xml/objects/object_vase.xml +- name: objects/object_vm + xml_path: assets/xml/objects/object_vm.xml +- name: objects/object_wallmaster + xml_path: assets/xml/objects/object_wallmaster.xml +- name: objects/object_warp1 + xml_path: assets/xml/objects/object_warp1.xml +- name: objects/object_warp2 + xml_path: assets/xml/objects/object_warp2.xml +- name: objects/object_wf + xml_path: assets/xml/objects/object_wf.xml +- name: objects/object_wood02 + xml_path: assets/xml/objects/object_wood02.xml +- name: objects/object_xc + xml_path: assets/xml/objects/object_xc.xml +- name: objects/object_yabusame_point + xml_path: assets/xml/objects/object_yabusame_point.xml +- name: objects/object_ydan_objects + xml_path: assets/xml/objects/object_ydan_objects.xml +- name: objects/object_yukabyun + xml_path: assets/xml/objects/object_yukabyun.xml +- name: objects/object_zf + xml_path: assets/xml/objects/object_zf.xml +- name: objects/object_zg + xml_path: assets/xml/objects/object_zg.xml +- name: objects/object_zl1 + xml_path: assets/xml/objects/object_zl1.xml +- name: objects/object_zl2 + xml_path: assets/xml/objects/object_zl2.xml +- name: objects/object_zl2_anime1 + xml_path: assets/xml/objects/object_zl2_anime1.xml +- name: objects/object_zl2_anime2 + xml_path: assets/xml/objects/object_zl2_anime2.xml +- name: objects/object_zl4 + xml_path: assets/xml/objects/object_zl4.xml +- name: objects/object_zo + xml_path: assets/xml/objects/object_zo.xml +- name: overlays/ovl_Arrow_Fire + xml_path: assets/xml/overlays/ovl_Arrow_Fire.xml start_offset: 0x980 end_offset: 0x1DA0 -- xml_path: assets/xml/overlays/ovl_Arrow_Ice.xml +- name: overlays/ovl_Arrow_Ice + xml_path: assets/xml/overlays/ovl_Arrow_Ice.xml start_offset: 0x9A0 end_offset: 0x1DC0 -- xml_path: assets/xml/overlays/ovl_Arrow_Light.xml +- name: overlays/ovl_Arrow_Light + xml_path: assets/xml/overlays/ovl_Arrow_Light.xml start_offset: 0x9B0 end_offset: 0x1DD0 -- xml_path: assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml +- name: overlays/ovl_Bg_Ganon_Otyuka + xml_path: assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml start_offset: 0x1100 end_offset: 0x24DC -- xml_path: assets/xml/overlays/ovl_Bg_Jya_Cobra.xml +- name: overlays/ovl_Bg_Jya_Cobra + xml_path: assets/xml/overlays/ovl_Bg_Jya_Cobra.xml start_offset: 0x1850 end_offset: 0x18C8 -- xml_path: assets/xml/overlays/ovl_Boss_Dodongo.xml +- name: overlays/ovl_Boss_Dodongo + xml_path: assets/xml/overlays/ovl_Boss_Dodongo.xml start_offset: 0x61E8 end_offset: 0x91E8 -- xml_path: assets/xml/overlays/ovl_Boss_Ganon.xml +- name: overlays/ovl_Boss_Ganon + xml_path: assets/xml/overlays/ovl_Boss_Ganon.xml start_offset: 0xE3C8 end_offset: 0x20EE8 -- xml_path: assets/xml/overlays/ovl_Boss_Ganon2.xml +- name: overlays/ovl_Boss_Ganon2 + xml_path: assets/xml/overlays/ovl_Boss_Ganon2.xml start_offset: 0x9F88 end_offset: 0x10438 -- xml_path: assets/xml/overlays/ovl_Boss_Sst.xml +- name: overlays/ovl_Boss_Sst + xml_path: assets/xml/overlays/ovl_Boss_Sst.xml start_offset: 0xA380 end_offset: 0xAD30 -- xml_path: assets/xml/overlays/ovl_Demo_Shd.xml +- name: overlays/ovl_Demo_Shd + xml_path: assets/xml/overlays/ovl_Demo_Shd.xml start_offset: 0x410 end_offset: 0x2390 -- xml_path: assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml +- name: overlays/ovl_Effect_Ss_Fhg_Flash + xml_path: assets/xml/overlays/ovl_Effect_Ss_Fhg_Flash.xml start_offset: 0x9F0 end_offset: 0xEA8 -- xml_path: assets/xml/overlays/ovl_En_Bili.xml +- name: overlays/ovl_En_Bili + xml_path: assets/xml/overlays/ovl_En_Bili.xml start_offset: 0x1E40 end_offset: 0x1E60 -- xml_path: assets/xml/overlays/ovl_En_Clear_Tag.xml +- name: overlays/ovl_En_Clear_Tag + xml_path: assets/xml/overlays/ovl_En_Clear_Tag.xml start_offset: 0x2600 end_offset: 0x8900 -- xml_path: assets/xml/overlays/ovl_En_Ganon_Mant.xml +- name: overlays/ovl_En_Ganon_Mant + xml_path: assets/xml/overlays/ovl_En_Ganon_Mant.xml start_offset: 0x11F8 end_offset: 0x40F8 -- xml_path: assets/xml/overlays/ovl_En_Ganon_Organ.xml +- name: overlays/ovl_En_Ganon_Organ + xml_path: assets/xml/overlays/ovl_En_Ganon_Organ.xml start_offset: 0x368 end_offset: 0x6EF0 -- xml_path: assets/xml/overlays/ovl_En_Holl.xml +- name: overlays/ovl_En_Holl + xml_path: assets/xml/overlays/ovl_En_Holl.xml start_offset: 0xE68 end_offset: 0xED0 -- xml_path: assets/xml/overlays/ovl_En_Jsjutan.xml +- name: overlays/ovl_En_Jsjutan + xml_path: assets/xml/overlays/ovl_En_Jsjutan.xml start_offset: 0x12C8 end_offset: 0x4C60 -- xml_path: assets/xml/overlays/ovl_En_Kanban.xml +- name: overlays/ovl_En_Kanban + xml_path: assets/xml/overlays/ovl_En_Kanban.xml start_offset: 0x2E70 end_offset: 0x2F30 -- xml_path: assets/xml/overlays/ovl_En_Sda.xml +- name: overlays/ovl_En_Sda + xml_path: assets/xml/overlays/ovl_En_Sda.xml start_offset: 0x1498 end_offset: 0x1528 -- xml_path: assets/xml/overlays/ovl_En_Ssh.xml +- name: overlays/ovl_En_Ssh + xml_path: assets/xml/overlays/ovl_En_Ssh.xml start_offset: 0x2150 end_offset: 0x21E0 -- xml_path: assets/xml/overlays/ovl_En_St.xml +- name: overlays/ovl_En_St + xml_path: assets/xml/overlays/ovl_En_St.xml start_offset: 0x26A0 end_offset: 0x2730 -- xml_path: assets/xml/overlays/ovl_En_Sth.xml +- name: overlays/ovl_En_Sth + xml_path: assets/xml/overlays/ovl_En_Sth.xml start_offset: 0xE70 end_offset: 0x3E44 -- xml_path: assets/xml/overlays/ovl_End_Title.xml +- name: overlays/ovl_End_Title + xml_path: assets/xml/overlays/ovl_End_Title.xml start_offset: 0x6E0 end_offset: 0x4088 -- xml_path: assets/xml/overlays/ovl_file_choose.xml +- name: overlays/ovl_file_choose + xml_path: assets/xml/overlays/ovl_file_choose.xml start_offset: 0xD740 end_offset: 0xDF80 -- xml_path: assets/xml/overlays/ovl_Magic_Dark.xml +- name: overlays/ovl_Magic_Dark + xml_path: assets/xml/overlays/ovl_Magic_Dark.xml start_offset: 0xC90 end_offset: 0x16C0 -- xml_path: assets/xml/overlays/ovl_Magic_Fire.xml +- name: overlays/ovl_Magic_Fire + xml_path: assets/xml/overlays/ovl_Magic_Fire.xml start_offset: 0xB50 end_offset: 0x21A0 -- xml_path: assets/xml/overlays/ovl_Magic_Wind.xml +- name: overlays/ovl_Magic_Wind + xml_path: assets/xml/overlays/ovl_Magic_Wind.xml start_offset: 0x6A0 end_offset: 0x1BB8 -- xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml +- name: overlays/ovl_Oceff_Spot + xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml start_offset: 0x780 end_offset: 0xE58 -- xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml +- name: overlays/ovl_Oceff_Storm + xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml start_offset: 0x750 end_offset: 0x1AE0 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml +- name: overlays/ovl_Oceff_Wipe + xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml start_offset: 0x520 end_offset: 0xCE0 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml +- name: overlays/ovl_Oceff_Wipe2 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml start_offset: 0x430 end_offset: 0x1698 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml +- name: overlays/ovl_Oceff_Wipe3 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml start_offset: 0x430 end_offset: 0x1678 -- xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml +- name: overlays/ovl_Oceff_Wipe4 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml start_offset: 0x410 end_offset: 0xEF8 -- xml_path: assets/xml/scenes/dungeons/bdan.xml -- xml_path: assets/xml/scenes/dungeons/bdan_boss.xml -- xml_path: assets/xml/scenes/dungeons/Bmori1.xml -- xml_path: assets/xml/scenes/dungeons/ddan.xml -- xml_path: assets/xml/scenes/dungeons/ddan_boss.xml -- xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml -- xml_path: assets/xml/scenes/dungeons/ganon.xml -- xml_path: assets/xml/scenes/dungeons/ganon_boss.xml -- xml_path: assets/xml/scenes/dungeons/ganon_demo.xml -- xml_path: assets/xml/scenes/dungeons/ganon_final.xml -- xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml -- xml_path: assets/xml/scenes/dungeons/ganontika.xml -- xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml -- xml_path: assets/xml/scenes/dungeons/gerudoway.xml -- xml_path: assets/xml/scenes/dungeons/HAKAdan.xml -- xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml -- xml_path: assets/xml/scenes/dungeons/HAKAdanCH.xml -- xml_path: assets/xml/scenes/dungeons/HIDAN.xml -- xml_path: assets/xml/scenes/dungeons/ice_doukutu.xml -- xml_path: assets/xml/scenes/dungeons/jyasinboss.xml -- xml_path: assets/xml/scenes/dungeons/jyasinzou.xml -- xml_path: assets/xml/scenes/dungeons/men.xml -- xml_path: assets/xml/scenes/dungeons/MIZUsin.xml -- xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml -- xml_path: assets/xml/scenes/dungeons/moribossroom.xml -- xml_path: assets/xml/scenes/dungeons/ydan.xml -- xml_path: assets/xml/scenes/dungeons/ydan_boss.xml -- xml_path: assets/xml/scenes/indoors/bowling.xml -- xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml -- xml_path: assets/xml/scenes/indoors/hairal_niwa.xml -- xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml -- xml_path: assets/xml/scenes/indoors/hakasitarelay.xml -- xml_path: assets/xml/scenes/indoors/hut.xml -- xml_path: assets/xml/scenes/indoors/hylia_labo.xml -- xml_path: assets/xml/scenes/indoors/impa.xml -- xml_path: assets/xml/scenes/indoors/kakariko.xml -- xml_path: assets/xml/scenes/indoors/kenjyanoma.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home3.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home4.xml -- xml_path: assets/xml/scenes/indoors/kokiri_home5.xml -- xml_path: assets/xml/scenes/indoors/labo.xml -- xml_path: assets/xml/scenes/indoors/link_home.xml -- xml_path: assets/xml/scenes/indoors/mahouya.xml -- xml_path: assets/xml/scenes/indoors/malon_stable.xml -- xml_path: assets/xml/scenes/indoors/miharigoya.xml -- xml_path: assets/xml/scenes/indoors/nakaniwa.xml -- xml_path: assets/xml/scenes/indoors/souko.xml -- xml_path: assets/xml/scenes/indoors/syatekijyou.xml -- xml_path: assets/xml/scenes/indoors/takaraya.xml -- xml_path: assets/xml/scenes/indoors/tent.xml -- xml_path: assets/xml/scenes/indoors/tokinoma.xml -- xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml -- xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml -- xml_path: assets/xml/scenes/misc/enrui.xml -- xml_path: assets/xml/scenes/misc/entra.xml -- xml_path: assets/xml/scenes/misc/entra_n.xml -- xml_path: assets/xml/scenes/misc/hakaana.xml -- xml_path: assets/xml/scenes/misc/hakaana2.xml -- xml_path: assets/xml/scenes/misc/hakaana_ouke.xml -- xml_path: assets/xml/scenes/misc/hiral_demo.xml -- xml_path: assets/xml/scenes/misc/kakariko3.xml -- xml_path: assets/xml/scenes/misc/kakusiana.xml -- xml_path: assets/xml/scenes/misc/kinsuta.xml -- xml_path: assets/xml/scenes/misc/market_alley.xml -- xml_path: assets/xml/scenes/misc/market_alley_n.xml -- xml_path: assets/xml/scenes/misc/market_day.xml -- xml_path: assets/xml/scenes/misc/market_night.xml -- xml_path: assets/xml/scenes/misc/market_ruins.xml -- xml_path: assets/xml/scenes/misc/shrine.xml -- xml_path: assets/xml/scenes/misc/shrine_n.xml -- xml_path: assets/xml/scenes/misc/shrine_r.xml -- xml_path: assets/xml/scenes/misc/turibori.xml -- xml_path: assets/xml/scenes/overworld/ganon_tou.xml -- xml_path: assets/xml/scenes/overworld/spot00.xml -- xml_path: assets/xml/scenes/overworld/spot01.xml -- xml_path: assets/xml/scenes/overworld/spot02.xml -- xml_path: assets/xml/scenes/overworld/spot03.xml -- xml_path: assets/xml/scenes/overworld/spot04.xml -- xml_path: assets/xml/scenes/overworld/spot05.xml -- xml_path: assets/xml/scenes/overworld/spot06.xml -- xml_path: assets/xml/scenes/overworld/spot07.xml -- xml_path: assets/xml/scenes/overworld/spot08.xml -- xml_path: assets/xml/scenes/overworld/spot09.xml -- xml_path: assets/xml/scenes/overworld/spot10.xml -- xml_path: assets/xml/scenes/overworld/spot11.xml -- xml_path: assets/xml/scenes/overworld/spot12.xml -- xml_path: assets/xml/scenes/overworld/spot13.xml -- xml_path: assets/xml/scenes/overworld/spot15.xml -- xml_path: assets/xml/scenes/overworld/spot16.xml -- xml_path: assets/xml/scenes/overworld/spot17.xml -- xml_path: assets/xml/scenes/overworld/spot18.xml -- xml_path: assets/xml/scenes/overworld/spot20.xml -- xml_path: assets/xml/scenes/shops/alley_shop.xml -- xml_path: assets/xml/scenes/shops/drag.xml -- xml_path: assets/xml/scenes/shops/face_shop.xml -- xml_path: assets/xml/scenes/shops/golon.xml -- xml_path: assets/xml/scenes/shops/kokiri_shop.xml -- xml_path: assets/xml/scenes/shops/night_shop.xml -- xml_path: assets/xml/scenes/shops/shop1.xml -- xml_path: assets/xml/scenes/shops/zoora.xml -- xml_path: assets/xml/textures/backgrounds.xml -- xml_path: assets/xml/textures/do_action_static.xml -- xml_path: assets/xml/textures/icon_item_24_static.xml -- xml_path: assets/xml/textures/icon_item_dungeon_static.xml -- xml_path: assets/xml/textures/icon_item_field_static.xml -- xml_path: assets/xml/textures/icon_item_fra_static.xml -- xml_path: assets/xml/textures/icon_item_gameover_static.xml -- xml_path: assets/xml/textures/icon_item_ger_static.xml -- xml_path: assets/xml/textures/icon_item_nes_static.xml -- xml_path: assets/xml/textures/icon_item_static.xml -- xml_path: assets/xml/textures/item_name_static.xml -- xml_path: assets/xml/textures/map_48x85_static.xml -- xml_path: assets/xml/textures/map_grand_static.xml -- xml_path: assets/xml/textures/map_i_static.xml -- xml_path: assets/xml/textures/map_name_static.xml -- xml_path: assets/xml/textures/message_static.xml -- xml_path: assets/xml/textures/message_texture_static.xml -- xml_path: assets/xml/textures/nes_font_static.xml -- xml_path: assets/xml/textures/nintendo_rogo_static.xml -- xml_path: assets/xml/textures/parameter_static.xml -- xml_path: assets/xml/textures/place_title_cards.xml -- xml_path: assets/xml/textures/skyboxes.xml -- xml_path: assets/xml/textures/title_static.xml +- name: scenes/dungeons/bdan + xml_path: assets/xml/scenes/dungeons/bdan_mq.xml +- name: scenes/dungeons/bdan_boss + xml_path: assets/xml/scenes/dungeons/bdan_boss.xml +- name: scenes/dungeons/Bmori1 + xml_path: assets/xml/scenes/dungeons/Bmori1_mq.xml +- name: scenes/dungeons/ddan + xml_path: assets/xml/scenes/dungeons/ddan_mq.xml +- name: scenes/dungeons/ddan_boss + xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- name: scenes/dungeons/FIRE_bs + xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- name: scenes/dungeons/ganon + xml_path: assets/xml/scenes/dungeons/ganon.xml +- name: scenes/dungeons/ganon_boss + xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- name: scenes/dungeons/ganon_demo + xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- name: scenes/dungeons/ganon_final + xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- name: scenes/dungeons/ganon_sonogo + xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- name: scenes/dungeons/ganontika + xml_path: assets/xml/scenes/dungeons/ganontika_mq.xml +- name: scenes/dungeons/ganontikasonogo + xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- name: scenes/dungeons/gerudoway + xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- name: scenes/dungeons/HAKAdan + xml_path: assets/xml/scenes/dungeons/HAKAdan_mq.xml +- name: scenes/dungeons/HAKAdan_bs + xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- name: scenes/dungeons/HAKAdanCH + xml_path: assets/xml/scenes/dungeons/HAKAdanCH_mq.xml +- name: scenes/dungeons/HIDAN + xml_path: assets/xml/scenes/dungeons/HIDAN_mq.xml +- name: scenes/dungeons/ice_doukutu + xml_path: assets/xml/scenes/dungeons/ice_doukutu_mq.xml +- name: scenes/dungeons/jyasinboss + xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- name: scenes/dungeons/jyasinzou + xml_path: assets/xml/scenes/dungeons/jyasinzou_mq.xml +- name: scenes/dungeons/men + xml_path: assets/xml/scenes/dungeons/men_mq.xml +- name: scenes/dungeons/MIZUsin + xml_path: assets/xml/scenes/dungeons/MIZUsin_mq.xml +- name: scenes/dungeons/MIZUsin_bs + xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- name: scenes/dungeons/moribossroom + xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- name: scenes/dungeons/ydan + xml_path: assets/xml/scenes/dungeons/ydan_mq.xml +- name: scenes/dungeons/ydan_boss + xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- name: scenes/indoors/bowling + xml_path: assets/xml/scenes/indoors/bowling.xml +- name: scenes/indoors/daiyousei_izumi + xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- name: scenes/indoors/hairal_niwa + xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- name: scenes/indoors/hairal_niwa_n + xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- name: scenes/indoors/hakasitarelay + xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- name: scenes/indoors/hut + xml_path: assets/xml/scenes/indoors/hut.xml +- name: scenes/indoors/hylia_labo + xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- name: scenes/indoors/impa + xml_path: assets/xml/scenes/indoors/impa.xml +- name: scenes/indoors/kakariko + xml_path: assets/xml/scenes/indoors/kakariko.xml +- name: scenes/indoors/kenjyanoma + xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- name: scenes/indoors/kokiri_home + xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- name: scenes/indoors/kokiri_home3 + xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- name: scenes/indoors/kokiri_home4 + xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- name: scenes/indoors/kokiri_home5 + xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- name: scenes/indoors/labo + xml_path: assets/xml/scenes/indoors/labo.xml +- name: scenes/indoors/link_home + xml_path: assets/xml/scenes/indoors/link_home.xml +- name: scenes/indoors/mahouya + xml_path: assets/xml/scenes/indoors/mahouya.xml +- name: scenes/indoors/malon_stable + xml_path: assets/xml/scenes/indoors/malon_stable.xml +- name: scenes/indoors/miharigoya + xml_path: assets/xml/scenes/indoors/miharigoya.xml +- name: scenes/indoors/nakaniwa + xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- name: scenes/indoors/souko + xml_path: assets/xml/scenes/indoors/souko.xml +- name: scenes/indoors/syatekijyou + xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- name: scenes/indoors/takaraya + xml_path: assets/xml/scenes/indoors/takaraya.xml +- name: scenes/indoors/tent + xml_path: assets/xml/scenes/indoors/tent.xml +- name: scenes/indoors/tokinoma + xml_path: assets/xml/scenes/indoors/tokinoma.xml +- name: scenes/indoors/yousei_izumi_tate + xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- name: scenes/indoors/yousei_izumi_yoko + xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- name: scenes/misc/enrui + xml_path: assets/xml/scenes/misc/enrui.xml +- name: scenes/misc/entra + xml_path: assets/xml/scenes/misc/entra.xml +- name: scenes/misc/entra_n + xml_path: assets/xml/scenes/misc/entra_n.xml +- name: scenes/misc/hakaana + xml_path: assets/xml/scenes/misc/hakaana.xml +- name: scenes/misc/hakaana2 + xml_path: assets/xml/scenes/misc/hakaana2.xml +- name: scenes/misc/hakaana_ouke + xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- name: scenes/misc/hiral_demo + xml_path: assets/xml/scenes/misc/hiral_demo.xml +- name: scenes/misc/kakariko3 + xml_path: assets/xml/scenes/misc/kakariko3.xml +- name: scenes/misc/kakusiana + xml_path: assets/xml/scenes/misc/kakusiana.xml +- name: scenes/misc/kinsuta + xml_path: assets/xml/scenes/misc/kinsuta.xml +- name: scenes/misc/market_alley + xml_path: assets/xml/scenes/misc/market_alley.xml +- name: scenes/misc/market_alley_n + xml_path: assets/xml/scenes/misc/market_alley_n.xml +- name: scenes/misc/market_day + xml_path: assets/xml/scenes/misc/market_day.xml +- name: scenes/misc/market_night + xml_path: assets/xml/scenes/misc/market_night.xml +- name: scenes/misc/market_ruins + xml_path: assets/xml/scenes/misc/market_ruins.xml +- name: scenes/misc/shrine + xml_path: assets/xml/scenes/misc/shrine.xml +- name: scenes/misc/shrine_n + xml_path: assets/xml/scenes/misc/shrine_n.xml +- name: scenes/misc/shrine_r + xml_path: assets/xml/scenes/misc/shrine_r.xml +- name: scenes/misc/turibori + xml_path: assets/xml/scenes/misc/turibori.xml +- name: scenes/overworld/ganon_tou + xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- name: scenes/overworld/spot00 + xml_path: assets/xml/scenes/overworld/spot00.xml +- name: scenes/overworld/spot01 + xml_path: assets/xml/scenes/overworld/spot01.xml +- name: scenes/overworld/spot02 + xml_path: assets/xml/scenes/overworld/spot02.xml +- name: scenes/overworld/spot03 + xml_path: assets/xml/scenes/overworld/spot03.xml +- name: scenes/overworld/spot04 + xml_path: assets/xml/scenes/overworld/spot04.xml +- name: scenes/overworld/spot05 + xml_path: assets/xml/scenes/overworld/spot05.xml +- name: scenes/overworld/spot06 + xml_path: assets/xml/scenes/overworld/spot06.xml +- name: scenes/overworld/spot07 + xml_path: assets/xml/scenes/overworld/spot07.xml +- name: scenes/overworld/spot08 + xml_path: assets/xml/scenes/overworld/spot08.xml +- name: scenes/overworld/spot09 + xml_path: assets/xml/scenes/overworld/spot09.xml +- name: scenes/overworld/spot10 + xml_path: assets/xml/scenes/overworld/spot10.xml +- name: scenes/overworld/spot11 + xml_path: assets/xml/scenes/overworld/spot11.xml +- name: scenes/overworld/spot12 + xml_path: assets/xml/scenes/overworld/spot12.xml +- name: scenes/overworld/spot13 + xml_path: assets/xml/scenes/overworld/spot13.xml +- name: scenes/overworld/spot15 + xml_path: assets/xml/scenes/overworld/spot15.xml +- name: scenes/overworld/spot16 + xml_path: assets/xml/scenes/overworld/spot16.xml +- name: scenes/overworld/spot17 + xml_path: assets/xml/scenes/overworld/spot17.xml +- name: scenes/overworld/spot18 + xml_path: assets/xml/scenes/overworld/spot18.xml +- name: scenes/overworld/spot20 + xml_path: assets/xml/scenes/overworld/spot20.xml +- name: scenes/shops/alley_shop + xml_path: assets/xml/scenes/shops/alley_shop.xml +- name: scenes/shops/drag + xml_path: assets/xml/scenes/shops/drag.xml +- name: scenes/shops/face_shop + xml_path: assets/xml/scenes/shops/face_shop.xml +- name: scenes/shops/golon + xml_path: assets/xml/scenes/shops/golon.xml +- name: scenes/shops/kokiri_shop + xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- name: scenes/shops/night_shop + xml_path: assets/xml/scenes/shops/night_shop.xml +- name: scenes/shops/shop1 + xml_path: assets/xml/scenes/shops/shop1.xml +- name: scenes/shops/zoora + xml_path: assets/xml/scenes/shops/zoora.xml +- name: textures/backgrounds + xml_path: assets/xml/textures/backgrounds.xml +- name: textures/do_action_static + xml_path: assets/xml/textures/do_action_static.xml +- name: textures/icon_item_24_static + xml_path: assets/xml/textures/icon_item_24_static.xml +- name: textures/icon_item_dungeon_static + xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- name: textures/icon_item_field_static + xml_path: assets/xml/textures/icon_item_field_static.xml +- name: textures/icon_item_fra_static + xml_path: assets/xml/textures/icon_item_fra_static.xml +- name: textures/icon_item_gameover_static + xml_path: assets/xml/textures/icon_item_gameover_static.xml +- name: textures/icon_item_ger_static + xml_path: assets/xml/textures/icon_item_ger_static.xml +- name: textures/icon_item_nes_static + xml_path: assets/xml/textures/icon_item_nes_static.xml +- name: textures/icon_item_static + xml_path: assets/xml/textures/icon_item_static.xml +- name: textures/item_name_static + xml_path: assets/xml/textures/item_name_static.xml +- name: textures/map_48x85_static + xml_path: assets/xml/textures/map_48x85_static.xml +- name: textures/map_grand_static + xml_path: assets/xml/textures/map_grand_static.xml +- name: textures/map_i_static + xml_path: assets/xml/textures/map_i_static.xml +- name: textures/map_name_static + xml_path: assets/xml/textures/map_name_static.xml +- name: textures/message_static + xml_path: assets/xml/textures/message_static.xml +- name: textures/message_texture_static + xml_path: assets/xml/textures/message_texture_static.xml +- name: textures/nes_font_static + xml_path: assets/xml/textures/nes_font_static.xml +- name: textures/nintendo_rogo_static + xml_path: assets/xml/textures/nintendo_rogo_static.xml +- name: textures/parameter_static + xml_path: assets/xml/textures/parameter_static.xml +- name: textures/place_title_cards + xml_path: assets/xml/textures/place_title_cards.xml +- name: textures/skyboxes + xml_path: assets/xml/textures/skyboxes.xml +- name: textures/title_static + xml_path: assets/xml/textures/title_static.xml diff --git a/baseroms/gc-eu/config.yml b/baseroms/gc-eu/config.yml index ceb85239baf..23296416f0a 100644 --- a/baseroms/gc-eu/config.yml +++ b/baseroms/gc-eu/config.yml @@ -6,3 +6,1163 @@ variables: sFraMessageEntryTable: 0x8010DB48 sStaffMessageEntryTable: 0x8010FC58 sNesMessageEntryTablePtr: 0x8010FDE0 + sShadowTex: 0x80A73020 +assets: +- name: code/fbdemo_circle + xml_path: assets/xml/code/fbdemo_circle.xml + start_offset: 0xE90C8 + end_offset: 0xEA2E8 +- name: code/fbdemo_triforce + xml_path: assets/xml/code/fbdemo_triforce.xml + start_offset: 0xE8550 + end_offset: 0xE8620 +- name: code/fbdemo_wipe1 + xml_path: assets/xml/code/fbdemo_wipe1.xml + start_offset: 0xE8620 + end_offset: 0xE8FB0 +- name: misc/link_animetion + xml_path: assets/xml/misc/link_animetion.xml +- name: misc/z_select_static + xml_path: assets/xml/misc/z_select_static.xml +- name: objects/gameplay_dangeon_keep + xml_path: assets/xml/objects/gameplay_dangeon_keep.xml +- name: objects/gameplay_field_keep + xml_path: assets/xml/objects/gameplay_field_keep.xml +- name: objects/gameplay_keep + xml_path: assets/xml/objects/gameplay_keep.xml +- name: objects/object_ahg + xml_path: assets/xml/objects/object_ahg.xml +- name: objects/object_am + xml_path: assets/xml/objects/object_am.xml +- name: objects/object_ane + xml_path: assets/xml/objects/object_ane.xml +- name: objects/object_ani + xml_path: assets/xml/objects/object_ani.xml +- name: objects/object_anubice + xml_path: assets/xml/objects/object_anubice.xml +- name: objects/object_aob + xml_path: assets/xml/objects/object_aob.xml +- name: objects/object_b_heart + xml_path: assets/xml/objects/object_b_heart.xml +- name: objects/object_Bb + xml_path: assets/xml/objects/object_Bb.xml +- name: objects/object_bba + xml_path: assets/xml/objects/object_bba.xml +- name: objects/object_bdan_objects + xml_path: assets/xml/objects/object_bdan_objects.xml +- name: objects/object_bdoor + xml_path: assets/xml/objects/object_bdoor.xml +- name: objects/object_bg + xml_path: assets/xml/objects/object_bg.xml +- name: objects/object_bigokuta + xml_path: assets/xml/objects/object_bigokuta.xml +- name: objects/object_bird + xml_path: assets/xml/objects/object_bird.xml +- name: objects/object_bji + xml_path: assets/xml/objects/object_bji.xml +- name: objects/object_bl + xml_path: assets/xml/objects/object_bl.xml +- name: objects/object_blkobj + xml_path: assets/xml/objects/object_blkobj.xml +- name: objects/object_bob + xml_path: assets/xml/objects/object_bob.xml +- name: objects/object_boj + xml_path: assets/xml/objects/object_boj.xml +- name: objects/object_bombf + xml_path: assets/xml/objects/object_bombf.xml +- name: objects/object_bombiwa + xml_path: assets/xml/objects/object_bombiwa.xml +- name: objects/object_bowl + xml_path: assets/xml/objects/object_bowl.xml +- name: objects/object_box + xml_path: assets/xml/objects/object_box.xml +- name: objects/object_brob + xml_path: assets/xml/objects/object_brob.xml +- name: objects/object_bubble + xml_path: assets/xml/objects/object_bubble.xml +- name: objects/object_bv + xml_path: assets/xml/objects/object_bv.xml +- name: objects/object_bw + xml_path: assets/xml/objects/object_bw.xml +- name: objects/object_bwall + xml_path: assets/xml/objects/object_bwall.xml +- name: objects/object_bxa + xml_path: assets/xml/objects/object_bxa.xml +- name: objects/object_cne + xml_path: assets/xml/objects/object_cne.xml +- name: objects/object_cob + xml_path: assets/xml/objects/object_cob.xml +- name: objects/object_cow + xml_path: assets/xml/objects/object_cow.xml +- name: objects/object_crow + xml_path: assets/xml/objects/object_crow.xml +- name: objects/object_cs + xml_path: assets/xml/objects/object_cs.xml +- name: objects/object_d_elevator + xml_path: assets/xml/objects/object_d_elevator.xml +- name: objects/object_d_hsblock + xml_path: assets/xml/objects/object_d_hsblock.xml +- name: objects/object_d_lift + xml_path: assets/xml/objects/object_d_lift.xml +- name: objects/object_daiku + xml_path: assets/xml/objects/object_daiku.xml +- name: objects/object_ddan_objects + xml_path: assets/xml/objects/object_ddan_objects.xml +- name: objects/object_dekubaba + xml_path: assets/xml/objects/object_dekubaba.xml +- name: objects/object_dekujr + xml_path: assets/xml/objects/object_dekujr.xml +- name: objects/object_dekunuts + xml_path: assets/xml/objects/object_dekunuts.xml +- name: objects/object_demo_6k + xml_path: assets/xml/objects/object_demo_6k.xml +- name: objects/object_demo_kekkai + xml_path: assets/xml/objects/object_demo_kekkai.xml +- name: objects/object_demo_tre_lgt + xml_path: assets/xml/objects/object_demo_tre_lgt.xml +- name: objects/object_dh + xml_path: assets/xml/objects/object_dh.xml +- name: objects/object_dnk + xml_path: assets/xml/objects/object_dnk.xml +- name: objects/object_dns + xml_path: assets/xml/objects/object_dns.xml +- name: objects/object_dodojr + xml_path: assets/xml/objects/object_dodojr.xml +- name: objects/object_dodongo + xml_path: assets/xml/objects/object_dodongo.xml +- name: objects/object_dog + xml_path: assets/xml/objects/object_dog.xml +- name: objects/object_door_gerudo + xml_path: assets/xml/objects/object_door_gerudo.xml +- name: objects/object_door_killer + xml_path: assets/xml/objects/object_door_killer.xml +- name: objects/object_ds + xml_path: assets/xml/objects/object_ds.xml +- name: objects/object_ds2 + xml_path: assets/xml/objects/object_ds2.xml +- name: objects/object_du + xml_path: assets/xml/objects/object_du.xml +- name: objects/object_dy_obj + xml_path: assets/xml/objects/object_dy_obj.xml +- name: objects/object_ec + xml_path: assets/xml/objects/object_ec.xml +- name: objects/object_efc_crystal_light + xml_path: assets/xml/objects/object_efc_crystal_light.xml +- name: objects/object_efc_doughnut + xml_path: assets/xml/objects/object_efc_doughnut.xml +- name: objects/object_efc_erupc + xml_path: assets/xml/objects/object_efc_erupc.xml +- name: objects/object_efc_fire_ball + xml_path: assets/xml/objects/object_efc_fire_ball.xml +- name: objects/object_efc_flash + xml_path: assets/xml/objects/object_efc_flash.xml +- name: objects/object_efc_lgt_shower + xml_path: assets/xml/objects/object_efc_lgt_shower.xml +- name: objects/object_efc_star_field + xml_path: assets/xml/objects/object_efc_star_field.xml +- name: objects/object_efc_tw + xml_path: assets/xml/objects/object_efc_tw.xml +- name: objects/object_ei + xml_path: assets/xml/objects/object_ei.xml +- name: objects/object_fa + xml_path: assets/xml/objects/object_fa.xml +- name: objects/object_fd + xml_path: assets/xml/objects/object_fd.xml +- name: objects/object_fd2 + xml_path: assets/xml/objects/object_fd2.xml +- name: objects/object_fhg + xml_path: assets/xml/objects/object_fhg.xml +- name: objects/object_fire + xml_path: assets/xml/objects/object_fire.xml +- name: objects/object_firefly + xml_path: assets/xml/objects/object_firefly.xml +- name: objects/object_fish + xml_path: assets/xml/objects/object_fish.xml +- name: objects/object_fr + xml_path: assets/xml/objects/object_fr.xml +- name: objects/object_fu + xml_path: assets/xml/objects/object_fu.xml +- name: objects/object_fw + xml_path: assets/xml/objects/object_fw.xml +- name: objects/object_fz + xml_path: assets/xml/objects/object_fz.xml +- name: objects/object_ganon + xml_path: assets/xml/objects/object_ganon.xml +- name: objects/object_ganon2 + xml_path: assets/xml/objects/object_ganon2.xml +- name: objects/object_ganon_anime1 + xml_path: assets/xml/objects/object_ganon_anime1.xml +- name: objects/object_ganon_anime2 + xml_path: assets/xml/objects/object_ganon_anime2.xml +- name: objects/object_ganon_anime3 + xml_path: assets/xml/objects/object_ganon_anime3.xml +- name: objects/object_ganon_objects + xml_path: assets/xml/objects/object_ganon_objects.xml +- name: objects/object_ge1 + xml_path: assets/xml/objects/object_ge1.xml +- name: objects/object_geff + xml_path: assets/xml/objects/object_geff.xml +- name: objects/object_geldb + xml_path: assets/xml/objects/object_geldb.xml +- name: objects/object_gi_arrow + xml_path: assets/xml/objects/object_gi_arrow.xml +- name: objects/object_gi_arrowcase + xml_path: assets/xml/objects/object_gi_arrowcase.xml +- name: objects/object_gi_bean + xml_path: assets/xml/objects/object_gi_bean.xml +- name: objects/object_gi_bomb_1 + xml_path: assets/xml/objects/object_gi_bomb_1.xml +- name: objects/object_gi_bomb_2 + xml_path: assets/xml/objects/object_gi_bomb_2.xml +- name: objects/object_gi_bombpouch + xml_path: assets/xml/objects/object_gi_bombpouch.xml +- name: objects/object_gi_boomerang + xml_path: assets/xml/objects/object_gi_boomerang.xml +- name: objects/object_gi_boots_2 + xml_path: assets/xml/objects/object_gi_boots_2.xml +- name: objects/object_gi_bosskey + xml_path: assets/xml/objects/object_gi_bosskey.xml +- name: objects/object_gi_bottle + xml_path: assets/xml/objects/object_gi_bottle.xml +- name: objects/object_gi_bottle_letter + xml_path: assets/xml/objects/object_gi_bottle_letter.xml +- name: objects/object_gi_bow + xml_path: assets/xml/objects/object_gi_bow.xml +- name: objects/object_gi_bracelet + xml_path: assets/xml/objects/object_gi_bracelet.xml +- name: objects/object_gi_brokensword + xml_path: assets/xml/objects/object_gi_brokensword.xml +- name: objects/object_gi_butterfly + xml_path: assets/xml/objects/object_gi_butterfly.xml +- name: objects/object_gi_clothes + xml_path: assets/xml/objects/object_gi_clothes.xml +- name: objects/object_gi_coin + xml_path: assets/xml/objects/object_gi_coin.xml +- name: objects/object_gi_compass + xml_path: assets/xml/objects/object_gi_compass.xml +- name: objects/object_gi_dekupouch + xml_path: assets/xml/objects/object_gi_dekupouch.xml +- name: objects/object_gi_egg + xml_path: assets/xml/objects/object_gi_egg.xml +- name: objects/object_gi_eye_lotion + xml_path: assets/xml/objects/object_gi_eye_lotion.xml +- name: objects/object_gi_fire + xml_path: assets/xml/objects/object_gi_fire.xml +- name: objects/object_gi_fish + xml_path: assets/xml/objects/object_gi_fish.xml +- name: objects/object_gi_frog + xml_path: assets/xml/objects/object_gi_frog.xml +- name: objects/object_gi_gerudo + xml_path: assets/xml/objects/object_gi_gerudo.xml +- name: objects/object_gi_gerudomask + xml_path: assets/xml/objects/object_gi_gerudomask.xml +- name: objects/object_gi_ghost + xml_path: assets/xml/objects/object_gi_ghost.xml +- name: objects/object_gi_glasses + xml_path: assets/xml/objects/object_gi_glasses.xml +- name: objects/object_gi_gloves + xml_path: assets/xml/objects/object_gi_gloves.xml +- name: objects/object_gi_goddess + xml_path: assets/xml/objects/object_gi_goddess.xml +- name: objects/object_gi_golonmask + xml_path: assets/xml/objects/object_gi_golonmask.xml +- name: objects/object_gi_grass + xml_path: assets/xml/objects/object_gi_grass.xml +- name: objects/object_gi_hammer + xml_path: assets/xml/objects/object_gi_hammer.xml +- name: objects/object_gi_heart + xml_path: assets/xml/objects/object_gi_heart.xml +- name: objects/object_gi_hearts + xml_path: assets/xml/objects/object_gi_hearts.xml +- name: objects/object_gi_hookshot + xml_path: assets/xml/objects/object_gi_hookshot.xml +- name: objects/object_gi_hoverboots + xml_path: assets/xml/objects/object_gi_hoverboots.xml +- name: objects/object_gi_insect + xml_path: assets/xml/objects/object_gi_insect.xml +- name: objects/object_gi_jewel + xml_path: assets/xml/objects/object_gi_jewel.xml +- name: objects/object_gi_key + xml_path: assets/xml/objects/object_gi_key.xml +- name: objects/object_gi_ki_tan_mask + xml_path: assets/xml/objects/object_gi_ki_tan_mask.xml +- name: objects/object_gi_letter + xml_path: assets/xml/objects/object_gi_letter.xml +- name: objects/object_gi_liquid + xml_path: assets/xml/objects/object_gi_liquid.xml +- name: objects/object_gi_longsword + xml_path: assets/xml/objects/object_gi_longsword.xml +- name: objects/object_gi_m_arrow + xml_path: assets/xml/objects/object_gi_m_arrow.xml +- name: objects/object_gi_magicpot + xml_path: assets/xml/objects/object_gi_magicpot.xml +- name: objects/object_gi_map + xml_path: assets/xml/objects/object_gi_map.xml +- name: objects/object_gi_medal + xml_path: assets/xml/objects/object_gi_medal.xml +- name: objects/object_gi_melody + xml_path: assets/xml/objects/object_gi_melody.xml +- name: objects/object_gi_milk + xml_path: assets/xml/objects/object_gi_milk.xml +- name: objects/object_gi_mushroom + xml_path: assets/xml/objects/object_gi_mushroom.xml +- name: objects/object_gi_niwatori + xml_path: assets/xml/objects/object_gi_niwatori.xml +- name: objects/object_gi_nuts + xml_path: assets/xml/objects/object_gi_nuts.xml +- name: objects/object_gi_ocarina + xml_path: assets/xml/objects/object_gi_ocarina.xml +- name: objects/object_gi_ocarina_0 + xml_path: assets/xml/objects/object_gi_ocarina_0.xml +- name: objects/object_gi_pachinko + xml_path: assets/xml/objects/object_gi_pachinko.xml +- name: objects/object_gi_powder + xml_path: assets/xml/objects/object_gi_powder.xml +- name: objects/object_gi_prescription + xml_path: assets/xml/objects/object_gi_prescription.xml +- name: objects/object_gi_purse + xml_path: assets/xml/objects/object_gi_purse.xml +- name: objects/object_gi_rabit_mask + xml_path: assets/xml/objects/object_gi_rabit_mask.xml +- name: objects/object_gi_redead_mask + xml_path: assets/xml/objects/object_gi_redead_mask.xml +- name: objects/object_gi_rupy + xml_path: assets/xml/objects/object_gi_rupy.xml +- name: objects/object_gi_saw + xml_path: assets/xml/objects/object_gi_saw.xml +- name: objects/object_gi_scale + xml_path: assets/xml/objects/object_gi_scale.xml +- name: objects/object_gi_seed + xml_path: assets/xml/objects/object_gi_seed.xml +- name: objects/object_gi_shield_1 + xml_path: assets/xml/objects/object_gi_shield_1.xml +- name: objects/object_gi_shield_2 + xml_path: assets/xml/objects/object_gi_shield_2.xml +- name: objects/object_gi_shield_3 + xml_path: assets/xml/objects/object_gi_shield_3.xml +- name: objects/object_gi_skj_mask + xml_path: assets/xml/objects/object_gi_skj_mask.xml +- name: objects/object_gi_soldout + xml_path: assets/xml/objects/object_gi_soldout.xml +- name: objects/object_gi_soul + xml_path: assets/xml/objects/object_gi_soul.xml +- name: objects/object_gi_stick + xml_path: assets/xml/objects/object_gi_stick.xml +- name: objects/object_gi_sutaru + xml_path: assets/xml/objects/object_gi_sutaru.xml +- name: objects/object_gi_sword_1 + xml_path: assets/xml/objects/object_gi_sword_1.xml +- name: objects/object_gi_ticketstone + xml_path: assets/xml/objects/object_gi_ticketstone.xml +- name: objects/object_gi_truth_mask + xml_path: assets/xml/objects/object_gi_truth_mask.xml +- name: objects/object_gi_zoramask + xml_path: assets/xml/objects/object_gi_zoramask.xml +- name: objects/object_gj + xml_path: assets/xml/objects/object_gj.xml +- name: objects/object_gjyo_objects + xml_path: assets/xml/objects/object_gjyo_objects.xml +- name: objects/object_gla + xml_path: assets/xml/objects/object_gla.xml +- name: objects/object_gm + xml_path: assets/xml/objects/object_gm.xml +- name: objects/object_gnd + xml_path: assets/xml/objects/object_gnd.xml +- name: objects/object_gnd_magic + xml_path: assets/xml/objects/object_gnd_magic.xml +- name: objects/object_gndd + xml_path: assets/xml/objects/object_gndd.xml +- name: objects/object_god_lgt + xml_path: assets/xml/objects/object_god_lgt.xml +- name: objects/object_gol + xml_path: assets/xml/objects/object_gol.xml +- name: objects/object_goma + xml_path: assets/xml/objects/object_goma.xml +- name: objects/object_goroiwa + xml_path: assets/xml/objects/object_goroiwa.xml +- name: objects/object_gr + xml_path: assets/xml/objects/object_gr.xml +- name: objects/object_gs + xml_path: assets/xml/objects/object_gs.xml +- name: objects/object_gt + xml_path: assets/xml/objects/object_gt.xml +- name: objects/object_haka + xml_path: assets/xml/objects/object_haka.xml +- name: objects/object_haka_door + xml_path: assets/xml/objects/object_haka_door.xml +- name: objects/object_haka_objects + xml_path: assets/xml/objects/object_haka_objects.xml +- name: objects/object_hakach_objects + xml_path: assets/xml/objects/object_hakach_objects.xml +- name: objects/object_hata + xml_path: assets/xml/objects/object_hata.xml +- name: objects/object_heavy_object + xml_path: assets/xml/objects/object_heavy_object.xml +- name: objects/object_hidan_objects + xml_path: assets/xml/objects/object_hidan_objects.xml +- name: 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assets/xml/overlays/ovl_En_Kanban.xml + start_offset: 0x2E70 + end_offset: 0x2F30 +- name: overlays/ovl_En_Sda + xml_path: assets/xml/overlays/ovl_En_Sda.xml + start_offset: 0x1498 + end_offset: 0x1528 +- name: overlays/ovl_En_Ssh + xml_path: assets/xml/overlays/ovl_En_Ssh.xml + start_offset: 0x2150 + end_offset: 0x21E0 +- name: overlays/ovl_En_St + xml_path: assets/xml/overlays/ovl_En_St.xml + start_offset: 0x26A0 + end_offset: 0x2730 +- name: overlays/ovl_En_Sth + xml_path: assets/xml/overlays/ovl_En_Sth.xml + start_offset: 0xE70 + end_offset: 0x3E44 +- name: overlays/ovl_End_Title + xml_path: assets/xml/overlays/ovl_End_Title.xml + start_offset: 0x6E0 + end_offset: 0x4088 +- name: overlays/ovl_file_choose + xml_path: assets/xml/overlays/ovl_file_choose.xml + start_offset: 0xD740 + end_offset: 0xDF80 +- name: overlays/ovl_Magic_Dark + xml_path: assets/xml/overlays/ovl_Magic_Dark.xml + start_offset: 0xC90 + end_offset: 0x16C0 +- name: overlays/ovl_Magic_Fire + xml_path: assets/xml/overlays/ovl_Magic_Fire.xml + start_offset: 0xB50 + end_offset: 0x21A0 +- name: overlays/ovl_Magic_Wind + xml_path: assets/xml/overlays/ovl_Magic_Wind.xml + start_offset: 0x6A0 + end_offset: 0x1BB8 +- name: overlays/ovl_Oceff_Spot + xml_path: assets/xml/overlays/ovl_Oceff_Spot.xml + start_offset: 0x780 + end_offset: 0xE58 +- name: overlays/ovl_Oceff_Storm + xml_path: assets/xml/overlays/ovl_Oceff_Storm.xml + start_offset: 0x750 + end_offset: 0x1AE0 +- name: overlays/ovl_Oceff_Wipe + xml_path: assets/xml/overlays/ovl_Oceff_Wipe.xml + start_offset: 0x520 + end_offset: 0xCE0 +- name: overlays/ovl_Oceff_Wipe2 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe2.xml + start_offset: 0x430 + end_offset: 0x1698 +- name: overlays/ovl_Oceff_Wipe3 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe3.xml + start_offset: 0x430 + end_offset: 0x1678 +- name: overlays/ovl_Oceff_Wipe4 + xml_path: assets/xml/overlays/ovl_Oceff_Wipe4.xml + start_offset: 0x410 + end_offset: 0xEF8 +- name: scenes/dungeons/bdan + xml_path: assets/xml/scenes/dungeons/bdan.xml +- name: scenes/dungeons/bdan_boss + xml_path: assets/xml/scenes/dungeons/bdan_boss.xml +- name: scenes/dungeons/Bmori1 + xml_path: assets/xml/scenes/dungeons/Bmori1.xml +- name: scenes/dungeons/ddan + xml_path: assets/xml/scenes/dungeons/ddan.xml +- name: scenes/dungeons/ddan_boss + xml_path: assets/xml/scenes/dungeons/ddan_boss.xml +- name: scenes/dungeons/FIRE_bs + xml_path: assets/xml/scenes/dungeons/FIRE_bs.xml +- name: scenes/dungeons/ganon + xml_path: assets/xml/scenes/dungeons/ganon.xml +- name: scenes/dungeons/ganon_boss + xml_path: assets/xml/scenes/dungeons/ganon_boss.xml +- name: scenes/dungeons/ganon_demo + xml_path: assets/xml/scenes/dungeons/ganon_demo.xml +- name: scenes/dungeons/ganon_final + xml_path: assets/xml/scenes/dungeons/ganon_final.xml +- name: scenes/dungeons/ganon_sonogo + xml_path: assets/xml/scenes/dungeons/ganon_sonogo.xml +- name: scenes/dungeons/ganontika + xml_path: assets/xml/scenes/dungeons/ganontika.xml +- name: scenes/dungeons/ganontikasonogo + xml_path: assets/xml/scenes/dungeons/ganontikasonogo.xml +- name: scenes/dungeons/gerudoway + xml_path: assets/xml/scenes/dungeons/gerudoway.xml +- name: scenes/dungeons/HAKAdan + xml_path: assets/xml/scenes/dungeons/HAKAdan.xml +- name: scenes/dungeons/HAKAdan_bs + xml_path: assets/xml/scenes/dungeons/HAKAdan_bs.xml +- name: scenes/dungeons/HAKAdanCH + xml_path: assets/xml/scenes/dungeons/HAKAdanCH.xml +- name: scenes/dungeons/HIDAN + xml_path: assets/xml/scenes/dungeons/HIDAN.xml +- name: scenes/dungeons/ice_doukutu + xml_path: assets/xml/scenes/dungeons/ice_doukutu.xml +- name: scenes/dungeons/jyasinboss + xml_path: assets/xml/scenes/dungeons/jyasinboss.xml +- name: scenes/dungeons/jyasinzou + xml_path: assets/xml/scenes/dungeons/jyasinzou.xml +- name: scenes/dungeons/men + xml_path: assets/xml/scenes/dungeons/men.xml +- name: scenes/dungeons/MIZUsin + xml_path: assets/xml/scenes/dungeons/MIZUsin.xml +- name: scenes/dungeons/MIZUsin_bs + xml_path: assets/xml/scenes/dungeons/MIZUsin_bs.xml +- name: scenes/dungeons/moribossroom + xml_path: assets/xml/scenes/dungeons/moribossroom.xml +- name: scenes/dungeons/ydan + xml_path: assets/xml/scenes/dungeons/ydan.xml +- name: scenes/dungeons/ydan_boss + xml_path: assets/xml/scenes/dungeons/ydan_boss.xml +- name: scenes/indoors/bowling + xml_path: assets/xml/scenes/indoors/bowling.xml +- name: scenes/indoors/daiyousei_izumi + xml_path: assets/xml/scenes/indoors/daiyousei_izumi.xml +- name: scenes/indoors/hairal_niwa + xml_path: assets/xml/scenes/indoors/hairal_niwa.xml +- name: scenes/indoors/hairal_niwa_n + xml_path: assets/xml/scenes/indoors/hairal_niwa_n.xml +- name: scenes/indoors/hakasitarelay + xml_path: assets/xml/scenes/indoors/hakasitarelay.xml +- name: scenes/indoors/hut + xml_path: assets/xml/scenes/indoors/hut.xml +- name: scenes/indoors/hylia_labo + xml_path: assets/xml/scenes/indoors/hylia_labo.xml +- name: scenes/indoors/impa + xml_path: assets/xml/scenes/indoors/impa.xml +- name: scenes/indoors/kakariko + xml_path: assets/xml/scenes/indoors/kakariko.xml +- name: scenes/indoors/kenjyanoma + xml_path: assets/xml/scenes/indoors/kenjyanoma.xml +- name: scenes/indoors/kokiri_home + xml_path: assets/xml/scenes/indoors/kokiri_home.xml +- name: scenes/indoors/kokiri_home3 + xml_path: assets/xml/scenes/indoors/kokiri_home3.xml +- name: scenes/indoors/kokiri_home4 + xml_path: assets/xml/scenes/indoors/kokiri_home4.xml +- name: scenes/indoors/kokiri_home5 + xml_path: assets/xml/scenes/indoors/kokiri_home5.xml +- name: scenes/indoors/labo + xml_path: assets/xml/scenes/indoors/labo.xml +- name: scenes/indoors/link_home + xml_path: assets/xml/scenes/indoors/link_home.xml +- name: scenes/indoors/mahouya + xml_path: assets/xml/scenes/indoors/mahouya.xml +- name: scenes/indoors/malon_stable + xml_path: assets/xml/scenes/indoors/malon_stable.xml +- name: scenes/indoors/miharigoya + xml_path: assets/xml/scenes/indoors/miharigoya.xml +- name: scenes/indoors/nakaniwa + xml_path: assets/xml/scenes/indoors/nakaniwa.xml +- name: scenes/indoors/souko + xml_path: assets/xml/scenes/indoors/souko.xml +- name: scenes/indoors/syatekijyou + xml_path: assets/xml/scenes/indoors/syatekijyou.xml +- name: scenes/indoors/takaraya + xml_path: assets/xml/scenes/indoors/takaraya.xml +- name: scenes/indoors/tent + xml_path: assets/xml/scenes/indoors/tent.xml +- name: scenes/indoors/tokinoma + xml_path: assets/xml/scenes/indoors/tokinoma.xml +- name: scenes/indoors/yousei_izumi_tate + xml_path: assets/xml/scenes/indoors/yousei_izumi_tate.xml +- name: scenes/indoors/yousei_izumi_yoko + xml_path: assets/xml/scenes/indoors/yousei_izumi_yoko.xml +- name: scenes/misc/enrui + xml_path: assets/xml/scenes/misc/enrui.xml +- name: scenes/misc/entra + xml_path: assets/xml/scenes/misc/entra.xml +- name: scenes/misc/entra_n + xml_path: assets/xml/scenes/misc/entra_n.xml +- name: scenes/misc/hakaana + xml_path: assets/xml/scenes/misc/hakaana.xml +- name: scenes/misc/hakaana2 + xml_path: assets/xml/scenes/misc/hakaana2.xml +- name: scenes/misc/hakaana_ouke + xml_path: assets/xml/scenes/misc/hakaana_ouke.xml +- name: scenes/misc/hiral_demo + xml_path: assets/xml/scenes/misc/hiral_demo.xml +- name: scenes/misc/kakariko3 + xml_path: assets/xml/scenes/misc/kakariko3.xml +- name: scenes/misc/kakusiana + xml_path: assets/xml/scenes/misc/kakusiana.xml +- name: scenes/misc/kinsuta + xml_path: assets/xml/scenes/misc/kinsuta.xml +- name: scenes/misc/market_alley + xml_path: assets/xml/scenes/misc/market_alley.xml +- name: scenes/misc/market_alley_n + xml_path: assets/xml/scenes/misc/market_alley_n.xml +- name: scenes/misc/market_day + xml_path: assets/xml/scenes/misc/market_day.xml +- name: scenes/misc/market_night + xml_path: assets/xml/scenes/misc/market_night.xml +- name: scenes/misc/market_ruins + xml_path: assets/xml/scenes/misc/market_ruins.xml +- name: scenes/misc/shrine + xml_path: assets/xml/scenes/misc/shrine.xml +- name: scenes/misc/shrine_n + xml_path: assets/xml/scenes/misc/shrine_n.xml +- name: scenes/misc/shrine_r + xml_path: assets/xml/scenes/misc/shrine_r.xml +- name: scenes/misc/turibori + xml_path: assets/xml/scenes/misc/turibori.xml +- name: scenes/overworld/ganon_tou + xml_path: assets/xml/scenes/overworld/ganon_tou.xml +- name: scenes/overworld/spot00 + xml_path: assets/xml/scenes/overworld/spot00.xml +- name: scenes/overworld/spot01 + xml_path: assets/xml/scenes/overworld/spot01.xml +- name: scenes/overworld/spot02 + xml_path: assets/xml/scenes/overworld/spot02.xml +- name: scenes/overworld/spot03 + xml_path: assets/xml/scenes/overworld/spot03.xml +- name: scenes/overworld/spot04 + xml_path: assets/xml/scenes/overworld/spot04.xml +- name: scenes/overworld/spot05 + xml_path: assets/xml/scenes/overworld/spot05.xml +- name: scenes/overworld/spot06 + xml_path: assets/xml/scenes/overworld/spot06.xml +- name: scenes/overworld/spot07 + xml_path: assets/xml/scenes/overworld/spot07.xml +- name: scenes/overworld/spot08 + xml_path: assets/xml/scenes/overworld/spot08.xml +- name: scenes/overworld/spot09 + xml_path: assets/xml/scenes/overworld/spot09.xml +- name: scenes/overworld/spot10 + xml_path: assets/xml/scenes/overworld/spot10.xml +- name: scenes/overworld/spot11 + xml_path: assets/xml/scenes/overworld/spot11.xml +- name: scenes/overworld/spot12 + xml_path: assets/xml/scenes/overworld/spot12.xml +- name: scenes/overworld/spot13 + xml_path: assets/xml/scenes/overworld/spot13.xml +- name: scenes/overworld/spot15 + xml_path: assets/xml/scenes/overworld/spot15.xml +- name: scenes/overworld/spot16 + xml_path: assets/xml/scenes/overworld/spot16.xml +- name: scenes/overworld/spot17 + xml_path: assets/xml/scenes/overworld/spot17.xml +- name: scenes/overworld/spot18 + xml_path: assets/xml/scenes/overworld/spot18.xml +- name: scenes/overworld/spot20 + xml_path: assets/xml/scenes/overworld/spot20.xml +- name: scenes/shops/alley_shop + xml_path: assets/xml/scenes/shops/alley_shop.xml +- name: scenes/shops/drag + xml_path: assets/xml/scenes/shops/drag.xml +- name: scenes/shops/face_shop + xml_path: assets/xml/scenes/shops/face_shop.xml +- name: scenes/shops/golon + xml_path: assets/xml/scenes/shops/golon.xml +- name: scenes/shops/kokiri_shop + xml_path: assets/xml/scenes/shops/kokiri_shop.xml +- name: scenes/shops/night_shop + xml_path: assets/xml/scenes/shops/night_shop.xml +- name: scenes/shops/shop1 + xml_path: assets/xml/scenes/shops/shop1.xml +- name: scenes/shops/zoora + xml_path: assets/xml/scenes/shops/zoora.xml +- name: textures/backgrounds + xml_path: assets/xml/textures/backgrounds.xml +- name: textures/do_action_static + xml_path: assets/xml/textures/do_action_static.xml +- name: textures/icon_item_24_static + xml_path: assets/xml/textures/icon_item_24_static.xml +- name: textures/icon_item_dungeon_static + xml_path: assets/xml/textures/icon_item_dungeon_static.xml +- name: textures/icon_item_field_static + xml_path: assets/xml/textures/icon_item_field_static.xml +- name: textures/icon_item_fra_static + xml_path: assets/xml/textures/icon_item_fra_static.xml +- name: textures/icon_item_gameover_static + xml_path: assets/xml/textures/icon_item_gameover_static.xml +- name: textures/icon_item_ger_static + xml_path: assets/xml/textures/icon_item_ger_static.xml +- name: textures/icon_item_nes_static + xml_path: assets/xml/textures/icon_item_nes_static.xml +- name: textures/icon_item_static + xml_path: assets/xml/textures/icon_item_static.xml +- name: textures/item_name_static + xml_path: assets/xml/textures/item_name_static.xml +- name: textures/map_48x85_static + xml_path: assets/xml/textures/map_48x85_static.xml +- name: textures/map_grand_static + xml_path: assets/xml/textures/map_grand_static.xml +- name: textures/map_i_static + xml_path: assets/xml/textures/map_i_static.xml +- name: textures/map_name_static + xml_path: assets/xml/textures/map_name_static.xml +- name: textures/message_static + xml_path: assets/xml/textures/message_static.xml +- name: textures/message_texture_static + xml_path: assets/xml/textures/message_texture_static.xml +- name: textures/nes_font_static + xml_path: assets/xml/textures/nes_font_static.xml +- name: textures/nintendo_rogo_static + xml_path: assets/xml/textures/nintendo_rogo_static.xml +- name: textures/parameter_static + xml_path: assets/xml/textures/parameter_static.xml +- name: textures/place_title_cards + xml_path: assets/xml/textures/place_title_cards.xml +- name: textures/skyboxes + xml_path: assets/xml/textures/skyboxes.xml +- name: textures/title_static + xml_path: assets/xml/textures/title_static.xml diff --git a/extract_assets.py b/extract_assets.py index 48ba8329a21..a59da5949ee 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -65,12 +65,11 @@ def ExtractFile(assetConfig, outputPath, outputSourcePath): print("\n") def ExtractFunc(assetConfig): + objectName = assetConfig.name fullPath = assetConfig.xml_path - *pathList, xmlName = fullPath.split(os.sep) - objectName = os.path.splitext(xmlName)[0] version = globalVersionConfig.version - outPath = os.path.join("extracted", version, "assets", *pathList[2:], objectName) + outPath = os.path.join("extracted", version, "assets", objectName) outSourcePath = outPath if fullPath in globalExtractedAssetsTracker: @@ -143,24 +142,20 @@ def main(): with open(extracted_assets_filename, encoding='utf-8') as f: extractedAssetsTracker.update(json.load(f, object_hook=manager.dict)) - asset_path = args.single - if asset_path is not None: - fullPath = os.path.join("assets", "xml", asset_path + ".xml") - if not os.path.exists(fullPath): - print(f"Error. File {fullPath} does not exist.", file=os.sys.stderr) - exit(1) - + objectName = args.single + if objectName is not None: assetConfig = None for asset in versionConfig.assets: - if asset.xml_path == fullPath: + if asset.name == objectName: assetConfig = asset break else: - print(f"Error. Asset {fullPath} not found in config.", file=os.sys.stderr) + print(f"Error. Asset {objectName} not found in config.", file=os.sys.stderr) exit(1) initializeWorker(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager) # Always extract if -s is used. + fullPath = assetConfig.xml_path if fullPath in extractedAssetsTracker: del extractedAssetsTracker[fullPath] ExtractFunc(assetConfig) diff --git a/tools/ZAPDConfigs/gc-eu/Config.xml b/tools/ZAPDConfigs/gc-eu/Config.xml new file mode 100644 index 00000000000..9960b22de58 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu/Config.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/tools/ZAPDConfigs/gc-eu/SymbolMap.txt b/tools/ZAPDConfigs/gc-eu/SymbolMap.txt new file mode 100644 index 00000000000..b523f5646d3 --- /dev/null +++ b/tools/ZAPDConfigs/gc-eu/SymbolMap.txt @@ -0,0 +1,2 @@ +800FBC20 gMtxClear +80A73020 sShadowTex diff --git a/tools/version_config.py b/tools/version_config.py index c7f0e6053d2..2c2364573b9 100644 --- a/tools/version_config.py +++ b/tools/version_config.py @@ -38,6 +38,7 @@ class SegmentInfo: @dataclasses.dataclass class AssetConfig: + name: str xml_path: Path start_offset: int | None end_offset: int | None @@ -60,10 +61,11 @@ def load_version_config(version: str) -> VersionConfig: assets = [] for asset in config["assets"]: + name = asset["name"] xml_path = asset["xml_path"] start_offset = asset.get("start_offset", None) end_offset = asset.get("end_offset", None) - assets.append(AssetConfig(xml_path, start_offset, end_offset)) + assets.append(AssetConfig(name, xml_path, start_offset, end_offset)) return VersionConfig( version=version, From fc8027a75f82289eee7b1822b82663b70789d63f Mon Sep 17 00:00:00 2001 From: cadmic Date: Fri, 21 Jun 2024 13:11:24 -0700 Subject: [PATCH 08/12] Remove old asset dirs during distclean --- Makefile | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Makefile b/Makefile index b9529002442..e492dabb400 100644 --- a/Makefile +++ b/Makefile @@ -354,6 +354,8 @@ assetclean: $(RM) -r $(EXTRACTED_DIR) distclean: +# Remove old generated asset directories + $(RM) -r assets/code/ assets/misc/ assets/objects/ assets/overlays/ assets/scenes/ assets/textures/ $(RM) -r extracted/ $(RM) -r build/ $(MAKE) -C tools distclean From 83d4112db2451b58fee2a7b53a17f4ed00207059 Mon Sep 17 00:00:00 2001 From: cadmic Date: Fri, 21 Jun 2024 13:18:51 -0700 Subject: [PATCH 09/12] Revert "Remove old asset dirs during distclean" This reverts commit fc8027a75f82289eee7b1822b82663b70789d63f. --- Makefile | 2 -- 1 file changed, 2 deletions(-) diff --git a/Makefile b/Makefile index e492dabb400..b9529002442 100644 --- a/Makefile +++ b/Makefile @@ -354,8 +354,6 @@ assetclean: $(RM) -r $(EXTRACTED_DIR) distclean: -# Remove old generated asset directories - $(RM) -r assets/code/ assets/misc/ assets/objects/ assets/overlays/ assets/scenes/ assets/textures/ $(RM) -r extracted/ $(RM) -r build/ $(MAKE) -C tools distclean From 92db72be4ebea457eb96788afc05b33924d3f4e5 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Sat, 22 Jun 2024 00:11:42 +0200 Subject: [PATCH 10/12] make zapd addresses globals int64_t so they can store uint32_t addresses and -1 --- tools/ZAPD/ZAPD/Globals.h | 6 +++--- tools/ZAPD/ZAPD/Main.cpp | 12 +++++++++--- 2 files changed, 12 insertions(+), 6 deletions(-) diff --git a/tools/ZAPD/ZAPD/Globals.h b/tools/ZAPD/ZAPD/Globals.h index 3f3f0245cec..db063b94341 100644 --- a/tools/ZAPD/ZAPD/Globals.h +++ b/tools/ZAPD/ZAPD/Globals.h @@ -39,9 +39,9 @@ class Globals fs::path baseRomPath, inputPath, outputPath, sourceOutputPath, cfgPath; TextureType texType; CsFloatType floatType = CsFloatType::FloatOnly; - int baseAddress = -1; - int startOffset = -1; - int endOffset = -1; + int64_t baseAddress = -1; + int64_t startOffset = -1; + int64_t endOffset = -1; ZGame game; GameConfig cfg; bool verboseUnaccounted = false; diff --git a/tools/ZAPD/ZAPD/Main.cpp b/tools/ZAPD/ZAPD/Main.cpp index 592c9291c22..c50b36008b5 100644 --- a/tools/ZAPD/ZAPD/Main.cpp +++ b/tools/ZAPD/ZAPD/Main.cpp @@ -426,19 +426,25 @@ void Arg_CsFloatMode([[maybe_unused]] int& i, [[maybe_unused]] char* argv[]) } } +uint32_t parse_u32_hex(char* str) +{ + static_assert(sizeof(uint32_t) <= sizeof(unsigned long)); + return (uint32_t)std::stoul(str, nullptr, 16); +} + void Arg_BaseAddress(int& i, char* argv[]) { - Globals::Instance->baseAddress = std::stoul(argv[++i], nullptr, 16); + Globals::Instance->baseAddress = parse_u32_hex(argv[++i]); } void Arg_StartOffset(int& i, char* argv[]) { - Globals::Instance->startOffset = std::stoul(argv[++i], nullptr, 16); + Globals::Instance->startOffset = parse_u32_hex(argv[++i]); } void Arg_EndOffset(int& i, char* argv[]) { - Globals::Instance->endOffset = std::stoul(argv[++i], nullptr, 16); + Globals::Instance->endOffset = parse_u32_hex(argv[++i]); } int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet) From afd82230e1bd6e043eabe613f5b31f6e96f0f88c Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Sat, 22 Jun 2024 00:12:38 +0200 Subject: [PATCH 11/12] slight cleanup extract_assets.py --- extract_assets.py | 64 +++++++++++++++++++---------------------- tools/version_config.py | 10 +++---- 2 files changed, 34 insertions(+), 40 deletions(-) diff --git a/extract_assets.py b/extract_assets.py index a59da5949ee..d7b6ecca758 100755 --- a/extract_assets.py +++ b/extract_assets.py @@ -11,15 +11,12 @@ from tools import version_config -EXTRACTED_ASSETS_FILENAME = ".extracted-assets.json" - - def SignalHandler(sig, frame): print(f'Signal {sig} received. Aborting...') mainAbort.set() # Don't exit immediately to update the extracted assets file. -def ExtractFile(assetConfig, outputPath, outputSourcePath): +def ExtractFile(assetConfig: version_config.AssetConfig, outputPath: Path, outputSourcePath: Path): xmlPath = assetConfig.xml_path version = globalVersionConfig.version if globalAbort.is_set(): @@ -29,27 +26,23 @@ def ExtractFile(assetConfig, outputPath, outputSourcePath): zapdPath = Path("tools") / "ZAPD" / "ZAPD.out" configPath = Path("tools") / "ZAPDConfigs" / version / "Config.xml" - Path(outputPath).mkdir(parents=True, exist_ok=True) - Path(outputSourcePath).mkdir(parents=True, exist_ok=True) + outputPath.mkdir(parents=True, exist_ok=True) + outputSourcePath.mkdir(parents=True, exist_ok=True) execStr = f"{zapdPath} e -eh -i {xmlPath} -b extracted/{version}/baserom -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}" - if "/code/" in xmlPath: + if "code" in xmlPath.parts or "overlays" in xmlPath.parts: assert assetConfig.start_offset is not None assert assetConfig.end_offset is not None execStr += f" --start-offset 0x{assetConfig.start_offset:X}" execStr += f" --end-offset 0x{assetConfig.end_offset:X}" - elif "/overlays/" in xmlPath: - assert assetConfig.start_offset is not None - assert assetConfig.end_offset is not None - overlayName = os.path.splitext(os.path.basename(xmlPath))[0] + if "overlays" in xmlPath.parts: + overlayName = xmlPath.stem baseAddress = globalVersionConfig.dmadata_segments[overlayName].vram + assetConfig.start_offset execStr += f" --base-address 0x{baseAddress:X}" - execStr += f" --start-offset 0x{assetConfig.start_offset:X}" - execStr += f" --end-offset 0x{assetConfig.end_offset:X}" execStr += " --static" if globalUnaccounted: @@ -64,17 +57,18 @@ def ExtractFile(assetConfig, outputPath, outputSourcePath): print("Aborting...", file=os.sys.stderr) print("\n") -def ExtractFunc(assetConfig): +def ExtractFunc(assetConfig: version_config.AssetConfig): objectName = assetConfig.name - fullPath = assetConfig.xml_path + xml_path = assetConfig.xml_path + xml_path_str = str(xml_path) version = globalVersionConfig.version - outPath = os.path.join("extracted", version, "assets", objectName) + outPath = Path("extracted") / version / "assets" / objectName outSourcePath = outPath - if fullPath in globalExtractedAssetsTracker: - timestamp = globalExtractedAssetsTracker[fullPath]["timestamp"] - modificationTime = int(os.path.getmtime(fullPath)) + if xml_path_str in globalExtractedAssetsTracker: + timestamp = globalExtractedAssetsTracker[xml_path_str]["timestamp"] + modificationTime = int(os.path.getmtime(xml_path)) if modificationTime < timestamp: # XML has not been modified since last extraction. return @@ -85,11 +79,11 @@ def ExtractFunc(assetConfig): if not globalAbort.is_set(): # Only update timestamp on succesful extractions - if fullPath not in globalExtractedAssetsTracker: - globalExtractedAssetsTracker[fullPath] = globalManager.dict() - globalExtractedAssetsTracker[fullPath]["timestamp"] = currentTimeStamp + if xml_path_str not in globalExtractedAssetsTracker: + globalExtractedAssetsTracker[xml_path_str] = globalManager.dict() + globalExtractedAssetsTracker[xml_path_str]["timestamp"] = currentTimeStamp -def initializeWorker(versionConfig, abort, unaccounted: bool, extractedAssetsTracker: dict, manager): +def initializeWorker(versionConfig: version_config.VersionConfig, abort, unaccounted: bool, extractedAssetsTracker: dict, manager): global globalVersionConfig global globalAbort global globalUnaccounted @@ -117,16 +111,16 @@ def processZAPDArgs(argsZ): def main(): parser = argparse.ArgumentParser(description="baserom asset extractor") - parser.add_argument("-v", "--oot-version", help="OOT game version", default="gc-eu-mq-dbg") - parser.add_argument("-s", "--single", help="Asset path relative to assets/, e.g. objects/gameplay_keep") + parser.add_argument("-v", "--oot-version", dest="oot_version", help="OOT game version", default="gc-eu-mq-dbg") + parser.add_argument("-s", "--single", help="Extract a single asset by name, e.g. objects/gameplay_keep") parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones (overwriting current files).", action="store_true") parser.add_argument("-j", "--jobs", help="Number of cpu cores to extract with.") parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true") parser.add_argument("-Z", help="Pass the argument on to ZAPD, e.g. `-ZWunaccounted` to warn about unaccounted blocks in XMLs. Each argument should be passed separately, *without* the leading dash.", metavar="ZAPD_ARG", action="append") args = parser.parse_args() - version = args.oot_version - versionConfig = version_config.load_version_config(args.oot_version) + version: str = args.oot_version + versionConfig = version_config.load_version_config(version) global ZAPDArgs ZAPDArgs = processZAPDArgs(args.Z) if args.Z else "" @@ -136,21 +130,21 @@ def main(): manager = multiprocessing.Manager() signal.signal(signal.SIGINT, SignalHandler) - extracted_assets_filename = os.path.join("extracted", version, EXTRACTED_ASSETS_FILENAME) + extraction_times_p = Path("extracted") / version / "assets_extraction_times.json" extractedAssetsTracker = manager.dict() - if os.path.exists(extracted_assets_filename) and not args.force: - with open(extracted_assets_filename, encoding='utf-8') as f: + if extraction_times_p.exists() and not args.force: + with extraction_times_p.open(encoding='utf-8') as f: extractedAssetsTracker.update(json.load(f, object_hook=manager.dict)) - objectName = args.single - if objectName is not None: + singleAssetName = args.single + if singleAssetName is not None: assetConfig = None for asset in versionConfig.assets: - if asset.name == objectName: + if asset.name == singleAssetName: assetConfig = asset break else: - print(f"Error. Asset {objectName} not found in config.", file=os.sys.stderr) + print(f"Error. Asset {singleAssetName} not found in config.", file=os.sys.stderr) exit(1) initializeWorker(versionConfig, mainAbort, args.unaccounted, extractedAssetsTracker, manager) @@ -182,7 +176,7 @@ class CannotMultiprocessError(Exception): for assetConfig in versionConfig.assets: ExtractFunc(assetConfig) - with open(extracted_assets_filename, 'w', encoding='utf-8') as f: + with extraction_times_p.open('w', encoding='utf-8') as f: serializableDict = dict() for xml, data in extractedAssetsTracker.items(): serializableDict[xml] = dict(data) diff --git a/tools/version_config.py b/tools/version_config.py index 2c2364573b9..eab12b2add3 100644 --- a/tools/version_config.py +++ b/tools/version_config.py @@ -25,7 +25,7 @@ class VersionConfig: # DMA segment information, in ROM order dmadata_segments: OrderedDict[str, SegmentInfo] # Addresses of important variables needed for asset extraction - variables: Dict[str, int] + variables: dict[str, int] # Assets to extract assets: list[AssetConfig] @@ -33,15 +33,15 @@ class VersionConfig: @dataclasses.dataclass class SegmentInfo: name: str - vram: int | None + vram: Optional[int] @dataclasses.dataclass class AssetConfig: name: str xml_path: Path - start_offset: int | None - end_offset: int | None + start_offset: Optional[int] + end_offset: Optional[int] def load_dmadata_segments(version: str) -> OrderedDict[str, SegmentInfo]: @@ -62,7 +62,7 @@ def load_version_config(version: str) -> VersionConfig: assets = [] for asset in config["assets"]: name = asset["name"] - xml_path = asset["xml_path"] + xml_path = Path(asset["xml_path"]) start_offset = asset.get("start_offset", None) end_offset = asset.get("end_offset", None) assets.append(AssetConfig(name, xml_path, start_offset, end_offset)) From 03690b876f48368b96f316cad305ffd5453194f9 Mon Sep 17 00:00:00 2001 From: cadmic Date: Fri, 21 Jun 2024 19:38:58 -0700 Subject: [PATCH 12/12] git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "0285e11f0" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "0285e11f0" git-subrepo: version: "0.4.6" origin: "git@github.com:ingydotnet/git-subrepo.git" commit: "110b9eb" --- tools/ZAPD/.gitrepo | 4 ++-- tools/ZAPD/README.md | 10 ++++++---- tools/ZAPD/ZAPD/Globals.h | 2 ++ tools/ZAPD/ZAPD/Main.cpp | 37 ++++++++++++++++++++++------------- tools/ZAPD/ZAPD/ZCutscene.cpp | 29 +++++++++------------------ 5 files changed, 42 insertions(+), 40 deletions(-) diff --git a/tools/ZAPD/.gitrepo b/tools/ZAPD/.gitrepo index 9b6f9bb9bd0..35d01349106 100644 --- a/tools/ZAPD/.gitrepo +++ b/tools/ZAPD/.gitrepo @@ -6,7 +6,7 @@ [subrepo] remote = https://github.com/zeldaret/ZAPD.git branch = master - commit = 1300a4f36584627aa784cbc252d1c8ecd7b40e68 - parent = 4522ee2cae12b2d23b7ef0134f24f7c3e26935f0 + commit = 0285e11f0a5937f60db023bfe5db273f2223fcf4 + parent = afd82230e1bd6e043eabe613f5b31f6e96f0f88c method = merge cmdver = 0.4.6 diff --git a/tools/ZAPD/README.md b/tools/ZAPD/README.md index 3820fee2b8a..5006f8d4b5c 100644 --- a/tools/ZAPD/README.md +++ b/tools/ZAPD/README.md @@ -118,10 +118,12 @@ ZAPD also accepts the following list of extra parameters: - `-s` / `--static` : Mark every asset as `static`. - This behaviour can be overridden per asset using `Static=` in the respective XML node. - `--cs-float` : How cutscene floats should be extracted. - - Valid values: - - `hex` - - `float` - - `both` +- Valid values: + - `hex`: `0x42280000` + - `float`: `42.0f` + - `both`: `CS_FLOAT(0x42280000, 42.0f)` + - `hex-commented-left`: `/* 42.0f */ 0x42280000` + - `hex-commented-right`: `0x42280000 /* 42.0f */` - `--base-address ADDRESS`: Override base virtual address for input files. - `--start-offset OFFSET`: Override start offset for input files. - `--end-offset OFFSET`: Override end offset for input files. diff --git a/tools/ZAPD/ZAPD/Globals.h b/tools/ZAPD/ZAPD/Globals.h index db063b94341..2cc9c2d4dbf 100644 --- a/tools/ZAPD/ZAPD/Globals.h +++ b/tools/ZAPD/ZAPD/Globals.h @@ -21,6 +21,8 @@ enum class CsFloatType HexOnly, FloatOnly, HexAndFloat, + HexAndCommentedFloatLeft, + HexAndCommentedFloatRight, }; class Globals diff --git a/tools/ZAPD/ZAPD/Main.cpp b/tools/ZAPD/ZAPD/Main.cpp index c50b36008b5..19d10d7d964 100644 --- a/tools/ZAPD/ZAPD/Main.cpp +++ b/tools/ZAPD/ZAPD/Main.cpp @@ -44,7 +44,7 @@ void Arg_EndOffset(int& i, char* argv[]); int main(int argc, char* argv[]); bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, - ZFileMode fileMode); + ZFileMode fileMode); void ParseArgs(int& argc, char* argv[]); @@ -118,7 +118,7 @@ int main(int argc, char* argv[]) returnCode = HandleExtract(fileMode, exporterSet); else if (fileMode == ZFileMode::BuildTexture) BuildAssetTexture(Globals::Instance->inputPath, Globals::Instance->texType, - Globals::Instance->outputPath); + Globals::Instance->outputPath); else if (fileMode == ZFileMode::BuildBackground) BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath); else if (fileMode == ZFileMode::BuildBlob) @@ -129,7 +129,7 @@ int main(int argc, char* argv[]) } bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, - ZFileMode fileMode) + ZFileMode fileMode) { tinyxml2::XMLDocument doc; tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str()); @@ -138,7 +138,7 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path { // TODO: use XMLDocument::ErrorIDToName to get more specific error messages here HANDLE_ERROR(WarningType::InvalidXML, - StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), ""); + StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), ""); return false; } @@ -153,7 +153,7 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path } for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL; - child = child->NextSiblingElement()) + child = child->NextSiblingElement()) { if (std::string_view(child->Name()) == "File") { @@ -415,18 +415,27 @@ void Arg_CsFloatMode([[maybe_unused]] int& i, [[maybe_unused]] char* argv[]) { Globals::Instance->floatType = CsFloatType::HexAndFloat; } + else if (std::strcmp(argv[i], "hex-commented-left") == 0) + { + Globals::Instance->floatType = CsFloatType::HexAndCommentedFloatLeft; + } + else if (std::strcmp(argv[i], "hex-commented-right") == 0) + { + Globals::Instance->floatType = CsFloatType::HexAndCommentedFloatRight; + } else { Globals::Instance->floatType = CsFloatType::FloatOnly; HANDLE_WARNING( WarningType::Always, "Invalid CS Float Type", - StringHelper::Sprintf("Invalid CS float type entered. Expected \"hex\", \"float\", or " - "\"both\". Got %s.\n Defaulting to \"float\".", - argv[i])); + StringHelper::Sprintf("Invalid CS float type entered. Expected \"hex\", \"float\", " + "\"both\", \"hex-commented-left\" or \"hex-commented-right\". " + "Got %s.\n Defaulting to \"float\".", + argv[i])); } } -uint32_t parse_u32_hex(char* str) +uint32_t ParseU32Hex(char* str) { static_assert(sizeof(uint32_t) <= sizeof(unsigned long)); return (uint32_t)std::stoul(str, nullptr, 16); @@ -434,17 +443,17 @@ uint32_t parse_u32_hex(char* str) void Arg_BaseAddress(int& i, char* argv[]) { - Globals::Instance->baseAddress = parse_u32_hex(argv[++i]); + Globals::Instance->baseAddress = ParseU32Hex(argv[++i]); } void Arg_StartOffset(int& i, char* argv[]) { - Globals::Instance->startOffset = parse_u32_hex(argv[++i]); + Globals::Instance->startOffset = ParseU32Hex(argv[++i]); } void Arg_EndOffset(int& i, char* argv[]) { - Globals::Instance->endOffset = parse_u32_hex(argv[++i]); + Globals::Instance->endOffset = ParseU32Hex(argv[++i]); } int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet) @@ -467,14 +476,14 @@ int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet) printf("Parsing external file from config: '%s'\n", externalXmlFilePath.c_str()); parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath, - extFile.outPath, ZFileMode::ExternalFile); + extFile.outPath, ZFileMode::ExternalFile); if (!parseSuccessful) return 1; } parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath, - Globals::Instance->outputPath, fileMode); + Globals::Instance->outputPath, fileMode); if (!parseSuccessful) return 1; } diff --git a/tools/ZAPD/ZAPD/ZCutscene.cpp b/tools/ZAPD/ZAPD/ZCutscene.cpp index 0bf0363dfb4..7ae431ebab8 100644 --- a/tools/ZAPD/ZAPD/ZCutscene.cpp +++ b/tools/ZAPD/ZAPD/ZCutscene.cpp @@ -375,33 +375,22 @@ ZResourceType ZCutscene::GetResourceType() const std::string ZCutscene::GetCsEncodedFloat(float f, CsFloatType type, bool useSciNotation) { + uint32_t i; + std::memcpy(&i, &f, sizeof(i)); + switch (type) { default: // This default case will NEVER be reached, but GCC still gives a warning. case CsFloatType::HexOnly: - { - uint32_t i; - std::memcpy(&i, &f, sizeof(i)); return StringHelper::Sprintf("0x%08X", i); - } case CsFloatType::FloatOnly: - { - if (useSciNotation) - { - return StringHelper::Sprintf("%.8ef", f); - } - return StringHelper::Sprintf("%ff", f); - } + return StringHelper::Sprintf(useSciNotation ? "%.8ef" : "%ff", f); case CsFloatType::HexAndFloat: - { - uint32_t i; - std::memcpy(&i, &f, sizeof(i)); - if (useSciNotation) - { - return StringHelper::Sprintf("CS_FLOAT(0x%08X, %.8ef)", i, f); - } - return StringHelper::Sprintf("CS_FLOAT(0x%08X, %ff)", i, f); - } + return StringHelper::Sprintf(useSciNotation ? "CS_FLOAT(0x%08X, %.8ef)" : "CS_FLOAT(0x%08X, %ff)", i, f); + case CsFloatType::HexAndCommentedFloatLeft: + return StringHelper::Sprintf(useSciNotation ? "/* %.8ef */ 0x%08X" : "/* %ff */ 0x%08X", f, i); + case CsFloatType::HexAndCommentedFloatRight: + return StringHelper::Sprintf(useSciNotation ? "0x%08X /* %.8ef */" : "0x%08X /* %ff */", i, f); } }