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GDRVLoader.vcxproj.filters
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GDRVLoader.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Binary">
<UniqueIdentifier>{642f4797-7b5e-46b2-b5bf-d27522e70bd4}</UniqueIdentifier>
</Filter>
<Filter Include="Exploit">
<UniqueIdentifier>{6c1f4902-8567-466b-aa97-8983f2a2a1b0}</UniqueIdentifier>
</Filter>
<Filter Include="Hde">
<UniqueIdentifier>{bd3d2744-d845-40dc-8b16-fd416ca97bc0}</UniqueIdentifier>
</Filter>
<Filter Include="Utils">
<UniqueIdentifier>{7ef1f0a2-f1f9-4a60-97e9-36fdb55f080b}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GDRVLoader.cpp" />
<ClCompile Include="exploit\swind2.cpp">
<Filter>Exploit</Filter>
</ClCompile>
<ClCompile Include="hde\hde64.c">
<Filter>Hde</Filter>
</ClCompile>
<ClCompile Include="exploit\pe.cpp">
<Filter>Exploit</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="binary\bytes.h">
<Filter>Binary</Filter>
</ClInclude>
<ClInclude Include="binary\dropper.h">
<Filter>Binary</Filter>
</ClInclude>
<ClInclude Include="hde\hde64.h">
<Filter>Hde</Filter>
</ClInclude>
<ClInclude Include="hde\table64.h">
<Filter>Hde</Filter>
</ClInclude>
<ClInclude Include="utils\ntdll.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="global.h" />
</ItemGroup>
</Project>