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the data is written quite intensively with async_send, and it's not limited by high watermark like the synchronous socket would do. If there's no recipient attaching to that socket, the sender keeps sending endlessly. As soon as the recipient connects to the socket, the sender bails out with "Cannot allocate memory" exception.
Why is it not limited by HWM? I would assume it should do it like the traditional ZMQ library does.
The text was updated successfully, but these errors were encountered:
I'm developing this module using AZMQ, and it doesn't go well:
https://github.com/EOSChronicleProject/eos-chronicle/blob/81dbe977a264fcf674d95ef941a5479ef30f78bc/chronicle-receiver/exp_zmq_plugin.cpp
the data is written quite intensively with async_send, and it's not limited by high watermark like the synchronous socket would do. If there's no recipient attaching to that socket, the sender keeps sending endlessly. As soon as the recipient connects to the socket, the sender bails out with "Cannot allocate memory" exception.
Why is it not limited by HWM? I would assume it should do it like the traditional ZMQ library does.
The text was updated successfully, but these errors were encountered: