encode/decode runescape classic packets. designed to wrap node Socket or WebSocket (client or server), similar to how json-socket works.
this module handles encoding/decoding of usernames and chat messages as well, converting everything to native types.
$ npm install @2003scape/rsc-socket
const RSCSocket = require('./src');
const net = require('net');
net.createServer((socket) => {
socket = new RSCSocket(socket, true);
socket.on('error', (err) => console.error(err));
socket.on('message', (message) => {
console.log('packet recevied', message);
if (message.type === 'login') {
socket.sendMessage({
type: 'worldInfo',
index: 0,
planeWidth: 2304,
planeHeight: 1776,
planeIndex: 0
});
}
});
}).listen(43594);
create a new socket wrapper instance.
send a raw data buffer (used in login process).
send a POJO from to be encoded and written to the socket.
return the IPv4 address as a string.
terminate or destroy the socket.
received a decoded packet POJO.
Copyright 2020 2003Scape Team
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see http://www.gnu.org/licenses/.