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Merge branch 'master' of https://github.com/Auburns/FastNoise.git
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Auburn committed May 26, 2017
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Expand Up @@ -15,6 +15,7 @@ I have now also created [FastNoise SIMD](https://github.com/Auburns/FastNoiseSIM
- Multiple fractal options for all of the above
- Cellular (Voronoi) Noise 2D, 3D
- White Noise 2D, 3D, 4D
- Supports floats or doubles

### Wiki
Usage and documentation available in wiki
Expand All @@ -23,6 +24,7 @@ Usage and documentation available in wiki

### Related repositories
- [FastNoise C#](https://github.com/Auburns/FastNoise_CSharp)
- [FastNoise Java](https://github.com/Auburns/FastNoise_Java)
- [FastNoise SIMD](https://github.com/Auburns/FastNoiseSIMD)
- [FastNoise Unity](https://www.assetstore.unity3d.com/en/#!/content/70706)
- [Unreal FastNoise](https://github.com/midgen/UnrealFastNoise)
Expand All @@ -46,14 +48,14 @@ Timings below are x1000 ns to generate 32x32x32 points of noise on a single thre
- CPU: Intel Xeon Skylake @ 2.0Ghz
- Compiler: Intel 17.0 x64

| Noise Type |FastNoise | FastNoiseSIMD AVX2 | LibNoise | FastNoise 2D |
|-------------|----------|--------------------|-----------|--------------|
| White Noise |141 | 13 | | 111 |
| Value |635 | 160 | | 364 |
| Perlin |964 | 342 | 1409 | 476 |
| Simplex |1189 | 340 | | 875 |
| Cellular |2933 | 1472 | 56960 | 1074 |
| Cubic |2933 | 1393 | | 872 |
| Noise Type | FastNoise | FastNoiseSIMD AVX2 | LibNoise | FastNoise 2D |
|-------------|-----------|--------------------|----------|--------------|
| White Noise | 141 | 9 | | 111 |
| Value | 642 | 152 | | 361 |
| Perlin | 1002 | 324 | 1368 | 473 |
| Simplex | 1194 | 294 | | 883 |
| Cellular | 2979 | 1283 | 58125 | 1074 |
| Cubic | 2979 | 952 | | 858 |

Comparision of fractal performance [here](https://github.com/Auburns/FastNoiseSIMD/wiki/In-depth-SIMD-level).

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