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## JUCE_JAPAN_DEMO ## | ||
Demo projects of Juce Japan. | ||
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Project Name : JUCE_JAPAN_DEMO | ||
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Product Name : None | ||
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Current Version : V1.0.0 | ||
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License : GPL v3 | ||
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[JUCE JAPAN / Outlaw Faction](http://oufac.com/ "Outlaw Faction") | ||
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## What's an DistortionFilter? ## | ||
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The JUCE JAPAN DEMO is demo projects correspondig to the book "JUCE JAPAN". | ||
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## Building ## | ||
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So I've built under Windows and Mac OS X. | ||
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### Windows Build Instructions ### | ||
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1. Download Juce (http://www.juce.com/) | ||
2. Download the VST SDK (http://www.steinberg.net/en/company/developers.html) | ||
3. Run "The Projucer" executable included in Juce. | ||
4. Open juce project file "xxx.jucer" | ||
- Make any changes to the configure and build options. | ||
- Save juce project if modified | ||
5. Hit "Save Project and Open in Visual Studio". I use Visual Studio 2015. | ||
6. Select the build: "Release - x64" and set platform to x64(64bit). Otherwise, "Release - Win32" and set platform to x86(32bit). | ||
7. Build and deploy to plugin folder. | ||
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### Mac OS X Build Instructions ### | ||
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1. Download Juce (http://www.juce.com/) | ||
2. Download the VST SDK (http://www.steinberg.net/en/company/developers.html) | ||
3. Run "The Projucer" executable included in Juce. | ||
4. Open juce project file "xxx.jucer" | ||
- Make any changes to the configure and build options. | ||
- Save juce project if modified | ||
5. Hit "Save Project and Open in Xcode". I use Xcode 7. | ||
6. Select the architecture x64(64bit) or x86(32bit). | ||
7. On default setting, When build succeed and automatically deploy to plugin directory. | ||
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### Technologies Used ### | ||
* C++ for the language | ||
* JUCE for the framework/library | ||
* Steinberg VST SDK | ||
* Visual Studio for the IDE |