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Replaced the PBR unit test with a Material Playground. In the future this Material Playground will be used in the same way games develop their materials on playgrounds like this. There should be materials like eye, skin, hair, various leather / metal / cloth etc.. This is work in progress.
Updated assimp for all platforms to 4.1
Vulkan (Windows & Linux): added the following extensions:
VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME
VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME
macOS / iOS: upgraded to latest beta for testing
We build a GPU testing PC that can cycle through seven different GPUs; four of them also in Crossfire/SLI. At some point we will publish an article how you can create one on your own. Here is a picture: