.----------------. .----------------. .----------------.
| .--------------. || .--------------. || .--------------. |
| | ________ | || | _________ | || | ____ ____ | |
| | |_ ___ `. | || | |_ ___ | | || | |_ _||_ _| | |
| | | | `. \ | || | | |_ \_| | || | \ \ / / | |
| | | | | | | || | | _| | || | > `' < | |
| | _| |___.' / | || | _| |_ | || | _/ /'`\ \_ | |
| | |________.' | || | |_____| | || | |____||____| | |
| | | || | | || | | |
| '--------------' || '--------------' || '--------------' |
'----------------' '----------------' '----------------'
DarknessFX @ https://dfx.lv | Twitter: @DrkFX
Pong game clone made in Unreal Engine 4.23.1 (compatible with newer versions).
Project info/blog at https://dfx.lv/gd/pongfx_4176/ .
- No Tick events.
- Single common project settings to build all supported platforms (Desktop, Mobile, Web, VR).
- AI Behaviour Tree and AI Tasks.
- Minimum package build sizes using DefaultPakFileRules.ini . Ex: HTML5 20MB, Win64 34MB.
- Following current UE4 Best Practices.
- 1245 FPS, Game 0.70ms, Draw 0.74ms, GPU 0.84ms. (GPU 1080TI)
v1.1 - Released. Changelog:
- Better control information screen.
- Smoother player movement.
- Faster AI movement and hit variation.
- Replaced hard coded values for variables.
- PackageBuilder.bat for automated build releases.
v1.0 - Released.
Specifications - http://www-classes.usc.edu/engr/ee-s/477p/s00/pong.html .
Font - Classic Console - http://webdraft.hu/fonts/classic-console/ .
Audio Content from UE4 Engine Content: EjectFromPlayer_Cue, EndSimulate_Cue, PossessPlayer_Cue, VR_click1_Cue .
Unreal Engine by Epic Games - https://www.unrealengine.com/ .
@Copyleft all wrongs reserved.
DarknessFX @ https://dfx.lv | Twitter: @DrkFX
https://github.com/DarknessFX/PongFX