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Added more rendering options and fixed countless bugs
Additions: - Motion blurring on local buffer - Blurring / smearing on local buffer - Fast color scaling function - Blurring of individual particles - Advanced settings for particles (forces, render size) - Wall roughness setting for randomized wall bounce - Ghost Rider FX implementation for PS Changes: - Transferred all existing FX to PS class - Improvements on most FX, also nicer rendering with blurring - Improvements in PS Fire FX - Added larger size particle rendering to Ballpit FX - Added random size Particle rendering to Ballpit FX (set to size 255)
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