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New RBF Models, Custom Loading Screen...
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New RBF Models
Custom Pre-Flight Loading Screens
New fan blade textures
Sounds Update
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Destroyer121 committed Apr 17, 2024
1 parent dc88c28 commit 9c1ffa5
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Showing 42 changed files with 10,408 additions and 10,741 deletions.
1 change: 0 additions & 1 deletion PackageDefinitions/DeltaSimulations-c17.xml
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</AssetGroup>
</AssetGroups>
</AssetPackage>

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@@ -1,24 +1,76 @@
<ModelBehaviors>
<!-- CREATED FOR DELTA SIMULATION AIRCRAFT###################################### -->
<Include ModelBehaviorFile="Asobo\Common.xml"/>
<Include ModelBehaviorFile="Asobo\Airliner\AirlinerCommon.xml"/>
<Include ModelBehaviorFile="Asobo\Airliner\Boeing.xml"/>
<Include ModelBehaviorFile="Asobo\Airliner\FMC.xml"/>
<Include ModelBehaviorFile="Asobo\Airliner\GlassCockpit.xml"/>
<Include ModelBehaviorFile="Asobo\Airliner\Airbus.xml"/>
<Include ModelBehaviorFile="Asobo\Common.xml" />
<Include ModelBehaviorFile="Asobo\Airliner\AirlinerCommon.xml" />
<Include ModelBehaviorFile="Asobo\Airliner\Boeing.xml" />
<Include ModelBehaviorFile="Asobo\Airliner\FMC.xml" />
<Include ModelBehaviorFile="Asobo\Airliner\GlassCockpit.xml" />
<Include ModelBehaviorFile="Asobo\Airliner\Airbus.xml" />


<Template Name="Generic_Anim_DELTASIM">
<DefaultTemplateParameters>
<ANIM_LENGTH>100</ANIM_LENGTH>
</DefaultTemplateParameters>
<Component ID="#ANIM_NAME#">
<UseTemplate name="ASOBO_GT_Anim_Code">
<ANIM_NAME>#ANIM_NAME#</ANIM_NAME>
<ANIM_CODE>
#ANIM_CODE#
</ANIM_CODE>
</UseTemplate>
</Component>
</Template>
</ModelBehaviors>
<Template Name="Generic_Anim_DELTASIM">
<DefaultTemplateParameters>
<ANIM_LENGTH>100</ANIM_LENGTH>
</DefaultTemplateParameters>
<Component ID="#ANIM_NAME#">
<UseTemplate name="ASOBO_GT_Anim_Code">
<ANIM_NAME>#ANIM_NAME#</ANIM_NAME>
<ANIM_CODE>
#ANIM_CODE#
</ANIM_CODE>
</UseTemplate>
</Component>
</Template>

<Template Name="Turbine_Anim_DELTASIM">
<DefaultTemplateParameters>
<ENG_ID>1</ENG_ID>
<MIN_RPM_FOR_SLOW>100</MIN_RPM_FOR_SLOW>
<MIN_RPM_FOR_BLUR>2000</MIN_RPM_FOR_BLUR>
</DefaultTemplateParameters>
<Component ID="#ANIM_NODE#">
<UseTemplate Name="ASOBO_GT_Anim">
<ANIM_NAME>#ANIM_NODE#</ANIM_NAME>
<ANIM_CODE>

(A:GENERAL ENG RPM:#ENG_ID#, rpm) 5 &gt;
if{
(A:GENERAL ENG RPM:#ENG_ID#, degrees per second) (A:ANIMATION DELTA TIME, seconds) *
} els{
(A:AIRCRAFT WIND Z, knots) 5 / neg
}

</ANIM_CODE>
<ANIM_LENGTH>360</ANIM_LENGTH>
<ANIM_WRAP>1</ANIM_WRAP>
<ANIM_DELTA>1</ANIM_DELTA>
<ANIM_LAG>90</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="ENGINE_Turbine_#ENG_ID#_STILL" Node="Still_Eng_Node_#ENG_ID#">
<UseTemplate Name="ASOBO_GT_Visibility">
<VISIBILITY_CODE>(A:GENERAL ENG RPM:#ENG_ID#, rpm) #MIN_RPM_FOR_SLOW# &lt;</VISIBILITY_CODE>
</UseTemplate>
</Component>

<Component ID="ENGINE_Turbine_#ENG_ID#_SLOW" Node="Slow_Eng_Node_#ENG_ID#">
<UseTemplate Name="ASOBO_GT_Visibility">
<VISIBILITY_CODE>
(A:GENERAL ENG RPM:#ENG_ID#, rpm) #MIN_RPM_FOR_SLOW# &gt;
(A:GENERAL ENG RPM:#ENG_ID#, rpm) #MIN_RPM_FOR_BLUR# &lt; and
</VISIBILITY_CODE>
</UseTemplate>
</Component>
<Component ID="ENGINE_Turbine_#ENG_ID#_FAN_STILL" Node="FanBlade_#ENG_ID#">
<UseTemplate Name="ASOBO_GT_Visibility">
<VISIBILITY_CODE>(A:GENERAL ENG RPM:#ENG_ID#, rpm) #MIN_RPM_FOR_BLUR# &lt;</VISIBILITY_CODE>
</UseTemplate>
</Component>
<Component ID="ENGINE_Turbine_#ENG_ID#_BLUR" Node="Blur_Eng_Node_#ENG_ID#">
<UseTemplate Name="ASOBO_GT_Visibility">
<VISIBILITY_CODE>(A:GENERAL ENG RPM:#ENG_ID#, rpm) #MIN_RPM_FOR_BLUR# &gt;</VISIBILITY_CODE>
</UseTemplate>
</Component>
</Template>

</ModelBehaviors>
Binary file modified PackageSources/SimObjects/Airplanes/C17/MODEL/C17.bin
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20,852 changes: 10,220 additions & 10,632 deletions PackageSources/SimObjects/Airplanes/C17/MODEL/C17.gltf

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