egret使用tint替代color filter减少drawcall #164
Open
+42
−3
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观察到使用color filter时,若没有使用offset,其效果与使用tint是一样的;
而使用tint可以有效减少drawcall;
当前的修改方法还需要egret引擎同步让BitmapNode与MeshNOde支持tint属性;