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fixed visibility modifier of ImbuementActivateEvent's fields
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WinDanesz committed Mar 6, 2022
1 parent 6690564 commit 186138d
Showing 1 changed file with 5 additions and 5 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -31,19 +31,19 @@
public class ImbuementActivateEvent extends Event {

/** The item stack being imbued */
ItemStack input;
public ItemStack input;

/** The elements of the four receptacles */
Element[] receptacleElements;
public Element[] receptacleElements;

/** A reference to the current world object (may be null if {@code fullLootGen} is false) */
World world;
public World world;

/** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */
EntityPlayer lastUser;
public EntityPlayer lastUser;

/** The resulting item stack of the imbuement process */
ItemStack result;
public ItemStack result;

public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) {
super();
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