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Now that Ship of Harkinian has mod support, is there a chance of SoH being supported in Fast64? I'm aware of the SoH-specific branch, however it hasn't been updated in some time and breaks some features such as masks and boots.
The text was updated successfully, but these errors were encountered:
Currently there is no fast64 developer also interested in SoH so no plans
To me (others may think differently) the door isn't closed but there would need to be a maintainer, assuming the differences from the decomp/hackerN64 repos build process/organization aren't too impractical even to put in fast64
my opinion on this (as an oot maintainer): having everything in the same branch isn't something I'd like to see but I can agree on having "official fast64 support™" for pc port stuff in another branch, I have no plans at all to work on pc port stuff, mostly because I want to stay away from pc ports (I understand people like them, it's just not my thing)
it would probably be better if it was done after n64 code is cleaned up (only for quality of life because of conflicts since there's still a large amount of work to do but if you don't mind handling conflicts then it's fine)
Now that Ship of Harkinian has mod support, is there a chance of SoH being supported in Fast64? I'm aware of the SoH-specific branch, however it hasn't been updated in some time and breaks some features such as masks and boots.
The text was updated successfully, but these errors were encountered: