-
Notifications
You must be signed in to change notification settings - Fork 75
Pull requests: Fast-64/fast64
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
[OoT] Move collection operators/functions from oot_utility.py
codebase
Code maintenance/cleanup
oot
Has to do with the Ocarina of Time 64 side
#486
opened Dec 18, 2024 by
Yanis002
Loading…
Added checkbox to import all animations when importing an OoT skeleton
enhancement
New feature or request
oot
Has to do with the Ocarina of Time 64 side
#485
opened Dec 16, 2024 by
Nokaubure
Loading…
[OoT] Updated Something isn't working
oot
Has to do with the Ocarina of Time 64 side
EnumData.xml
(fixes some cutscene import issues)
bug
[OoT] Add missing versions to Code maintenance/cleanup
oot
Has to do with the Ocarina of Time 64 side
oot_versions_items
and add overlay support for quick import
codebase
#482
opened Dec 2, 2024 by
Yanis002
Loading…
[OoT] Fixed standalone cutscene export
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
#474
opened Oct 26, 2024 by
Lilaa3
Loading…
[mk64] wip Actors menu from sm64 Objects
mk64
Has to do with the Mario Kart 64 side
#471
opened Oct 15, 2024 by
MegaMech
Loading…
[mk64] Implement Material Presets & World Defaults
mk64
Has to do with the Mario Kart 64 side
#470
opened Oct 8, 2024 by
MegaMech
Loading…
[SM64] Animations Rewrite/Rework
codebase
Code maintenance/cleanup
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
test please
Ask that some other Fast64 dev tests the feature/...
#467
opened Sep 30, 2024 by
Lilaa3
Loading…
1 task
[F3D] Backport point lit ucode from AC pr
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
#460
opened Sep 15, 2024 by
Lilaa3
Loading…
[SM64] Custom level script and special commands and improvements to custom geo commands
#457
opened Sep 13, 2024 by
Lilaa3
Loading…
[SM64] fix Whirlpool Object export for decomp/ultrasm64
#456
opened Sep 12, 2024 by
s4Ys369
Loading…
[SM64/F3D] Fix and update Ui Image Exporter
bug
Something isn't working
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
review code please
Ask that some other Fast64 dev reviews the code
sm64
Has to do with the Super Mario 64 side
#452
opened Sep 10, 2024 by
Lilaa3
Loading…
[SM64] Fix/Improve multi-actor UI (not export all selected)
bug
Something isn't working
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#450
opened Sep 9, 2024 by
Lilaa3
Loading…
[SM64] Custom draw layers
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#426
opened Aug 19, 2024 by
Lilaa3
Loading…
[SM64] Only throw empty gfx exception in actor exports
bug
Something isn't working
sm64
Has to do with the Super Mario 64 side
#413
opened Aug 9, 2024 by
Lilaa3
Loading…
[SM64] Add in actor preset information for future use
sm64
Has to do with the Super Mario 64 side
#393
opened Jul 26, 2024 by
Lilaa3
Loading…
Previous Next
ProTip!
Add no:assignee to see everything that’s not assigned.