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Binary DL Export is somehow broken (SM64) #458
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Does your mesh happen to have multiple materials? |
OK so as one does I learned how to use the exporter myself and i think i know what is causing your confusion, yes the displaylist exporter seems to be outdated for binary (ill pr to fix that) but this is probably because you're trying to use the geolayout address (like the name would suggest) instead of the address in the command itself, so say you want to update the sand dl, the load from dl command is at 0x2ABD88, but the address that points to the dl is at 0x2ABD8C, does that make sense? |
Only one material |
Could you respond to my other comment? |
If you're talking about LOAD_MODEL_FROM_DL or LOAD_MODEL_FROM_GEO function, not really, i exported it without overwrite geolayout or dl pointers, only export it and change bully's GEO horn to load exported display list |
yes, the address you used is probably not the start for the main display list, if you know the address of the display list command's display list you could tell fast64 to override that like you would for load model from dl |
material, geometry and material revert specifically! |
0x4035378 should be correct, do you have a blend you can share by the way? |
it is exported sucessfully but when i tried to change the geo dl to load the exported one, it crashed
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