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[submodule "app/vcpkg"] | ||
path = app/vcpkg | ||
url = https://github.com/microsoft/vcpkg.git |
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{ | ||
"dependencies": [ | ||
"curl", | ||
"openssl" | ||
] | ||
} |
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flutter/ephemeral/ | ||
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# Visual Studio user-specific files. | ||
*.suo | ||
*.user | ||
*.userosscache | ||
*.sln.docstates | ||
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# Visual Studio build-related files. | ||
x64/ | ||
x86/ | ||
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# Visual Studio cache files | ||
# files ending in .cache can be ignored | ||
*.[Cc]ache | ||
# but keep track of directories ending in .cache | ||
!*.[Cc]ache/ |
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# Project-level configuration. | ||
cmake_minimum_required(VERSION 3.14) | ||
if (DEFINED ENV{VCPKG_MANIFEST_DIR}) | ||
set(VCPKG_MANIFEST_DIR $ENV{VCPKG_MANIFEST_DIR}) | ||
endif() | ||
set(VCPKG_TARGET_TRIPLET x64-windows-static) | ||
set(CMAKE_TOOLCHAIN_FILE $ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake) | ||
project(app LANGUAGES CXX) | ||
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# The name of the executable created for the application. Change this to change | ||
# the on-disk name of your application. | ||
set(BINARY_NAME "app") | ||
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent | ||
# versions of CMake. | ||
cmake_policy(VERSION 3.14...3.25) | ||
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# Define build configuration option. | ||
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) | ||
if(IS_MULTICONFIG) | ||
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" | ||
CACHE STRING "" FORCE) | ||
else() | ||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) | ||
set(CMAKE_BUILD_TYPE "Debug" CACHE | ||
STRING "Flutter build mode" FORCE) | ||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS | ||
"Debug" "Profile" "Release") | ||
endif() | ||
endif() | ||
# Define settings for the Profile build mode. | ||
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") | ||
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") | ||
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") | ||
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") | ||
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# Use Unicode for all projects. | ||
add_definitions(-DUNICODE -D_UNICODE) | ||
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# Compilation settings that should be applied to most targets. | ||
# | ||
# Be cautious about adding new options here, as plugins use this function by | ||
# default. In most cases, you should add new options to specific targets instead | ||
# of modifying this function. | ||
function(APPLY_STANDARD_SETTINGS TARGET) | ||
target_compile_features(${TARGET} PUBLIC cxx_std_17) | ||
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100") | ||
target_compile_options(${TARGET} PRIVATE /EHsc) | ||
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") | ||
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>") | ||
endfunction() | ||
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# Flutter library and tool build rules. | ||
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") | ||
add_subdirectory(${FLUTTER_MANAGED_DIR}) | ||
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# Application build; see runner/CMakeLists.txt. | ||
add_subdirectory("runner") | ||
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# Generated plugin build rules, which manage building the plugins and adding | ||
# them to the application. | ||
include(flutter/generated_plugins.cmake) | ||
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# === Installation === | ||
# Support files are copied into place next to the executable, so that it can | ||
# run in place. This is done instead of making a separate bundle (as on Linux) | ||
# so that building and running from within Visual Studio will work. | ||
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>") | ||
# Make the "install" step default, as it's required to run. | ||
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1) | ||
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) | ||
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) | ||
endif() | ||
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set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") | ||
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}") | ||
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install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" | ||
COMPONENT Runtime) | ||
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install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" | ||
COMPONENT Runtime) | ||
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install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
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if(PLUGIN_BUNDLED_LIBRARIES) | ||
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" | ||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
endif() | ||
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# Copy the native assets provided by the build.dart from all packages. | ||
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/") | ||
install(DIRECTORY "${NATIVE_ASSETS_DIR}" | ||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
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# Fully re-copy the assets directory on each build to avoid having stale files | ||
# from a previous install. | ||
set(FLUTTER_ASSET_DIR_NAME "flutter_assets") | ||
install(CODE " | ||
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") | ||
" COMPONENT Runtime) | ||
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" | ||
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) | ||
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# Install the AOT library on non-Debug builds only. | ||
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" | ||
CONFIGURATIONS Profile;Release | ||
COMPONENT Runtime) |
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# This file controls Flutter-level build steps. It should not be edited. | ||
cmake_minimum_required(VERSION 3.14) | ||
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set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") | ||
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# Configuration provided via flutter tool. | ||
include(${EPHEMERAL_DIR}/generated_config.cmake) | ||
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# TODO: Move the rest of this into files in ephemeral. See | ||
# https://github.com/flutter/flutter/issues/57146. | ||
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper") | ||
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# Set fallback configurations for older versions of the flutter tool. | ||
if (NOT DEFINED FLUTTER_TARGET_PLATFORM) | ||
set(FLUTTER_TARGET_PLATFORM "windows-x64") | ||
endif() | ||
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# === Flutter Library === | ||
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll") | ||
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# Published to parent scope for install step. | ||
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) | ||
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) | ||
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) | ||
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE) | ||
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list(APPEND FLUTTER_LIBRARY_HEADERS | ||
"flutter_export.h" | ||
"flutter_windows.h" | ||
"flutter_messenger.h" | ||
"flutter_plugin_registrar.h" | ||
"flutter_texture_registrar.h" | ||
) | ||
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/") | ||
add_library(flutter INTERFACE) | ||
target_include_directories(flutter INTERFACE | ||
"${EPHEMERAL_DIR}" | ||
) | ||
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib") | ||
add_dependencies(flutter flutter_assemble) | ||
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# === Wrapper === | ||
list(APPEND CPP_WRAPPER_SOURCES_CORE | ||
"core_implementations.cc" | ||
"standard_codec.cc" | ||
) | ||
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/") | ||
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN | ||
"plugin_registrar.cc" | ||
) | ||
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/") | ||
list(APPEND CPP_WRAPPER_SOURCES_APP | ||
"flutter_engine.cc" | ||
"flutter_view_controller.cc" | ||
) | ||
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/") | ||
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# Wrapper sources needed for a plugin. | ||
add_library(flutter_wrapper_plugin STATIC | ||
${CPP_WRAPPER_SOURCES_CORE} | ||
${CPP_WRAPPER_SOURCES_PLUGIN} | ||
) | ||
apply_standard_settings(flutter_wrapper_plugin) | ||
set_target_properties(flutter_wrapper_plugin PROPERTIES | ||
POSITION_INDEPENDENT_CODE ON) | ||
set_target_properties(flutter_wrapper_plugin PROPERTIES | ||
CXX_VISIBILITY_PRESET hidden) | ||
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter) | ||
target_include_directories(flutter_wrapper_plugin PUBLIC | ||
"${WRAPPER_ROOT}/include" | ||
) | ||
add_dependencies(flutter_wrapper_plugin flutter_assemble) | ||
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# Wrapper sources needed for the runner. | ||
add_library(flutter_wrapper_app STATIC | ||
${CPP_WRAPPER_SOURCES_CORE} | ||
${CPP_WRAPPER_SOURCES_APP} | ||
) | ||
apply_standard_settings(flutter_wrapper_app) | ||
target_link_libraries(flutter_wrapper_app PUBLIC flutter) | ||
target_include_directories(flutter_wrapper_app PUBLIC | ||
"${WRAPPER_ROOT}/include" | ||
) | ||
add_dependencies(flutter_wrapper_app flutter_assemble) | ||
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# === Flutter tool backend === | ||
# _phony_ is a non-existent file to force this command to run every time, | ||
# since currently there's no way to get a full input/output list from the | ||
# flutter tool. | ||
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_") | ||
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE) | ||
add_custom_command( | ||
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} | ||
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} | ||
${CPP_WRAPPER_SOURCES_APP} | ||
${PHONY_OUTPUT} | ||
COMMAND ${CMAKE_COMMAND} -E env | ||
${FLUTTER_TOOL_ENVIRONMENT} | ||
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat" | ||
${FLUTTER_TARGET_PLATFORM} $<CONFIG> | ||
VERBATIM | ||
) | ||
add_custom_target(flutter_assemble DEPENDS | ||
"${FLUTTER_LIBRARY}" | ||
${FLUTTER_LIBRARY_HEADERS} | ||
${CPP_WRAPPER_SOURCES_CORE} | ||
${CPP_WRAPPER_SOURCES_PLUGIN} | ||
${CPP_WRAPPER_SOURCES_APP} | ||
) |
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