Open to collaborative development.
The game is a Tactical Fantasy RPG, turn-based and in 2D.
You can submit any request you want, or report any bug you encounter, by sending an e-mail to [email protected] or by opening an issue.
Alternatively, you can join the newly created community discord: https://discord.gg/CwFdXNs9Wt.
Feel free to come up with ideas whether it is about coding practices or game mechanics, this project is far from being perfect!
Here are some suggestions of contributions:
- Check the opened issues, there are bugs that could be fixed or enhancement waiting for implementation.
- A lot of TODOs can be found everywhere on the project, some of them could be easy to fix even by a beginner and others are more challenging.
- Help with balancing would be greatly appreciated... I'm not good in this kind of games even if I love them. All values could be found in the XML files wrapped in the data folder.
- Contributions for sound effects or new soundtracks would be really appreciated.
Version : 1.0.4
If you are using 64-bit Windows you can head over to the releases page to get a prebuilt executable.
If you would rather run directly from the source (or want to develop the game), make sure to
have Python3.9 (or above) installed and run python -m pip install -r requirements
in the repository folder.
Then you can run python main.py
or "./main.py" (only for Python 3) in linux operation system to start the game.
- Left click : Select a player, choose a case to move, select an action to do etc (main button)
- Left click (on any empty tile) : Open or close main menu
- Left click (on any entity that is not a player who has finished his turn) : Open a window giving information about the entity
- Right click : Deselect a player or cancel last action if possible (secondary button)
- Right click (on any entity) : Show the possible movements of the entity
- Esc key : Close a menu on the top layer